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хз я не помню я 1 игралХа прунк а ты еще хотел меня 2х1 зажать
Смотрите видео ниже, чтобы узнать, как установить наш сайт в качестве веб-приложения на домашнем экране.
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хз я не помню я 1 игралХа прунк а ты еще хотел меня 2х1 зажать
Это и так 3.1на 3.1 жду
это 2.0Это и так 3.1
какая разница?) Главное обходит!как же тут много овер ии кода, тут много методов можно было бы в 4 строки сократить используя методы самого майнкрафта.
говно код, потом будет самому трудно вспомнить что как устроеноэто 2.0
какая разница?) Главное обходит!
пиздец...это 2.0
какая разница?) Главное обходит!
кхм кхм судя по коду это писал пьяный батя который команды чату гпт подавалКороче ловите топ килку под фт и спуки на базу exp 2.0
Эта килка будет в Hudas Client Premium
SS -Code -
KillAura:@ModuleInfo(name = "Aura", type = Category.Combat) public class Aura extends Module { [USER=270918]@Getter[/USER] public static LivingEntity target = null; public Vector2f rotate = new Vector2f(0, 0); private final ModeSetting rotationMode = new ModeSetting("Режим ротации", "Funtime/SpookyTime-360", "Funtime/SpookyTime-360", "FuntimeSnap-360", "HVH"); private final ModeSetting sortMode = new ModeSetting("Сортировать", "По всему", "По всему", "По здоровью", "По дистанции"); private final MultiBoxSetting targets = new MultiBoxSetting("Цели", new BooleanOption("Игроки", true), new BooleanOption("Друзья", false), new BooleanOption("Голые", true), new BooleanOption("Мобы", false)); private final SliderSetting distance = new SliderSetting("Дистанция аттаки", 3.0f, 2.0f, 6.0f, 0.05f); private final SliderSetting rotateDistance = new SliderSetting("Дистанция ротации", 0.5f, 0.0f, 3.0f, 0.05f).setVisible(() -> rotationMode.is("Funtime/SpookyTime-360")); public final MultiBoxSetting settings = new MultiBoxSetting("Настройки", new BooleanOption("Только критами", true), new BooleanOption("Коррекция движения", true), new BooleanOption("Отжимать щит", true), new BooleanOption("Ломать щит", true)); private final BooleanOption onlySpaceCritical = new BooleanOption("Только с пробелом", true).setVisible(() -> settings.get(0)); private final BooleanOption silent = new BooleanOption("Сайлент коррекция", true).setVisible(() -> settings.get(1)); int ticksUntilNextAttack; private boolean hasRotated; private long cpsLimit = 0; public Aura() { this.addSettings(rotationMode, targets, sortMode, distance, rotateDistance, settings, onlySpaceCritical, silent); } [USER=1367676]@override[/USER] public boolean onEvent(final Event event) { if (event instanceof EventInteractEntity) { EventInteractEntity entity = ((EventInteractEntity) event); if (target != null) entity.setCancel(true); } if (event instanceof EventInput) { EventInput eventInput = ((EventInput) event); if (settings.get(1) && silent.get()) { MoveUtil.fixMovement(eventInput, Manager.FEATURE_MANAGER.autoPotion.isActivePotion ? Minecraft.getInstance().player.rotationYaw : rotate.x); } } if (event instanceof EventUpdate) { EventUpdate updateEvent = ((EventUpdate) event); if (!(target != null && isValidTarget(target))) { target = findTarget(); } if (target == null) { cpsLimit = System.currentTimeMillis(); rotate = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch); return false; } attackAndRotateOnEntity(target); } if (event instanceof EventMotion) { EventMotion motionEvent = ((EventMotion) event); handleMotionEvent(motionEvent); } return false; } private void handleMotionEvent(EventMotion motionEvent) { if (target != null && !Manager.FEATURE_MANAGER.autoPotion.isActivePotion) { motionEvent.setYaw(this.rotate.x); motionEvent.setPitch(this.rotate.y); Minecraft var10000 = mc; mc.player.rotationYawHead = this.rotate.x; var10000 = mc; mc.player.renderYawOffset = calculateCorrectYawOffset(this.rotate.x); var10000 = mc; mc.player.rotationPitchHead = this.rotate.y; } } public static float calculateCorrectYawOffset(float yaw) { // Инициализация переменных double xDiff = mc.player.getPosX() - mc.player.prevPosX; double zDiff = mc.player.getPosZ() - mc.player.prevPosZ; float distSquared = (float) (xDiff * xDiff + zDiff * zDiff); float renderYawOffset = mc.player.prevRenderYawOffset; float offset = renderYawOffset; float yawOffsetDiff; // Вычисление смещения, если расстояние больше порогового значения if (distSquared > 0.0025000002f) { offset = (float) MathHelper.atan2(zDiff, xDiff) * 180.0f / (float) Math.PI - 90.0f; } // Установка смещения равным углу поворота, если игрок машет рукой if (mc.player != null && mc.player.swingProgress > 0.0f) { offset = yaw; } // Ограничение разницы смещений yawOffsetDiff = MathHelper.wrapDegrees(yaw - (renderYawOffset + MathHelper.wrapDegrees(offset - renderYawOffset) * 0.3f)); yawOffsetDiff = MathHelper.clamp(yawOffsetDiff, -75.0f, 75.0f); // Вычисление итогового смещения renderYawOffset = yaw - yawOffsetDiff; if (yawOffsetDiff * yawOffsetDiff > 2500.0f) { renderYawOffset += yawOffsetDiff * 0.2f; } return renderYawOffset; } private void attackAndRotateOnEntity(LivingEntity target) { hasRotated = false; switch (rotationMode.getIndex()) { case 0: { if (shouldAttack(target) && !Manager.FEATURE_MANAGER.autoPotion.isActivePotion) { attackTarget(target); } setRotation(target, false); break; } case 1: { if (shouldAttack(target) && !Manager.FEATURE_MANAGER.autoPotion.isActivePotion) { attackTarget(target); ticksUntilNextAttack = 10; } if (ticksUntilNextAttack > 5) { setRotation(target, false); ticksUntilNextAttack--; } else { rotate.x = mc.player.rotationYaw; rotate.y = mc.player.rotationPitch; } break; } case 2: { if (shouldAttack(target) && !Manager.FEATURE_MANAGER.autoPotion.isActivePotion) { attackTarget(target); } setRotation(target, false); break; } } } private void attackTarget(final LivingEntity targetEntity) { if (settings.get(2) && mc.player.isBlocking()) { mc.playerController.onStoppedUsingItem(mc.player); } boolean sprint = false; if (CEntityActionPacket.lastUpdatedSprint && !mc.player.isInWater()) { mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, CEntityActionPacket.Action.STOP_SPRINTING)); sprint = true; } cpsLimit = System.currentTimeMillis() + 550; mc.playerController.attackEntity(mc.player, targetEntity); mc.player.swingArm(Hand.MAIN_HAND); if (settings.get(3)) { breakShieldAndSwapSlot(); } if (sprint) { mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, CEntityActionPacket.Action.START_SPRINTING)); } } private void breakShieldAndSwapSlot() { LivingEntity targetEntity = target; if (targetEntity instanceof PlayerEntity) { PlayerEntity player = ((PlayerEntity) targetEntity); if (target.isActiveItemStackBlocking(2) && !player.isSpectator() && !player.isCreative() && (target.getHeldItemOffhand().getItem() == Items.SHIELD || target.getHeldItemMainhand().getItem() == Items.SHIELD)) { int slot = breakShield(player); if (slot > 8) { mc.playerController.pickItem(slot); } } } } public int breakShield(LivingEntity target) { int hotBarSlot = InventoryUtil.getAxe(true); if (hotBarSlot != -1) { mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot)); mc.playerController.attackEntity(mc.player, target); mc.player.swingArm(Hand.MAIN_HAND); mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem)); return hotBarSlot; } int inventorySLot = InventoryUtil.getAxe(false); if (inventorySLot != -1) { mc.playerController.pickItem(inventorySLot); mc.playerController.attackEntity(mc.player, target); mc.player.swingArm(Hand.MAIN_HAND); return inventorySLot; } return -1; } private boolean shouldAttack(LivingEntity targetEntity) { return canAttack() && targetEntity != null && (cpsLimit <= System.currentTimeMillis()); } private void setRotation(final LivingEntity base, final boolean attack) { this.hasRotated = true; Vector3d vec3d = AuraUtil.getVector(base); final double diffX = vec3d.x; final double diffY = vec3d.y; final double diffZ = vec3d.z; float[] rotations = new float[]{ (float) Math.toDegrees(Math.atan2(diffZ, diffX)) - 90.0F, (float) (-Math.toDegrees(Math.atan2(diffY, Math.hypot(diffX, diffZ)))) }; float deltaYaw = MathHelper.wrapDegrees(calculateDelta(rotations[0], this.rotate.x)); float deltaPitch = calculateDelta(rotations[1], this.rotate.y); float limitedYaw = min(max(abs(deltaYaw), 1.0F), 180.0F); float limitedPitch = (float) min(max(abs(deltaPitch), 1.0F), 15.0F); float finalYaw = this.rotate.x + (deltaYaw > 0.0f ? limitedYaw : -limitedYaw) + MathUtil.randomizeFloat(-1, 1); float finalPitch = MathHelper.clamp(this.rotate.y + (deltaPitch > 0.0f ? limitedPitch : -limitedPitch) + MathUtil.randomizeFloat(-1, 1), -89.0f, 89.0f); float gcd = GCDUtil.getGCDValue(); finalYaw = (float) ((double) finalYaw - (double) (finalYaw - this.rotate.x) % gcd); finalPitch = (float) ((double) finalPitch - (double) (finalPitch - rotate.y) % gcd); this.rotate.x = finalYaw; this.rotate.y = finalPitch; } public boolean canAttack() { final boolean onSpace = onlySpaceCritical.get() && mc.player.isOnGround() && !mc.gameSettings.keyBindJump.isKeyDown(); final boolean reasonForAttack = mc.player.isPotionActive(Effects.BLINDNESS) || mc.player.isOnLadder() || mc.player.isInWater() && mc.player.areEyesInFluid(FluidTags.WATER) || mc.player.isRidingHorse() || mc.player.abilities.isFlying || mc.player.isElytraFlying(); if (getDistance(target) >= distance.getValue().floatValue() || mc.player.getCooledAttackStrength(1.5F) < 0.92F) { return false; } if (Manager.FEATURE_MANAGER.freeCam.player != null) return true; if (!reasonForAttack && settings.get(0)) { return onSpace || !mc.player.isOnGround() && mc.player.fallDistance > MathUtil.randomizeFloat(0.0f, 0.3f); } return true; } private LivingEntity findTarget() { List<LivingEntity> targets = new ArrayList<>(); for (Entity entity : mc.world.getAllEntities()) { if (entity instanceof LivingEntity && isValidTarget((LivingEntity) entity)) { targets.add((LivingEntity) entity); } } if (targets.isEmpty()) { return null; } if (targets.size() > 1) { switch (sortMode.get()) { case "По всему": { targets.sort(Comparator.comparingDouble(target -> { if (target instanceof PlayerEntity) { PlayerEntity player = (PlayerEntity) target; return -this.getEntityArmor(player); } if (target instanceof LivingEntity) { LivingEntity livingEntity = (LivingEntity) target; return -livingEntity.getTotalArmorValue(); } return 0.0; }).thenComparing((o, o1) -> { double health = getEntityHealth((LivingEntity) o); double health1 = getEntityHealth((LivingEntity) o1); return Double.compare(health, health1); }).thenComparing((object, object2) -> { double d2 = getDistance((LivingEntity) object); double d3 = getDistance((LivingEntity) object2); return Double.compare(d2, d3); })); break; } case "По дистанции": { targets.sort(Comparator.comparingDouble(Manager.FEATURE_MANAGER.aura::getDistance).thenComparingDouble(this::getEntityHealth)); break; } case "По здоровью": { targets.sort(Comparator.comparingDouble(this::getEntityHealth).thenComparingDouble(mc.player::getDistance)); break; } } } else { cpsLimit = System.currentTimeMillis(); } return targets.get(0); } private boolean isValidTarget(final LivingEntity base) { if (base.getShouldBeDead() || !base.isAlive() || base == mc.player) return false; if (base instanceof PlayerEntity) { String playerName = base.getName().getString(); if (Manager.FRIEND_MANAGER.isFriend(playerName) && !targets.get(1) || Manager.FEATURE_MANAGER.freeCam.player != null && playerName.equals(Manager.FEATURE_MANAGER.freeCam.player.getName().getString()) || base.getTotalArmorValue() == 0 && (!targets.get(0) || !targets.get(2))) return false; } if ((base instanceof MobEntity || base instanceof AnimalEntity) && !targets.get(3)) return false; if (base instanceof ArmorStandEntity || Manager.FEATURE_MANAGER.antiBot.isState() && Manager.FEATURE_MANAGER.antiBot.bots.contains(base)) return false; return getDistance(base) <= distance.getValue().floatValue() + (rotationMode.is("Funtime/SpookyTime-360") ? rotateDistance.getValue().floatValue() : 0.0f); } private double getDistance(LivingEntity entity) { return AuraUtil.getVector(entity).length(); } public double getEntityArmor(PlayerEntity target) { double totalArmor = 0.0; for (ItemStack armorStack : target.inventory.armorInventory) { if (armorStack != null && armorStack.getItem() instanceof ArmorItem) { totalArmor += getProtectionLvL(armorStack); } } return totalArmor; } public double getEntityHealth(Entity entity) { if (entity instanceof PlayerEntity) { PlayerEntity player = (PlayerEntity) entity; double armorValue = getEntityArmor(player) / 20.0; return (player.getHealth() + player.getAbsorptionAmount()) * armorValue; } else if (entity instanceof LivingEntity) { LivingEntity livingEntity = (LivingEntity) entity; return livingEntity.getHealth() + livingEntity.getAbsorptionAmount(); } return 0.0; } private double getProtectionLvL(ItemStack stack) { ArmorItem armor = (ArmorItem) stack.getItem(); double damageReduce = armor.getDamageReduceAmount(); if (stack.isEnchanted()) { damageReduce += (double) EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25; } return damageReduce; } [USER=1367676]@override[/USER] public void onDisable() { this.rotate = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch); target = null; cpsLimit = System.currentTimeMillis(); super.onDisable(); } }
By NaTuRaL
Короче ловите топ килку под фт и спуки на базу exp 2.0
Эта килка будет в Hudas Client Premium
SS -Code -
KillAura:@ModuleInfo(name = "Aura", type = Category.Combat) public class Aura extends Module { [USER=270918]@Getter[/USER] public static LivingEntity target = null; public Vector2f rotate = new Vector2f(0, 0); private final ModeSetting rotationMode = new ModeSetting("Режим ротации", "Funtime/SpookyTime-360", "Funtime/SpookyTime-360", "FuntimeSnap-360", "HVH"); private final ModeSetting sortMode = new ModeSetting("Сортировать", "По всему", "По всему", "По здоровью", "По дистанции"); private final MultiBoxSetting targets = new MultiBoxSetting("Цели", new BooleanOption("Игроки", true), new BooleanOption("Друзья", false), new BooleanOption("Голые", true), new BooleanOption("Мобы", false)); private final SliderSetting distance = new SliderSetting("Дистанция аттаки", 3.0f, 2.0f, 6.0f, 0.05f); private final SliderSetting rotateDistance = new SliderSetting("Дистанция ротации", 0.5f, 0.0f, 3.0f, 0.05f).setVisible(() -> rotationMode.is("Funtime/SpookyTime-360")); public final MultiBoxSetting settings = new MultiBoxSetting("Настройки", new BooleanOption("Только критами", true), new BooleanOption("Коррекция движения", true), new BooleanOption("Отжимать щит", true), new BooleanOption("Ломать щит", true)); private final BooleanOption onlySpaceCritical = new BooleanOption("Только с пробелом", true).setVisible(() -> settings.get(0)); private final BooleanOption silent = new BooleanOption("Сайлент коррекция", true).setVisible(() -> settings.get(1)); int ticksUntilNextAttack; private boolean hasRotated; private long cpsLimit = 0; public Aura() { this.addSettings(rotationMode, targets, sortMode, distance, rotateDistance, settings, onlySpaceCritical, silent); } [USER=1367676]@override[/USER] public boolean onEvent(final Event event) { if (event instanceof EventInteractEntity) { EventInteractEntity entity = ((EventInteractEntity) event); if (target != null) entity.setCancel(true); } if (event instanceof EventInput) { EventInput eventInput = ((EventInput) event); if (settings.get(1) && silent.get()) { MoveUtil.fixMovement(eventInput, Manager.FEATURE_MANAGER.autoPotion.isActivePotion ? Minecraft.getInstance().player.rotationYaw : rotate.x); } } if (event instanceof EventUpdate) { EventUpdate updateEvent = ((EventUpdate) event); if (!(target != null && isValidTarget(target))) { target = findTarget(); } if (target == null) { cpsLimit = System.currentTimeMillis(); rotate = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch); return false; } attackAndRotateOnEntity(target); } if (event instanceof EventMotion) { EventMotion motionEvent = ((EventMotion) event); handleMotionEvent(motionEvent); } return false; } private void handleMotionEvent(EventMotion motionEvent) { if (target != null && !Manager.FEATURE_MANAGER.autoPotion.isActivePotion) { motionEvent.setYaw(this.rotate.x); motionEvent.setPitch(this.rotate.y); Minecraft var10000 = mc; mc.player.rotationYawHead = this.rotate.x; var10000 = mc; mc.player.renderYawOffset = calculateCorrectYawOffset(this.rotate.x); var10000 = mc; mc.player.rotationPitchHead = this.rotate.y; } } public static float calculateCorrectYawOffset(float yaw) { // Инициализация переменных double xDiff = mc.player.getPosX() - mc.player.prevPosX; double zDiff = mc.player.getPosZ() - mc.player.prevPosZ; float distSquared = (float) (xDiff * xDiff + zDiff * zDiff); float renderYawOffset = mc.player.prevRenderYawOffset; float offset = renderYawOffset; float yawOffsetDiff; // Вычисление смещения, если расстояние больше порогового значения if (distSquared > 0.0025000002f) { offset = (float) MathHelper.atan2(zDiff, xDiff) * 180.0f / (float) Math.PI - 90.0f; } // Установка смещения равным углу поворота, если игрок машет рукой if (mc.player != null && mc.player.swingProgress > 0.0f) { offset = yaw; } // Ограничение разницы смещений yawOffsetDiff = MathHelper.wrapDegrees(yaw - (renderYawOffset + MathHelper.wrapDegrees(offset - renderYawOffset) * 0.3f)); yawOffsetDiff = MathHelper.clamp(yawOffsetDiff, -75.0f, 75.0f); // Вычисление итогового смещения renderYawOffset = yaw - yawOffsetDiff; if (yawOffsetDiff * yawOffsetDiff > 2500.0f) { renderYawOffset += yawOffsetDiff * 0.2f; } return renderYawOffset; } private void attackAndRotateOnEntity(LivingEntity target) { hasRotated = false; switch (rotationMode.getIndex()) { case 0: { if (shouldAttack(target) && !Manager.FEATURE_MANAGER.autoPotion.isActivePotion) { attackTarget(target); } setRotation(target, false); break; } case 1: { if (shouldAttack(target) && !Manager.FEATURE_MANAGER.autoPotion.isActivePotion) { attackTarget(target); ticksUntilNextAttack = 10; } if (ticksUntilNextAttack > 5) { setRotation(target, false); ticksUntilNextAttack--; } else { rotate.x = mc.player.rotationYaw; rotate.y = mc.player.rotationPitch; } break; } case 2: { if (shouldAttack(target) && !Manager.FEATURE_MANAGER.autoPotion.isActivePotion) { attackTarget(target); } setRotation(target, false); break; } } } private void attackTarget(final LivingEntity targetEntity) { if (settings.get(2) && mc.player.isBlocking()) { mc.playerController.onStoppedUsingItem(mc.player); } boolean sprint = false; if (CEntityActionPacket.lastUpdatedSprint && !mc.player.isInWater()) { mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, CEntityActionPacket.Action.STOP_SPRINTING)); sprint = true; } cpsLimit = System.currentTimeMillis() + 550; mc.playerController.attackEntity(mc.player, targetEntity); mc.player.swingArm(Hand.MAIN_HAND); if (settings.get(3)) { breakShieldAndSwapSlot(); } if (sprint) { mc.player.connection.sendPacket(new CEntityActionPacket(mc.player, CEntityActionPacket.Action.START_SPRINTING)); } } private void breakShieldAndSwapSlot() { LivingEntity targetEntity = target; if (targetEntity instanceof PlayerEntity) { PlayerEntity player = ((PlayerEntity) targetEntity); if (target.isActiveItemStackBlocking(2) && !player.isSpectator() && !player.isCreative() && (target.getHeldItemOffhand().getItem() == Items.SHIELD || target.getHeldItemMainhand().getItem() == Items.SHIELD)) { int slot = breakShield(player); if (slot > 8) { mc.playerController.pickItem(slot); } } } } public int breakShield(LivingEntity target) { int hotBarSlot = InventoryUtil.getAxe(true); if (hotBarSlot != -1) { mc.player.connection.sendPacket(new CHeldItemChangePacket(hotBarSlot)); mc.playerController.attackEntity(mc.player, target); mc.player.swingArm(Hand.MAIN_HAND); mc.player.connection.sendPacket(new CHeldItemChangePacket(mc.player.inventory.currentItem)); return hotBarSlot; } int inventorySLot = InventoryUtil.getAxe(false); if (inventorySLot != -1) { mc.playerController.pickItem(inventorySLot); mc.playerController.attackEntity(mc.player, target); mc.player.swingArm(Hand.MAIN_HAND); return inventorySLot; } return -1; } private boolean shouldAttack(LivingEntity targetEntity) { return canAttack() && targetEntity != null && (cpsLimit <= System.currentTimeMillis()); } private void setRotation(final LivingEntity base, final boolean attack) { this.hasRotated = true; Vector3d vec3d = AuraUtil.getVector(base); final double diffX = vec3d.x; final double diffY = vec3d.y; final double diffZ = vec3d.z; float[] rotations = new float[]{ (float) Math.toDegrees(Math.atan2(diffZ, diffX)) - 90.0F, (float) (-Math.toDegrees(Math.atan2(diffY, Math.hypot(diffX, diffZ)))) }; float deltaYaw = MathHelper.wrapDegrees(calculateDelta(rotations[0], this.rotate.x)); float deltaPitch = calculateDelta(rotations[1], this.rotate.y); float limitedYaw = min(max(abs(deltaYaw), 1.0F), 180.0F); float limitedPitch = (float) min(max(abs(deltaPitch), 1.0F), 15.0F); float finalYaw = this.rotate.x + (deltaYaw > 0.0f ? limitedYaw : -limitedYaw) + MathUtil.randomizeFloat(-1, 1); float finalPitch = MathHelper.clamp(this.rotate.y + (deltaPitch > 0.0f ? limitedPitch : -limitedPitch) + MathUtil.randomizeFloat(-1, 1), -89.0f, 89.0f); float gcd = GCDUtil.getGCDValue(); finalYaw = (float) ((double) finalYaw - (double) (finalYaw - this.rotate.x) % gcd); finalPitch = (float) ((double) finalPitch - (double) (finalPitch - rotate.y) % gcd); this.rotate.x = finalYaw; this.rotate.y = finalPitch; } public boolean canAttack() { final boolean onSpace = onlySpaceCritical.get() && mc.player.isOnGround() && !mc.gameSettings.keyBindJump.isKeyDown(); final boolean reasonForAttack = mc.player.isPotionActive(Effects.BLINDNESS) || mc.player.isOnLadder() || mc.player.isInWater() && mc.player.areEyesInFluid(FluidTags.WATER) || mc.player.isRidingHorse() || mc.player.abilities.isFlying || mc.player.isElytraFlying(); if (getDistance(target) >= distance.getValue().floatValue() || mc.player.getCooledAttackStrength(1.5F) < 0.92F) { return false; } if (Manager.FEATURE_MANAGER.freeCam.player != null) return true; if (!reasonForAttack && settings.get(0)) { return onSpace || !mc.player.isOnGround() && mc.player.fallDistance > MathUtil.randomizeFloat(0.0f, 0.3f); } return true; } private LivingEntity findTarget() { List<LivingEntity> targets = new ArrayList<>(); for (Entity entity : mc.world.getAllEntities()) { if (entity instanceof LivingEntity && isValidTarget((LivingEntity) entity)) { targets.add((LivingEntity) entity); } } if (targets.isEmpty()) { return null; } if (targets.size() > 1) { switch (sortMode.get()) { case "По всему": { targets.sort(Comparator.comparingDouble(target -> { if (target instanceof PlayerEntity) { PlayerEntity player = (PlayerEntity) target; return -this.getEntityArmor(player); } if (target instanceof LivingEntity) { LivingEntity livingEntity = (LivingEntity) target; return -livingEntity.getTotalArmorValue(); } return 0.0; }).thenComparing((o, o1) -> { double health = getEntityHealth((LivingEntity) o); double health1 = getEntityHealth((LivingEntity) o1); return Double.compare(health, health1); }).thenComparing((object, object2) -> { double d2 = getDistance((LivingEntity) object); double d3 = getDistance((LivingEntity) object2); return Double.compare(d2, d3); })); break; } case "По дистанции": { targets.sort(Comparator.comparingDouble(Manager.FEATURE_MANAGER.aura::getDistance).thenComparingDouble(this::getEntityHealth)); break; } case "По здоровью": { targets.sort(Comparator.comparingDouble(this::getEntityHealth).thenComparingDouble(mc.player::getDistance)); break; } } } else { cpsLimit = System.currentTimeMillis(); } return targets.get(0); } private boolean isValidTarget(final LivingEntity base) { if (base.getShouldBeDead() || !base.isAlive() || base == mc.player) return false; if (base instanceof PlayerEntity) { String playerName = base.getName().getString(); if (Manager.FRIEND_MANAGER.isFriend(playerName) && !targets.get(1) || Manager.FEATURE_MANAGER.freeCam.player != null && playerName.equals(Manager.FEATURE_MANAGER.freeCam.player.getName().getString()) || base.getTotalArmorValue() == 0 && (!targets.get(0) || !targets.get(2))) return false; } if ((base instanceof MobEntity || base instanceof AnimalEntity) && !targets.get(3)) return false; if (base instanceof ArmorStandEntity || Manager.FEATURE_MANAGER.antiBot.isState() && Manager.FEATURE_MANAGER.antiBot.bots.contains(base)) return false; return getDistance(base) <= distance.getValue().floatValue() + (rotationMode.is("Funtime/SpookyTime-360") ? rotateDistance.getValue().floatValue() : 0.0f); } private double getDistance(LivingEntity entity) { return AuraUtil.getVector(entity).length(); } public double getEntityArmor(PlayerEntity target) { double totalArmor = 0.0; for (ItemStack armorStack : target.inventory.armorInventory) { if (armorStack != null && armorStack.getItem() instanceof ArmorItem) { totalArmor += getProtectionLvL(armorStack); } } return totalArmor; } public double getEntityHealth(Entity entity) { if (entity instanceof PlayerEntity) { PlayerEntity player = (PlayerEntity) entity; double armorValue = getEntityArmor(player) / 20.0; return (player.getHealth() + player.getAbsorptionAmount()) * armorValue; } else if (entity instanceof LivingEntity) { LivingEntity livingEntity = (LivingEntity) entity; return livingEntity.getHealth() + livingEntity.getAbsorptionAmount(); } return 0.0; } private double getProtectionLvL(ItemStack stack) { ArmorItem armor = (ArmorItem) stack.getItem(); double damageReduce = armor.getDamageReduceAmount(); if (stack.isEnchanted()) { damageReduce += (double) EnchantmentHelper.getEnchantmentLevel(Enchantments.PROTECTION, stack) * 0.25; } return damageReduce; } [USER=1367676]@override[/USER] public void onDisable() { this.rotate = new Vector2f(mc.player.rotationYaw, mc.player.rotationPitch); target = null; cpsLimit = System.currentTimeMillis(); super.onDisable(); } }
By NaTuRaL
Проект предоставляет различный материал, относящийся к сфере киберспорта, программирования, ПО для игр, а также позволяет его участникам общаться на многие другие темы. Почта для жалоб: admin@yougame.biz