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Исходник Fatality resolver (a bit reversed)

  • Автор темы Автор темы xflinchy
  • Дата начала Дата начала
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Регистрация
17 Дек 2020
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15
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9
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
philip015 added this to his cheat and it made aimbot SO MUCH better

C++:
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void __cdecl ResolverBurteforce(struct_lag_record *m_pLagRecord, int m_iShotsMissed, float m_flGoalFeetYaw)
{
  float desync_delta; // xmm0_4
  float v4; // xmm1_4
  float v5; // xmm1_4
  float v6; // xmm1_4
  float v7; // xmm1_4
  float v8; // xmm1_4
  float v9; // xmm1_4

  desync_delta = m_pLagRecord->m_flYawModifier * 58.0;
  switch ( m_iShotsMissed )
  {
    case 1:
      v4 = m_flGoalFeetYaw + (desync_delta + desync_delta);
      if ( v4 > 180.0 || v4 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v4 / 360.0) & FL_ONGROUND);
      break;
    case 2:
      v5 = m_flGoalFeetYaw + (desync_delta * 0.5);
      if ( v5 > 180.0 || v5 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v5 / 360.0) & FL_ONGROUND);
      break;
    case 4:
      v6 = m_flGoalFeetYaw + (desync_delta * -0.5);
      if ( v6 > 180.0 || v6 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v6 / 360.0) & FL_ONGROUND);
      break;
    case 5:
      v8 = m_flGoalFeetYaw - (desync_delta + desync_delta);
      if ( v8 > 180.0 || v8 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v8 / 360.0) & FL_ONGROUND);
      break;
    case 7:
      v9 = m_flGoalFeetYaw + 120.0;
      if ( (m_flGoalFeetYaw + 120.0) > 180.0 || v9 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v9 / 360.0) & FL_ONGROUND);
      break;
    case 8:
      v7 = m_flGoalFeetYaw + -120.0;
      if ( (m_flGoalFeetYaw + -120.0) > 180.0 || v7 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v7 / 360.0) & FL_ONGROUND);
      break;
    default:
      return;
  }
}

C++:
Expand Collapse Copy
// write access to const memory has been detected, the output may be wrong!
FuncInfo *__usercall Resolver@<eax>(double st7_0@<st0>, double a2@<st1>, double a3@<st2>, double a4@<st4>, double a5@<st3>, struct_m_pAnimationSystem *m_pAnimRecordSystem, int *m_pPlayer)
{
  int v7; // eax
  char *v8; // ecx
  FuncInfo *result; // eax
  _DWORD *v10; // eax
  int v11; // eax
  int v12; // ebx
  int *v13; // eax
  int *v14; // eax
  int *v15; // eax
  int *v16; // eax
  int *v17; // eax
  int *v18; // eax
  int v19; // ecx
  int v20; // edx
  int v21; // eax
  int *v22; // edi
  char *v23; // esi
  int v24; // eax
  char v25; // al
  int v26; // edx
  struct_m_pAnimstate *v27; // ecx
  struct_m_pAnimationSystem *AnimLayer; // esi
  struct_m_pAnimstate *v29; // eax
  float m_fDuckAmount; // xmm0_4
  double flYawModifier; // xmm1_8
  float v32; // xmm0_4
  unsigned int v33; // ebx
  int v34; // ecx
  char *v35; // esi
  char *v36; // ST4C_4
  int v37; // ebx
  int v38; // ecx
  int v39; // edx
  int v40; // ST28_4
  _DWORD *v41; // esi
  float v42; // xmm0_4
  int v43; // esi
  float v44; // ecx
  _DWORD *v45; // eax
  int v46; // ecx
  int v47; // edx
  int v48; // ebx
  float *v49; // eax
  _DWORD *v50; // eax
  int v51; // ebx
  int v52; // eax
  int v53; // ebx
  float DuckAmount; // xmm1_4
  double YawModifier; // xmm0_8
  float v56; // xmm0_4
  _BYTE *v57; // eax
  float v58; // ST4C_4
  int v59; // eax
  float *v60; // ecx
  signed int v61; // eax
  int v62; // esi
  float v63; // ST30_4
  float v64; // ST28_4
  float v65; // ST30_4
  const void *v66; // eax
  int v67; // ebx
  int v68; // ST30_4
  int v69; // edx
  _DWORD *v70; // esi
  int *v71; // eax
  int v72; // ecx
  int v73; // edx
  int v74; // eax
  int v75; // eax
  _DWORD *v76; // eax
  _DWORD *v77; // eax
  int v78; // esi
  int v79; // esi
  int v80; // esi
  int v81; // esi
  _DWORD *v82; // eax
  signed int v83; // esi
  signed int v84; // eax
  int v85; // ecx
  int v86; // eax
  float v87; // edx
  int v88; // edi
  int v89; // eax
  char *v90; // edi
  signed int v91; // eax
  struct_m_pAnimationSystem *m_pAnimationSystem; // esi
  float v93; // xmm0_4
  float v94; // xmm2_4
  __m128 v95; // xmm0
  __m128 v96; // xmm3
  __m128 v97; // xmm3
  float v98; // ST30_4
  __m128 v99; // xmm0
  double index; // ST18_8
  double v101; // st7
  int m_flEyeYaw; // xmm1_4
  bool v103; // bl
  float m_flPitch; // xmm0_4
  unsigned int v105; // eax
  float v106; // xmm2_4
  __m128 v107; // xmm3
  __m128 v108; // xmm2
  __m128 v109; // xmm2
  int v110; // ecx
  signed int v111; // eax
  float v112; // xmm0_4
  int v113; // ecx
  struct_m_pAnimstate *m_pAnimstate; // [esp+20h] [ebp-57Ch]
  char *m_pAnimState; // [esp+24h] [ebp-578h]
  float m_pAnimstate_8; // [esp+28h] [ebp-574h]
  struct_m_pAnnimState *m_pAnnimState; // [esp+2Ch] [ebp-570h]
  char v118; // [esp+30h] [ebp-56Ch]
  unsigned int v119; // [esp+30h] [ebp-56Ch]
  float v120; // [esp+30h] [ebp-56Ch]
  char v121; // [esp+40h] [ebp-55Ch]
  int v122; // [esp+44h] [ebp-558h]
  signed int v123; // [esp+48h] [ebp-554h]
  int v124; // [esp+50h] [ebp-54Ch]
  float v125; // [esp+54h] [ebp-548h]
  int v126; // [esp+58h] [ebp-544h]
  int v127; // [esp+5Ch] [ebp-540h]
  unsigned int v128; // [esp+60h] [ebp-53Ch]
  int v129; // [esp+64h] [ebp-538h]
  float *v130; // [esp+68h] [ebp-534h]
  int v131; // [esp+6Ch] [ebp-530h]
  int v132; // [esp+70h] [ebp-52Ch]
  _BYTE *v133; // [esp+74h] [ebp-528h]
  unsigned int v134; // [esp+78h] [ebp-524h]
  float v135; // [esp+7Ch] [ebp-520h]
  float v136; // [esp+80h] [ebp-51Ch]
  unsigned int v137; // [esp+84h] [ebp-518h]
  float v138; // [esp+88h] [ebp-514h]
  float v139; // [esp+8Ch] [ebp-510h]
  float v140; // [esp+90h] [ebp-50Ch]
  float v141; // [esp+94h] [ebp-508h]
  float v142; // [esp+98h] [ebp-504h]
  int v143; // [esp+9Ch] [ebp-500h]
  int v144; // [esp+A0h] [ebp-4FCh]
  char v145; // [esp+1D4h] [ebp-3C8h]
  float v146; // [esp+1F0h] [ebp-3ACh]
  int v147; // [esp+1F4h] [ebp-3A8h]
  int v148; // [esp+1F8h] [ebp-3A4h]
  float v149; // [esp+1FCh] [ebp-3A0h]
  int v150; // [esp+200h] [ebp-39Ch]
  int v151; // [esp+204h] [ebp-398h]
  int v152; // [esp+208h] [ebp-394h]
  int v153; // [esp+20Ch] [ebp-390h]
  int v154; // [esp+210h] [ebp-38Ch]
  int v155; // [esp+214h] [ebp-388h]
  int v156; // [esp+218h] [ebp-384h]
  int v157; // [esp+21Ch] [ebp-380h]
  int v158; // [esp+220h] [ebp-37Ch]
  int v159; // [esp+224h] [ebp-378h]
  int v160; // [esp+228h] [ebp-374h]
  int v161; // [esp+22Ch] [ebp-370h]
  int v162; // [esp+230h] [ebp-36Ch]
  int v163; // [esp+234h] [ebp-368h]
  int v164; // [esp+238h] [ebp-364h]
  char v165; // [esp+23Ch] [ebp-360h]
  int v166; // [esp+514h] [ebp-88h]
  int v167; // [esp+518h] [ebp-84h]
  int v168; // [esp+51Ch] [ebp-80h]
  float v169; // [esp+520h] [ebp-7Ch]
  int v170; // [esp+524h] [ebp-78h]
  int v171; // [esp+528h] [ebp-74h]
  char v172; // [esp+52Ch] [ebp-70h]

  if ( *(*__readfsdword(0x2Cu) + 4) < -2147483606 )
    sub_39C4D8E1(&dword_39D83A00);
  v7 = (*(m_pPlayer[2] + 40))(m_pPlayer + 2, st7_0, a2, a3, a5, a4);
  v8 = ResolverData(Index, v7);
  result = m_pPlayer[3648];
  if ( !result )
    return result;
  m_pAnnimState = m_pPlayer[3648];
  m_pAnimRecordSystem->pad_0038_ = 0;
  v146 = 0.0;
  v142 = (m_pAnimRecordSystem->m_pOwner * m_pAnimRecordSystem->m_pOwner)
       + ((m_pAnimRecordSystem->m_flCycle * m_pAnimRecordSystem->m_flCycle)
        + (m_pAnimRecordSystem->m_flPlaybackRate * m_pAnimRecordSystem->m_flPlaybackRate));
  v146 = fsqrt(v142);
  if ( v146 > 200.0 && m_pAnimRecordSystem->m_flLeanAmount & 1 )
    *(v8 + 739) = 0;
  m_pAnimState = v8;
  v10 = sub_39B16360(m_pPlayer);
  v11 = sub_39B7F660(v10);
  v12 = v11;
  if ( v11
    && *sub_39B277F0(v11) > *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x34]
    && *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x38] >= *sub_39B277F0(v12) )
  {
    m_pAnimRecordSystem->pad_0038_ = 1;
  }
  memset(&v146, 0, 0x39C);
  v167 = MEMORY[0x59449AE0];
  v168 = MEMORY[0x59449AE4];
  v13 = sub_39B27930(m_pPlayer);
  v146 = *v13;
  v147 = v13[1];
  v148 = v13[2];
  v14 = sub_39B279E0(m_pPlayer);
  v149 = *v14;
  v150 = v14[1];
  v151 = v14[2];
  v15 = sub_39B1EE00(m_pPlayer);
  v152 = *v15;
  v153 = v15[1];
  v154 = v15[2];
  v16 = sub_39B27A50(m_pPlayer);
  v155 = *v16;
  v156 = v16[1];
  v157 = v16[2];
  v161 = *sub_39B1CE30(m_pPlayer);
  v162 = *sub_39B27AB0(m_pPlayer);
  v163 = *sub_39B24860(m_pPlayer);
  v164 = *sub_39B27B10(m_pPlayer);
  sub_39C6F9F2(&v165, m_pPlayer[2660], 0x2D8);
  v17 = sub_39B27BF0(m_pPlayer);
  v158 = *v17;
  v159 = v17[1];
  v160 = v17[2];
  v18 = (*(*m_pPlayer + 44))(m_pPlayer);
  v19 = *v18;
  v20 = v18[1];
  v21 = v18[2];
  v169 = *&v19;
  v170 = v20;
  v171 = v21;
  qmemcpy(&v172, m_flPoseParameter(m_pPlayer), 0x60u);
  v22 = m_pPlayer;
  LOBYTE(v166) = MEMORY[0x2521A0C8];
  sub_39C474A0(&v142);
  v118 = v145;
  if ( v145 )
  {
    v23 = m_pAnimState;
LABEL_17:
    v26 = 0;
    goto LABEL_18;
  }
  v23 = m_pAnimState;
  if ( !sub_39C47250(m_pPlayer) )
    goto LABEL_17;
  Player();
  st7_0 = sub_39C470E0(v24);
  if ( !v25 || m_pAnimRecordSystem->pad1 < 2 )
    goto LABEL_17;
  v26 = sub_39B14710(MEMORY[0x35B3C7AC]);
  LOBYTE(v26) = v26 ^ 1;
LABEL_18:
  if ( *&m_pAnimRecordSystem->m_flWeight[4] == 0.0 && *&m_pAnimRecordSystem->m_flWeight[0xC] < 0.000001 )
  {
    m_pAnimRecordSystem->m_flPlaybackRate = 0.0;
    m_pAnimRecordSystem->m_flCycle = 0.0;
    m_pAnimRecordSystem->m_pOwner = 0.0;
  }
  v122 = v12;
  if ( *(v23 + 0xE1) < 2u
    || (v27 = *(*(v23 + 0xDE) + 4 * ((*(v23 + 0xE0) + 1) & (*(v23 + 0xDF) - 1))), v27->gap24[0])
    || !v27
    || (v123 = m_pAnimRecordSystem->pad1, m_pAnimRecordSystem->pad1 > 0x12) )
  {
    AnimLayer = m_pAnimRecordSystem;
    v121 = 0;
    v123 = 1;
    v29 = 0;
LABEL_24:
    AnimLayer->m_flFeetCycle[1] = 1;
    goto LABEL_25;
  }
  AnimLayer = m_pAnimRecordSystem;
  v29 = v27;
  if ( !m_pAnimRecordSystem->pad_0038_ && !v118 )
  {
    v29 = v27;
    if ( v27->pad_0038__ )
    {
      v26 = 0;
      m_pAnimRecordSystem->m_flFeetCycle[1] = 1;
    }
  }
  v121 = 1;
  if ( v118 || v26 )
    goto LABEL_26;
  if ( *v29->gap94 >= 2 )
    goto LABEL_24;
LABEL_25:
  v26 = 0;
LABEL_26:
  m_fDuckAmount = m_pAnnimState->m_fDuckAmount;
  flYawModifier = fmaxf(0.0, fminf(m_pAnnimState->m_flFeetSpeedForwardsOrSideWays, 1.0))
                * (m_pAnnimState->m_flStopToFullRunningFraction * -0.30000001 + -0.19999999)
                + 1.0;
  if ( m_fDuckAmount > 0.0 )
    flYawModifier = flYawModifier
                  + (0.5 - flYawModifier)
                  * (m_fDuckAmount * fmaxf(0.0, fminf(1.0, m_pAnnimState->m_flFeetSpeedUnknownForwardOrSideways)));
  v32 = flYawModifier;
  v131 = v26;
  m_pAnimstate = v29;
  *&AnimLayer->m_flPitch[8] = v32;
  if ( v26 )
  {
    ResolverSelection(st7_0, a2, a3, a5, a4, m_pPlayer, AnimLayer);
    v29 = m_pAnimstate;
  }
  v33 = 0;
  v133 = &v29->gap9A[0xA];
  v124 = v123 - 1;
  do
  {
    v34 = v33;
    v128 = v33;
    if ( v33 > 5 )
      v34 = v33 + 1;
    v134 = v33 + 1;
    v119 = v34;
    v129 = *&AnimLayer->pad6[8];
    if ( !v121 )
    {
      m_pAnnimState->m_flFeetCycle = *&AnimLayer->m_flWeight[0x10];// m_flFeetCycle
                                                //
      m_pAnnimState->m_flFeetYawRate = *&AnimLayer->m_flWeight[4];// m_flFeetYawRate
                                                //
      v42 = *&AnimLayer->m_nInvalidatePhysicsBits[0x38];
      if ( v123 <= 0 )
        goto LABEL_60;
LABEL_37:
      v43 = 0;
      v130 = (v129 + 0x1E88 * v128 + 0x1BAC);
      while ( 1 )
      {
        MEMORY[0x59449AE0] = LODWORD(v42);
        m_pAnimstate_8 = v42;
        MEMORY[0x59449AE4] = MEMORY[0x59449AF0];
        v45 = sub_39B27930(v22);
        *v45 = *m_pAnimRecordSystem->m_nInvalidatePhysicsBits;
        v45[1] = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[4];
        v45[2] = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[8];
        v46 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[4];
        v47 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[8];
        v142 = *m_pAnimRecordSystem->m_nInvalidatePhysicsBits;
        v143 = v46;
        v144 = v47;
        MEMORY[0x246FF010](m_pPlayer, &v142);
        v48 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x40];
        *sub_39B27B10(m_pPlayer) = v48;
        v49 = sub_39B27A50(m_pPlayer);
        *v49 = m_pAnimRecordSystem->m_flPlaybackRate;
        v49[1] = m_pAnimRecordSystem->m_flCycle;
        v49[2] = m_pAnimRecordSystem->m_pOwner;
        v50 = sub_39B27BF0(m_pPlayer);
        *v50 = m_pAnimRecordSystem->m_flEyeYaw;
        v50[1] = *m_pAnimRecordSystem->m_flPitch;
        v50[2] = *&m_pAnimRecordSystem->m_flPitch[4];
        v51 = *&m_pAnimRecordSystem->m_flLeanAmount;
        v22 = m_pPlayer;
        *sub_39B1CE30(m_pPlayer) = v51;
        if ( !v121 )
          goto LABEL_49;
        v52 = m_pAnimstate->m_flLeanAmount;
        if ( v52 & 1 )
          goto LABEL_49;
        if ( !v43 )
          break;
        if ( v43 < v124 )
          goto LABEL_48;
LABEL_49:
        DuckAmount = m_pAnnimState->m_fDuckAmount;
        YawModifier = fmaxf(0.0, fminf(m_pAnnimState->m_flFeetSpeedForwardsOrSideWays, 1.0))
                    * (m_pAnnimState->m_flStopToFullRunningFraction * -0.30000001 + -0.19999999)
                    + 1.0;
        if ( DuckAmount > 0.0 )
          YawModifier = YawModifier
                      + (0.5 - YawModifier)
                      * (DuckAmount * fmaxf(0.0, fminf(1.0, m_pAnnimState->m_flFeetSpeedUnknownForwardOrSideways)));
        v56 = YawModifier;
        *&m_pAnimRecordSystem->m_flPitch[8] = v56;
        v57 = sub_39B27AB0(m_pPlayer);
        v57[1] &= 0xEFu;
        if ( (v131 & (v119 != 0 && v43 < v124)) == 1
          && (!v122 || m_pAnimstate_8 > *sub_39B277F0(v122) || !m_pAnimRecordSystem->pad_0038_) )
        {
          ResolverBurteforce(m_pAnimRecordSystem, v119, *m_pAnimRecordSystem->m_flPitch);
          v138 = st7_0;
          v58 = v138;
          v59 = sub_39B27BF0(m_pPlayer);
          v60 = v130;
          *(v59 + 4) = v58;
          *v60 = v58;
        }
        m_pAnnimState->m_iLastClientSideAnimationUpdateFramecount = MEMORY[0x59449AD4] - 1;
        m_pAnimState[0x351] = 1;
        dword_39DC05F0 = m_pAnimRecordSystem;
        (*(*m_pPlayer + 0x37C))(m_pPlayer);
        dword_39DC05F0 = 0;
        if ( !((v43 >= v124) | (v131 ^ 1)) )
        {
          if ( v119 > 8 || (v61 = 419, !_bittest(&v61, v119)) )
          {
            if ( !v122 || m_pAnimstate_8 > *sub_39B277F0(v122) || !m_pAnimRecordSystem->pad_0038_ )
              m_pAnnimState->m_flGoalFeetYaw = *v130;
          }
        }
        ++v43;
        v42 = m_pAnimstate_8 + MEMORY[0x59449AF0];
        if ( v123 == v43 )
          goto LABEL_60;
      }
      v125 = m_pAnimstate->pad_0038;
      v126 = m_pAnimstate->flMinPitch;
      v127 = m_pAnimstate->flMaxPitch;
      v139 = m_pAnimstate->m_flPlaybackRate;
      v140 = m_pAnimstate->m_flCycle;
      v44 = m_pAnimstate->m_pOwner;
      v132 = v52;
      v141 = v44;
      if ( v124 <= 0 )
        goto LABEL_49;
LABEL_48:
      sub_39B50B20(st7_0, m_pPlayer, &v125, &v139, &v132, m_pAnimRecordSystem->m_flLeanAmount & 1);
      v53 = v132;
      *sub_39B1CE30(m_pPlayer) = v53;
      goto LABEL_49;
    }
    v35 = m_pAnimstate->funcinfo0.pUnwindMap;
    v36 = m_pAnimstate->funcinfo0.pUnwindMap;
    sub_39C6F9F2(v22[2660], v133, 728);
    v37 = 7816 * v33;
    v38 = *&v35[v37 + 6980];
    v39 = *&v35[v37 + 6984];
    v142 = *&v35[v37 + 6976];
    v143 = v38;
    v144 = v39;
    v40 = &v35[v37];
    MEMORY[0x246FF1D0](v22, &v142);
    sub_39C479A0(v22, &v35[v37 + 6988]);
    v41 = v22[3648];
    sub_39C6F9F2(v22[3648], v40, 176);
    v41[44] = *&v36[v37 + 0xB0];
    v41[45] = *&v36[v37 + 0xB4];
    v41[46] = *&v36[v37 + 184];
    v41[47] = *&v36[v37 + 0xBC];
    v41[48] = *&v36[v37 + 0xC0];
    v41[49] = *&v36[v37 + 0xC4];
    v41[50] = *&v36[v37 + 200];
    v41[51] = *&v36[v37 + 204];
    v41[52] = *&v36[v37 + 208];
    v41[53] = *&v36[v37 + 212];
    v41[54] = *&v36[v37 + 216];
    v41[55] = *&v36[v37 + 220];
    v41[56] = *&v36[v37 + 224];
    v41[57] = *&v36[v37 + 0xE4];
    v41[58] = *&v36[v37 + 0xE8];
    sub_39C6F9F2((v41 + 59), &v36[v37 + 236], 596);
    m_pAnnimState->m_flFeetCycle = m_pAnimstate->dword220;
    m_pAnnimState->m_flFeetYawRate = m_pAnimstate->m_flWeightDeltaRate;
    v42 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[52] + MEMORY[0x59449AF0];
    if ( v123 > 0 )
      goto LABEL_37;
LABEL_60:
    v62 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[60];
    v63 = *(v22[3648] + 284);
    *(m_flPoseParameter(v22) + 0x20) = v62;
    v64 = (1.0 - *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C]) * (1.0 - v63);
    *(m_flPoseParameter(v22) + 0x24) = v64;
    v65 = (1.0 - *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C]) * v63;
    *(m_flPoseParameter(v22) + 0x28) = v65;
    v66 = m_flPoseParameter(v22);
    v67 = v129;
    v68 = 7816 * v128;
    v69 = v129 + 7816 * v128;
    qmemcpy((v69 + 6988), v66, 0x60u);
    v22 = m_pPlayer;
    v70 = m_pPlayer[3648];
    sub_39C6F9F2(v69, m_pPlayer[3648], 176);
    *(v67 + v68 + 176) = v70[44];
    *(v67 + v68 + 0xB4) = v70[45];
    *(v67 + v68 + 0xB8) = v70[46];
    *(v67 + v68 + 188) = v70[47];
    *(v67 + v68 + 192) = v70[48];
    *(v67 + v68 + 196) = v70[49];
    *(v67 + v68 + 200) = v70[50];
    *(v67 + v68 + 204) = v70[51];
    *(v67 + v68 + 208) = v70[52];
    *(v67 + v68 + 212) = v70[53];
    *(v67 + v68 + 216) = v70[54];
    *(v67 + v68 + 220) = v70[55];
    *(v67 + v68 + 224) = v70[56];
    *(v67 + v68 + 228) = v70[57];
    *(v67 + v68 + 232) = v70[58];
    sub_39C6F9F2(v67 + v68 + 236, (v70 + 59), 596);
    v71 = (*(*v22 + 44))(v22);
    v72 = *v71;
    v73 = v71[1];
    v74 = v71[2];
    *(v67 + v68 + 6976) = v72;
    *(v67 + v68 + 6980) = v73;
    *(v67 + v68 + 6984) = v74;
    sub_39C6F9F2(v67 + v68 + 7088, m_pPlayer[2660], 728);
    MEMORY[0x59449AE0] = v167;
    MEMORY[0x59449AE4] = v168;
    v75 = sub_39B27930(m_pPlayer);
    *v75 = v146;
    *(v75 + 4) = v147;
    *(v75 + 8) = v148;
    v76 = sub_39B1EE00(m_pPlayer);
    *v76 = v152;
    v76[1] = v153;
    v76[2] = v154;
    v77 = sub_39B27A50(m_pPlayer);
    *v77 = v155;
    v77[1] = v156;
    v77[2] = v157;
    v78 = v161;
    *sub_39B1CE30(m_pPlayer) = v78;
    v79 = v162;
    *sub_39B27AB0(m_pPlayer) = v79;
    v80 = v163;
    *sub_39B24860(m_pPlayer) = v80;
    v81 = v164;
    *sub_39B27B10(m_pPlayer) = v81;
    AnimLayer = m_pAnimRecordSystem;
    v142 = v149;
    v143 = v150;
    v144 = v151;
    MEMORY[0x246FF010](m_pPlayer, &v142);
    sub_39C47970(&v165);
    v82 = sub_39B27BF0(m_pPlayer);
    *v82 = v158;
    v82[1] = v159;
    v82[2] = v160;
    v142 = v169;
    v143 = v170;
    v144 = v171;
    MEMORY[0x246FF1D0](m_pPlayer, &v142);
    sub_39C479A0(m_pPlayer, &v172);
    v33 = v134;
  }
  while ( v134 != 8 );
  v83 = 2;
  v84 = 2;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v84 = *(m_pAnimState + 0x2FA);
  v85 = 7816 * *&m_pAnimState[0x1C * v84 + 0xB9C];
  v86 = *&m_pAnimRecordSystem->pad6[8];
  v87 = *(v86 + v85 + 0x1B40);
  v88 = *(v86 + v85 + 0x1B44);
  v89 = *(v86 + v85 + 0x1B48);
  v142 = v87;
  v143 = v88;
  v90 = m_pAnimState;
  v144 = v89;
  MEMORY[0x246FF1D0](m_pPlayer, &v142);
  v91 = 2;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v91 = *(m_pAnimState + 0x2FA);
  sub_39C479A0(m_pPlayer, (*&m_pAnimRecordSystem->pad6[8] + 0x1E88 * *&m_pAnimState[0x1C * v91 + 0xB9C] + 0x1B4C));
  MEMORY[0x2521A0C8] = v166;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v83 = *(m_pAnimState + 0x2FA);
  m_pAnimRecordSystem->m_flFeetYawRate = v83;
  m_pAnimationSystem = m_pAnimRecordSystem;
  result = sub_39C474A0(&v142);
  if ( !v145 )
  {
    v93 = m_pAnimRecordSystem->m_flPlaybackRate;
    v94 = 0.0;
    if ( m_pAnimRecordSystem->m_pOwner != 0.0 || v93 != 0.0 )
    {
      sub_39C6FBFC(
        COERCE_UNSIGNED_INT64(m_pAnimRecordSystem->m_flCycle),
        COERCE_UNSIGNED_INT64(m_pAnimRecordSystem->m_flCycle) >> 32,
        *&v93,
        *&v93 >> 0x20);
      *&v137 = st7_0;
      v95 = v137;
      v95.m128_f32[0] = (*&v137 * 180.0) / 3.1415927;
      v96.m128_f32[0] = (*&v137 * 180.0) / 3.1415927;
      v97 = _mm_cmplt_ss(v96, 0i64);
      LODWORD(v98) = *&_mm_andnot_ps(v97, v95) | COERCE_UNSIGNED_INT(v95.m128_f32[0] + 360.0) & v97.m128_i32[0];
      v99 = _mm_mul_ps(*&m_pAnimRecordSystem->m_flPlaybackRate, *&m_pAnimRecordSystem->m_flPlaybackRate);
      index = fsqrt(COERCE_FLOAT(_mm_shuffle_ps(v99, v99, 0xE5)) + v99.m128_f32[0]);
      sub_39C6FBFC(
        COERCE_UNSIGNED_INT64(COERCE_FLOAT(LODWORD(m_pAnimRecordSystem->m_pOwner) ^ xmmword_39C701F0)),
        COERCE_UNSIGNED_INT64(COERCE_FLOAT(LODWORD(m_pAnimRecordSystem->m_pOwner) ^ xmmword_39C701F0)) >> 32,
        SLODWORD(index),
        SHIDWORD(index));
      v94 = v98;
    }
    v120 = v94;
    v101 = sub_39C6FC32(COERCE_UNSIGNED_INT64((v94 / 360.0) + 0.5), COERCE_UNSIGNED_INT64((v94 / 360.0) + 0.5) >> 32);
    v136 = v101;
    m_flEyeYaw = 0;
    if ( v121 )
    {
      if ( m_pAnimRecordSystem->pad6[4] )
      {
        if ( !m_pAnimRecordSystem->m_flFeetCycle[1] )
        {
          if ( LOBYTE(m_pAnimstate->funcinfo0.maxState) )
          {
            if ( !m_pAnimstate->pad4 && !m_pAnimRecordSystem->pad_0038_ )
            {
              v142 = 0.0;
              v125 = (m_pAnimRecordSystem->m_pOwner * m_pAnimRecordSystem->m_pOwner)
                   + ((m_pAnimRecordSystem->m_flCycle * m_pAnimRecordSystem->m_flCycle)
                    + (m_pAnimRecordSystem->m_flPlaybackRate * m_pAnimRecordSystem->m_flPlaybackRate));
              v142 = fsqrt(v125);
              if ( v142 > 0.1 )
              {
                v142 = 0.0;
                v125 = (m_pAnimstate->m_pOwner * m_pAnimstate->m_pOwner)
                     + ((m_pAnimstate->m_flCycle * m_pAnimstate->m_flCycle)
                      + (m_pAnimstate->m_flPlaybackRate * m_pAnimstate->m_flPlaybackRate));
                v142 = fsqrt(v125);
                if ( v142 > 0.1
                  && m_pAnimRecordSystem->m_flLeanAmount & 1
                  && m_pAnimstate->m_flLeanAmount & 1
                  && (*&m_pAnimRecordSystem->m_flWeight[4] >= m_pAnimstate->m_flWeightDeltaRate
                   && *&m_pAnimRecordSystem->m_flWeight[0xC] >= m_pAnimstate->m_flCycle_
                   || !*&m_pAnimState[0x1C * m_pAnimRecordSystem->m_flFeetYawRate + 0xB9C]) )
                {
                  v106 = (v94 - (v136 * 360.0)) - *m_pAnimRecordSystem->m_flPitch;
                  if ( v106 > 180.0 || v106 < -180.0 )
                  {
                    sub_39C6FCB6(COERCE_UNSIGNED_INT(v106 / 360.0) & FL_ONGROUND);
                    v107 = 0x43B40000u;
                    v135 = v101;
                    v108.m128_f32[0] = v120;
                    v107.m128_f32[0] = 360.0 * v135;
                    v109 = _mm_cmplt_ss(v108, 0i64);
                    v106 = v120
                         + COERCE_FLOAT(*&_mm_andnot_ps(v109, _mm_xor_ps(xmmword_39C701F0, v107)) | COERCE_UNSIGNED_INT(360.0 * v135) & v109.m128_i32[0]);
                  }
                  m_pAnimationSystem = m_pAnimRecordSystem;
                  v90 = m_pAnimState;
                  if ( (180.0 - ((*&m_pAnimRecordSystem->m_flPitch[8] * 58.0) + 4.0)) >= COERCE_FLOAT(LODWORD(v106) & FL_ONGROUND)
                    && *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C] < 0.1
                    && m_pAnimstate->m_iLastClientSideAnimationUpdateFramecount < 0.1 )
                  {
                    v110 = *&m_pAnimRecordSystem->pad6[8];
                    v111 = 0;
                    if ( m_pAnimRecordSystem->m_nSequence == *(v110 + 54344) )
                    {
                      v112 = 3.4028235e38;
                      if ( COERCE_FLOAT(COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v110 + 0xD45C)) & FL_ONGROUND) < 3.4028235e38 )
                      {
                        v111 = 1;
                        LODWORD(v112) = COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v110 + 0xD45C)) & FL_ONGROUND;
                      }
                    }
                    else
                    {
                      v112 = 3.4028235e38;
                    }
                    v113 = *&m_pAnimRecordSystem->pad6[8];
                    if ( m_pAnimRecordSystem->m_nSequence == *(v113 + 62160)
                      && v112 > COERCE_FLOAT(COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v113 + 62180)) & FL_ONGROUND) )
                    {
                      v111 = 5;
                      LODWORD(v112) = COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v113 + 62180)) & FL_ONGROUND;
                    }
                    v90 = m_pAnimState;
                    m_pAnimationSystem = m_pAnimRecordSystem;
                    if ( v112 < 3.4028235e38 )
                      *&m_pAnimState[28 * m_pAnimRecordSystem->m_flFeetYawRate + 2976] = v111;
                  }
                }
              }
            }
          }
        }
      }
      m_flEyeYaw = m_pAnimstate->m_flEyeYaw;
    }
    v103 = 0;
    LODWORD(m_flPitch) = m_pAnimationSystem->m_flEyeYaw & FL_ONGROUND;
    if ( m_flPitch >= 60.0
      || COERCE_FLOAT(m_flEyeYaw & FL_ONGROUND) >= 60.0
      || (v105 = m_pAnimationSystem->pad1 - 4, v103 = v105 > 0xE, v105 < 0xF)
      || v121 != 1 )
    {
LABEL_81:
      if ( m_flPitch < 60.0 )
        goto LABEL_83;
    }
    else
    {
      if ( m_pAnimstate->pad_0038__ )
      {
        v103 = m_pAnimationSystem->pad_0038_ == 0;
        goto LABEL_81;
      }
      v103 = 1;
      if ( m_flPitch < 60.0 )
      {
LABEL_83:
        result = GetSequenceActivity(m_pPlayer, m_pAnimationSystem->m_nSequence);
        if ( result == 979 )
        {
          result = &m_pAnimstate->funcinfo0;
          if ( m_pAnimationSystem->m_nSequence_ != m_pAnimstate->m_nSequence_ )
          {
            v142 = 0.0;
            v125 = (m_pAnimationSystem->m_pOwner * m_pAnimationSystem->m_pOwner)
                 + ((m_pAnimationSystem->m_flCycle * m_pAnimationSystem->m_flCycle)
                  + (m_pAnimationSystem->m_flPlaybackRate * m_pAnimationSystem->m_flPlaybackRate));
            v142 = fsqrt(v125);
            if ( v142 <= 0.1 )
            {
              if ( m_pAnimationSystem->m_flLeanAmount & 1 )
              {
                if ( m_pAnimationSystem->m_flPrevCycle == 0.0 && m_pAnimationSystem->m_nSequence_ == 0.0 )
                {
                  result = m_pAnimationSystem->m_flFeetYawRate;
                  if ( !*&v90[28 * result + 2980] )
                  {
                    m_pAnimationSystem->dwordA0 = 1;
                    if ( result == 2 )
                      *(v90 + 0x2F5) = 5;
                  }
                }
              }
            }
          }
        }
        if ( v90[3072] )
        {
          if ( *(v90 + 744) != -1 )
          {
            v142 = 0.0;
            v125 = (m_pAnimationSystem->m_pOwner * m_pAnimationSystem->m_pOwner)
                 + ((m_pAnimationSystem->m_flCycle * m_pAnimationSystem->m_flCycle)
                  + (m_pAnimationSystem->m_flPlaybackRate * m_pAnimationSystem->m_flPlaybackRate));
            v142 = fsqrt(v125);
            if ( v142 > 0.1 && !m_pAnimationSystem->pad_0038_ )
            {
              result = *(v90 + 744);
              *&v90[0x1C * m_pAnimationSystem->m_flFeetYawRate + 2972] = result;
            }
          }
        }
        if ( v90[0xC01] )
        {
          result = *&v90[0x1C * m_pAnimationSystem->m_flFeetYawRate + 2972];
          if ( result )
          {
            result = (4 * (result < 4) + 1);
            *(v90 + 757) = result;
          }
        }
        if ( v90[3072] )
        {
          if ( v103 )
          {
            result = m_pAnimationSystem->m_flFeetYawRate;
            *&v90[28 * result + 2972] = 0;
          }
        }
        return result;
      }
    }
    *(v90 + 219) = MEMORY[0x59449AE0];
    goto LABEL_83;
  }
  return result;
}


credits: @philip015 @llama @Ducari
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
вот он
резольвер скита
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
первый раз что-то более менее годное
вроде там не очень резольвер, годно, в плане что такого мало, но смысла нет, только разве что в ознакомительных целях
 
первый раз что-то более менее годное
тут нечего годного нет,во первых с днем вронг реверса
во вторых он юзелесс энивей, ресольвер вантапа на анимлеерах будет куда лучше хитать,чем этот брутфорс бля
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
philip015 added this to his cheat and it made aimbot SO MUCH better

C++:
Expand Collapse Copy
void __cdecl ResolverBurteforce(struct_lag_record *m_pLagRecord, int m_iShotsMissed, float m_flGoalFeetYaw)
{
  float desync_delta; // xmm0_4
  float v4; // xmm1_4
  float v5; // xmm1_4
  float v6; // xmm1_4
  float v7; // xmm1_4
  float v8; // xmm1_4
  float v9; // xmm1_4

  desync_delta = m_pLagRecord->m_flYawModifier * 58.0;
  switch ( m_iShotsMissed )
  {
    case 1:
      v4 = m_flGoalFeetYaw + (desync_delta + desync_delta);
      if ( v4 > 180.0 || v4 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v4 / 360.0) & FL_ONGROUND);
      break;
    case 2:
      v5 = m_flGoalFeetYaw + (desync_delta * 0.5);
      if ( v5 > 180.0 || v5 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v5 / 360.0) & FL_ONGROUND);
      break;
    case 4:
      v6 = m_flGoalFeetYaw + (desync_delta * -0.5);
      if ( v6 > 180.0 || v6 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v6 / 360.0) & FL_ONGROUND);
      break;
    case 5:
      v8 = m_flGoalFeetYaw - (desync_delta + desync_delta);
      if ( v8 > 180.0 || v8 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v8 / 360.0) & FL_ONGROUND);
      break;
    case 7:
      v9 = m_flGoalFeetYaw + 120.0;
      if ( (m_flGoalFeetYaw + 120.0) > 180.0 || v9 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v9 / 360.0) & FL_ONGROUND);
      break;
    case 8:
      v7 = m_flGoalFeetYaw + -120.0;
      if ( (m_flGoalFeetYaw + -120.0) > 180.0 || v7 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v7 / 360.0) & FL_ONGROUND);
      break;
    default:
      return;
  }
}

C++:
Expand Collapse Copy
// write access to const memory has been detected, the output may be wrong!
FuncInfo *__usercall Resolver@<eax>(double st7_0@<st0>, double a2@<st1>, double a3@<st2>, double a4@<st4>, double a5@<st3>, struct_m_pAnimationSystem *m_pAnimRecordSystem, int *m_pPlayer)
{
  int v7; // eax
  char *v8; // ecx
  FuncInfo *result; // eax
  _DWORD *v10; // eax
  int v11; // eax
  int v12; // ebx
  int *v13; // eax
  int *v14; // eax
  int *v15; // eax
  int *v16; // eax
  int *v17; // eax
  int *v18; // eax
  int v19; // ecx
  int v20; // edx
  int v21; // eax
  int *v22; // edi
  char *v23; // esi
  int v24; // eax
  char v25; // al
  int v26; // edx
  struct_m_pAnimstate *v27; // ecx
  struct_m_pAnimationSystem *AnimLayer; // esi
  struct_m_pAnimstate *v29; // eax
  float m_fDuckAmount; // xmm0_4
  double flYawModifier; // xmm1_8
  float v32; // xmm0_4
  unsigned int v33; // ebx
  int v34; // ecx
  char *v35; // esi
  char *v36; // ST4C_4
  int v37; // ebx
  int v38; // ecx
  int v39; // edx
  int v40; // ST28_4
  _DWORD *v41; // esi
  float v42; // xmm0_4
  int v43; // esi
  float v44; // ecx
  _DWORD *v45; // eax
  int v46; // ecx
  int v47; // edx
  int v48; // ebx
  float *v49; // eax
  _DWORD *v50; // eax
  int v51; // ebx
  int v52; // eax
  int v53; // ebx
  float DuckAmount; // xmm1_4
  double YawModifier; // xmm0_8
  float v56; // xmm0_4
  _BYTE *v57; // eax
  float v58; // ST4C_4
  int v59; // eax
  float *v60; // ecx
  signed int v61; // eax
  int v62; // esi
  float v63; // ST30_4
  float v64; // ST28_4
  float v65; // ST30_4
  const void *v66; // eax
  int v67; // ebx
  int v68; // ST30_4
  int v69; // edx
  _DWORD *v70; // esi
  int *v71; // eax
  int v72; // ecx
  int v73; // edx
  int v74; // eax
  int v75; // eax
  _DWORD *v76; // eax
  _DWORD *v77; // eax
  int v78; // esi
  int v79; // esi
  int v80; // esi
  int v81; // esi
  _DWORD *v82; // eax
  signed int v83; // esi
  signed int v84; // eax
  int v85; // ecx
  int v86; // eax
  float v87; // edx
  int v88; // edi
  int v89; // eax
  char *v90; // edi
  signed int v91; // eax
  struct_m_pAnimationSystem *m_pAnimationSystem; // esi
  float v93; // xmm0_4
  float v94; // xmm2_4
  __m128 v95; // xmm0
  __m128 v96; // xmm3
  __m128 v97; // xmm3
  float v98; // ST30_4
  __m128 v99; // xmm0
  double index; // ST18_8
  double v101; // st7
  int m_flEyeYaw; // xmm1_4
  bool v103; // bl
  float m_flPitch; // xmm0_4
  unsigned int v105; // eax
  float v106; // xmm2_4
  __m128 v107; // xmm3
  __m128 v108; // xmm2
  __m128 v109; // xmm2
  int v110; // ecx
  signed int v111; // eax
  float v112; // xmm0_4
  int v113; // ecx
  struct_m_pAnimstate *m_pAnimstate; // [esp+20h] [ebp-57Ch]
  char *m_pAnimState; // [esp+24h] [ebp-578h]
  float m_pAnimstate_8; // [esp+28h] [ebp-574h]
  struct_m_pAnnimState *m_pAnnimState; // [esp+2Ch] [ebp-570h]
  char v118; // [esp+30h] [ebp-56Ch]
  unsigned int v119; // [esp+30h] [ebp-56Ch]
  float v120; // [esp+30h] [ebp-56Ch]
  char v121; // [esp+40h] [ebp-55Ch]
  int v122; // [esp+44h] [ebp-558h]
  signed int v123; // [esp+48h] [ebp-554h]
  int v124; // [esp+50h] [ebp-54Ch]
  float v125; // [esp+54h] [ebp-548h]
  int v126; // [esp+58h] [ebp-544h]
  int v127; // [esp+5Ch] [ebp-540h]
  unsigned int v128; // [esp+60h] [ebp-53Ch]
  int v129; // [esp+64h] [ebp-538h]
  float *v130; // [esp+68h] [ebp-534h]
  int v131; // [esp+6Ch] [ebp-530h]
  int v132; // [esp+70h] [ebp-52Ch]
  _BYTE *v133; // [esp+74h] [ebp-528h]
  unsigned int v134; // [esp+78h] [ebp-524h]
  float v135; // [esp+7Ch] [ebp-520h]
  float v136; // [esp+80h] [ebp-51Ch]
  unsigned int v137; // [esp+84h] [ebp-518h]
  float v138; // [esp+88h] [ebp-514h]
  float v139; // [esp+8Ch] [ebp-510h]
  float v140; // [esp+90h] [ebp-50Ch]
  float v141; // [esp+94h] [ebp-508h]
  float v142; // [esp+98h] [ebp-504h]
  int v143; // [esp+9Ch] [ebp-500h]
  int v144; // [esp+A0h] [ebp-4FCh]
  char v145; // [esp+1D4h] [ebp-3C8h]
  float v146; // [esp+1F0h] [ebp-3ACh]
  int v147; // [esp+1F4h] [ebp-3A8h]
  int v148; // [esp+1F8h] [ebp-3A4h]
  float v149; // [esp+1FCh] [ebp-3A0h]
  int v150; // [esp+200h] [ebp-39Ch]
  int v151; // [esp+204h] [ebp-398h]
  int v152; // [esp+208h] [ebp-394h]
  int v153; // [esp+20Ch] [ebp-390h]
  int v154; // [esp+210h] [ebp-38Ch]
  int v155; // [esp+214h] [ebp-388h]
  int v156; // [esp+218h] [ebp-384h]
  int v157; // [esp+21Ch] [ebp-380h]
  int v158; // [esp+220h] [ebp-37Ch]
  int v159; // [esp+224h] [ebp-378h]
  int v160; // [esp+228h] [ebp-374h]
  int v161; // [esp+22Ch] [ebp-370h]
  int v162; // [esp+230h] [ebp-36Ch]
  int v163; // [esp+234h] [ebp-368h]
  int v164; // [esp+238h] [ebp-364h]
  char v165; // [esp+23Ch] [ebp-360h]
  int v166; // [esp+514h] [ebp-88h]
  int v167; // [esp+518h] [ebp-84h]
  int v168; // [esp+51Ch] [ebp-80h]
  float v169; // [esp+520h] [ebp-7Ch]
  int v170; // [esp+524h] [ebp-78h]
  int v171; // [esp+528h] [ebp-74h]
  char v172; // [esp+52Ch] [ebp-70h]

  if ( *(*__readfsdword(0x2Cu) + 4) < -2147483606 )
    sub_39C4D8E1(&dword_39D83A00);
  v7 = (*(m_pPlayer[2] + 40))(m_pPlayer + 2, st7_0, a2, a3, a5, a4);
  v8 = ResolverData(Index, v7);
  result = m_pPlayer[3648];
  if ( !result )
    return result;
  m_pAnnimState = m_pPlayer[3648];
  m_pAnimRecordSystem->pad_0038_ = 0;
  v146 = 0.0;
  v142 = (m_pAnimRecordSystem->m_pOwner * m_pAnimRecordSystem->m_pOwner)
       + ((m_pAnimRecordSystem->m_flCycle * m_pAnimRecordSystem->m_flCycle)
        + (m_pAnimRecordSystem->m_flPlaybackRate * m_pAnimRecordSystem->m_flPlaybackRate));
  v146 = fsqrt(v142);
  if ( v146 > 200.0 && m_pAnimRecordSystem->m_flLeanAmount & 1 )
    *(v8 + 739) = 0;
  m_pAnimState = v8;
  v10 = sub_39B16360(m_pPlayer);
  v11 = sub_39B7F660(v10);
  v12 = v11;
  if ( v11
    && *sub_39B277F0(v11) > *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x34]
    && *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x38] >= *sub_39B277F0(v12) )
  {
    m_pAnimRecordSystem->pad_0038_ = 1;
  }
  memset(&v146, 0, 0x39C);
  v167 = MEMORY[0x59449AE0];
  v168 = MEMORY[0x59449AE4];
  v13 = sub_39B27930(m_pPlayer);
  v146 = *v13;
  v147 = v13[1];
  v148 = v13[2];
  v14 = sub_39B279E0(m_pPlayer);
  v149 = *v14;
  v150 = v14[1];
  v151 = v14[2];
  v15 = sub_39B1EE00(m_pPlayer);
  v152 = *v15;
  v153 = v15[1];
  v154 = v15[2];
  v16 = sub_39B27A50(m_pPlayer);
  v155 = *v16;
  v156 = v16[1];
  v157 = v16[2];
  v161 = *sub_39B1CE30(m_pPlayer);
  v162 = *sub_39B27AB0(m_pPlayer);
  v163 = *sub_39B24860(m_pPlayer);
  v164 = *sub_39B27B10(m_pPlayer);
  sub_39C6F9F2(&v165, m_pPlayer[2660], 0x2D8);
  v17 = sub_39B27BF0(m_pPlayer);
  v158 = *v17;
  v159 = v17[1];
  v160 = v17[2];
  v18 = (*(*m_pPlayer + 44))(m_pPlayer);
  v19 = *v18;
  v20 = v18[1];
  v21 = v18[2];
  v169 = *&v19;
  v170 = v20;
  v171 = v21;
  qmemcpy(&v172, m_flPoseParameter(m_pPlayer), 0x60u);
  v22 = m_pPlayer;
  LOBYTE(v166) = MEMORY[0x2521A0C8];
  sub_39C474A0(&v142);
  v118 = v145;
  if ( v145 )
  {
    v23 = m_pAnimState;
LABEL_17:
    v26 = 0;
    goto LABEL_18;
  }
  v23 = m_pAnimState;
  if ( !sub_39C47250(m_pPlayer) )
    goto LABEL_17;
  Player();
  st7_0 = sub_39C470E0(v24);
  if ( !v25 || m_pAnimRecordSystem->pad1 < 2 )
    goto LABEL_17;
  v26 = sub_39B14710(MEMORY[0x35B3C7AC]);
  LOBYTE(v26) = v26 ^ 1;
LABEL_18:
  if ( *&m_pAnimRecordSystem->m_flWeight[4] == 0.0 && *&m_pAnimRecordSystem->m_flWeight[0xC] < 0.000001 )
  {
    m_pAnimRecordSystem->m_flPlaybackRate = 0.0;
    m_pAnimRecordSystem->m_flCycle = 0.0;
    m_pAnimRecordSystem->m_pOwner = 0.0;
  }
  v122 = v12;
  if ( *(v23 + 0xE1) < 2u
    || (v27 = *(*(v23 + 0xDE) + 4 * ((*(v23 + 0xE0) + 1) & (*(v23 + 0xDF) - 1))), v27->gap24[0])
    || !v27
    || (v123 = m_pAnimRecordSystem->pad1, m_pAnimRecordSystem->pad1 > 0x12) )
  {
    AnimLayer = m_pAnimRecordSystem;
    v121 = 0;
    v123 = 1;
    v29 = 0;
LABEL_24:
    AnimLayer->m_flFeetCycle[1] = 1;
    goto LABEL_25;
  }
  AnimLayer = m_pAnimRecordSystem;
  v29 = v27;
  if ( !m_pAnimRecordSystem->pad_0038_ && !v118 )
  {
    v29 = v27;
    if ( v27->pad_0038__ )
    {
      v26 = 0;
      m_pAnimRecordSystem->m_flFeetCycle[1] = 1;
    }
  }
  v121 = 1;
  if ( v118 || v26 )
    goto LABEL_26;
  if ( *v29->gap94 >= 2 )
    goto LABEL_24;
LABEL_25:
  v26 = 0;
LABEL_26:
  m_fDuckAmount = m_pAnnimState->m_fDuckAmount;
  flYawModifier = fmaxf(0.0, fminf(m_pAnnimState->m_flFeetSpeedForwardsOrSideWays, 1.0))
                * (m_pAnnimState->m_flStopToFullRunningFraction * -0.30000001 + -0.19999999)
                + 1.0;
  if ( m_fDuckAmount > 0.0 )
    flYawModifier = flYawModifier
                  + (0.5 - flYawModifier)
                  * (m_fDuckAmount * fmaxf(0.0, fminf(1.0, m_pAnnimState->m_flFeetSpeedUnknownForwardOrSideways)));
  v32 = flYawModifier;
  v131 = v26;
  m_pAnimstate = v29;
  *&AnimLayer->m_flPitch[8] = v32;
  if ( v26 )
  {
    ResolverSelection(st7_0, a2, a3, a5, a4, m_pPlayer, AnimLayer);
    v29 = m_pAnimstate;
  }
  v33 = 0;
  v133 = &v29->gap9A[0xA];
  v124 = v123 - 1;
  do
  {
    v34 = v33;
    v128 = v33;
    if ( v33 > 5 )
      v34 = v33 + 1;
    v134 = v33 + 1;
    v119 = v34;
    v129 = *&AnimLayer->pad6[8];
    if ( !v121 )
    {
      m_pAnnimState->m_flFeetCycle = *&AnimLayer->m_flWeight[0x10];// m_flFeetCycle
                                                //
      m_pAnnimState->m_flFeetYawRate = *&AnimLayer->m_flWeight[4];// m_flFeetYawRate
                                                //
      v42 = *&AnimLayer->m_nInvalidatePhysicsBits[0x38];
      if ( v123 <= 0 )
        goto LABEL_60;
LABEL_37:
      v43 = 0;
      v130 = (v129 + 0x1E88 * v128 + 0x1BAC);
      while ( 1 )
      {
        MEMORY[0x59449AE0] = LODWORD(v42);
        m_pAnimstate_8 = v42;
        MEMORY[0x59449AE4] = MEMORY[0x59449AF0];
        v45 = sub_39B27930(v22);
        *v45 = *m_pAnimRecordSystem->m_nInvalidatePhysicsBits;
        v45[1] = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[4];
        v45[2] = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[8];
        v46 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[4];
        v47 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[8];
        v142 = *m_pAnimRecordSystem->m_nInvalidatePhysicsBits;
        v143 = v46;
        v144 = v47;
        MEMORY[0x246FF010](m_pPlayer, &v142);
        v48 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x40];
        *sub_39B27B10(m_pPlayer) = v48;
        v49 = sub_39B27A50(m_pPlayer);
        *v49 = m_pAnimRecordSystem->m_flPlaybackRate;
        v49[1] = m_pAnimRecordSystem->m_flCycle;
        v49[2] = m_pAnimRecordSystem->m_pOwner;
        v50 = sub_39B27BF0(m_pPlayer);
        *v50 = m_pAnimRecordSystem->m_flEyeYaw;
        v50[1] = *m_pAnimRecordSystem->m_flPitch;
        v50[2] = *&m_pAnimRecordSystem->m_flPitch[4];
        v51 = *&m_pAnimRecordSystem->m_flLeanAmount;
        v22 = m_pPlayer;
        *sub_39B1CE30(m_pPlayer) = v51;
        if ( !v121 )
          goto LABEL_49;
        v52 = m_pAnimstate->m_flLeanAmount;
        if ( v52 & 1 )
          goto LABEL_49;
        if ( !v43 )
          break;
        if ( v43 < v124 )
          goto LABEL_48;
LABEL_49:
        DuckAmount = m_pAnnimState->m_fDuckAmount;
        YawModifier = fmaxf(0.0, fminf(m_pAnnimState->m_flFeetSpeedForwardsOrSideWays, 1.0))
                    * (m_pAnnimState->m_flStopToFullRunningFraction * -0.30000001 + -0.19999999)
                    + 1.0;
        if ( DuckAmount > 0.0 )
          YawModifier = YawModifier
                      + (0.5 - YawModifier)
                      * (DuckAmount * fmaxf(0.0, fminf(1.0, m_pAnnimState->m_flFeetSpeedUnknownForwardOrSideways)));
        v56 = YawModifier;
        *&m_pAnimRecordSystem->m_flPitch[8] = v56;
        v57 = sub_39B27AB0(m_pPlayer);
        v57[1] &= 0xEFu;
        if ( (v131 & (v119 != 0 && v43 < v124)) == 1
          && (!v122 || m_pAnimstate_8 > *sub_39B277F0(v122) || !m_pAnimRecordSystem->pad_0038_) )
        {
          ResolverBurteforce(m_pAnimRecordSystem, v119, *m_pAnimRecordSystem->m_flPitch);
          v138 = st7_0;
          v58 = v138;
          v59 = sub_39B27BF0(m_pPlayer);
          v60 = v130;
          *(v59 + 4) = v58;
          *v60 = v58;
        }
        m_pAnnimState->m_iLastClientSideAnimationUpdateFramecount = MEMORY[0x59449AD4] - 1;
        m_pAnimState[0x351] = 1;
        dword_39DC05F0 = m_pAnimRecordSystem;
        (*(*m_pPlayer + 0x37C))(m_pPlayer);
        dword_39DC05F0 = 0;
        if ( !((v43 >= v124) | (v131 ^ 1)) )
        {
          if ( v119 > 8 || (v61 = 419, !_bittest(&v61, v119)) )
          {
            if ( !v122 || m_pAnimstate_8 > *sub_39B277F0(v122) || !m_pAnimRecordSystem->pad_0038_ )
              m_pAnnimState->m_flGoalFeetYaw = *v130;
          }
        }
        ++v43;
        v42 = m_pAnimstate_8 + MEMORY[0x59449AF0];
        if ( v123 == v43 )
          goto LABEL_60;
      }
      v125 = m_pAnimstate->pad_0038;
      v126 = m_pAnimstate->flMinPitch;
      v127 = m_pAnimstate->flMaxPitch;
      v139 = m_pAnimstate->m_flPlaybackRate;
      v140 = m_pAnimstate->m_flCycle;
      v44 = m_pAnimstate->m_pOwner;
      v132 = v52;
      v141 = v44;
      if ( v124 <= 0 )
        goto LABEL_49;
LABEL_48:
      sub_39B50B20(st7_0, m_pPlayer, &v125, &v139, &v132, m_pAnimRecordSystem->m_flLeanAmount & 1);
      v53 = v132;
      *sub_39B1CE30(m_pPlayer) = v53;
      goto LABEL_49;
    }
    v35 = m_pAnimstate->funcinfo0.pUnwindMap;
    v36 = m_pAnimstate->funcinfo0.pUnwindMap;
    sub_39C6F9F2(v22[2660], v133, 728);
    v37 = 7816 * v33;
    v38 = *&v35[v37 + 6980];
    v39 = *&v35[v37 + 6984];
    v142 = *&v35[v37 + 6976];
    v143 = v38;
    v144 = v39;
    v40 = &v35[v37];
    MEMORY[0x246FF1D0](v22, &v142);
    sub_39C479A0(v22, &v35[v37 + 6988]);
    v41 = v22[3648];
    sub_39C6F9F2(v22[3648], v40, 176);
    v41[44] = *&v36[v37 + 0xB0];
    v41[45] = *&v36[v37 + 0xB4];
    v41[46] = *&v36[v37 + 184];
    v41[47] = *&v36[v37 + 0xBC];
    v41[48] = *&v36[v37 + 0xC0];
    v41[49] = *&v36[v37 + 0xC4];
    v41[50] = *&v36[v37 + 200];
    v41[51] = *&v36[v37 + 204];
    v41[52] = *&v36[v37 + 208];
    v41[53] = *&v36[v37 + 212];
    v41[54] = *&v36[v37 + 216];
    v41[55] = *&v36[v37 + 220];
    v41[56] = *&v36[v37 + 224];
    v41[57] = *&v36[v37 + 0xE4];
    v41[58] = *&v36[v37 + 0xE8];
    sub_39C6F9F2((v41 + 59), &v36[v37 + 236], 596);
    m_pAnnimState->m_flFeetCycle = m_pAnimstate->dword220;
    m_pAnnimState->m_flFeetYawRate = m_pAnimstate->m_flWeightDeltaRate;
    v42 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[52] + MEMORY[0x59449AF0];
    if ( v123 > 0 )
      goto LABEL_37;
LABEL_60:
    v62 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[60];
    v63 = *(v22[3648] + 284);
    *(m_flPoseParameter(v22) + 0x20) = v62;
    v64 = (1.0 - *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C]) * (1.0 - v63);
    *(m_flPoseParameter(v22) + 0x24) = v64;
    v65 = (1.0 - *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C]) * v63;
    *(m_flPoseParameter(v22) + 0x28) = v65;
    v66 = m_flPoseParameter(v22);
    v67 = v129;
    v68 = 7816 * v128;
    v69 = v129 + 7816 * v128;
    qmemcpy((v69 + 6988), v66, 0x60u);
    v22 = m_pPlayer;
    v70 = m_pPlayer[3648];
    sub_39C6F9F2(v69, m_pPlayer[3648], 176);
    *(v67 + v68 + 176) = v70[44];
    *(v67 + v68 + 0xB4) = v70[45];
    *(v67 + v68 + 0xB8) = v70[46];
    *(v67 + v68 + 188) = v70[47];
    *(v67 + v68 + 192) = v70[48];
    *(v67 + v68 + 196) = v70[49];
    *(v67 + v68 + 200) = v70[50];
    *(v67 + v68 + 204) = v70[51];
    *(v67 + v68 + 208) = v70[52];
    *(v67 + v68 + 212) = v70[53];
    *(v67 + v68 + 216) = v70[54];
    *(v67 + v68 + 220) = v70[55];
    *(v67 + v68 + 224) = v70[56];
    *(v67 + v68 + 228) = v70[57];
    *(v67 + v68 + 232) = v70[58];
    sub_39C6F9F2(v67 + v68 + 236, (v70 + 59), 596);
    v71 = (*(*v22 + 44))(v22);
    v72 = *v71;
    v73 = v71[1];
    v74 = v71[2];
    *(v67 + v68 + 6976) = v72;
    *(v67 + v68 + 6980) = v73;
    *(v67 + v68 + 6984) = v74;
    sub_39C6F9F2(v67 + v68 + 7088, m_pPlayer[2660], 728);
    MEMORY[0x59449AE0] = v167;
    MEMORY[0x59449AE4] = v168;
    v75 = sub_39B27930(m_pPlayer);
    *v75 = v146;
    *(v75 + 4) = v147;
    *(v75 + 8) = v148;
    v76 = sub_39B1EE00(m_pPlayer);
    *v76 = v152;
    v76[1] = v153;
    v76[2] = v154;
    v77 = sub_39B27A50(m_pPlayer);
    *v77 = v155;
    v77[1] = v156;
    v77[2] = v157;
    v78 = v161;
    *sub_39B1CE30(m_pPlayer) = v78;
    v79 = v162;
    *sub_39B27AB0(m_pPlayer) = v79;
    v80 = v163;
    *sub_39B24860(m_pPlayer) = v80;
    v81 = v164;
    *sub_39B27B10(m_pPlayer) = v81;
    AnimLayer = m_pAnimRecordSystem;
    v142 = v149;
    v143 = v150;
    v144 = v151;
    MEMORY[0x246FF010](m_pPlayer, &v142);
    sub_39C47970(&v165);
    v82 = sub_39B27BF0(m_pPlayer);
    *v82 = v158;
    v82[1] = v159;
    v82[2] = v160;
    v142 = v169;
    v143 = v170;
    v144 = v171;
    MEMORY[0x246FF1D0](m_pPlayer, &v142);
    sub_39C479A0(m_pPlayer, &v172);
    v33 = v134;
  }
  while ( v134 != 8 );
  v83 = 2;
  v84 = 2;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v84 = *(m_pAnimState + 0x2FA);
  v85 = 7816 * *&m_pAnimState[0x1C * v84 + 0xB9C];
  v86 = *&m_pAnimRecordSystem->pad6[8];
  v87 = *(v86 + v85 + 0x1B40);
  v88 = *(v86 + v85 + 0x1B44);
  v89 = *(v86 + v85 + 0x1B48);
  v142 = v87;
  v143 = v88;
  v90 = m_pAnimState;
  v144 = v89;
  MEMORY[0x246FF1D0](m_pPlayer, &v142);
  v91 = 2;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v91 = *(m_pAnimState + 0x2FA);
  sub_39C479A0(m_pPlayer, (*&m_pAnimRecordSystem->pad6[8] + 0x1E88 * *&m_pAnimState[0x1C * v91 + 0xB9C] + 0x1B4C));
  MEMORY[0x2521A0C8] = v166;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v83 = *(m_pAnimState + 0x2FA);
  m_pAnimRecordSystem->m_flFeetYawRate = v83;
  m_pAnimationSystem = m_pAnimRecordSystem;
  result = sub_39C474A0(&v142);
  if ( !v145 )
  {
    v93 = m_pAnimRecordSystem->m_flPlaybackRate;
    v94 = 0.0;
    if ( m_pAnimRecordSystem->m_pOwner != 0.0 || v93 != 0.0 )
    {
      sub_39C6FBFC(
        COERCE_UNSIGNED_INT64(m_pAnimRecordSystem->m_flCycle),
        COERCE_UNSIGNED_INT64(m_pAnimRecordSystem->m_flCycle) >> 32,
        *&v93,
        *&v93 >> 0x20);
      *&v137 = st7_0;
      v95 = v137;
      v95.m128_f32[0] = (*&v137 * 180.0) / 3.1415927;
      v96.m128_f32[0] = (*&v137 * 180.0) / 3.1415927;
      v97 = _mm_cmplt_ss(v96, 0i64);
      LODWORD(v98) = *&_mm_andnot_ps(v97, v95) | COERCE_UNSIGNED_INT(v95.m128_f32[0] + 360.0) & v97.m128_i32[0];
      v99 = _mm_mul_ps(*&m_pAnimRecordSystem->m_flPlaybackRate, *&m_pAnimRecordSystem->m_flPlaybackRate);
      index = fsqrt(COERCE_FLOAT(_mm_shuffle_ps(v99, v99, 0xE5)) + v99.m128_f32[0]);
      sub_39C6FBFC(
        COERCE_UNSIGNED_INT64(COERCE_FLOAT(LODWORD(m_pAnimRecordSystem->m_pOwner) ^ xmmword_39C701F0)),
        COERCE_UNSIGNED_INT64(COERCE_FLOAT(LODWORD(m_pAnimRecordSystem->m_pOwner) ^ xmmword_39C701F0)) >> 32,
        SLODWORD(index),
        SHIDWORD(index));
      v94 = v98;
    }
    v120 = v94;
    v101 = sub_39C6FC32(COERCE_UNSIGNED_INT64((v94 / 360.0) + 0.5), COERCE_UNSIGNED_INT64((v94 / 360.0) + 0.5) >> 32);
    v136 = v101;
    m_flEyeYaw = 0;
    if ( v121 )
    {
      if ( m_pAnimRecordSystem->pad6[4] )
      {
        if ( !m_pAnimRecordSystem->m_flFeetCycle[1] )
        {
          if ( LOBYTE(m_pAnimstate->funcinfo0.maxState) )
          {
            if ( !m_pAnimstate->pad4 && !m_pAnimRecordSystem->pad_0038_ )
            {
              v142 = 0.0;
              v125 = (m_pAnimRecordSystem->m_pOwner * m_pAnimRecordSystem->m_pOwner)
                   + ((m_pAnimRecordSystem->m_flCycle * m_pAnimRecordSystem->m_flCycle)
                    + (m_pAnimRecordSystem->m_flPlaybackRate * m_pAnimRecordSystem->m_flPlaybackRate));
              v142 = fsqrt(v125);
              if ( v142 > 0.1 )
              {
                v142 = 0.0;
                v125 = (m_pAnimstate->m_pOwner * m_pAnimstate->m_pOwner)
                     + ((m_pAnimstate->m_flCycle * m_pAnimstate->m_flCycle)
                      + (m_pAnimstate->m_flPlaybackRate * m_pAnimstate->m_flPlaybackRate));
                v142 = fsqrt(v125);
                if ( v142 > 0.1
                  && m_pAnimRecordSystem->m_flLeanAmount & 1
                  && m_pAnimstate->m_flLeanAmount & 1
                  && (*&m_pAnimRecordSystem->m_flWeight[4] >= m_pAnimstate->m_flWeightDeltaRate
                   && *&m_pAnimRecordSystem->m_flWeight[0xC] >= m_pAnimstate->m_flCycle_
                   || !*&m_pAnimState[0x1C * m_pAnimRecordSystem->m_flFeetYawRate + 0xB9C]) )
                {
                  v106 = (v94 - (v136 * 360.0)) - *m_pAnimRecordSystem->m_flPitch;
                  if ( v106 > 180.0 || v106 < -180.0 )
                  {
                    sub_39C6FCB6(COERCE_UNSIGNED_INT(v106 / 360.0) & FL_ONGROUND);
                    v107 = 0x43B40000u;
                    v135 = v101;
                    v108.m128_f32[0] = v120;
                    v107.m128_f32[0] = 360.0 * v135;
                    v109 = _mm_cmplt_ss(v108, 0i64);
                    v106 = v120
                         + COERCE_FLOAT(*&_mm_andnot_ps(v109, _mm_xor_ps(xmmword_39C701F0, v107)) | COERCE_UNSIGNED_INT(360.0 * v135) & v109.m128_i32[0]);
                  }
                  m_pAnimationSystem = m_pAnimRecordSystem;
                  v90 = m_pAnimState;
                  if ( (180.0 - ((*&m_pAnimRecordSystem->m_flPitch[8] * 58.0) + 4.0)) >= COERCE_FLOAT(LODWORD(v106) & FL_ONGROUND)
                    && *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C] < 0.1
                    && m_pAnimstate->m_iLastClientSideAnimationUpdateFramecount < 0.1 )
                  {
                    v110 = *&m_pAnimRecordSystem->pad6[8];
                    v111 = 0;
                    if ( m_pAnimRecordSystem->m_nSequence == *(v110 + 54344) )
                    {
                      v112 = 3.4028235e38;
                      if ( COERCE_FLOAT(COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v110 + 0xD45C)) & FL_ONGROUND) < 3.4028235e38 )
                      {
                        v111 = 1;
                        LODWORD(v112) = COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v110 + 0xD45C)) & FL_ONGROUND;
                      }
                    }
                    else
                    {
                      v112 = 3.4028235e38;
                    }
                    v113 = *&m_pAnimRecordSystem->pad6[8];
                    if ( m_pAnimRecordSystem->m_nSequence == *(v113 + 62160)
                      && v112 > COERCE_FLOAT(COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v113 + 62180)) & FL_ONGROUND) )
                    {
                      v111 = 5;
                      LODWORD(v112) = COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v113 + 62180)) & FL_ONGROUND;
                    }
                    v90 = m_pAnimState;
                    m_pAnimationSystem = m_pAnimRecordSystem;
                    if ( v112 < 3.4028235e38 )
                      *&m_pAnimState[28 * m_pAnimRecordSystem->m_flFeetYawRate + 2976] = v111;
                  }
                }
              }
            }
          }
        }
      }
      m_flEyeYaw = m_pAnimstate->m_flEyeYaw;
    }
    v103 = 0;
    LODWORD(m_flPitch) = m_pAnimationSystem->m_flEyeYaw & FL_ONGROUND;
    if ( m_flPitch >= 60.0
      || COERCE_FLOAT(m_flEyeYaw & FL_ONGROUND) >= 60.0
      || (v105 = m_pAnimationSystem->pad1 - 4, v103 = v105 > 0xE, v105 < 0xF)
      || v121 != 1 )
    {
LABEL_81:
      if ( m_flPitch < 60.0 )
        goto LABEL_83;
    }
    else
    {
      if ( m_pAnimstate->pad_0038__ )
      {
        v103 = m_pAnimationSystem->pad_0038_ == 0;
        goto LABEL_81;
      }
      v103 = 1;
      if ( m_flPitch < 60.0 )
      {
LABEL_83:
        result = GetSequenceActivity(m_pPlayer, m_pAnimationSystem->m_nSequence);
        if ( result == 979 )
        {
          result = &m_pAnimstate->funcinfo0;
          if ( m_pAnimationSystem->m_nSequence_ != m_pAnimstate->m_nSequence_ )
          {
            v142 = 0.0;
            v125 = (m_pAnimationSystem->m_pOwner * m_pAnimationSystem->m_pOwner)
                 + ((m_pAnimationSystem->m_flCycle * m_pAnimationSystem->m_flCycle)
                  + (m_pAnimationSystem->m_flPlaybackRate * m_pAnimationSystem->m_flPlaybackRate));
            v142 = fsqrt(v125);
            if ( v142 <= 0.1 )
            {
              if ( m_pAnimationSystem->m_flLeanAmount & 1 )
              {
                if ( m_pAnimationSystem->m_flPrevCycle == 0.0 && m_pAnimationSystem->m_nSequence_ == 0.0 )
                {
                  result = m_pAnimationSystem->m_flFeetYawRate;
                  if ( !*&v90[28 * result + 2980] )
                  {
                    m_pAnimationSystem->dwordA0 = 1;
                    if ( result == 2 )
                      *(v90 + 0x2F5) = 5;
                  }
                }
              }
            }
          }
        }
        if ( v90[3072] )
        {
          if ( *(v90 + 744) != -1 )
          {
            v142 = 0.0;
            v125 = (m_pAnimationSystem->m_pOwner * m_pAnimationSystem->m_pOwner)
                 + ((m_pAnimationSystem->m_flCycle * m_pAnimationSystem->m_flCycle)
                  + (m_pAnimationSystem->m_flPlaybackRate * m_pAnimationSystem->m_flPlaybackRate));
            v142 = fsqrt(v125);
            if ( v142 > 0.1 && !m_pAnimationSystem->pad_0038_ )
            {
              result = *(v90 + 744);
              *&v90[0x1C * m_pAnimationSystem->m_flFeetYawRate + 2972] = result;
            }
          }
        }
        if ( v90[0xC01] )
        {
          result = *&v90[0x1C * m_pAnimationSystem->m_flFeetYawRate + 2972];
          if ( result )
          {
            result = (4 * (result < 4) + 1);
            *(v90 + 757) = result;
          }
        }
        if ( v90[3072] )
        {
          if ( v103 )
          {
            result = m_pAnimationSystem->m_flFeetYawRate;
            *&v90[28 * result + 2972] = 0;
          }
        }
        return result;
      }
    }
    *(v90 + 219) = MEMORY[0x59449AE0];
    goto LABEL_83;
  }
  return result;
}


credits: @philip015 @llama @Ducari
now time to wait for this to get on legendware :)
 
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