Олдфаг
30.08.18
Код:
netvars
m_ArmorValue = 0xB24C;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x31A4;
m_OriginalOwnerXuidLow = 0x31A0;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38A4;
m_bHasDefuser = 0xB25C;
m_bHasHelmet = 0xB240;
m_bInReload = 0x3275;
m_bIsDefusing = 0x3898;
m_bIsScoped = 0x388E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_clrRender = 0x70;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32E0;
m_fFlags = 0x100;
m_flC4Blow = 0x2980;
m_flDefuseCountDown = 0x2998;
m_flDefuseLength = 0x2994;
m_flFallbackWear = 0x31B0;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x3208;
m_flTimerLength = 0x2984;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FB8;
m_iClip1 = 0x3234;
m_iCompetitiveRanking = 0x1A84;
m_iCompetitiveWins = 0x1B88;
m_iCrosshairId = 0xB2B8;
m_iEntityQuality = 0x2F9C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F9A;
m_iItemIDHigh = 0x2FB0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2C0;
m_iState = 0x3228;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x31A8;
m_nFallbackSeed = 0x31AC;
m_nFallbackStatTrak = 0x31B4;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x302C;
m_szLastPlaceName = 0x3588;
m_thirdPersonViewAngles = 0x31C8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x588A74;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_IsHLTV = 0x4CC8;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwEntityList = 0x4C3D0CC;
dwForceAttack = 0x307E7C8;
dwForceAttack2 = 0x307E7D4;
dwForceBackward = 0x307E81C;
dwForceForward = 0x307E7F8;
dwForceJump = 0x50DFD8C;
dwForceLeft = 0x307E810;
dwForceRight = 0x307E798;
dwGameDir = 0x626C70;
dwGameRulesProxy = 0x51520B4;
dwGetAllClasses = 0xC8233C;
dwGlobalVars = 0x588778;
dwGlowObjectManager = 0x517C3E8;
dwInput = 0x5087D48;
dwInterfaceLinkList = 0x8597D4;
dwLocalPlayer = 0xC6086C;
dwMouseEnable = 0xC66238;
dwMouseEnablePtr = 0xC66208;
dwPlayerResource = 0x307CB4C;
dwRadarBase = 0x5071DB4;
dwSensitivity = 0xC660D4;
dwSensitivityPtr = 0xC660A8;
dwSetClanTag = 0x886D0;
dwViewMatrix = 0x4C2EAE4;
dwWeaponTable = 0x50887E8;
dwWeaponTableIndex = 0x322C;
dwYawPtr = 0xC65E98;
dwZoomSensitivityRatioPtr = 0xC6AF58;
dwbSendPackets = 0xD096A;
dwppDirect3DDevice9 = 0xA2F20;
m_pStudioHdr = 0x293C;
m_pitchClassPtr = 0x5072060;
m_yawClassPtr = 0xC65E98;