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Обновление Оффсеты CS:GO (тема больше не обновляется)
Статус
В этой теме нельзя размещать новые ответы.
18.08.17
netvars
m_ArmorValue = 0xB228;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3890;
m_bHasDefuser = 0xB238;
m_bHasHelmet = 0xB21C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3884;
m_bIsScoped = 0x387C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2E8;
m_flFlashMaxAlpha = 0xA2E4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB294;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA300;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2A0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A4334;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x5DE58B58;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A86B0C;
dwForceAttack = 0x2EC8E98;
dwForceAttack2 = 0x2EC8EA4;
dwForceBackward = 0x2EC8EB0;
dwForceForward = 0x2EC8ED4;
dwForceJump = 0x4F1D988;
dwForceLeft = 0x2EC8EBC;
dwForceRight = 0x2EC8EF8;
dwGameDir = 0x642BD0;
dwGameRulesProxy = 0x4F87CCC;
dwGetAllClasses = 0x4F87DA0;
dwGlobalVars = 0x5A4038;
dwGlowObjectManager = 0x4FA3288;
dwInput = 0x4ED16D0;
dwInterfaceLinkList = 0x6E6C54;
dwLocalPlayer = 0xAA9BBC;
dwMouseEnable = 0xAAF420;
dwMouseEnablePtr = 0xAAF3F0;
dwPlayerResource = 0x2EC721C;
dwRadarBase = 0x4EBB804;
dwSensitivity = 0xAAF2BC;
dwSensitivityPtr = 0xAAF290;
dwViewMatrix = 0x4A78564;
dwYawPtr = 0xAAF080;
dwZoomSensitivityRatioPtr = 0xAB40E8;
dwbSendPackets = 0xCAC4A;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x849D0;
m_pStudioHdr = 0x293C;
08.09.17
netvars
m_ArmorValue = 0xB228;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3890;
m_bHasDefuser = 0xB238;
m_bHasHelmet = 0xB21C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3884;
m_bIsScoped = 0x387C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2E8;
m_flFlashMaxAlpha = 0xA2E4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB294;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA300;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2A0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A4334;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A89C7C;
dwForceAttack = 0x2ECC050;
dwForceAttack2 = 0x2ECC05C;
dwForceBackward = 0x2ECC038;
dwForceForward = 0x2ECC02C;
dwForceLeft = 0x2ECC014;
dwForceRight = 0x2ECC020;
dwGameDir = 0x642BD0;
dwGameRulesProxy = 0x4F8AE3C;
dwGetAllClasses = 0x4F8AF10;
dwGlobalVars = 0x5A4038;
dwGlowObjectManager = 0x4F20AF8;
dwInput = 0x4ED4840;
dwInterfaceLinkList = 0x6E9B94;
dwLocalPlayer = 0xAACBAC;
dwMouseEnable = 0xAB2410;
dwMouseEnablePtr = 0xAB23E0;
dwPlayerResource = 0x2ECA38C;
dwRadarBase = 0x4EBE974;
dwSensitivity = 0xAB22AC;
dwSensitivityPtr = 0xAB2280;
dwViewMatrix = 0x4A7B6D4;
dwWeaponTable = 0x4ED5434;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAB2070;
dwZoomSensitivityRatioPtr = 0xAB70D8;
dwbSendPackets = 0xCACAA;
dwppDirect3DDevice9 = 0x9CF40;
dwSetClanTag = 0x84A30;
m_pStudioHdr = 0x293C;
12.09.17
netvars
m_ArmorValue = 0xB228;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3890;
m_bHasDefuser = 0xB238;
m_bHasHelmet = 0xB21C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3884;
m_bIsScoped = 0x387C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2E8;
m_flFlashMaxAlpha = 0xA2E4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB294;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA300;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2A0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwEntityList = 0x4A89C7C;
dwForceAttack = 0x2ECC050;
dwForceAttack2 = 0x2ECC05C;
dwForceBackward = 0x2ECC038;
dwForceForward = 0x2ECC02C;
dwForceJump = 0x4F20AF8;
dwForceLeft = 0x2ECC014;
dwForceRight = 0x2ECC020;
dwGameDir = 0x642BD0;
dwGameRulesProxy = 0x4F8AE3C;
dwGetAllClasses = 0x4F8AF10;
dwGlobalVars = 0x5A4038;
dwInput = 0x4ED4840;
dwInterfaceLinkList = 0x6E9B94;
dwLocalPlayer = 0xAACBAC;
dwMouseEnable = 0xAB2410;
dwMouseEnablePtr = 0xAB23E0;
dwPlayerResource = 0x2ECA38C;
dwRadarBase = 0x4EBE974;
dwViewMatrix = 0x4A7B6C2;
dwZoomSensitivityRatioPtr = 0xAB70D8;
dwbSendPackets = 0xCACAA;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x84A30;
m_pStudioHdr = 0x293C;
15.09.17
netvars
m_ArmorValue = 0xB228;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3890;
m_bHasDefuser = 0xB238;
m_bHasHelmet = 0xB21C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3884;
m_bIsScoped = 0x387C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2E8;
m_flFlashMaxAlpha = 0xA2E4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB294;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA300;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2A0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwEntityList = 0x4A89C7C;
dwForceAttack = 0x2ECC050;
dwForceAttack2 = 0x2ECC05C;
dwForceBackward = 0x2ECC038;
dwForceForward = 0x2ECC02C;
dwForceJump = 0x4F20AF8;
dwForceLeft = 0x2ECC014;
dwForceRight = 0x2ECC020;
dwGameDir = 0x642BD0;
dwGameRulesProxy = 0x4F8AE3C;
dwGetAllClasses = 0x4F8AF10;
dwGlobalVars = 0x5A4038;
dwInput = 0x4ED4840;
dwInterfaceLinkList = 0x6E9B34;
dwLocalPlayer = 0xAACBAC;
dwMouseEnable = 0xAB2410;
dwMouseEnablePtr = 0xAB23E0;
dwPlayerResource = 0x2ECA38C;
dwRadarBase = 0x4EBE974;
dwViewMatrix = 0x4A7B6C2;
dwZoomSensitivityRatioPtr = 0xAB70D8;
dwbSendPackets = 0xCACAA;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x84A30;
m_pStudioHdr = 0x293C;
dwGlowObjectManager = 0x4FA6620;
22.09.17
netvars
m_ArmorValue = 0xB228;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3890;
m_bHasDefuser = 0xB238;
m_bHasHelmet = 0xB21C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3884;
m_bIsScoped = 0x387C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2E8;
m_flFlashMaxAlpha = 0xA2E4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB294;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA300;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2A0;
m_iState = 0x31F8;
m_iTeamNum = 0x00F0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A4334;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A89E5C;
dwForceAttack = 0x2ECC218;
dwForceAttack2 = 0x2ECC224;
dwForceBackward = 0x2ECC248;
dwForceForward = 0x2ECC26C;
dwForceJump = 0x4F20CE8;
dwForceLeft = 0x2ECC254;
dwForceRight = 0x2ECC1F4;
dwGameDir = 0x642BD0;
dwGameRulesProxy = 0x4F8B034;
dwGetAllClasses = 0x4F8B108;
dwGlobalVars = 0x5A4038;
dwGlowObjectManager = 0x4FA6870;
dwInput = 0x4ED4A20;
dwInterfaceLinkList = 0x6EA594;
dwLocalPlayer = 0xAACBFC;
dwMouseEnable = 0xAB2460;
dwMouseEnablePtr = 0xAB2430;
dwPlayerResource = 0x2ECA56C;
dwRadarBase = 0x4EBEB54;
dwSensitivity = 0xAB22FC;
dwSensitivityPtr = 0xAB22D0;
dwViewMatrix = 0x4A7B8B4;
dwWeaponTable = 0x4ED5614;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAB20C0;
dwZoomSensitivityRatioPtr = 0xAB7128;
dwbSendPackets = 0xCAB5A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x848F0;
m_pStudioHdr = 0x293C;
27.09.17
netvars
m_ArmorValue = 0xB228;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3890;
m_bHasDefuser = 0xB238;
m_bHasHelmet = 0xB21C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3884;
m_bIsScoped = 0x387C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2E8;
m_flFlashMaxAlpha = 0xA2E4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB294;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA300;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2A0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A4344;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8C02C;
dwForceAttack = 0x2ECE400;
dwForceAttack2 = 0x2ECE40C;
dwForceBackward = 0x2ECE3E8;
dwForceForward = 0x2ECE3DC;
dwForceJump = 0x4F22EC0;
dwForceLeft = 0x2ECE3C4;
dwForceRight = 0x2ECE3D0;
dwGameDir = 0x642BD0;
dwGameRulesProxy = 0x4F8D20C;
dwGetAllClasses = 0x4F8D2E0;
dwGlobalVars = 0x5A4048;
dwGlowObjectManager = 0x4FA8A50;
dwInput = 0x4ED6BF0;
dwInterfaceLinkList = 0x6EB384;
dwLocalPlayer = 0xAAEC3C;
dwMouseEnable = 0xAB44A0;
dwMouseEnablePtr = 0xAB4470;
dwPlayerResource = 0x2ECC73C;
dwRadarBase = 0x4EC0D24;
dwSensitivity = 0xAB433C;
dwSensitivityPtr = 0xAB4310;
dwViewMatrix = 0x4A7DA84;
dwWeaponTable = 0x4ED77E4;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAB4100;
dwZoomSensitivityRatioPtr = 0xAB9168;
dwbSendPackets = 0xCAB8A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x848F0;
m_pStudioHdr = 0x293C;
06.10.17
netvars
m_ArmorValue = 0xB228;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3890;
m_bHasDefuser = 0xB238;
m_bHasHelmet = 0xB21C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3884;
m_bIsScoped = 0x387C;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2E8;
m_flFlashMaxAlpha = 0xA2E4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB294;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA300;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2A0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A5344;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8D05C;
dwForceAttack = 0x2ECF3DC;
dwForceAttack2 = 0x2ECF3E8;
dwForceBackward = 0x2ECF460;
dwForceForward = 0x2ECF424;
dwForceJump = 0x4F23F08;
dwForceLeft = 0x2ECF46C;
dwForceRight = 0x2ECF448;
dwGameDir = 0x643BD0;
dwGameRulesProxy = 0x4F8E254;
dwGetAllClasses = 0x4F8E328;
dwGlobalVars = 0x5A5048;
dwGlowObjectManager = 0x4FA9AA8;
dwInput = 0x4ED7C20;
dwInterfaceLinkList = 0x6EB7E4;
dwLocalPlayer = 0xAAFC3C;
dwMouseEnable = 0xAB54A0;
dwMouseEnablePtr = 0xAB5470;
dwPlayerResource = 0x2ECD76C;
dwRadarBase = 0x4EC1D54;
dwSensitivity = 0xAB533C;
dwSensitivityPtr = 0xAB5310;
dwViewMatrix = 0x4A7EAB4;
dwWeaponTable = 0x4ED8814;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAB5100;
dwZoomSensitivityRatioPtr = 0xABA168;
dwbSendPackets = 0xCAB8A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x848F0;
m_pStudioHdr = 0x293C;
19.10.17
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A5344;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8D1BC;
dwForceAttack = 0x2ECF53C;
dwForceAttack2 = 0x2ECF548;
dwForceBackward = 0x2ECF5C0;
dwForceForward = 0x2ECF584;
dwForceJump = 0x4F2406C;
dwForceLeft = 0x2ECF5CC;
dwForceRight = 0x2ECF5A8;
dwGameDir = 0x643BD0;
dwGameRulesProxy = 0x4F8E3B4;
dwGetAllClasses = 0x4F8E488;
dwGlobalVars = 0x5A5048;
dwGlowObjectManager = 0x4FA9C08;
dwInput = 0x4ED7D80;
dwInterfaceLinkList = 0x6EC074;
dwLocalPlayer = 0xAAFD7C;
dwMouseEnable = 0xAB55E0;
dwMouseEnablePtr = 0xAB55B0;
dwPlayerResource = 0x2ECD8CC;
dwRadarBase = 0x4EC1EB4;
dwSensitivity = 0xAB547C;
dwSensitivityPtr = 0xAB5450;
dwViewMatrix = 0x4A7EC14;
dwWeaponTable = 0x4ED8974;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAB5240;
dwZoomSensitivityRatioPtr = 0xABA2A8;
dwbSendPackets = 0xCAC2A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x84930;
m_pStudioHdr = 0x293C;
25.10.17
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A765C;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8D1AC;
dwForceAttack = 0x2ECF568;
dwForceAttack2 = 0x2ECF574;
dwForceBackward = 0x2ECF550;
dwForceForward = 0x2ECF5A4;
dwForceJump = 0x4F2405C;
dwForceLeft = 0x2ECF55C;
dwForceRight = 0x2ECF538;
dwGameDir = 0x645EE8;
dwGameRulesProxy = 0x4F8E3A4;
dwGetAllClasses = 0x4F8E478;
dwGlobalVars = 0x5A7360;
dwInput = 0x4ED7D70;
dwInterfaceLinkList = 0x6EC074;
dwLocalPlayer = 0xAAFD7C;
dwMouseEnable = 0xAB55E0;
dwMouseEnablePtr = 0xAB55B0;
dwPlayerResource = 0x2ECD8BC;
dwRadarBase = 0x4EC1EA4;
dwViewMatrix = 0x4A7EBF2;
dwZoomSensitivityRatioPtr = 0xABA2A8;
dwbSendPackets = 0xCCB8A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x86820;
m_pStudioHdr = 0x293C;
28.10.17
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A765C;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8D13C;
dwForceAttack = 0x2ECF4F8;
dwForceAttack2 = 0x2ECF504;
dwForceBackward = 0x2ECF4E0;
dwForceForward = 0x2ECF534;
dwForceJump = 0x4F23FEC;
dwForceLeft = 0x2ECF4EC;
dwForceRight = 0x2ECF4C8;
dwGameDir = 0x645EE8;
dwGameRulesProxy = 0x4F8E334;
dwGetAllClasses = 0x4F8E408;
dwGlobalVars = 0x5A7360;
dwGlowObjectManager = 0x4FA9BA0;
dwInput = 0x4ED7D00;
dwInterfaceLinkList = 0x6EBC24;
dwLocalPlayer = 0xAAFD7C;
dwMouseEnable = 0xAB55E0;
dwMouseEnablePtr = 0xAB55B0;
dwPlayerResource = 0x2ECD84C;
dwRadarBase = 0x4EC1E34;
dwSensitivity = 0xAB547C;
dwSensitivityPtr = 0xAB5450;
dwViewMatrix = 0x4A7EB94;
dwWeaponTable = 0x4ED88F4;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAB5240;
dwZoomSensitivityRatioPtr = 0xABA2A8;
dwbSendPackets = 0xCCBAA;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x86840;
m_pStudioHdr = 0x293C;
01.11.17
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A76B4;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8D11C;
dwForceAttack = 0x2ECF4D8;
dwForceAttack2 = 0x2ECF4E4;
dwForceBackward = 0x2ECF4C0;
dwForceForward = 0x2ECF514;
dwForceJump = 0x4F23FCC;
dwForceLeft = 0x2ECF4CC;
dwForceRight = 0x2ECF4A8;
dwGameDir = 0x645F68;
dwGameRulesProxy = 0x4F8E314;
dwGetAllClasses = 0x4F8E3E8;
dwGlobalVars = 0x5A73B8;
dwGlowObjectManager = 0x4FA9B90;
dwInput = 0x4ED7CE0;
dwInterfaceLinkList = 0x6EBD14;
dwLocalPlayer = 0xAAFD7C;
dwMouseEnable = 0xAB55E0;
dwMouseEnablePtr = 0xAB55B0;
dwPlayerResource = 0x2ECD82C;
dwRadarBase = 0x4EC1E14;
dwSensitivity = 0xAB547C;
dwSensitivityPtr = 0xAB5450;
dwViewMatrix = 0x4A7EB74;
dwWeaponTable = 0x4ED88D4;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAB5240;
dwZoomSensitivityRatioPtr = 0xABA2A8;
dwbSendPackets = 0xCCC5A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x868F0;
m_pStudioHdr = 0x293C;
09.11.17
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A783C;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A8D0EC;
dwForceAttack = 0x2ECF46C;
dwForceAttack2 = 0x2ECF478;
dwForceBackward = 0x2ECF4F0;
dwForceForward = 0x2ECF4B4;
dwForceJump = 0x4F2419C;
dwForceLeft = 0x2ECF4FC;
dwForceRight = 0x2ECF4D8;
dwGameDir = 0x6460E8;
dwGameRulesProxy = 0x4F8E4E4;
dwGetAllClasses = 0x4F8E5B8;
dwGlobalVars = 0x5A7540;
dwGlowObjectManager = 0x4FA9D60;
dwInput = 0x4ED7CB0;
dwInterfaceLinkList = 0x6EBD14;
dwLocalPlayer = 0xAAFD7C;
dwMouseEnable = 0xAB55E0;
dwMouseEnablePtr = 0xAB55B0;
dwPlayerResource = 0x2ECD7FC;
dwRadarBase = 0x4EC1DE4;
dwSensitivity = 0xAB547C;
dwSensitivityPtr = 0xAB5450;
dwViewMatrix = 0x4A7EB44;
dwWeaponTable = 0x4ED88A4;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAB5240;
dwZoomSensitivityRatioPtr = 0xABA2A8;
dwbSendPackets = 0xCD0AA;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x86D10;
m_pStudioHdr = 0x293C;
14.11.17
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x5A783C;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_IsHLTV = 0x4CC8;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwEntityList = 0x4A8B20C;
dwForceAttack = 0x2ECD5B0;
dwForceAttack2 = 0x2ECD5BC;
dwForceBackward = 0x2ECD5C8;
dwForceForward = 0x2ECD5BC;
dwForceJump = 0x4F22478;
dwForceLeft = 0x2ECD604;
dwForceRight = 0x2ECD610;
dwGameDir = 0x6460E8;
dwGameRulesProxy = 0x4F8C7BC;
dwGetAllClasses = 0x4F8C890;
dwGlobalVars = 0x5A7540;
dwGlowObjectManager = 0x4FA8050;
dwInput = 0x4ED5DD0;
dwInterfaceLinkList = 0x6EA194;
dwLocalPlayer = 0xAADDEC;
dwMouseEnable = 0xAB3650;
dwMouseEnablePtr = 0xAB3620;
dwPlayerResource = 0x2ECB91C;
dwRadarBase = 0x4EBFF04;
dwSensitivity = 0xAB34EC;
dwSensitivityPtr = 0xAB34C0;
dwSetClanTag = 0x86D10;
dwViewMatrix = 0x4A7CC64;
dwWeaponTable = 0x4ED69C4;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAB32B0;
dwZoomSensitivityRatioPtr = 0xAB8318;
dwbSendPackets = 0xCD22A;
dwppDirect3DDevice9 = 0xA1F40;
m_pStudioHdr = 0x293C;
21.11.17 - 04:08:35 по МСК.
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x57D844;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A77B2C;
dwForceAttack = 0x2EB9EA0;
dwForceAttack2 = 0x2EB9EAC;
dwForceBackward = 0x2EB9F24;
dwForceForward = 0x2EB9EE8;
dwForceJump = 0x4F0ED94;
dwForceLeft = 0x2EB9F30;
dwForceRight = 0x2EB9F0C;
dwGameDir = 0x61AF68;
dwGameRulesProxy = 0x4F790DC;
dwGetAllClasses = 0x4F791AC;
dwGlobalVars = 0x57D548;
dwGlowObjectManager = 0x4F94970;
dwInput = 0x4EC2700;
dwInterfaceLinkList = 0x6D9B04;
dwLocalPlayer = 0xA9ADEC;
dwMouseEnable = 0xAA0650;
dwMouseEnablePtr = 0xAA0620;
dwPlayerResource = 0x2EB823C;
dwRadarBase = 0x4EAC824;
dwSensitivity = 0xAA04EC;
dwSensitivityPtr = 0xAA04C0;
dwViewMatrix = 0x4A69584;
dwWeaponTable = 0x4EC32E4;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAA02B0;
dwZoomSensitivityRatioPtr = 0xAA5318;
dwbSendPackets = 0xCCE8A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x869D0;
m_pStudioHdr = 0x293C;
02.12.17
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x57D844;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A77AFC;
dwForceAttack = 0x2EB9EAC;
dwForceAttack2 = 0x2EB9EB8;
dwForceBackward = 0x2EB9EDC;
dwForceForward = 0x2EB9F00;
dwForceJump = 0x4F0ED64;
dwForceLeft = 0x2EB9EE8;
dwForceRight = 0x2EB9E88;
dwGameDir = 0x61AFE8;
dwGameRulesProxy = 0x4F790AC;
dwGetAllClasses = 0x4F7917C;
dwGlobalVars = 0x57D548;
dwGlowObjectManager = 0x4F94920;
dwInput = 0x4EC26C0;
dwInterfaceLinkList = 0x6D9E94;
dwLocalPlayer = 0xA9ADEC;
dwMouseEnable = 0xAA0650;
dwMouseEnablePtr = 0xAA0620;
dwPlayerResource = 0x2EB820C;
dwRadarBase = 0x4EAC7F4;
dwSensitivity = 0xAA04EC;
dwSensitivityPtr = 0xAA04C0;
dwViewMatrix = 0x4A69554;
dwWeaponTable = 0x4EC32BC;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAA02B0;
dwZoomSensitivityRatioPtr = 0xAA5318;
dwbSendPackets = 0xCCE5A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x869D0;
m_pStudioHdr = 0x293C;
Вам нужны оффсеты? Просто я не знаю, может прям у всех софты работают на паттернах...
20.12.17
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iFOV = 0x31D4;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iItemIDLow = 0x2FA4;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
m_szArmsModel = 0x38D7;
m_hViewModel = 0x32DC;
m_nModelIndex = 0x254;
m_flLowerBodyYawTarget = 0x39DC;
m_angEyeAngles = 0xB23C;
signatures
dwClientState = 0x57B7EC;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A78BA4;
dwForceAttack = 0x2EBAF64;
dwForceAttack2 = 0x2EBAF70;
dwForceBackward = 0x2EBAF4C;
dwForceForward = 0x2EBAF40;
dwForceJump = 0x4F0FE0C;
dwForceLeft = 0x2EBAF28;
dwForceRight = 0x2EBAF34;
dwGameDir = 0x619068;
dwGameRulesProxy = 0x4F7A154;
dwGetAllClasses = 0x4F7A224;
dwGlobalVars = 0x57B4F0;
dwGlowObjectManager = 0x4F959F0;
dwInput = 0x4EC3768;
dwInterfaceLinkList = 0x6DA8F4;
dwLocalPlayer = 0xA9BDDC;
dwMouseEnable = 0xAA1640;
dwMouseEnablePtr = 0xAA1610;
dwPlayerResource = 0x2EB92AC;
dwRadarBase = 0x4EAD89C;
dwSensitivity = 0xAA14DC;
dwSensitivityPtr = 0xAA14B0;
dwViewMatrix = 0x4A6A614;
dwWeaponTable = 0x4EC4364;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAA12A0;
dwZoomSensitivityRatioPtr = 0xAA6308;
dwbSendPackets = 0xCCD5A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0xAA0DE;
m_pStudioHdr = 0x293C;
05.01.18
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x57B7EC;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A78EE4;
dwForceAttack = 0x2EBB25C;
dwForceAttack2 = 0x2EBB268;
dwForceBackward = 0x2EBB2E0;
dwForceForward = 0x2EBB2D4;
dwForceJump = 0x4F10154;
dwForceLeft = 0x2EBB2BC;
dwForceRight = 0x2EBB2C8;
dwGameDir = 0x6190E8;
dwGameRulesProxy = 0x4F7A49C;
dwGetAllClasses = 0x4F7A56C;
dwGlobalVars = 0x57B4F0;
dwGlowObjectManager = 0x4F95D48;
dwInput = 0x4EC3AA8;
dwInterfaceLinkList = 0x6DAD34;
dwLocalPlayer = 0xA9C0DC;
dwMouseEnable = 0xAA1940;
dwMouseEnablePtr = 0xAA1910;
dwPlayerResource = 0x2EB95EC;
dwRadarBase = 0x4EADBDC;
dwSensitivity = 0xAA17DC;
dwSensitivityPtr = 0xAA17B0;
dwViewMatrix = 0x4A6A954;
dwWeaponTable = 0x4EC46A4;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAA15A0;
dwZoomSensitivityRatioPtr = 0xAA6608;
dwbSendPackets = 0xCCD9A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x869D0;
m_pStudioHdr = 0x293C;
13.01.18
netvars
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x57B7EC;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwClientState_IsHLTV = 0x4CC8;
dwEntityList = 0x4A79EC4;
dwForceAttack = 0x2EBC23C;
dwForceAttack2 = 0x2EBC248;
dwForceBackward = 0x2EBC2C0;
dwForceForward = 0x2EBC2B4;
dwForceJump = 0x4F11134;
dwForceLeft = 0x2EBC29C;
dwForceRight = 0x2EBC2A8;
dwGameDir = 0x6190E8;
dwGameRulesProxy = 0x4F7B47C;
dwGetAllClasses = 0x4F7B54C;
dwGlobalVars = 0x57B4F0;
dwGlowObjectManager = 0x4F96D18;
dwInput = 0x4EC4A88;
dwInterfaceLinkList = 0x6DBD34;
dwLocalPlayer = 0xA9D0DC;
dwMouseEnable = 0xAA2940;
dwMouseEnablePtr = 0xAA2910;
dwPlayerResource = 0x2EBA5CC;
dwRadarBase = 0x4EAEBBC;
dwSensitivity = 0xAA27DC;
dwSensitivityPtr = 0xAA27B0;
dwViewMatrix = 0x4A6B934;
dwWeaponTable = 0x4EC5684;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAA25A0;
dwZoomSensitivityRatioPtr = 0xAA7608;
dwbSendPackets = 0xCCD9A;
dwppDirect3DDevice9 = 0xA1F40;
dwSetClanTag = 0x869D0;
m_pStudioHdr = 0x293C;
12.06.2018
netvars:
m_ArmorValue = 0xB238;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x316C;
m_OriginalOwnerXuidLow = 0x3168;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x3894;
m_bHasDefuser = 0xB248;
m_bHasHelmet = 0xB22C;
m_bInReload = 0x3245;
m_bIsDefusing = 0x3888;
m_bIsScoped = 0x387E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_clrRender = 0x70;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32B0;
m_fFlags = 0x100;
m_flFallbackWear = 0x3178;
m_flFlashDuration = 0xA2F8;
m_flFlashMaxAlpha = 0xA2F4;
m_flNextPrimaryAttack = 0x31D8;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FA8;
m_iClip1 = 0x3204;
m_iCompetitiveRanking = 0x1A44;
m_iCompetitiveWins = 0x1B48;
m_iCrosshairId = 0xB2A4;
m_iEntityQuality = 0x2F8C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA310;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F88;
m_iItemIDHigh = 0x2FA0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2B0;
m_iState = 0x31F8;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x3170;
m_nFallbackSeed = 0x3174;
m_nFallbackStatTrak = 0x317C;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x301C;
m_szLastPlaceName = 0x3588;
m_thirdPersonViewAngles = 0x31C8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures:
dwClientState = 0x57F84C;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_IsHLTV = 0x4CC8;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwEntityList = 0x4A8574C;
dwForceAttack = 0x2EC7AC0;
dwForceAttack2 = 0x2EC7ACC;
dwForceBackward = 0x2EC7AD8;
dwForceForward = 0x2EC7ACC;
dwForceJump = 0x4F1C9F0;
dwForceLeft = 0x2EC7B14;
dwForceRight = 0x2EC7B20;
dwGameDir = 0x61D870;
dwGameRulesProxy = 0x4F86D34;
dwGetAllClasses = 0xACF2C4;
dwGlobalVars = 0x57F550;
dwGlowObjectManager = 0x4FB2540;
dwInput = 0x4ED0330;
dwInterfaceLinkList = 0x6E62C4;
dwLocalPlayer = 0xAAAAB4;
dwMouseEnable = 0xAB0318;
dwMouseEnablePtr = 0xAB02E8;
dwPlayerResource = 0x2EC5E2C;
dwRadarBase = 0x4EBA434;
dwSensitivity = 0xAB01B4;
dwSensitivityPtr = 0xAB0188;
dwSetClanTag = 0x87060;
dwViewMatrix = 0x4A77164;
dwWeaponTable = 0x4ED0F2C;
dwWeaponTableIndex = 0x31FC;
dwYawPtr = 0xAAFF78;
dwZoomSensitivityRatioPtr = 0xAB5038;
dwbSendPackets = 0xCE2BA;
dwppDirect3DDevice9 = 0xA1F40;
m_pStudioHdr = 0x293C;
m_pitchClassPtr = 0x4EBA6E0;
m_yawClassPtr = 0xAAFF78;
22.08.18
netvars
m_ArmorValue = 0xB24C;
m_Collision = 0x318;
m_CollisionGroup = 0x470;
m_Local = 0x2FAC;
m_MoveType = 0x258;
m_OriginalOwnerXuidHigh = 0x31A4;
m_OriginalOwnerXuidLow = 0x31A0;
m_aimPunchAngle = 0x301C;
m_aimPunchAngleVel = 0x3028;
m_bGunGameImmunity = 0x38A4;
m_bHasDefuser = 0xB25C;
m_bHasHelmet = 0xB240;
m_bInReload = 0x3275;
m_bIsDefusing = 0x3898;
m_bIsScoped = 0x388E;
m_bSpotted = 0x939;
m_bSpottedByMask = 0x97C;
m_clrRender = 0x70;
m_dwBoneMatrix = 0x2698;
m_fAccuracyPenalty = 0x32E0;
m_fFlags = 0x100;
m_flC4Blow = 0x2980;
m_flDefuseCountDown = 0x2998;
m_flDefuseLength = 0x2994;
m_flFallbackWear = 0x31B0;
m_flFlashDuration = 0xA308;
m_flFlashMaxAlpha = 0xA304;
m_flNextPrimaryAttack = 0x3208;
m_flTimerLength = 0x2984;
m_hActiveWeapon = 0x2EE8;
m_hMyWeapons = 0x2DE8;
m_hObserverTarget = 0x3360;
m_hOwner = 0x29BC;
m_hOwnerEntity = 0x148;
m_iAccountID = 0x2FB8;
m_iClip1 = 0x3234;
m_iCompetitiveRanking = 0x1A84;
m_iCompetitiveWins = 0x1B88;
m_iCrosshairId = 0xB2B8;
m_iEntityQuality = 0x2F9C;
m_iFOVStart = 0x31D8;
m_iGlowIndex = 0xA320;
m_iHealth = 0xFC;
m_iItemDefinitionIndex = 0x2F9A;
m_iItemIDHigh = 0x2FB0;
m_iObserverMode = 0x334C;
m_iShotsFired = 0xA2C0;
m_iState = 0x3228;
m_iTeamNum = 0xF0;
m_lifeState = 0x25B;
m_nFallbackPaintKit = 0x31A8;
m_nFallbackSeed = 0x31AC;
m_nFallbackStatTrak = 0x31B4;
m_nForceBone = 0x267C;
m_nTickBase = 0x3404;
m_rgflCoordinateFrame = 0x440;
m_szCustomName = 0x302C;
m_szLastPlaceName = 0x3588;
m_thirdPersonViewAngles = 0x31C8;
m_vecOrigin = 0x134;
m_vecVelocity = 0x110;
m_vecViewOffset = 0x104;
m_viewPunchAngle = 0x3010;
signatures
dwClientState = 0x586A74;
dwClientState_GetLocalPlayer = 0x180;
dwClientState_IsHLTV = 0x4CC8;
dwClientState_Map = 0x28C;
dwClientState_MapDirectory = 0x188;
dwClientState_MaxPlayer = 0x310;
dwClientState_PlayerInfo = 0x5240;
dwClientState_State = 0x108;
dwClientState_ViewAngles = 0x4D10;
dwEntityList = 0x4C3915C;
dwForceAttack = 0x307A81C;
dwForceAttack2 = 0x307A828;
dwForceBackward = 0x307A864;
dwForceForward = 0x307A870;
dwForceJump = 0x50DBDFC;
dwForceLeft = 0x307A888;
dwForceRight = 0x307A87C;
dwGameDir = 0x624BF0;
dwGameRulesProxy = 0x514E124;
dwGetAllClasses = 0xC7E344;
dwGlobalVars = 0x586778;
dwGlowObjectManager = 0x5178E58;
dwInput = 0x5083DD8;
dwInterfaceLinkList = 0x856C64;
dwLocalPlayer = 0xC5C86C;
dwMouseEnable = 0xC62238;
dwMouseEnablePtr = 0xC62208;
dwPlayerResource = 0x3078BDC;
dwRadarBase = 0x506DE44;
dwSensitivity = 0xC620D4;
dwSensitivityPtr = 0xC620A8;
dwSetClanTag = 0x88640;
dwViewMatrix = 0x4C2AB74;
dwWeaponTable = 0x508487C;
dwWeaponTableIndex = 0x322C;
dwYawPtr = 0xC61E98;
dwZoomSensitivityRatioPtr = 0xC66F58;
dwbSendPackets = 0xD082A;
dwppDirect3DDevice9 = 0xA2F20;
m_pStudioHdr = 0x293C;
m_pitchClassPtr = 0x506E0F0;
m_yawClassPtr = 0xC61E98;
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