- Статус
- Оффлайн
- Регистрация
- 28 Июл 2016
- Сообщения
- 510
- Реакции
- 309
2/24/2018 9:00 PM EST
- Old beam bullet tracers re-implemented.
- Fixed fakewalk working while legit mode was enabled.
- Fixed bug with autowall.
- Fixed bug with lag compensation causing lag exploiters to not be targeted.
- Improved anti aims.
- Resolver modifications to improve first shot and brute routine.
- Bruteforce bug fixes.
- Fixed issue with fakewalk causing accuracy issues.
- Fixed issue with psilent.
- Adaptive and Jitter fakelag options fixed.
- Fixed inaccuracy issues when landing.
- New fakelag trigger, "when enemy visible".
- Fixed issue with delayed shots on targets in the air.
- Chams history option will now show when the player is being simulated.
- Please note that while you may see your pitch going to zero while in thirdperson, it is entirely visual and client side only.
- Old beam bullet tracers re-implemented.
- Fixed fakewalk working while legit mode was enabled.
- Fixed bug with autowall.
- Fixed bug with lag compensation causing lag exploiters to not be targeted.
- added new body-aim option, "when exploiting"
- Improved anti aims.
- Resolver modifications to improve first shot and brute routine.
- Bruteforce bug fixes.
- Fixed issue with fakewalk causing accuracy issues.
- Fixed issue with psilent.
- Adaptive and Jitter fakelag options fixed.
- Fixed inaccuracy issues when landing.
- New fakelag trigger, "when enemy visible".
- Fixed issue with delayed shots on targets in the air.
- Chams history option will now show when the player is being simulated.
- Please note that while you may see your pitch going to zero while in thirdperson, it is entirely visual and client side only.
