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Салэм YouGame сливаю вам авто тотем на элитры
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AutoTotem:
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//
package wtf.expensive.modules.impl.combat;
import wtf.expensive.events.Event;
import wtf.expensive.events.impl.player.EventUpdate;
import wtf.expensive.modules.Function;
import wtf.expensive.modules.FunctionAnnotation;
import wtf.expensive.modules.Type;
import wtf.expensive.modules.settings.Setting;
import wtf.expensive.modules.settings.imp.BooleanOption;
import wtf.expensive.modules.settings.imp.MultiBoxSetting;
import wtf.expensive.modules.settings.imp.SliderSetting;
import wtf.expensive.util.misc.TimerUtil;
import wtf.expensive.util.world.InventoryUtil;
import wtf.expensive.util.world.WorldUtil.TotemUtil;
import net.minecraft.block.Blocks;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.item.EnderCrystalEntity;
import net.minecraft.entity.item.TNTEntity;
import net.minecraft.entity.item.minecart.TNTMinecartEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.inventory.container.ClickType;
import net.minecraft.item.AirItem;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.item.SkullItem;
import net.minecraft.potion.Effects;
@FunctionAnnotation(
name = "AutoTotem",
type = Type.Combat
)
public class AutoTotemFunction extends Function {
private final SliderSetting health = new SliderSetting("Здоровье", 4.0F, 0.5F, 20.0F, 0.1F);
private final BooleanOption swapBack = new BooleanOption("Возвращать предмет", true);
private final BooleanOption saveenchant = new BooleanOption("Сохранять зачарованные", false);
private final BooleanOption noBallSwitch = new BooleanOption("Не брать если шар в руке", true);
private final MultiBoxSetting mode = new MultiBoxSetting("Срабатывать", new BooleanOption[]{new BooleanOption("Золотые сердечки", false), new BooleanOption("Кристаллы", true), new BooleanOption("Обсидиан", false), new BooleanOption("Якорь", false), new BooleanOption("Падение", true), new BooleanOption("Кристалл в руке", true), new BooleanOption("Здоровье на элитре", true)});
private final SliderSetting radiusExplosion = (new SliderSetting("Дистанция до кристала", 6.0F, 1.0F, 8.0F, 1.0F)).setVisible(() -> this.mode.get(1));
private final SliderSetting radiusCris = (new SliderSetting("Дистанция до кристала в руке", 6.0F, 1.0F, 8.0F, 1.0F)).setVisible(() -> this.mode.get(5));
private final SliderSetting radiusObs = (new SliderSetting("Дистанция до обсидиана", 6.0F, 1.0F, 8.0F, 1.0F)).setVisible(() -> this.mode.get("Обсидиан"));
private final SliderSetting radiusAnch = (new SliderSetting("Дистанция до якоря", 6.0F, 1.0F, 8.0F, 1.0F)).setVisible(() -> this.mode.get("Якорь"));
private final SliderSetting HPElytra = (new SliderSetting("Здоровью на элитре", 6.0F, 1.0F, 20.0F, 0.5F)).setVisible(() -> this.mode.get("Здоровье на элитре"));
private final SliderSetting DistanceFall = (new SliderSetting("Дистанция падения", 20.0F, 3.0F, 100.0F, 1.0F)).setVisible(() -> this.mode.get("Падение"));
private final BooleanOption matrix = new BooleanOption("Обход Matrix", false);
int oldItem = -1;
private long lastActionTime = 0L;
private final long delay = 97L;
private boolean wasHoldingItem = false;
TimerUtil timerUtil = new TimerUtil();
public AutoTotemFunction() {
this.addSettings(new Setting[]{this.mode, this.health, this.radiusExplosion, this.radiusObs, this.radiusAnch, this.radiusCris, this.HPElytra, this.DistanceFall, this.swapBack, this.saveenchant, this.noBallSwitch, this.matrix});
}
public void onEvent(Event event) {
if (event instanceof EventUpdate) {
if (this.matrix.get()) {
this.handleNewSwap((EventUpdate)event);
} else {
this.handleEventUpdate((EventUpdate)event);
}
}
}
private void handleEventUpdate(EventUpdate event) {
int slot;
boolean handNotNull;
boolean var5;
label42: {
slot = InventoryUtil.getItemSlot(Items.TOTEM_OF_UNDYING);
Minecraft var10000 = mc;
handNotNull = !(Minecraft.player.getHeldItemOffhand().getItem() instanceof AirItem);
var10000 = mc;
if (Minecraft.player.getHeldItemOffhand().getItem() != Items.TOTEM_OF_UNDYING) {
var10000 = mc;
if (Minecraft.player.getHeldItemMainhand().getItem() != Items.TOTEM_OF_UNDYING) {
var5 = false;
break label42;
}
}
var5 = true;
}
if (this.saveenchant.get()) {
Minecraft var8 = mc;
if (Minecraft.player.getHealth() < this.health.getValue().floatValue()) {
var8 = mc;
if (Minecraft.player.getHeldItemOffhand().isEnchanted()) {
Minecraft var10002 = mc;
Minecraft var11 = mc;
mc.playerController.windowClick(0, Minecraft.player.inventory.currentItem, 40, ClickType.SWAP, Minecraft.player);
return;
}
}
}
if (this.condition()) {
if (slot >= 0 && !var5) {
Minecraft var10005 = mc;
mc.playerController.windowClick(0, slot, 40, ClickType.SWAP, Minecraft.player);
if (handNotNull && this.oldItem == -1) {
this.oldItem = slot;
}
}
} else if (this.oldItem != -1 && this.swapBack.get()) {
Minecraft var10 = mc;
mc.playerController.windowClick(0, this.oldItem, 40, ClickType.SWAP, Minecraft.player);
this.oldItem = -1;
this.timerUtil.hasTimeElapsed(100L);
}
}
private void handleNewSwap(EventUpdate event) {
int slot = InventoryUtil.getItemSlot(Items.TOTEM_OF_UNDYING);
Minecraft var10000 = mc;
boolean totemInHand = Minecraft.player.getHeldItemOffhand().getItem().equals(Items.TOTEM_OF_UNDYING);
var10000 = mc;
boolean handNotNull = !(Minecraft.player.getHeldItemOffhand().getItem() instanceof AirItem);
if (this.condition()) {
if (slot >= 0 && !totemInHand) {
Minecraft var10005 = mc;
mc.playerController.windowClick(0, slot, 1, ClickType.PICKUP, Minecraft.player);
var10005 = mc;
mc.playerController.windowClick(0, 45, 1, ClickType.PICKUP, Minecraft.player);
if (handNotNull && this.swapBack.get()) {
var10005 = mc;
mc.playerController.windowClick(0, slot, 0, ClickType.PICKUP, Minecraft.player);
if (this.oldItem == -1) {
this.oldItem = slot;
}
}
}
} else if (this.oldItem != -1) {
Minecraft var8 = mc;
mc.playerController.windowClick(0, this.oldItem, 0, ClickType.PICKUP, Minecraft.player);
var8 = mc;
mc.playerController.windowClick(0, 45, 0, ClickType.PICKUP, Minecraft.player);
if (handNotNull && this.swapBack.get()) {
var8 = mc;
mc.playerController.windowClick(0, this.oldItem, 0, ClickType.PICKUP, Minecraft.player);
}
this.oldItem = -1;
}
}
private boolean condition() {
float var2;
label39: {
if (this.mode.get(0)) {
Minecraft var10000 = mc;
if (Minecraft.player.isPotionActive(Effects.ABSORPTION)) {
var10000 = mc;
var2 = Minecraft.player.getAbsorptionAmount();
break label39;
}
}
var2 = 0.0F;
}
Minecraft var4 = mc;
if (Minecraft.player.getHealth() + var2 <= this.health.getValue().floatValue()) {
return true;
} else {
if (!this.isBall()) {
if (this.checkCrystal()) {
return true;
}
if (this.checkObsidian()) {
return true;
}
if (this.checkAnchor()) {
return true;
}
if (this.checkPlayerItemCrystal()) {
return true;
}
}
return this.checkHPElytra() ? true : this.checkFall();
}
}
private boolean checkHPElytra() {
if (!this.mode.get("Здоровье на элитре")) {
return false;
} else {
Minecraft var10000 = mc;
if (((ItemStack)Minecraft.player.inventory.armorInventory.get(2)).getItem() == Items.ELYTRA) {
var10000 = mc;
if (Minecraft.player.getHealth() <= this.HPElytra.getValue().floatValue()) {
boolean var1 = true;
return var1;
}
}
boolean var1 = false;
return var1;
}
}
private boolean checkPlayerItemCrystal() {
if (!this.mode.get("Кристалл в руке")) {
return false;
} else {
for(PlayerEntity entity : mc.world.getPlayers()) {
Minecraft var10000 = mc;
if (Minecraft.player != entity && (entity.getHeldItemOffhand().getItem() == Items.END_CRYSTAL || entity.getHeldItemMainhand().getItem() == Items.END_CRYSTAL)) {
var10000 = mc;
if (!(Minecraft.player.getDistance(entity) >= this.radiusCris.getValue().floatValue())) {
return true;
}
}
}
return false;
}
}
private boolean checkFall() {
if (!this.mode.get(4)) {
return false;
} else {
Minecraft var10000 = mc;
return Minecraft.player.fallDistance > this.DistanceFall.getValue().floatValue();
}
}
private boolean isBall() {
if (this.mode.get(3)) {
Minecraft var10000 = mc;
if (Minecraft.player.fallDistance > 5.0F) {
return false;
}
}
if (this.noBallSwitch.get()) {
Minecraft var3 = mc;
if (Minecraft.player.getHeldItemOffhand().getItem() instanceof SkullItem) {
boolean var1 = true;
return var1;
}
}
boolean var1 = false;
return var1;
}
private boolean checkObsidian() {
if (!this.mode.get(2)) {
return false;
} else {
return TotemUtil.getBlock(this.radiusObs.getValue().floatValue(), Blocks.OBSIDIAN) != null;
}
}
private boolean checkAnchor() {
if (!this.mode.get(3)) {
return false;
} else {
return TotemUtil.getBlock(this.radiusAnch.getValue().floatValue(), Blocks.RESPAWN_ANCHOR) != null;
}
}
private boolean checkCrystal() {
if (!this.mode.get(1)) {
return false;
} else {
for(Entity entity : mc.world.getAllEntities()) {
if (entity instanceof EnderCrystalEntity) {
Minecraft var10000 = mc;
if (Minecraft.player.getDistance(entity) <= this.radiusExplosion.getValue().floatValue()) {
return true;
}
}
if (entity instanceof TNTEntity || entity instanceof TNTMinecartEntity) {
Minecraft var3 = mc;
if (!(Minecraft.player.getDistance(entity) > this.radiusExplosion.getValue().floatValue())) {
return true;
}
}
}
return false;
}
}
private void reset() {
this.oldItem = -1;
}
protected void onEnable() {
this.reset();
super.onEnable();
}
protected void onDisable() {
this.reset();
super.onDisable();
}
}
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