if (this.sprints.is("Хвх")) {
var10000.set(mc);
Minecraft.player.setSprinting(false);
sprint = true;
var10000.set(mc);
if (!Minecraft.player.isSprinting()) {
var10000.set(mc);
Minecraft.player.setSprinting(true);
}
if (Minecraft.player.isInWater()) {
var10000.set(mc);
Minecraft.player.setSprinting(false);
}
sprint = true;
var10000.set(mc);
Minecraft.player.connection.sendPacket(new CEntityActionPacket(Minecraft.player, Action.START_SPRINTING));
if (Minecraft.player.isSprinting()) {
var10000.set(mc);
Minecraft.player.connection.sendPacket(new CEntityActionPacket(Minecraft.player, Action.STOP_SPRINTING));
}
if (Minecraft.player.isSprinting()) {
var10000.set(mc);
Minecraft.player.connection.sendPacket(new CEntityActionPacket(Minecraft.player, Action.STOP_SPRINTING));
}
}