runSetDebugPrivs();
while (!FindProcessName("csgo.exe", &gameProcess)) Sleep(12);
while (!(getThreadByProcess(gameProcess.th32ProcessID))) Sleep(12);
HandleProcess = OpenProcess(PROCESS_ALL_ACCESS, false, gameProcess.th32ProcessID);
while (dwordClient == 0x0) dwordClient = GetModuleNamePointer("client.dll", gameProcess.th32ProcessID);
while (dwordEngine == 0x0) dwordEngine = GetModuleNamePointer("engine.dll", gameProcess.th32ProcessID);
while (dwordVGui == 0x0) dwordVGui = GetModuleNamePointer("vguimatsurface.dll", gameProcess.th32ProcessID);
while (dwordServer == 0x0)dwordServer = GetModuleNamePointer("server.dll", gameProcess.th32ProcessID);
HWNDCsgo = FindWindow(NULL, "Counter-Strike: Global Offensive");
return;
с .dll проблемы ,выделяет красным
все равно такая же проблема....
попробуй char client_dll[32] = "client.dll";
И так с остальными
char client[32] = "client.dll";
char engine[32] = "engine.dll";
char vguimatsurface[32] = "vguimatsurface.dll";
char server[32] = "server.dll";
void memoryType()
{
runSetDebugPrivs();
while (!FindProcessName("csgo.exe", &gameProcess))
Sleep(12);
while (!(getThreadByProcess(gameProcess.th32ProcessID)))
Sleep(12);
HandleProcess = OpenProcess(PROCESS_ALL_ACCESS, false, gameProcess.th32ProcessID);
while (dwordClient == 0x0) dwordClient = GetModuleNamePointer(client, gameProcess.th32ProcessID);
while (dwordEngine == 0x0) dwordEngine = GetModuleNamePointer(engine, gameProcess.th32ProcessID);
while (dwordVGui == 0x0) dwordVGui = GetModuleNamePointer(vguimatsurface, gameProcess.th32ProcessID);
while (dwordServer == 0x0)dwordServer = GetModuleNamePointer(server, gameProcess.th32ProcessID);
HWNDCsgo = FindWindow(NULL, "Counter-Strike: Global Offensive");
return ;
}