За основу взяты: https://www.unrealengine.com/marketplace/en-US/product/dynamic-combat-system-bundle https://www.unrealengine.com/marketplace/en-US/product/advanced-locomotion-system-v1 Технические детали / Technical Details: Dynamic Combat System Bundle: Number of Animations: 148 88 Locomotion Animations(8 Blendspaces) 60 Additional Animations(Attack/GetHit/Roll etc.) Number of Blueprints: 186 Number of Actor Components: 16 Number of Blueprint Interfaces: 16 Number of Widget Blueprints: 22 Number of Animation Blueprints: 5 Number of Behavior Tree Nodes: 18 Number of Anim Notifies: 15 Number of Item Blueprints: 69 Number of Ability Blueprint: 25 Number of Sound Cues: 26 Number of Particle Systems: 22 Advanced Locomotion System: 1 Base_Character BP with 1 child. 1 AnimBP for all animation. 1 Player Controller and 3 Widgets for easy debugging functionality. 1 Player Camera Manager with an additional AnimBP for the camera system 4 Interfaces for easy communication between all the main systems. 1 Data Table and multiple curves, structs, and enums used throughout the systems. 1 new AnimMan character mesh with accompanying physics asset, great for prototyping, with easy coloring functionality (within child bp). Over 100 key-framed Animation Examples with cycles, poses transitions, and more. Скрытое содержимое