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Обновление Оффсеты CS:GO (тема больше не обновляется)
Статус
В этой теме нельзя размещать новые ответы.
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13.04.17
netvars
m_ArmorValue = 0xAA04;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xAA14;
m_bHasHelmet = 0xA9FC;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xAA70;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
m_dwEntityList = 0x4AD4B04;
m_dwLocalPlayer = 0xAB16EC;
m_dwClientState = 0x5CD594;
signatures
dwClientState = 0x5CD594;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwEntityList = 0x4AD4B04;
dwForceAttack = 0x2F14AF0;
dwForceAttack2 = 0x2F14AE4;
dwForceBackward = 0x2F14B44;
dwForceForward = 0x2F14B20;
dwForceJump = 0x4F6B728;
dwForceLeft = 0x2F14B38;
dwForceRight = 0x2F14B5C;
dwGameDir = 0x66C3E8;
dwGameRulesProxy = 0x2F12D74;
dwGetAllClasses = 0x2F12E28;
dwGlobalVars = 0xAA53A0;
dwGlowObjectManager = 0x4FEF60C;
dwInput = 0x4F1F650;
dwInterfaceLinkList = 0x72DFC4;
dwLocalPlayer = 0xAB1708;
dwMouseEnable = 0xAB6F50;
dwMouseEnablePtr = 0xAB6F20;
dwPlayerResource = 0x2F12D2C;
dwRadarBase = 0x4F0987C;
dwSensitivity = 0xAB6EF4;
dwSensitivityPtr = 0xAB6EC8;
dwViewMatrix = 0x4AC66A4;
dwWeaponTable = 0x4F1BC7C;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB6DC0;
dwZoomSensitivityRatioPtr = 0xABBBD0;
dwbSendPackets = 0xE5E3A;
dwppDirect3DDevice9 = 0x99AA0;
dwSetClanTag = 0x9E570;
m_pStudioHdr = 0x293C;
15.04.17
netvars
m_ArmorValue = 0xAA04;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xAA14;
m_bHasHelmet = 0xA9FC;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xAA70;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5CD594;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwEntityList = 0x4AD4B04;
dwForceAttack = 0x2F14AF0;
dwForceAttack2 = 0x2F14AE4;
dwForceBackward = 0x2F14B44;
dwForceForward = 0x2F14B20;
dwForceJump = 0x4F6B728;
dwForceLeft = 0x2F14B38;
dwForceRight = 0x2F14B5C;
dwGameDir = 0x66C3E8;
dwGameRulesProxy = 0x2F12D74;
dwGetAllClasses = 0x2F12E28;
dwGlobalVars = 0xAA53A0;
dwGlowObjectManager = 0x4FEF60C;
dwInput = 0x4F1F650;
dwInterfaceLinkList = 0x72DFC4;
dwLocalPlayer = 0xAB16EC;
dwMouseEnable = 0xAB6F50;
dwMouseEnablePtr = 0xAB6F20;
dwPlayerResource = 0x2F12D2C;
dwRadarBase = 0x4F0987C;
dwSensitivity = 0xAB6EF4;
dwSensitivityPtr = 0xAB6EC8;
dwViewMatrix = 0x4AC66A4;
dwWeaponTable = 0x4F1BC7C;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB6DC0;
dwZoomSensitivityRatioPtr = 0xABBBD0;
dwbSendPackets = 0xE5E3A;
dwppDirect3DDevice9 = 0x99AA0;
dwSetClanTag = 0x9E570;
m_pStudioHdr = 0x293C;
21.04.17
netvars
m_ArmorValue = 0xAA04;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xAA14;
m_bHasHelmet = 0xA9FC;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xAA70;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5CF574;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwEntityList = 0x4AD5B84;
dwForceAttack = 0x2F15B88;
dwForceAttack2 = 0x2F15B7C;
dwForceBackward = 0x2F15BDC;
dwForceForward = 0x2F15BB8;
dwForceJump = 0x4F6C7A8;
dwForceLeft = 0x2F15BD0;
dwForceRight = 0x2F15B58;
dwGameDir = 0x66E468;
dwGameRulesProxy = 0x2F13DF4;
dwGetAllClasses = 0x2F13EA8;
dwGlobalVars = 0xAA63A0;
dwGlowObjectManager = 0x4FF06CC;
dwInput = 0x4F206D0;
dwInterfaceLinkList = 0x72EB34;
dwLocalPlayer = 0xAB26EC;
dwMouseEnable = 0xAB7F50;
dwMouseEnablePtr = 0xAB7F20;
dwPlayerResource = 0x2F13DAC;
dwRadarBase = 0x4F0A8FC;
dwSensitivity = 0xAB7EF4;
dwSensitivityPtr = 0xAB7EC8;
dwViewMatrix = 0x4AC7724;
dwWeaponTable = 0x4F1CCFC;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB7DC0;
dwZoomSensitivityRatioPtr = 0xABCBD0;
dwbSendPackets = 0xE5ECA;
dwppDirect3DDevice9 = 0x99AA0;
dwSetClanTag = 0x9E570;
m_pStudioHdr = 0x293C;
04.05.17 (Восстановление поста после backup'a)
netvars
m_ArmorValue = 0xAA04;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xAA14;
m_bHasHelmet = 0xA9FC;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xAA70;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5CC584;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwEntityList = 0x4AD5C24;
dwForceAttack = 0x2F15C28;
dwForceAttack2 = 0x2F15C1C;
dwForceBackward = 0x2F15C7C;
dwForceForward = 0x2F15C58;
dwForceJump = 0x4F6C854;
dwForceLeft = 0x2F15C70;
dwForceRight = 0x2F15BF8;
dwGameDir = 0x66B4E0;
dwGameRulesProxy = 0x2F13E94;
dwGetAllClasses = 0x2F13F48;
dwGlobalVars = 0xAA63A0;
dwGlowObjectManager = 0x4FF077C;
dwInput = 0x4F20770;
dwInterfaceLinkList = 0x72EEC4;
dwLocalPlayer = 0xAB26E8;
dwMouseEnable = 0xAB7F30;
dwMouseEnablePtr = 0xAB7F00;
dwPlayerResource = 0x2F13E4C;
dwRadarBase = 0x4F0A99C;
dwSensitivity = 0xAB7ED4;
dwSensitivityPtr = 0xAB7EA8;
dwViewMatrix = 0x4AC77C4;
dwWeaponTable = 0x4F1CD9C;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB7DA0;
dwZoomSensitivityRatioPtr = 0xABCBF0;
dwbSendPackets = 0xE5B5A;
dwppDirect3DDevice9 = 0x99EA0;
dwSetClanTag = 0x9E280;
m_pStudioHdr = 0x293C;
19.05.17
netvars
m_ArmorValue = 0xAA04;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xAA14;
m_bHasHelmet = 0xA9FC;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xAA70;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x59D114;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwEntityList = 0x4A70174;
dwForceAttack = 0x2EB25A0;
dwForceAttack2 = 0x2EB25AC;
dwForceBackward = 0x2EB25C4;
dwForceForward = 0x2EB25B8;
dwForceJump = 0x4F06F54;
dwForceLeft = 0x2EB2564;
dwForceRight = 0x2EB2570;
dwGameDir = 0x63B6D0;
dwGameRulesProxy = 0x4F7186C;
dwGetAllClasses = 0x4F7193C;
dwGlobalVars = 0x59CE18;
dwGlowObjectManager = 0x4F8CC94;
dwInput = 0x4EBAD38;
dwInterfaceLinkList = 0x6D74A4;
dwLocalPlayer = 0xA94C14;
dwMouseEnable = 0xA9A478;
dwMouseEnablePtr = 0xA9A448;
dwPlayerResource = 0x2EB08DC;
dwRadarBase = 0x4EA4E74;
dwSensitivity = 0xA9A314;
dwSensitivityPtr = 0xA9A2E8;
dwViewMatrix = 0x4A61C12;
dwYawPtr = 0xA9A0D8;
dwZoomSensitivityRatioPtr = 0xA9F0E8;
dwbSendPackets = 0xCC4FA;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x86DE0;
m_pStudioHdr = 0x293C;
24.05.17 операция «Гидра»
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x59E21C;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwEntityList = 0x4A843F4;
dwForceAttack = 0x2EC67B8;
dwForceAttack2 = 0x2EC67C4;
dwForceBackward = 0x2EC67E8;
dwForceForward = 0x2EC680C;
dwForceJump = 0x4F1B384;
dwForceLeft = 0x2EC67F4;
dwForceRight = 0x2EC6794;
dwGameDir = 0x63C7D0;
dwGameRulesProxy = 0x4F85CAC;
dwGetAllClasses = 0x4F85D7C;
dwGlobalVars = 0x59DF20;
dwGlowObjectManager = 0x4FA1398;
dwInput = 0x4ECF018;
dwInterfaceLinkList = 0x6E4A64;
dwLocalPlayer = 0xAA7FBC;
dwMouseEnable = 0xAAD820;
dwMouseEnablePtr = 0xAAD7F0;
dwPlayerResource = 0x2EC4B0C;
dwRadarBase = 0x4EB90EC;
dwSensitivity = 0xAAD6BC;
dwSensitivityPtr = 0xAAD690;
dwViewMatrix = 0x4A75E52;
dwWeaponTable = 0x4ECB5B0;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAAD480;
dwZoomSensitivityRatioPtr = 0xAB24E8;
dwbSendPackets = 0xCC84A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x87190;
m_pStudioHdr = 0x293C;
25.05.17 Исправления багов новой операции «Гидра»
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x59E21C;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwEntityList = 0x4A853D4;
dwForceAttack = 0x2EC7798;
dwForceAttack2 = 0x2EC77A4;
dwForceBackward = 0x2EC77C8;
dwForceForward = 0x2EC77EC;
dwForceJump = 0x4F1C364;
dwForceLeft = 0x2EC77D4;
dwForceRight = 0x2EC7774;
dwGameDir = 0x63C7D0;
dwGameRulesProxy = 0x4F86C8C;
dwGetAllClasses = 0x4F86D5C;
dwGlobalVars = 0x59DF20;
dwGlowObjectManager = 0x4FA2388;
dwInput = 0x4ECFFF8;
dwInterfaceLinkList = 0x6E4D14;
dwLocalPlayer = 0xAA8FBC;
dwMouseEnable = 0xAAE820;
dwMouseEnablePtr = 0xAAE7F0;
dwPlayerResource = 0x2EC5AEC;
dwRadarBase = 0x4EBA0CC;
dwSensitivity = 0xAAE6BC;
dwSensitivityPtr = 0xAAE690;
dwViewMatrix = 0x4A76E32;
dwWeaponTable = 0x4ECC590;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAAE480;
dwZoomSensitivityRatioPtr = 0xAB34E8;
dwbSendPackets = 0xCC84A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x87190;
m_pStudioHdr = 0x293C;
29.05.17
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x59E21C;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwClientState_IsHLTV = 0x4CC4;
dwEntityList = 0x4A85414;
dwForceAttack = 0x2EC77C0;
dwForceAttack2 = 0x2EC77CC;
dwForceBackward = 0x2EC77D8;
dwForceForward = 0x2EC77CC;
dwForceJump = 0x4F1C3A4;
dwForceLeft = 0x2EC7814;
dwForceRight = 0x2EC7820;
dwGameDir = 0x63C7D0;
dwGameRulesProxy = 0x4F86CCC;
dwGetAllClasses = 0x4F86D9C;
dwGlobalVars = 0x59DF20;
dwGlowObjectManager = 0x4FA23C8;
dwInput = 0x4ED0038;
dwInterfaceLinkList = 0x6E53C4;
dwLocalPlayer = 0xAA8FBC;
dwMouseEnable = 0xAAE820;
dwMouseEnablePtr = 0xAAE7F0;
dwPlayerResource = 0x2EC5B2C;
dwRadarBase = 0x4EBA10C;
dwSensitivity = 0xAAE6BC;
dwSensitivityPtr = 0xAAE690;
dwViewMatrix = 0x4A76E84;
dwWeaponTable = 0x4ECC5D0;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAAE480;
dwZoomSensitivityRatioPtr = 0xAB34E8;
dwbSendPackets = 0xCC84A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x87190;
m_pStudioHdr = 0x293C;
07.06.17 (63.7 мб)
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x59F21C;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwClientState_IsHLTV = 0x4CC4;
dwEntityList = 0x4A86424;
dwForceAttack = 0x2EC87B8;
dwForceAttack2 = 0x2EC87C4;
dwForceBackward = 0x2EC883C;
dwForceForward = 0x2EC8830;
dwForceJump = 0x4F1D3B4;
dwForceLeft = 0x2EC8818;
dwForceRight = 0x2EC8824;
dwGameDir = 0x63D7D0;
dwGameRulesProxy = 0x4F87CDC;
dwGetAllClasses = 0x4F87DAC;
dwGlobalVars = 0x59EF20;
dwGlowObjectManager = 0x4FA33D8;
dwInput = 0x4ED1048;
dwInterfaceLinkList = 0x6E6344;
dwLocalPlayer = 0xAA9F4C;
dwMouseEnable = 0xAAF7B0;
dwMouseEnablePtr = 0xAAF780;
dwPlayerResource = 0x2EC6B3C;
dwRadarBase = 0x4EBB11C;
dwSensitivity = 0xAAF64C;
dwSensitivityPtr = 0xAAF620;
dwViewMatrix = 0x4A77E94;
dwWeaponTable = 0x4ECD5E0;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAAF410;
dwZoomSensitivityRatioPtr = 0xAB4478;
dwbSendPackets = 0xCC92A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x87190;
m_pStudioHdr = 0x293C;
09.06.17 (11.8 мб)
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x59F21C;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwClientState_IsHLTV = 0x4CC4;
dwEntityList = 0x4A87474;
dwForceAttack = 0x2EC9808;
dwForceAttack2 = 0x2EC9814;
dwForceBackward = 0x2EC988C;
dwForceForward = 0x2EC9880;
dwForceJump = 0x4F1E404;
dwForceLeft = 0x2EC9868;
dwForceRight = 0x2EC9874;
dwGameDir = 0x63D7D0;
dwGameRulesProxy = 0x4F88D2C;
dwGetAllClasses = 0x4F88DFC;
dwGlobalVars = 0x59EF20;
dwGlowObjectManager = 0x4FA4458;
dwInput = 0x4ED2098;
dwInterfaceLinkList = 0x6E7604;
dwLocalPlayer = 0xAAAFEC;
dwMouseEnable = 0xAB0850;
dwMouseEnablePtr = 0xAB0820;
dwPlayerResource = 0x2EC7B8C;
dwRadarBase = 0x4EBC16C;
dwSensitivity = 0xAB06EC;
dwSensitivityPtr = 0xAB06C0;
dwViewMatrix = 0x4A78EE4;
dwWeaponTable = 0x4ECE630;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB04B0;
dwZoomSensitivityRatioPtr = 0xAB5518;
dwbSendPackets = 0xCC92A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x87190;
m_pStudioHdr = 0x293C;
14.06.17
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x59F21C;
dwClientState_GetLocalPlayer = 0x178;
dwClientState_Map = 0x284;
dwClientState_MapDirectory = 0x180;
dwClientState_MaxPlayer = 0x308;
dwClientState_PlayerInfo = 0x523C;
dwClientState_State = 0x100;
dwClientState_ViewAngles = 0x4D0C;
dwEntityList = 0x4A88564;
dwForceAttack = 0x2ECA928;
dwForceAttack2 = 0x2ECA934;
dwForceBackward = 0x2ECA910;
dwForceForward = 0x2ECA964;
dwForceJump = 0x4F1F4F8;
dwForceLeft = 0x2ECA91C;
dwForceRight = 0x2ECA8F8;
dwGameDir = 0x63D7D0;
dwGameRulesProxy = 0x4F89E1C;
dwGetAllClasses = 0x4F89EEC;
dwGlobalVars = 0x59EF20;
dwInput = 0x4ED3188;
dwInterfaceLinkList = 0x6E7BC4;
dwLocalPlayer = 0xAABFFC;
dwMouseEnable = 0xAB1860;
dwMouseEnablePtr = 0xAB1830;
dwPlayerResource = 0x2EC8C7C;
dwRadarBase = 0x4EBD25C;
dwViewMatrix = 0x4A79FC2;
dwZoomSensitivityRatioPtr = 0xAB6528;
dwbSendPackets = 0xCC92A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x87190;
m_pStudioHdr = 0x293C;
21.06.17
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A3284;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8A684;
dwForceAttack = 0x2ECCA08;
dwForceAttack2 = 0x2ECCA14;
dwForceBackward = 0x2ECCA8C;
dwForceForward = 0x2ECCA80;
dwForceJump = 0x4F21618;
dwForceLeft = 0x2ECCA68;
dwForceRight = 0x2ECCA74;
dwGameDir = 0x641A58;
dwGameRulesProxy = 0x4F8BF3C;
dwGetAllClasses = 0x4F8C010;
dwGlobalVars = 0x5A2F88;
dwGlowObjectManager = 0x4FA7690;
dwInput = 0x4ED52A8;
dwInterfaceLinkList = 0x6E9264;
dwLocalPlayer = 0xAADFFC;
dwMouseEnable = 0xAB3860;
dwMouseEnablePtr = 0xAB3830;
dwPlayerResource = 0x2ECAD8C;
dwRadarBase = 0x4EBF37C;
dwSensitivity = 0xAB36FC;
dwSensitivityPtr = 0xAB36D0;
dwViewMatrix = 0x4A7C0E4;
dwWeaponTable = 0x4ED1840;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB34C0;
dwZoomSensitivityRatioPtr = 0xAB8528;
dwbSendPackets = 0xCD53A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x87310;
m_pStudioHdr = 0x293C;
28.06.17
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A32FC;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8A654;
dwForceAttack = 0x2ECCA08;
dwForceAttack2 = 0x2ECCA14;
dwForceBackward = 0x2ECCA38;
dwForceForward = 0x2ECCA5C;
dwForceJump = 0x4F215E8;
dwForceLeft = 0x2ECCA44;
dwForceRight = 0x2ECC9E4;
dwGameDir = 0x641B58;
dwGameRulesProxy = 0x4F8BF0C;
dwGetAllClasses = 0x4F8BFE0;
dwGlobalVars = 0x5A3000;
dwGlowObjectManager = 0x4FA7660;
dwInput = 0x4ED5278;
dwInterfaceLinkList = 0x6E9734;
dwLocalPlayer = 0xAADFFC;
dwMouseEnable = 0xAB3860;
dwMouseEnablePtr = 0xAB3830;
dwPlayerResource = 0x2ECAD5C;
dwRadarBase = 0x4EBF34C;
dwSensitivity = 0xAB36FC;
dwSensitivityPtr = 0xAB36D0;
dwViewMatrix = 0x4A7C0B4;
dwWeaponTable = 0x4ED1810;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB34C0;
dwZoomSensitivityRatioPtr = 0xAB8528;
dwbSendPackets = 0xCD53A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x87310;
m_pStudioHdr = 0x293C;
07.07.17
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A3334;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8B6A4;
dwForceAttack = 0x2ECDA70;
dwForceAttack2 = 0x2ECDA7C;
dwForceBackward = 0x2ECDA94;
dwForceForward = 0x2ECDA88;
dwForceJump = 0x4F22638;
dwForceLeft = 0x2ECDA34;
dwForceRight = 0x2ECDA40;
dwGameDir = 0x641C50;
dwGameRulesProxy = 0x4F8CF5C;
dwGetAllClasses = 0x4F8D030;
dwGlobalVars = 0x5A3038;
dwGlowObjectManager = 0x4FA8698;
dwInput = 0x4ED62C8;
dwInterfaceLinkList = 0x6EA054;
dwLocalPlayer = 0xAAEFFC;
dwMouseEnable = 0xAB4860;
dwMouseEnablePtr = 0xAB4830;
dwPlayerResource = 0x2ECBDAC;
dwRadarBase = 0x4EC039C;
dwSensitivity = 0xAB46FC;
dwSensitivityPtr = 0xAB46D0;
dwViewMatrix = 0x4A7D104;
dwWeaponTable = 0x4ED2860;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB44C0;
dwZoomSensitivityRatioPtr = 0xAB9528;
dwbSendPackets = 0xCAA6A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x84880;
m_pStudioHdr = 0x293C;
11.07.17
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A3334;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8C724;
dwForceAttack = 0x2ECEAF0;
dwForceAttack2 = 0x2ECEAFC;
dwForceBackward = 0x2ECEAD8;
dwForceForward = 0x2ECEACC;
dwForceJump = 0x4F236BC;
dwForceLeft = 0x2ECEAB4;
dwForceRight = 0x2ECEAC0;
dwGameDir = 0x641C50;
dwGameRulesProxy = 0x4F8DFDC;
dwGetAllClasses = 0x4F8E0B0;
dwGlobalVars = 0x5A3038;
dwGlowObjectManager = 0x4FA9700;
dwInput = 0x4ED7338;
dwInterfaceLinkList = 0x6EACE4;
dwLocalPlayer = 0xAAFFFC;
dwMouseEnable = 0xAB5860;
dwMouseEnablePtr = 0xAB5830;
dwPlayerResource = 0x2ECCE2C;
dwRadarBase = 0x4EC141C;
dwSensitivity = 0xAB56FC;
dwSensitivityPtr = 0xAB56D0;
dwViewMatrix = 0x4A7E184;
dwWeaponTable = 0x4ED38E4;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB54C0;
dwZoomSensitivityRatioPtr = 0xABA528;
dwbSendPackets = 0xCAA6A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x84880;
m_pStudioHdr = 0x293C;
13.07.17
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A3334;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8C724;
dwForceAttack = 0x2ECEAF0;
dwForceAttack2 = 0x2ECEAFC;
dwForceBackward = 0x2ECEAD8;
dwForceForward = 0x2ECEACC;
dwForceJump = 0x4F236BC;
dwForceLeft = 0x2ECEAB4;
dwForceRight = 0x2ECEAC0;
dwGameDir = 0x641BD0;
dwGameRulesProxy = 0x4F8DFDC;
dwGetAllClasses = 0x4F8E0B0;
dwGlobalVars = 0x5A3038;
dwGlowObjectManager = 0x4FA9700;
dwInput = 0x4ED7338;
dwInterfaceLinkList = 0x6EAAA4;
dwLocalPlayer = 0xAAFFFC;
dwMouseEnable = 0xAB5860;
dwMouseEnablePtr = 0xAB5830;
dwPlayerResource = 0x2ECCE2C;
dwRadarBase = 0x4EC141C;
dwSensitivity = 0xAB56FC;
dwSensitivityPtr = 0xAB56D0;
dwViewMatrix = 0x4A7E184;
dwWeaponTable = 0x4ED38E4;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB54C0;
dwZoomSensitivityRatioPtr = 0xABA528;
dwbSendPackets = 0xCAA6A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x84880;
m_pStudioHdr = 0x293C;
25.07.17
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A3334;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8C804;
dwForceAttack = 0x2ECEBD0;
dwForceAttack2 = 0x2ECEBDC;
dwForceBackward = 0x2ECEBB8;
dwForceForward = 0x2ECEBAC;
dwForceJump = 0x4F2379C;
dwForceLeft = 0x2ECEB94;
dwForceRight = 0x2ECEBA0;
dwGameDir = 0x641C50;
dwGameRulesProxy = 0x4F8E0BC;
dwGetAllClasses = 0x4F8E190;
dwGlobalVars = 0x5A3038;
dwGlowObjectManager = 0x4FA97F8;
dwInput = 0x4ED7418;
dwInterfaceLinkList = 0x6EADF4;
dwLocalPlayer = 0xAAFFFC;
dwMouseEnable = 0xAB5860;
dwMouseEnablePtr = 0xAB5830;
dwPlayerResource = 0x2ECCF0C;
dwRadarBase = 0x4EC14FC;
dwSensitivity = 0xAB56FC;
dwSensitivityPtr = 0xAB56D0;
dwViewMatrix = 0x4A7E264;
dwWeaponTable = 0x4ED39C4;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB54C0;
dwZoomSensitivityRatioPtr = 0xABA528;
dwbSendPackets = 0xCAA6A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x84880;
m_pStudioHdr = 0x293C;
02.08.17
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A3334;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8C804;
dwForceAttack = 0x2ECEBD0;
dwForceAttack2 = 0x2ECEBDC;
dwForceBackward = 0x2ECEBB8;
dwForceForward = 0x2ECEBAC;
dwForceJump = 0x4F2379C;
dwForceLeft = 0x2ECEB94;
dwForceRight = 0x2ECEBA0;
dwGameDir = 0x641C50;
dwGameRulesProxy = 0x4F8E0BC;
dwGetAllClasses = 0x4F8E190;
dwGlobalVars = 0x5A3038;
dwGlowObjectManager = 0x4FA97F8;
dwInput = 0x4ED7418;
dwInterfaceLinkList = 0x6EAEE4;
dwLocalPlayer = 0xAAFFFC;
dwMouseEnable = 0xAB5860;
dwMouseEnablePtr = 0xAB5830;
dwPlayerResource = 0x2ECCF0C;
dwRadarBase = 0x4EC14FC;
dwSensitivity = 0xAB56FC;
dwSensitivityPtr = 0xAB56D0;
dwViewMatrix = 0x4A7E264;
dwWeaponTable = 0x4ED39C4;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB54C0;
dwZoomSensitivityRatioPtr = 0xABA528;
dwbSendPackets = 0xCAB5A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x84880;
m_pStudioHdr = 0x293C;
08.08.17
netvars
m_ArmorValue = 0xB248;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38B0;
m_bHasDefuser = 0xB258;
m_bHasHelmet = 0xB23C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x38A4;
m_bIsScoped = 0x389C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32C0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3380;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2B4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x336C;
m_iShotsFired = 0xA2C0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3424;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x35A8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A3334;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8C844;
dwForceAttack = 0x2ECEC10;
dwForceAttack2 = 0x2ECEC1C;
dwForceBackward = 0x2ECEC34;
dwForceForward = 0x2ECEC28;
dwForceJump = 0x4F237DC;
dwForceLeft = 0x2ECEBD4;
dwForceRight = 0x2ECEBE0;
dwGameDir = 0x641C50;
dwGameRulesProxy = 0x4F8E0FC;
dwGetAllClasses = 0x4F8E1D0;
dwGlobalVars = 0x5A3038;
dwGlowObjectManager = 0x4FA9848;
dwInput = 0x4ED7458;
dwInterfaceLinkList = 0x6EAF74;
dwLocalPlayer = 0xAAFFEC;
dwMouseEnable = 0xAB5850;
dwMouseEnablePtr = 0xAB5820;
dwPlayerResource = 0x2ECCF4C;
dwRadarBase = 0x4EC153C;
dwSensitivity = 0xAB56EC;
dwSensitivityPtr = 0xAB56C0;
dwViewMatrix = 0x4A7E2A4;
dwWeaponTable = 0x4ED3A04;
dwWeaponTableIndex = 0x3270;
dwYawPtr = 0xAB54B0;
dwZoomSensitivityRatioPtr = 0xABA518;
dwbSendPackets = 0xCAC4A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x849D0;
m_pStudioHdr = 0x293C;
Статус
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