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- 5 Мар 2026
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дай eventrenderentity плиз
Java:
package tech.phantom.base.events.impl.entity;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.entity.model.EntityModel;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import tech.phantom.base.events.callables.EventCancellable;
import java.util.List;
public class EventRenderEntity extends EventCancellable {
public final LivingEntity entity;
public final LivingEntityRenderState state;
public final EntityModel<?> model;
public final MatrixStack matrixStack;
public final VertexConsumerProvider vertexConsumerProvider;
public final int light;
public final float tickDelta;
public final float limbPos;
public final float limbSpeed;
public final float animationProgress;
public final float headYawDelta;
public final float headPitch;
public EventRenderEntity(LivingEntity entity, LivingEntityRenderState state,
EntityModel<?> model, MatrixStack matrixStack,
VertexConsumerProvider vertexConsumerProvider, int light,
float tickDelta, float limbPos, float limbSpeed,
float animationProgress, float headYawDelta, float headPitch) {
this.entity = entity;
this.state = state;
this.model = model;
this.matrixStack = matrixStack;
this.vertexConsumerProvider = vertexConsumerProvider;
this.light = light;
this.tickDelta = tickDelta;
this.limbPos = limbPos;
this.limbSpeed = limbSpeed;
this.animationProgress = animationProgress;
this.headYawDelta = headYawDelta;
this.headPitch = headPitch;
}
}