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Вопрос Non Traceray JumpBug source

:CoolStoryBob:
C++:
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if ( InputSys::Get().IsKeyDown(VK_SPACE) && !(pre_pred_flags & FL_ONGROUND) && (g_pLocalPlayer->getFlags() & FL_ONGROUND) ) {
    pCmd->m_iButtons |= IN_DUCK;
    pCmd->m_iButtons &= IN_JUMP;
}
 
[QUOTE = "ES3N1N, post: 1921284, member: 64945"]
: CoolStoryBob:
[CODE = cpp] if (InputSys :: Get (). IsKeyDown (VK_SPACE) &&! (Pre_pred_flags & FL_ONGROUND) && (g_pLocalPlayer-> getFlags () & FL_ONGROUND)) {
pCmd-> m_iButtons | = IN_DUCK;
pCmd-> m_iButtons & = IN_JUMP;
} [/ CODE]
[/ QUOTE]

tried this a while ago, idk if csgosimple base doesnt let it work or some shit but with engine pred and everything it never worked
It doesn't even try to jumpbug
 
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