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Технические детали / Technical Details:
Dynamic Combat System Bundle:
Number of Animations: 148
- 88 Locomotion Animations(8 Blendspaces)
- 60 Additional Animations(Attack/GetHit/Roll etc.)
- Number of Actor Components: 16
- Number of Blueprint Interfaces: 16
- Number of Widget Blueprints: 22
- Number of Animation Blueprints: 5
- Number of Behavior Tree Nodes: 18
- Number of Anim Notifies: 15
- Number of Item Blueprints: 69
- Number of Ability Blueprint: 25
Number of Particle Systems: 22
Advanced Locomotion System:
- 1 Base_Character BP with 1 child.
- 1 AnimBP for all animation.
- 1 Player Controller and 3 Widgets for easy debugging functionality.
- 1 Player Camera Manager with an additional AnimBP for the camera system
- 4 Interfaces for easy communication between all the main systems.
- 1 Data Table and multiple curves, structs, and enums used throughout the systems.
- 1 new AnimMan character mesh with accompanying physics asset, great for prototyping, with easy coloring functionality (within child bp).
- Over 100 key-framed Animation Examples with cycles, poses transitions, and more.
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