Исходник Fatality resolver (a bit reversed)

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Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
philip015 added this to his cheat and it made aimbot SO MUCH better

C++:
void __cdecl ResolverBurteforce(struct_lag_record *m_pLagRecord, int m_iShotsMissed, float m_flGoalFeetYaw)
{
  float desync_delta; // xmm0_4
  float v4; // xmm1_4
  float v5; // xmm1_4
  float v6; // xmm1_4
  float v7; // xmm1_4
  float v8; // xmm1_4
  float v9; // xmm1_4

  desync_delta = m_pLagRecord->m_flYawModifier * 58.0;
  switch ( m_iShotsMissed )
  {
    case 1:
      v4 = m_flGoalFeetYaw + (desync_delta + desync_delta);
      if ( v4 > 180.0 || v4 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v4 / 360.0) & FL_ONGROUND);
      break;
    case 2:
      v5 = m_flGoalFeetYaw + (desync_delta * 0.5);
      if ( v5 > 180.0 || v5 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v5 / 360.0) & FL_ONGROUND);
      break;
    case 4:
      v6 = m_flGoalFeetYaw + (desync_delta * -0.5);
      if ( v6 > 180.0 || v6 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v6 / 360.0) & FL_ONGROUND);
      break;
    case 5:
      v8 = m_flGoalFeetYaw - (desync_delta + desync_delta);
      if ( v8 > 180.0 || v8 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v8 / 360.0) & FL_ONGROUND);
      break;
    case 7:
      v9 = m_flGoalFeetYaw + 120.0;
      if ( (m_flGoalFeetYaw + 120.0) > 180.0 || v9 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v9 / 360.0) & FL_ONGROUND);
      break;
    case 8:
      v7 = m_flGoalFeetYaw + -120.0;
      if ( (m_flGoalFeetYaw + -120.0) > 180.0 || v7 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v7 / 360.0) & FL_ONGROUND);
      break;
    default:
      return;
  }
}

C++:
// write access to const memory has been detected, the output may be wrong!
FuncInfo *__usercall Resolver@<eax>(double st7_0@<st0>, double a2@<st1>, double a3@<st2>, double a4@<st4>, double a5@<st3>, struct_m_pAnimationSystem *m_pAnimRecordSystem, int *m_pPlayer)
{
  int v7; // eax
  char *v8; // ecx
  FuncInfo *result; // eax
  _DWORD *v10; // eax
  int v11; // eax
  int v12; // ebx
  int *v13; // eax
  int *v14; // eax
  int *v15; // eax
  int *v16; // eax
  int *v17; // eax
  int *v18; // eax
  int v19; // ecx
  int v20; // edx
  int v21; // eax
  int *v22; // edi
  char *v23; // esi
  int v24; // eax
  char v25; // al
  int v26; // edx
  struct_m_pAnimstate *v27; // ecx
  struct_m_pAnimationSystem *AnimLayer; // esi
  struct_m_pAnimstate *v29; // eax
  float m_fDuckAmount; // xmm0_4
  double flYawModifier; // xmm1_8
  float v32; // xmm0_4
  unsigned int v33; // ebx
  int v34; // ecx
  char *v35; // esi
  char *v36; // ST4C_4
  int v37; // ebx
  int v38; // ecx
  int v39; // edx
  int v40; // ST28_4
  _DWORD *v41; // esi
  float v42; // xmm0_4
  int v43; // esi
  float v44; // ecx
  _DWORD *v45; // eax
  int v46; // ecx
  int v47; // edx
  int v48; // ebx
  float *v49; // eax
  _DWORD *v50; // eax
  int v51; // ebx
  int v52; // eax
  int v53; // ebx
  float DuckAmount; // xmm1_4
  double YawModifier; // xmm0_8
  float v56; // xmm0_4
  _BYTE *v57; // eax
  float v58; // ST4C_4
  int v59; // eax
  float *v60; // ecx
  signed int v61; // eax
  int v62; // esi
  float v63; // ST30_4
  float v64; // ST28_4
  float v65; // ST30_4
  const void *v66; // eax
  int v67; // ebx
  int v68; // ST30_4
  int v69; // edx
  _DWORD *v70; // esi
  int *v71; // eax
  int v72; // ecx
  int v73; // edx
  int v74; // eax
  int v75; // eax
  _DWORD *v76; // eax
  _DWORD *v77; // eax
  int v78; // esi
  int v79; // esi
  int v80; // esi
  int v81; // esi
  _DWORD *v82; // eax
  signed int v83; // esi
  signed int v84; // eax
  int v85; // ecx
  int v86; // eax
  float v87; // edx
  int v88; // edi
  int v89; // eax
  char *v90; // edi
  signed int v91; // eax
  struct_m_pAnimationSystem *m_pAnimationSystem; // esi
  float v93; // xmm0_4
  float v94; // xmm2_4
  __m128 v95; // xmm0
  __m128 v96; // xmm3
  __m128 v97; // xmm3
  float v98; // ST30_4
  __m128 v99; // xmm0
  double index; // ST18_8
  double v101; // st7
  int m_flEyeYaw; // xmm1_4
  bool v103; // bl
  float m_flPitch; // xmm0_4
  unsigned int v105; // eax
  float v106; // xmm2_4
  __m128 v107; // xmm3
  __m128 v108; // xmm2
  __m128 v109; // xmm2
  int v110; // ecx
  signed int v111; // eax
  float v112; // xmm0_4
  int v113; // ecx
  struct_m_pAnimstate *m_pAnimstate; // [esp+20h] [ebp-57Ch]
  char *m_pAnimState; // [esp+24h] [ebp-578h]
  float m_pAnimstate_8; // [esp+28h] [ebp-574h]
  struct_m_pAnnimState *m_pAnnimState; // [esp+2Ch] [ebp-570h]
  char v118; // [esp+30h] [ebp-56Ch]
  unsigned int v119; // [esp+30h] [ebp-56Ch]
  float v120; // [esp+30h] [ebp-56Ch]
  char v121; // [esp+40h] [ebp-55Ch]
  int v122; // [esp+44h] [ebp-558h]
  signed int v123; // [esp+48h] [ebp-554h]
  int v124; // [esp+50h] [ebp-54Ch]
  float v125; // [esp+54h] [ebp-548h]
  int v126; // [esp+58h] [ebp-544h]
  int v127; // [esp+5Ch] [ebp-540h]
  unsigned int v128; // [esp+60h] [ebp-53Ch]
  int v129; // [esp+64h] [ebp-538h]
  float *v130; // [esp+68h] [ebp-534h]
  int v131; // [esp+6Ch] [ebp-530h]
  int v132; // [esp+70h] [ebp-52Ch]
  _BYTE *v133; // [esp+74h] [ebp-528h]
  unsigned int v134; // [esp+78h] [ebp-524h]
  float v135; // [esp+7Ch] [ebp-520h]
  float v136; // [esp+80h] [ebp-51Ch]
  unsigned int v137; // [esp+84h] [ebp-518h]
  float v138; // [esp+88h] [ebp-514h]
  float v139; // [esp+8Ch] [ebp-510h]
  float v140; // [esp+90h] [ebp-50Ch]
  float v141; // [esp+94h] [ebp-508h]
  float v142; // [esp+98h] [ebp-504h]
  int v143; // [esp+9Ch] [ebp-500h]
  int v144; // [esp+A0h] [ebp-4FCh]
  char v145; // [esp+1D4h] [ebp-3C8h]
  float v146; // [esp+1F0h] [ebp-3ACh]
  int v147; // [esp+1F4h] [ebp-3A8h]
  int v148; // [esp+1F8h] [ebp-3A4h]
  float v149; // [esp+1FCh] [ebp-3A0h]
  int v150; // [esp+200h] [ebp-39Ch]
  int v151; // [esp+204h] [ebp-398h]
  int v152; // [esp+208h] [ebp-394h]
  int v153; // [esp+20Ch] [ebp-390h]
  int v154; // [esp+210h] [ebp-38Ch]
  int v155; // [esp+214h] [ebp-388h]
  int v156; // [esp+218h] [ebp-384h]
  int v157; // [esp+21Ch] [ebp-380h]
  int v158; // [esp+220h] [ebp-37Ch]
  int v159; // [esp+224h] [ebp-378h]
  int v160; // [esp+228h] [ebp-374h]
  int v161; // [esp+22Ch] [ebp-370h]
  int v162; // [esp+230h] [ebp-36Ch]
  int v163; // [esp+234h] [ebp-368h]
  int v164; // [esp+238h] [ebp-364h]
  char v165; // [esp+23Ch] [ebp-360h]
  int v166; // [esp+514h] [ebp-88h]
  int v167; // [esp+518h] [ebp-84h]
  int v168; // [esp+51Ch] [ebp-80h]
  float v169; // [esp+520h] [ebp-7Ch]
  int v170; // [esp+524h] [ebp-78h]
  int v171; // [esp+528h] [ebp-74h]
  char v172; // [esp+52Ch] [ebp-70h]

  if ( *(*__readfsdword(0x2Cu) + 4) < -2147483606 )
    sub_39C4D8E1(&dword_39D83A00);
  v7 = (*(m_pPlayer[2] + 40))(m_pPlayer + 2, st7_0, a2, a3, a5, a4);
  v8 = ResolverData(Index, v7);
  result = m_pPlayer[3648];
  if ( !result )
    return result;
  m_pAnnimState = m_pPlayer[3648];
  m_pAnimRecordSystem->pad_0038_ = 0;
  v146 = 0.0;
  v142 = (m_pAnimRecordSystem->m_pOwner * m_pAnimRecordSystem->m_pOwner)
       + ((m_pAnimRecordSystem->m_flCycle * m_pAnimRecordSystem->m_flCycle)
        + (m_pAnimRecordSystem->m_flPlaybackRate * m_pAnimRecordSystem->m_flPlaybackRate));
  v146 = fsqrt(v142);
  if ( v146 > 200.0 && m_pAnimRecordSystem->m_flLeanAmount & 1 )
    *(v8 + 739) = 0;
  m_pAnimState = v8;
  v10 = sub_39B16360(m_pPlayer);
  v11 = sub_39B7F660(v10);
  v12 = v11;
  if ( v11
    && *sub_39B277F0(v11) > *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x34]
    && *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x38] >= *sub_39B277F0(v12) )
  {
    m_pAnimRecordSystem->pad_0038_ = 1;
  }
  memset(&v146, 0, 0x39C);
  v167 = MEMORY[0x59449AE0];
  v168 = MEMORY[0x59449AE4];
  v13 = sub_39B27930(m_pPlayer);
  v146 = *v13;
  v147 = v13[1];
  v148 = v13[2];
  v14 = sub_39B279E0(m_pPlayer);
  v149 = *v14;
  v150 = v14[1];
  v151 = v14[2];
  v15 = sub_39B1EE00(m_pPlayer);
  v152 = *v15;
  v153 = v15[1];
  v154 = v15[2];
  v16 = sub_39B27A50(m_pPlayer);
  v155 = *v16;
  v156 = v16[1];
  v157 = v16[2];
  v161 = *sub_39B1CE30(m_pPlayer);
  v162 = *sub_39B27AB0(m_pPlayer);
  v163 = *sub_39B24860(m_pPlayer);
  v164 = *sub_39B27B10(m_pPlayer);
  sub_39C6F9F2(&v165, m_pPlayer[2660], 0x2D8);
  v17 = sub_39B27BF0(m_pPlayer);
  v158 = *v17;
  v159 = v17[1];
  v160 = v17[2];
  v18 = (*(*m_pPlayer + 44))(m_pPlayer);
  v19 = *v18;
  v20 = v18[1];
  v21 = v18[2];
  v169 = *&v19;
  v170 = v20;
  v171 = v21;
  qmemcpy(&v172, m_flPoseParameter(m_pPlayer), 0x60u);
  v22 = m_pPlayer;
  LOBYTE(v166) = MEMORY[0x2521A0C8];
  sub_39C474A0(&v142);
  v118 = v145;
  if ( v145 )
  {
    v23 = m_pAnimState;
LABEL_17:
    v26 = 0;
    goto LABEL_18;
  }
  v23 = m_pAnimState;
  if ( !sub_39C47250(m_pPlayer) )
    goto LABEL_17;
  Player();
  st7_0 = sub_39C470E0(v24);
  if ( !v25 || m_pAnimRecordSystem->pad1 < 2 )
    goto LABEL_17;
  v26 = sub_39B14710(MEMORY[0x35B3C7AC]);
  LOBYTE(v26) = v26 ^ 1;
LABEL_18:
  if ( *&m_pAnimRecordSystem->m_flWeight[4] == 0.0 && *&m_pAnimRecordSystem->m_flWeight[0xC] < 0.000001 )
  {
    m_pAnimRecordSystem->m_flPlaybackRate = 0.0;
    m_pAnimRecordSystem->m_flCycle = 0.0;
    m_pAnimRecordSystem->m_pOwner = 0.0;
  }
  v122 = v12;
  if ( *(v23 + 0xE1) < 2u
    || (v27 = *(*(v23 + 0xDE) + 4 * ((*(v23 + 0xE0) + 1) & (*(v23 + 0xDF) - 1))), v27->gap24[0])
    || !v27
    || (v123 = m_pAnimRecordSystem->pad1, m_pAnimRecordSystem->pad1 > 0x12) )
  {
    AnimLayer = m_pAnimRecordSystem;
    v121 = 0;
    v123 = 1;
    v29 = 0;
LABEL_24:
    AnimLayer->m_flFeetCycle[1] = 1;
    goto LABEL_25;
  }
  AnimLayer = m_pAnimRecordSystem;
  v29 = v27;
  if ( !m_pAnimRecordSystem->pad_0038_ && !v118 )
  {
    v29 = v27;
    if ( v27->pad_0038__ )
    {
      v26 = 0;
      m_pAnimRecordSystem->m_flFeetCycle[1] = 1;
    }
  }
  v121 = 1;
  if ( v118 || v26 )
    goto LABEL_26;
  if ( *v29->gap94 >= 2 )
    goto LABEL_24;
LABEL_25:
  v26 = 0;
LABEL_26:
  m_fDuckAmount = m_pAnnimState->m_fDuckAmount;
  flYawModifier = fmaxf(0.0, fminf(m_pAnnimState->m_flFeetSpeedForwardsOrSideWays, 1.0))
                * (m_pAnnimState->m_flStopToFullRunningFraction * -0.30000001 + -0.19999999)
                + 1.0;
  if ( m_fDuckAmount > 0.0 )
    flYawModifier = flYawModifier
                  + (0.5 - flYawModifier)
                  * (m_fDuckAmount * fmaxf(0.0, fminf(1.0, m_pAnnimState->m_flFeetSpeedUnknownForwardOrSideways)));
  v32 = flYawModifier;
  v131 = v26;
  m_pAnimstate = v29;
  *&AnimLayer->m_flPitch[8] = v32;
  if ( v26 )
  {
    ResolverSelection(st7_0, a2, a3, a5, a4, m_pPlayer, AnimLayer);
    v29 = m_pAnimstate;
  }
  v33 = 0;
  v133 = &v29->gap9A[0xA];
  v124 = v123 - 1;
  do
  {
    v34 = v33;
    v128 = v33;
    if ( v33 > 5 )
      v34 = v33 + 1;
    v134 = v33 + 1;
    v119 = v34;
    v129 = *&AnimLayer->pad6[8];
    if ( !v121 )
    {
      m_pAnnimState->m_flFeetCycle = *&AnimLayer->m_flWeight[0x10];// m_flFeetCycle
                                                //
      m_pAnnimState->m_flFeetYawRate = *&AnimLayer->m_flWeight[4];// m_flFeetYawRate
                                                //
      v42 = *&AnimLayer->m_nInvalidatePhysicsBits[0x38];
      if ( v123 <= 0 )
        goto LABEL_60;
LABEL_37:
      v43 = 0;
      v130 = (v129 + 0x1E88 * v128 + 0x1BAC);
      while ( 1 )
      {
        MEMORY[0x59449AE0] = LODWORD(v42);
        m_pAnimstate_8 = v42;
        MEMORY[0x59449AE4] = MEMORY[0x59449AF0];
        v45 = sub_39B27930(v22);
        *v45 = *m_pAnimRecordSystem->m_nInvalidatePhysicsBits;
        v45[1] = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[4];
        v45[2] = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[8];
        v46 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[4];
        v47 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[8];
        v142 = *m_pAnimRecordSystem->m_nInvalidatePhysicsBits;
        v143 = v46;
        v144 = v47;
        MEMORY[0x246FF010](m_pPlayer, &v142);
        v48 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x40];
        *sub_39B27B10(m_pPlayer) = v48;
        v49 = sub_39B27A50(m_pPlayer);
        *v49 = m_pAnimRecordSystem->m_flPlaybackRate;
        v49[1] = m_pAnimRecordSystem->m_flCycle;
        v49[2] = m_pAnimRecordSystem->m_pOwner;
        v50 = sub_39B27BF0(m_pPlayer);
        *v50 = m_pAnimRecordSystem->m_flEyeYaw;
        v50[1] = *m_pAnimRecordSystem->m_flPitch;
        v50[2] = *&m_pAnimRecordSystem->m_flPitch[4];
        v51 = *&m_pAnimRecordSystem->m_flLeanAmount;
        v22 = m_pPlayer;
        *sub_39B1CE30(m_pPlayer) = v51;
        if ( !v121 )
          goto LABEL_49;
        v52 = m_pAnimstate->m_flLeanAmount;
        if ( v52 & 1 )
          goto LABEL_49;
        if ( !v43 )
          break;
        if ( v43 < v124 )
          goto LABEL_48;
LABEL_49:
        DuckAmount = m_pAnnimState->m_fDuckAmount;
        YawModifier = fmaxf(0.0, fminf(m_pAnnimState->m_flFeetSpeedForwardsOrSideWays, 1.0))
                    * (m_pAnnimState->m_flStopToFullRunningFraction * -0.30000001 + -0.19999999)
                    + 1.0;
        if ( DuckAmount > 0.0 )
          YawModifier = YawModifier
                      + (0.5 - YawModifier)
                      * (DuckAmount * fmaxf(0.0, fminf(1.0, m_pAnnimState->m_flFeetSpeedUnknownForwardOrSideways)));
        v56 = YawModifier;
        *&m_pAnimRecordSystem->m_flPitch[8] = v56;
        v57 = sub_39B27AB0(m_pPlayer);
        v57[1] &= 0xEFu;
        if ( (v131 & (v119 != 0 && v43 < v124)) == 1
          && (!v122 || m_pAnimstate_8 > *sub_39B277F0(v122) || !m_pAnimRecordSystem->pad_0038_) )
        {
          ResolverBurteforce(m_pAnimRecordSystem, v119, *m_pAnimRecordSystem->m_flPitch);
          v138 = st7_0;
          v58 = v138;
          v59 = sub_39B27BF0(m_pPlayer);
          v60 = v130;
          *(v59 + 4) = v58;
          *v60 = v58;
        }
        m_pAnnimState->m_iLastClientSideAnimationUpdateFramecount = MEMORY[0x59449AD4] - 1;
        m_pAnimState[0x351] = 1;
        dword_39DC05F0 = m_pAnimRecordSystem;
        (*(*m_pPlayer + 0x37C))(m_pPlayer);
        dword_39DC05F0 = 0;
        if ( !((v43 >= v124) | (v131 ^ 1)) )
        {
          if ( v119 > 8 || (v61 = 419, !_bittest(&v61, v119)) )
          {
            if ( !v122 || m_pAnimstate_8 > *sub_39B277F0(v122) || !m_pAnimRecordSystem->pad_0038_ )
              m_pAnnimState->m_flGoalFeetYaw = *v130;
          }
        }
        ++v43;
        v42 = m_pAnimstate_8 + MEMORY[0x59449AF0];
        if ( v123 == v43 )
          goto LABEL_60;
      }
      v125 = m_pAnimstate->pad_0038;
      v126 = m_pAnimstate->flMinPitch;
      v127 = m_pAnimstate->flMaxPitch;
      v139 = m_pAnimstate->m_flPlaybackRate;
      v140 = m_pAnimstate->m_flCycle;
      v44 = m_pAnimstate->m_pOwner;
      v132 = v52;
      v141 = v44;
      if ( v124 <= 0 )
        goto LABEL_49;
LABEL_48:
      sub_39B50B20(st7_0, m_pPlayer, &v125, &v139, &v132, m_pAnimRecordSystem->m_flLeanAmount & 1);
      v53 = v132;
      *sub_39B1CE30(m_pPlayer) = v53;
      goto LABEL_49;
    }
    v35 = m_pAnimstate->funcinfo0.pUnwindMap;
    v36 = m_pAnimstate->funcinfo0.pUnwindMap;
    sub_39C6F9F2(v22[2660], v133, 728);
    v37 = 7816 * v33;
    v38 = *&v35[v37 + 6980];
    v39 = *&v35[v37 + 6984];
    v142 = *&v35[v37 + 6976];
    v143 = v38;
    v144 = v39;
    v40 = &v35[v37];
    MEMORY[0x246FF1D0](v22, &v142);
    sub_39C479A0(v22, &v35[v37 + 6988]);
    v41 = v22[3648];
    sub_39C6F9F2(v22[3648], v40, 176);
    v41[44] = *&v36[v37 + 0xB0];
    v41[45] = *&v36[v37 + 0xB4];
    v41[46] = *&v36[v37 + 184];
    v41[47] = *&v36[v37 + 0xBC];
    v41[48] = *&v36[v37 + 0xC0];
    v41[49] = *&v36[v37 + 0xC4];
    v41[50] = *&v36[v37 + 200];
    v41[51] = *&v36[v37 + 204];
    v41[52] = *&v36[v37 + 208];
    v41[53] = *&v36[v37 + 212];
    v41[54] = *&v36[v37 + 216];
    v41[55] = *&v36[v37 + 220];
    v41[56] = *&v36[v37 + 224];
    v41[57] = *&v36[v37 + 0xE4];
    v41[58] = *&v36[v37 + 0xE8];
    sub_39C6F9F2((v41 + 59), &v36[v37 + 236], 596);
    m_pAnnimState->m_flFeetCycle = m_pAnimstate->dword220;
    m_pAnnimState->m_flFeetYawRate = m_pAnimstate->m_flWeightDeltaRate;
    v42 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[52] + MEMORY[0x59449AF0];
    if ( v123 > 0 )
      goto LABEL_37;
LABEL_60:
    v62 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[60];
    v63 = *(v22[3648] + 284);
    *(m_flPoseParameter(v22) + 0x20) = v62;
    v64 = (1.0 - *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C]) * (1.0 - v63);
    *(m_flPoseParameter(v22) + 0x24) = v64;
    v65 = (1.0 - *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C]) * v63;
    *(m_flPoseParameter(v22) + 0x28) = v65;
    v66 = m_flPoseParameter(v22);
    v67 = v129;
    v68 = 7816 * v128;
    v69 = v129 + 7816 * v128;
    qmemcpy((v69 + 6988), v66, 0x60u);
    v22 = m_pPlayer;
    v70 = m_pPlayer[3648];
    sub_39C6F9F2(v69, m_pPlayer[3648], 176);
    *(v67 + v68 + 176) = v70[44];
    *(v67 + v68 + 0xB4) = v70[45];
    *(v67 + v68 + 0xB8) = v70[46];
    *(v67 + v68 + 188) = v70[47];
    *(v67 + v68 + 192) = v70[48];
    *(v67 + v68 + 196) = v70[49];
    *(v67 + v68 + 200) = v70[50];
    *(v67 + v68 + 204) = v70[51];
    *(v67 + v68 + 208) = v70[52];
    *(v67 + v68 + 212) = v70[53];
    *(v67 + v68 + 216) = v70[54];
    *(v67 + v68 + 220) = v70[55];
    *(v67 + v68 + 224) = v70[56];
    *(v67 + v68 + 228) = v70[57];
    *(v67 + v68 + 232) = v70[58];
    sub_39C6F9F2(v67 + v68 + 236, (v70 + 59), 596);
    v71 = (*(*v22 + 44))(v22);
    v72 = *v71;
    v73 = v71[1];
    v74 = v71[2];
    *(v67 + v68 + 6976) = v72;
    *(v67 + v68 + 6980) = v73;
    *(v67 + v68 + 6984) = v74;
    sub_39C6F9F2(v67 + v68 + 7088, m_pPlayer[2660], 728);
    MEMORY[0x59449AE0] = v167;
    MEMORY[0x59449AE4] = v168;
    v75 = sub_39B27930(m_pPlayer);
    *v75 = v146;
    *(v75 + 4) = v147;
    *(v75 + 8) = v148;
    v76 = sub_39B1EE00(m_pPlayer);
    *v76 = v152;
    v76[1] = v153;
    v76[2] = v154;
    v77 = sub_39B27A50(m_pPlayer);
    *v77 = v155;
    v77[1] = v156;
    v77[2] = v157;
    v78 = v161;
    *sub_39B1CE30(m_pPlayer) = v78;
    v79 = v162;
    *sub_39B27AB0(m_pPlayer) = v79;
    v80 = v163;
    *sub_39B24860(m_pPlayer) = v80;
    v81 = v164;
    *sub_39B27B10(m_pPlayer) = v81;
    AnimLayer = m_pAnimRecordSystem;
    v142 = v149;
    v143 = v150;
    v144 = v151;
    MEMORY[0x246FF010](m_pPlayer, &v142);
    sub_39C47970(&v165);
    v82 = sub_39B27BF0(m_pPlayer);
    *v82 = v158;
    v82[1] = v159;
    v82[2] = v160;
    v142 = v169;
    v143 = v170;
    v144 = v171;
    MEMORY[0x246FF1D0](m_pPlayer, &v142);
    sub_39C479A0(m_pPlayer, &v172);
    v33 = v134;
  }
  while ( v134 != 8 );
  v83 = 2;
  v84 = 2;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v84 = *(m_pAnimState + 0x2FA);
  v85 = 7816 * *&m_pAnimState[0x1C * v84 + 0xB9C];
  v86 = *&m_pAnimRecordSystem->pad6[8];
  v87 = *(v86 + v85 + 0x1B40);
  v88 = *(v86 + v85 + 0x1B44);
  v89 = *(v86 + v85 + 0x1B48);
  v142 = v87;
  v143 = v88;
  v90 = m_pAnimState;
  v144 = v89;
  MEMORY[0x246FF1D0](m_pPlayer, &v142);
  v91 = 2;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v91 = *(m_pAnimState + 0x2FA);
  sub_39C479A0(m_pPlayer, (*&m_pAnimRecordSystem->pad6[8] + 0x1E88 * *&m_pAnimState[0x1C * v91 + 0xB9C] + 0x1B4C));
  MEMORY[0x2521A0C8] = v166;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v83 = *(m_pAnimState + 0x2FA);
  m_pAnimRecordSystem->m_flFeetYawRate = v83;
  m_pAnimationSystem = m_pAnimRecordSystem;
  result = sub_39C474A0(&v142);
  if ( !v145 )
  {
    v93 = m_pAnimRecordSystem->m_flPlaybackRate;
    v94 = 0.0;
    if ( m_pAnimRecordSystem->m_pOwner != 0.0 || v93 != 0.0 )
    {
      sub_39C6FBFC(
        COERCE_UNSIGNED_INT64(m_pAnimRecordSystem->m_flCycle),
        COERCE_UNSIGNED_INT64(m_pAnimRecordSystem->m_flCycle) >> 32,
        *&v93,
        *&v93 >> 0x20);
      *&v137 = st7_0;
      v95 = v137;
      v95.m128_f32[0] = (*&v137 * 180.0) / 3.1415927;
      v96.m128_f32[0] = (*&v137 * 180.0) / 3.1415927;
      v97 = _mm_cmplt_ss(v96, 0i64);
      LODWORD(v98) = *&_mm_andnot_ps(v97, v95) | COERCE_UNSIGNED_INT(v95.m128_f32[0] + 360.0) & v97.m128_i32[0];
      v99 = _mm_mul_ps(*&m_pAnimRecordSystem->m_flPlaybackRate, *&m_pAnimRecordSystem->m_flPlaybackRate);
      index = fsqrt(COERCE_FLOAT(_mm_shuffle_ps(v99, v99, 0xE5)) + v99.m128_f32[0]);
      sub_39C6FBFC(
        COERCE_UNSIGNED_INT64(COERCE_FLOAT(LODWORD(m_pAnimRecordSystem->m_pOwner) ^ xmmword_39C701F0)),
        COERCE_UNSIGNED_INT64(COERCE_FLOAT(LODWORD(m_pAnimRecordSystem->m_pOwner) ^ xmmword_39C701F0)) >> 32,
        SLODWORD(index),
        SHIDWORD(index));
      v94 = v98;
    }
    v120 = v94;
    v101 = sub_39C6FC32(COERCE_UNSIGNED_INT64((v94 / 360.0) + 0.5), COERCE_UNSIGNED_INT64((v94 / 360.0) + 0.5) >> 32);
    v136 = v101;
    m_flEyeYaw = 0;
    if ( v121 )
    {
      if ( m_pAnimRecordSystem->pad6[4] )
      {
        if ( !m_pAnimRecordSystem->m_flFeetCycle[1] )
        {
          if ( LOBYTE(m_pAnimstate->funcinfo0.maxState) )
          {
            if ( !m_pAnimstate->pad4 && !m_pAnimRecordSystem->pad_0038_ )
            {
              v142 = 0.0;
              v125 = (m_pAnimRecordSystem->m_pOwner * m_pAnimRecordSystem->m_pOwner)
                   + ((m_pAnimRecordSystem->m_flCycle * m_pAnimRecordSystem->m_flCycle)
                    + (m_pAnimRecordSystem->m_flPlaybackRate * m_pAnimRecordSystem->m_flPlaybackRate));
              v142 = fsqrt(v125);
              if ( v142 > 0.1 )
              {
                v142 = 0.0;
                v125 = (m_pAnimstate->m_pOwner * m_pAnimstate->m_pOwner)
                     + ((m_pAnimstate->m_flCycle * m_pAnimstate->m_flCycle)
                      + (m_pAnimstate->m_flPlaybackRate * m_pAnimstate->m_flPlaybackRate));
                v142 = fsqrt(v125);
                if ( v142 > 0.1
                  && m_pAnimRecordSystem->m_flLeanAmount & 1
                  && m_pAnimstate->m_flLeanAmount & 1
                  && (*&m_pAnimRecordSystem->m_flWeight[4] >= m_pAnimstate->m_flWeightDeltaRate
                   && *&m_pAnimRecordSystem->m_flWeight[0xC] >= m_pAnimstate->m_flCycle_
                   || !*&m_pAnimState[0x1C * m_pAnimRecordSystem->m_flFeetYawRate + 0xB9C]) )
                {
                  v106 = (v94 - (v136 * 360.0)) - *m_pAnimRecordSystem->m_flPitch;
                  if ( v106 > 180.0 || v106 < -180.0 )
                  {
                    sub_39C6FCB6(COERCE_UNSIGNED_INT(v106 / 360.0) & FL_ONGROUND);
                    v107 = 0x43B40000u;
                    v135 = v101;
                    v108.m128_f32[0] = v120;
                    v107.m128_f32[0] = 360.0 * v135;
                    v109 = _mm_cmplt_ss(v108, 0i64);
                    v106 = v120
                         + COERCE_FLOAT(*&_mm_andnot_ps(v109, _mm_xor_ps(xmmword_39C701F0, v107)) | COERCE_UNSIGNED_INT(360.0 * v135) & v109.m128_i32[0]);
                  }
                  m_pAnimationSystem = m_pAnimRecordSystem;
                  v90 = m_pAnimState;
                  if ( (180.0 - ((*&m_pAnimRecordSystem->m_flPitch[8] * 58.0) + 4.0)) >= COERCE_FLOAT(LODWORD(v106) & FL_ONGROUND)
                    && *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C] < 0.1
                    && m_pAnimstate->m_iLastClientSideAnimationUpdateFramecount < 0.1 )
                  {
                    v110 = *&m_pAnimRecordSystem->pad6[8];
                    v111 = 0;
                    if ( m_pAnimRecordSystem->m_nSequence == *(v110 + 54344) )
                    {
                      v112 = 3.4028235e38;
                      if ( COERCE_FLOAT(COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v110 + 0xD45C)) & FL_ONGROUND) < 3.4028235e38 )
                      {
                        v111 = 1;
                        LODWORD(v112) = COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v110 + 0xD45C)) & FL_ONGROUND;
                      }
                    }
                    else
                    {
                      v112 = 3.4028235e38;
                    }
                    v113 = *&m_pAnimRecordSystem->pad6[8];
                    if ( m_pAnimRecordSystem->m_nSequence == *(v113 + 62160)
                      && v112 > COERCE_FLOAT(COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v113 + 62180)) & FL_ONGROUND) )
                    {
                      v111 = 5;
                      LODWORD(v112) = COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v113 + 62180)) & FL_ONGROUND;
                    }
                    v90 = m_pAnimState;
                    m_pAnimationSystem = m_pAnimRecordSystem;
                    if ( v112 < 3.4028235e38 )
                      *&m_pAnimState[28 * m_pAnimRecordSystem->m_flFeetYawRate + 2976] = v111;
                  }
                }
              }
            }
          }
        }
      }
      m_flEyeYaw = m_pAnimstate->m_flEyeYaw;
    }
    v103 = 0;
    LODWORD(m_flPitch) = m_pAnimationSystem->m_flEyeYaw & FL_ONGROUND;
    if ( m_flPitch >= 60.0
      || COERCE_FLOAT(m_flEyeYaw & FL_ONGROUND) >= 60.0
      || (v105 = m_pAnimationSystem->pad1 - 4, v103 = v105 > 0xE, v105 < 0xF)
      || v121 != 1 )
    {
LABEL_81:
      if ( m_flPitch < 60.0 )
        goto LABEL_83;
    }
    else
    {
      if ( m_pAnimstate->pad_0038__ )
      {
        v103 = m_pAnimationSystem->pad_0038_ == 0;
        goto LABEL_81;
      }
      v103 = 1;
      if ( m_flPitch < 60.0 )
      {
LABEL_83:
        result = GetSequenceActivity(m_pPlayer, m_pAnimationSystem->m_nSequence);
        if ( result == 979 )
        {
          result = &m_pAnimstate->funcinfo0;
          if ( m_pAnimationSystem->m_nSequence_ != m_pAnimstate->m_nSequence_ )
          {
            v142 = 0.0;
            v125 = (m_pAnimationSystem->m_pOwner * m_pAnimationSystem->m_pOwner)
                 + ((m_pAnimationSystem->m_flCycle * m_pAnimationSystem->m_flCycle)
                  + (m_pAnimationSystem->m_flPlaybackRate * m_pAnimationSystem->m_flPlaybackRate));
            v142 = fsqrt(v125);
            if ( v142 <= 0.1 )
            {
              if ( m_pAnimationSystem->m_flLeanAmount & 1 )
              {
                if ( m_pAnimationSystem->m_flPrevCycle == 0.0 && m_pAnimationSystem->m_nSequence_ == 0.0 )
                {
                  result = m_pAnimationSystem->m_flFeetYawRate;
                  if ( !*&v90[28 * result + 2980] )
                  {
                    m_pAnimationSystem->dwordA0 = 1;
                    if ( result == 2 )
                      *(v90 + 0x2F5) = 5;
                  }
                }
              }
            }
          }
        }
        if ( v90[3072] )
        {
          if ( *(v90 + 744) != -1 )
          {
            v142 = 0.0;
            v125 = (m_pAnimationSystem->m_pOwner * m_pAnimationSystem->m_pOwner)
                 + ((m_pAnimationSystem->m_flCycle * m_pAnimationSystem->m_flCycle)
                  + (m_pAnimationSystem->m_flPlaybackRate * m_pAnimationSystem->m_flPlaybackRate));
            v142 = fsqrt(v125);
            if ( v142 > 0.1 && !m_pAnimationSystem->pad_0038_ )
            {
              result = *(v90 + 744);
              *&v90[0x1C * m_pAnimationSystem->m_flFeetYawRate + 2972] = result;
            }
          }
        }
        if ( v90[0xC01] )
        {
          result = *&v90[0x1C * m_pAnimationSystem->m_flFeetYawRate + 2972];
          if ( result )
          {
            result = (4 * (result < 4) + 1);
            *(v90 + 757) = result;
          }
        }
        if ( v90[3072] )
        {
          if ( v103 )
          {
            result = m_pAnimationSystem->m_flFeetYawRate;
            *&v90[28 * result + 2972] = 0;
          }
        }
        return result;
      }
    }
    *(v90 + 219) = MEMORY[0x59449AE0];
    goto LABEL_83;
  }
  return result;
}


credits: philip015 llama Ducari
 
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вот он
резольвер скита
 
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[QUOTE = "r3nny, post: 1957066, member: 339382"]
yes then there will be OLD ERA COMING
[/ QUOTE]
 
Последнее редактирование:
И каждый день, как семь бед
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первый раз что-то более менее годное
 
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первый раз что-то более менее годное
вроде там не очень резольвер, годно, в плане что такого мало, но смысла нет, только разве что в ознакомительных целях
 
AnimationLayer animlayers[15];
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первый раз что-то более менее годное
тут нечего годного нет,во первых с днем вронг реверса
во вторых он юзелесс энивей, ресольвер вантапа на анимлеерах будет куда лучше хитать,чем этот брутфорс бля
 
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https://t.me/SwiftBlink
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А это резольвер чего 2019, 2020 или вообще со времён фэйков
 
Vac88 | Overdose.it v2 coder
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philip015 added this to his cheat and it made aimbot SO MUCH better

C++:
void __cdecl ResolverBurteforce(struct_lag_record *m_pLagRecord, int m_iShotsMissed, float m_flGoalFeetYaw)
{
  float desync_delta; // xmm0_4
  float v4; // xmm1_4
  float v5; // xmm1_4
  float v6; // xmm1_4
  float v7; // xmm1_4
  float v8; // xmm1_4
  float v9; // xmm1_4

  desync_delta = m_pLagRecord->m_flYawModifier * 58.0;
  switch ( m_iShotsMissed )
  {
    case 1:
      v4 = m_flGoalFeetYaw + (desync_delta + desync_delta);
      if ( v4 > 180.0 || v4 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v4 / 360.0) & FL_ONGROUND);
      break;
    case 2:
      v5 = m_flGoalFeetYaw + (desync_delta * 0.5);
      if ( v5 > 180.0 || v5 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v5 / 360.0) & FL_ONGROUND);
      break;
    case 4:
      v6 = m_flGoalFeetYaw + (desync_delta * -0.5);
      if ( v6 > 180.0 || v6 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v6 / 360.0) & FL_ONGROUND);
      break;
    case 5:
      v8 = m_flGoalFeetYaw - (desync_delta + desync_delta);
      if ( v8 > 180.0 || v8 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v8 / 360.0) & FL_ONGROUND);
      break;
    case 7:
      v9 = m_flGoalFeetYaw + 120.0;
      if ( (m_flGoalFeetYaw + 120.0) > 180.0 || v9 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v9 / 360.0) & FL_ONGROUND);
      break;
    case 8:
      v7 = m_flGoalFeetYaw + -120.0;
      if ( (m_flGoalFeetYaw + -120.0) > 180.0 || v7 < -180.0 )
        sub_39C6FCB6(COERCE_UNSIGNED_INT(v7 / 360.0) & FL_ONGROUND);
      break;
    default:
      return;
  }
}

C++:
// write access to const memory has been detected, the output may be wrong!
FuncInfo *__usercall Resolver@<eax>(double st7_0@<st0>, double a2@<st1>, double a3@<st2>, double a4@<st4>, double a5@<st3>, struct_m_pAnimationSystem *m_pAnimRecordSystem, int *m_pPlayer)
{
  int v7; // eax
  char *v8; // ecx
  FuncInfo *result; // eax
  _DWORD *v10; // eax
  int v11; // eax
  int v12; // ebx
  int *v13; // eax
  int *v14; // eax
  int *v15; // eax
  int *v16; // eax
  int *v17; // eax
  int *v18; // eax
  int v19; // ecx
  int v20; // edx
  int v21; // eax
  int *v22; // edi
  char *v23; // esi
  int v24; // eax
  char v25; // al
  int v26; // edx
  struct_m_pAnimstate *v27; // ecx
  struct_m_pAnimationSystem *AnimLayer; // esi
  struct_m_pAnimstate *v29; // eax
  float m_fDuckAmount; // xmm0_4
  double flYawModifier; // xmm1_8
  float v32; // xmm0_4
  unsigned int v33; // ebx
  int v34; // ecx
  char *v35; // esi
  char *v36; // ST4C_4
  int v37; // ebx
  int v38; // ecx
  int v39; // edx
  int v40; // ST28_4
  _DWORD *v41; // esi
  float v42; // xmm0_4
  int v43; // esi
  float v44; // ecx
  _DWORD *v45; // eax
  int v46; // ecx
  int v47; // edx
  int v48; // ebx
  float *v49; // eax
  _DWORD *v50; // eax
  int v51; // ebx
  int v52; // eax
  int v53; // ebx
  float DuckAmount; // xmm1_4
  double YawModifier; // xmm0_8
  float v56; // xmm0_4
  _BYTE *v57; // eax
  float v58; // ST4C_4
  int v59; // eax
  float *v60; // ecx
  signed int v61; // eax
  int v62; // esi
  float v63; // ST30_4
  float v64; // ST28_4
  float v65; // ST30_4
  const void *v66; // eax
  int v67; // ebx
  int v68; // ST30_4
  int v69; // edx
  _DWORD *v70; // esi
  int *v71; // eax
  int v72; // ecx
  int v73; // edx
  int v74; // eax
  int v75; // eax
  _DWORD *v76; // eax
  _DWORD *v77; // eax
  int v78; // esi
  int v79; // esi
  int v80; // esi
  int v81; // esi
  _DWORD *v82; // eax
  signed int v83; // esi
  signed int v84; // eax
  int v85; // ecx
  int v86; // eax
  float v87; // edx
  int v88; // edi
  int v89; // eax
  char *v90; // edi
  signed int v91; // eax
  struct_m_pAnimationSystem *m_pAnimationSystem; // esi
  float v93; // xmm0_4
  float v94; // xmm2_4
  __m128 v95; // xmm0
  __m128 v96; // xmm3
  __m128 v97; // xmm3
  float v98; // ST30_4
  __m128 v99; // xmm0
  double index; // ST18_8
  double v101; // st7
  int m_flEyeYaw; // xmm1_4
  bool v103; // bl
  float m_flPitch; // xmm0_4
  unsigned int v105; // eax
  float v106; // xmm2_4
  __m128 v107; // xmm3
  __m128 v108; // xmm2
  __m128 v109; // xmm2
  int v110; // ecx
  signed int v111; // eax
  float v112; // xmm0_4
  int v113; // ecx
  struct_m_pAnimstate *m_pAnimstate; // [esp+20h] [ebp-57Ch]
  char *m_pAnimState; // [esp+24h] [ebp-578h]
  float m_pAnimstate_8; // [esp+28h] [ebp-574h]
  struct_m_pAnnimState *m_pAnnimState; // [esp+2Ch] [ebp-570h]
  char v118; // [esp+30h] [ebp-56Ch]
  unsigned int v119; // [esp+30h] [ebp-56Ch]
  float v120; // [esp+30h] [ebp-56Ch]
  char v121; // [esp+40h] [ebp-55Ch]
  int v122; // [esp+44h] [ebp-558h]
  signed int v123; // [esp+48h] [ebp-554h]
  int v124; // [esp+50h] [ebp-54Ch]
  float v125; // [esp+54h] [ebp-548h]
  int v126; // [esp+58h] [ebp-544h]
  int v127; // [esp+5Ch] [ebp-540h]
  unsigned int v128; // [esp+60h] [ebp-53Ch]
  int v129; // [esp+64h] [ebp-538h]
  float *v130; // [esp+68h] [ebp-534h]
  int v131; // [esp+6Ch] [ebp-530h]
  int v132; // [esp+70h] [ebp-52Ch]
  _BYTE *v133; // [esp+74h] [ebp-528h]
  unsigned int v134; // [esp+78h] [ebp-524h]
  float v135; // [esp+7Ch] [ebp-520h]
  float v136; // [esp+80h] [ebp-51Ch]
  unsigned int v137; // [esp+84h] [ebp-518h]
  float v138; // [esp+88h] [ebp-514h]
  float v139; // [esp+8Ch] [ebp-510h]
  float v140; // [esp+90h] [ebp-50Ch]
  float v141; // [esp+94h] [ebp-508h]
  float v142; // [esp+98h] [ebp-504h]
  int v143; // [esp+9Ch] [ebp-500h]
  int v144; // [esp+A0h] [ebp-4FCh]
  char v145; // [esp+1D4h] [ebp-3C8h]
  float v146; // [esp+1F0h] [ebp-3ACh]
  int v147; // [esp+1F4h] [ebp-3A8h]
  int v148; // [esp+1F8h] [ebp-3A4h]
  float v149; // [esp+1FCh] [ebp-3A0h]
  int v150; // [esp+200h] [ebp-39Ch]
  int v151; // [esp+204h] [ebp-398h]
  int v152; // [esp+208h] [ebp-394h]
  int v153; // [esp+20Ch] [ebp-390h]
  int v154; // [esp+210h] [ebp-38Ch]
  int v155; // [esp+214h] [ebp-388h]
  int v156; // [esp+218h] [ebp-384h]
  int v157; // [esp+21Ch] [ebp-380h]
  int v158; // [esp+220h] [ebp-37Ch]
  int v159; // [esp+224h] [ebp-378h]
  int v160; // [esp+228h] [ebp-374h]
  int v161; // [esp+22Ch] [ebp-370h]
  int v162; // [esp+230h] [ebp-36Ch]
  int v163; // [esp+234h] [ebp-368h]
  int v164; // [esp+238h] [ebp-364h]
  char v165; // [esp+23Ch] [ebp-360h]
  int v166; // [esp+514h] [ebp-88h]
  int v167; // [esp+518h] [ebp-84h]
  int v168; // [esp+51Ch] [ebp-80h]
  float v169; // [esp+520h] [ebp-7Ch]
  int v170; // [esp+524h] [ebp-78h]
  int v171; // [esp+528h] [ebp-74h]
  char v172; // [esp+52Ch] [ebp-70h]

  if ( *(*__readfsdword(0x2Cu) + 4) < -2147483606 )
    sub_39C4D8E1(&dword_39D83A00);
  v7 = (*(m_pPlayer[2] + 40))(m_pPlayer + 2, st7_0, a2, a3, a5, a4);
  v8 = ResolverData(Index, v7);
  result = m_pPlayer[3648];
  if ( !result )
    return result;
  m_pAnnimState = m_pPlayer[3648];
  m_pAnimRecordSystem->pad_0038_ = 0;
  v146 = 0.0;
  v142 = (m_pAnimRecordSystem->m_pOwner * m_pAnimRecordSystem->m_pOwner)
       + ((m_pAnimRecordSystem->m_flCycle * m_pAnimRecordSystem->m_flCycle)
        + (m_pAnimRecordSystem->m_flPlaybackRate * m_pAnimRecordSystem->m_flPlaybackRate));
  v146 = fsqrt(v142);
  if ( v146 > 200.0 && m_pAnimRecordSystem->m_flLeanAmount & 1 )
    *(v8 + 739) = 0;
  m_pAnimState = v8;
  v10 = sub_39B16360(m_pPlayer);
  v11 = sub_39B7F660(v10);
  v12 = v11;
  if ( v11
    && *sub_39B277F0(v11) > *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x34]
    && *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x38] >= *sub_39B277F0(v12) )
  {
    m_pAnimRecordSystem->pad_0038_ = 1;
  }
  memset(&v146, 0, 0x39C);
  v167 = MEMORY[0x59449AE0];
  v168 = MEMORY[0x59449AE4];
  v13 = sub_39B27930(m_pPlayer);
  v146 = *v13;
  v147 = v13[1];
  v148 = v13[2];
  v14 = sub_39B279E0(m_pPlayer);
  v149 = *v14;
  v150 = v14[1];
  v151 = v14[2];
  v15 = sub_39B1EE00(m_pPlayer);
  v152 = *v15;
  v153 = v15[1];
  v154 = v15[2];
  v16 = sub_39B27A50(m_pPlayer);
  v155 = *v16;
  v156 = v16[1];
  v157 = v16[2];
  v161 = *sub_39B1CE30(m_pPlayer);
  v162 = *sub_39B27AB0(m_pPlayer);
  v163 = *sub_39B24860(m_pPlayer);
  v164 = *sub_39B27B10(m_pPlayer);
  sub_39C6F9F2(&v165, m_pPlayer[2660], 0x2D8);
  v17 = sub_39B27BF0(m_pPlayer);
  v158 = *v17;
  v159 = v17[1];
  v160 = v17[2];
  v18 = (*(*m_pPlayer + 44))(m_pPlayer);
  v19 = *v18;
  v20 = v18[1];
  v21 = v18[2];
  v169 = *&v19;
  v170 = v20;
  v171 = v21;
  qmemcpy(&v172, m_flPoseParameter(m_pPlayer), 0x60u);
  v22 = m_pPlayer;
  LOBYTE(v166) = MEMORY[0x2521A0C8];
  sub_39C474A0(&v142);
  v118 = v145;
  if ( v145 )
  {
    v23 = m_pAnimState;
LABEL_17:
    v26 = 0;
    goto LABEL_18;
  }
  v23 = m_pAnimState;
  if ( !sub_39C47250(m_pPlayer) )
    goto LABEL_17;
  Player();
  st7_0 = sub_39C470E0(v24);
  if ( !v25 || m_pAnimRecordSystem->pad1 < 2 )
    goto LABEL_17;
  v26 = sub_39B14710(MEMORY[0x35B3C7AC]);
  LOBYTE(v26) = v26 ^ 1;
LABEL_18:
  if ( *&m_pAnimRecordSystem->m_flWeight[4] == 0.0 && *&m_pAnimRecordSystem->m_flWeight[0xC] < 0.000001 )
  {
    m_pAnimRecordSystem->m_flPlaybackRate = 0.0;
    m_pAnimRecordSystem->m_flCycle = 0.0;
    m_pAnimRecordSystem->m_pOwner = 0.0;
  }
  v122 = v12;
  if ( *(v23 + 0xE1) < 2u
    || (v27 = *(*(v23 + 0xDE) + 4 * ((*(v23 + 0xE0) + 1) & (*(v23 + 0xDF) - 1))), v27->gap24[0])
    || !v27
    || (v123 = m_pAnimRecordSystem->pad1, m_pAnimRecordSystem->pad1 > 0x12) )
  {
    AnimLayer = m_pAnimRecordSystem;
    v121 = 0;
    v123 = 1;
    v29 = 0;
LABEL_24:
    AnimLayer->m_flFeetCycle[1] = 1;
    goto LABEL_25;
  }
  AnimLayer = m_pAnimRecordSystem;
  v29 = v27;
  if ( !m_pAnimRecordSystem->pad_0038_ && !v118 )
  {
    v29 = v27;
    if ( v27->pad_0038__ )
    {
      v26 = 0;
      m_pAnimRecordSystem->m_flFeetCycle[1] = 1;
    }
  }
  v121 = 1;
  if ( v118 || v26 )
    goto LABEL_26;
  if ( *v29->gap94 >= 2 )
    goto LABEL_24;
LABEL_25:
  v26 = 0;
LABEL_26:
  m_fDuckAmount = m_pAnnimState->m_fDuckAmount;
  flYawModifier = fmaxf(0.0, fminf(m_pAnnimState->m_flFeetSpeedForwardsOrSideWays, 1.0))
                * (m_pAnnimState->m_flStopToFullRunningFraction * -0.30000001 + -0.19999999)
                + 1.0;
  if ( m_fDuckAmount > 0.0 )
    flYawModifier = flYawModifier
                  + (0.5 - flYawModifier)
                  * (m_fDuckAmount * fmaxf(0.0, fminf(1.0, m_pAnnimState->m_flFeetSpeedUnknownForwardOrSideways)));
  v32 = flYawModifier;
  v131 = v26;
  m_pAnimstate = v29;
  *&AnimLayer->m_flPitch[8] = v32;
  if ( v26 )
  {
    ResolverSelection(st7_0, a2, a3, a5, a4, m_pPlayer, AnimLayer);
    v29 = m_pAnimstate;
  }
  v33 = 0;
  v133 = &v29->gap9A[0xA];
  v124 = v123 - 1;
  do
  {
    v34 = v33;
    v128 = v33;
    if ( v33 > 5 )
      v34 = v33 + 1;
    v134 = v33 + 1;
    v119 = v34;
    v129 = *&AnimLayer->pad6[8];
    if ( !v121 )
    {
      m_pAnnimState->m_flFeetCycle = *&AnimLayer->m_flWeight[0x10];// m_flFeetCycle
                                                //
      m_pAnnimState->m_flFeetYawRate = *&AnimLayer->m_flWeight[4];// m_flFeetYawRate
                                                //
      v42 = *&AnimLayer->m_nInvalidatePhysicsBits[0x38];
      if ( v123 <= 0 )
        goto LABEL_60;
LABEL_37:
      v43 = 0;
      v130 = (v129 + 0x1E88 * v128 + 0x1BAC);
      while ( 1 )
      {
        MEMORY[0x59449AE0] = LODWORD(v42);
        m_pAnimstate_8 = v42;
        MEMORY[0x59449AE4] = MEMORY[0x59449AF0];
        v45 = sub_39B27930(v22);
        *v45 = *m_pAnimRecordSystem->m_nInvalidatePhysicsBits;
        v45[1] = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[4];
        v45[2] = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[8];
        v46 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[4];
        v47 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[8];
        v142 = *m_pAnimRecordSystem->m_nInvalidatePhysicsBits;
        v143 = v46;
        v144 = v47;
        MEMORY[0x246FF010](m_pPlayer, &v142);
        v48 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x40];
        *sub_39B27B10(m_pPlayer) = v48;
        v49 = sub_39B27A50(m_pPlayer);
        *v49 = m_pAnimRecordSystem->m_flPlaybackRate;
        v49[1] = m_pAnimRecordSystem->m_flCycle;
        v49[2] = m_pAnimRecordSystem->m_pOwner;
        v50 = sub_39B27BF0(m_pPlayer);
        *v50 = m_pAnimRecordSystem->m_flEyeYaw;
        v50[1] = *m_pAnimRecordSystem->m_flPitch;
        v50[2] = *&m_pAnimRecordSystem->m_flPitch[4];
        v51 = *&m_pAnimRecordSystem->m_flLeanAmount;
        v22 = m_pPlayer;
        *sub_39B1CE30(m_pPlayer) = v51;
        if ( !v121 )
          goto LABEL_49;
        v52 = m_pAnimstate->m_flLeanAmount;
        if ( v52 & 1 )
          goto LABEL_49;
        if ( !v43 )
          break;
        if ( v43 < v124 )
          goto LABEL_48;
LABEL_49:
        DuckAmount = m_pAnnimState->m_fDuckAmount;
        YawModifier = fmaxf(0.0, fminf(m_pAnnimState->m_flFeetSpeedForwardsOrSideWays, 1.0))
                    * (m_pAnnimState->m_flStopToFullRunningFraction * -0.30000001 + -0.19999999)
                    + 1.0;
        if ( DuckAmount > 0.0 )
          YawModifier = YawModifier
                      + (0.5 - YawModifier)
                      * (DuckAmount * fmaxf(0.0, fminf(1.0, m_pAnnimState->m_flFeetSpeedUnknownForwardOrSideways)));
        v56 = YawModifier;
        *&m_pAnimRecordSystem->m_flPitch[8] = v56;
        v57 = sub_39B27AB0(m_pPlayer);
        v57[1] &= 0xEFu;
        if ( (v131 & (v119 != 0 && v43 < v124)) == 1
          && (!v122 || m_pAnimstate_8 > *sub_39B277F0(v122) || !m_pAnimRecordSystem->pad_0038_) )
        {
          ResolverBurteforce(m_pAnimRecordSystem, v119, *m_pAnimRecordSystem->m_flPitch);
          v138 = st7_0;
          v58 = v138;
          v59 = sub_39B27BF0(m_pPlayer);
          v60 = v130;
          *(v59 + 4) = v58;
          *v60 = v58;
        }
        m_pAnnimState->m_iLastClientSideAnimationUpdateFramecount = MEMORY[0x59449AD4] - 1;
        m_pAnimState[0x351] = 1;
        dword_39DC05F0 = m_pAnimRecordSystem;
        (*(*m_pPlayer + 0x37C))(m_pPlayer);
        dword_39DC05F0 = 0;
        if ( !((v43 >= v124) | (v131 ^ 1)) )
        {
          if ( v119 > 8 || (v61 = 419, !_bittest(&v61, v119)) )
          {
            if ( !v122 || m_pAnimstate_8 > *sub_39B277F0(v122) || !m_pAnimRecordSystem->pad_0038_ )
              m_pAnnimState->m_flGoalFeetYaw = *v130;
          }
        }
        ++v43;
        v42 = m_pAnimstate_8 + MEMORY[0x59449AF0];
        if ( v123 == v43 )
          goto LABEL_60;
      }
      v125 = m_pAnimstate->pad_0038;
      v126 = m_pAnimstate->flMinPitch;
      v127 = m_pAnimstate->flMaxPitch;
      v139 = m_pAnimstate->m_flPlaybackRate;
      v140 = m_pAnimstate->m_flCycle;
      v44 = m_pAnimstate->m_pOwner;
      v132 = v52;
      v141 = v44;
      if ( v124 <= 0 )
        goto LABEL_49;
LABEL_48:
      sub_39B50B20(st7_0, m_pPlayer, &v125, &v139, &v132, m_pAnimRecordSystem->m_flLeanAmount & 1);
      v53 = v132;
      *sub_39B1CE30(m_pPlayer) = v53;
      goto LABEL_49;
    }
    v35 = m_pAnimstate->funcinfo0.pUnwindMap;
    v36 = m_pAnimstate->funcinfo0.pUnwindMap;
    sub_39C6F9F2(v22[2660], v133, 728);
    v37 = 7816 * v33;
    v38 = *&v35[v37 + 6980];
    v39 = *&v35[v37 + 6984];
    v142 = *&v35[v37 + 6976];
    v143 = v38;
    v144 = v39;
    v40 = &v35[v37];
    MEMORY[0x246FF1D0](v22, &v142);
    sub_39C479A0(v22, &v35[v37 + 6988]);
    v41 = v22[3648];
    sub_39C6F9F2(v22[3648], v40, 176);
    v41[44] = *&v36[v37 + 0xB0];
    v41[45] = *&v36[v37 + 0xB4];
    v41[46] = *&v36[v37 + 184];
    v41[47] = *&v36[v37 + 0xBC];
    v41[48] = *&v36[v37 + 0xC0];
    v41[49] = *&v36[v37 + 0xC4];
    v41[50] = *&v36[v37 + 200];
    v41[51] = *&v36[v37 + 204];
    v41[52] = *&v36[v37 + 208];
    v41[53] = *&v36[v37 + 212];
    v41[54] = *&v36[v37 + 216];
    v41[55] = *&v36[v37 + 220];
    v41[56] = *&v36[v37 + 224];
    v41[57] = *&v36[v37 + 0xE4];
    v41[58] = *&v36[v37 + 0xE8];
    sub_39C6F9F2((v41 + 59), &v36[v37 + 236], 596);
    m_pAnnimState->m_flFeetCycle = m_pAnimstate->dword220;
    m_pAnnimState->m_flFeetYawRate = m_pAnimstate->m_flWeightDeltaRate;
    v42 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[52] + MEMORY[0x59449AF0];
    if ( v123 > 0 )
      goto LABEL_37;
LABEL_60:
    v62 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[60];
    v63 = *(v22[3648] + 284);
    *(m_flPoseParameter(v22) + 0x20) = v62;
    v64 = (1.0 - *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C]) * (1.0 - v63);
    *(m_flPoseParameter(v22) + 0x24) = v64;
    v65 = (1.0 - *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C]) * v63;
    *(m_flPoseParameter(v22) + 0x28) = v65;
    v66 = m_flPoseParameter(v22);
    v67 = v129;
    v68 = 7816 * v128;
    v69 = v129 + 7816 * v128;
    qmemcpy((v69 + 6988), v66, 0x60u);
    v22 = m_pPlayer;
    v70 = m_pPlayer[3648];
    sub_39C6F9F2(v69, m_pPlayer[3648], 176);
    *(v67 + v68 + 176) = v70[44];
    *(v67 + v68 + 0xB4) = v70[45];
    *(v67 + v68 + 0xB8) = v70[46];
    *(v67 + v68 + 188) = v70[47];
    *(v67 + v68 + 192) = v70[48];
    *(v67 + v68 + 196) = v70[49];
    *(v67 + v68 + 200) = v70[50];
    *(v67 + v68 + 204) = v70[51];
    *(v67 + v68 + 208) = v70[52];
    *(v67 + v68 + 212) = v70[53];
    *(v67 + v68 + 216) = v70[54];
    *(v67 + v68 + 220) = v70[55];
    *(v67 + v68 + 224) = v70[56];
    *(v67 + v68 + 228) = v70[57];
    *(v67 + v68 + 232) = v70[58];
    sub_39C6F9F2(v67 + v68 + 236, (v70 + 59), 596);
    v71 = (*(*v22 + 44))(v22);
    v72 = *v71;
    v73 = v71[1];
    v74 = v71[2];
    *(v67 + v68 + 6976) = v72;
    *(v67 + v68 + 6980) = v73;
    *(v67 + v68 + 6984) = v74;
    sub_39C6F9F2(v67 + v68 + 7088, m_pPlayer[2660], 728);
    MEMORY[0x59449AE0] = v167;
    MEMORY[0x59449AE4] = v168;
    v75 = sub_39B27930(m_pPlayer);
    *v75 = v146;
    *(v75 + 4) = v147;
    *(v75 + 8) = v148;
    v76 = sub_39B1EE00(m_pPlayer);
    *v76 = v152;
    v76[1] = v153;
    v76[2] = v154;
    v77 = sub_39B27A50(m_pPlayer);
    *v77 = v155;
    v77[1] = v156;
    v77[2] = v157;
    v78 = v161;
    *sub_39B1CE30(m_pPlayer) = v78;
    v79 = v162;
    *sub_39B27AB0(m_pPlayer) = v79;
    v80 = v163;
    *sub_39B24860(m_pPlayer) = v80;
    v81 = v164;
    *sub_39B27B10(m_pPlayer) = v81;
    AnimLayer = m_pAnimRecordSystem;
    v142 = v149;
    v143 = v150;
    v144 = v151;
    MEMORY[0x246FF010](m_pPlayer, &v142);
    sub_39C47970(&v165);
    v82 = sub_39B27BF0(m_pPlayer);
    *v82 = v158;
    v82[1] = v159;
    v82[2] = v160;
    v142 = v169;
    v143 = v170;
    v144 = v171;
    MEMORY[0x246FF1D0](m_pPlayer, &v142);
    sub_39C479A0(m_pPlayer, &v172);
    v33 = v134;
  }
  while ( v134 != 8 );
  v83 = 2;
  v84 = 2;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v84 = *(m_pAnimState + 0x2FA);
  v85 = 7816 * *&m_pAnimState[0x1C * v84 + 0xB9C];
  v86 = *&m_pAnimRecordSystem->pad6[8];
  v87 = *(v86 + v85 + 0x1B40);
  v88 = *(v86 + v85 + 0x1B44);
  v89 = *(v86 + v85 + 0x1B48);
  v142 = v87;
  v143 = v88;
  v90 = m_pAnimState;
  v144 = v89;
  MEMORY[0x246FF1D0](m_pPlayer, &v142);
  v91 = 2;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v91 = *(m_pAnimState + 0x2FA);
  sub_39C479A0(m_pPlayer, (*&m_pAnimRecordSystem->pad6[8] + 0x1E88 * *&m_pAnimState[0x1C * v91 + 0xB9C] + 0x1B4C));
  MEMORY[0x2521A0C8] = v166;
  if ( !m_pAnimRecordSystem->pad_0038_ )
    v83 = *(m_pAnimState + 0x2FA);
  m_pAnimRecordSystem->m_flFeetYawRate = v83;
  m_pAnimationSystem = m_pAnimRecordSystem;
  result = sub_39C474A0(&v142);
  if ( !v145 )
  {
    v93 = m_pAnimRecordSystem->m_flPlaybackRate;
    v94 = 0.0;
    if ( m_pAnimRecordSystem->m_pOwner != 0.0 || v93 != 0.0 )
    {
      sub_39C6FBFC(
        COERCE_UNSIGNED_INT64(m_pAnimRecordSystem->m_flCycle),
        COERCE_UNSIGNED_INT64(m_pAnimRecordSystem->m_flCycle) >> 32,
        *&v93,
        *&v93 >> 0x20);
      *&v137 = st7_0;
      v95 = v137;
      v95.m128_f32[0] = (*&v137 * 180.0) / 3.1415927;
      v96.m128_f32[0] = (*&v137 * 180.0) / 3.1415927;
      v97 = _mm_cmplt_ss(v96, 0i64);
      LODWORD(v98) = *&_mm_andnot_ps(v97, v95) | COERCE_UNSIGNED_INT(v95.m128_f32[0] + 360.0) & v97.m128_i32[0];
      v99 = _mm_mul_ps(*&m_pAnimRecordSystem->m_flPlaybackRate, *&m_pAnimRecordSystem->m_flPlaybackRate);
      index = fsqrt(COERCE_FLOAT(_mm_shuffle_ps(v99, v99, 0xE5)) + v99.m128_f32[0]);
      sub_39C6FBFC(
        COERCE_UNSIGNED_INT64(COERCE_FLOAT(LODWORD(m_pAnimRecordSystem->m_pOwner) ^ xmmword_39C701F0)),
        COERCE_UNSIGNED_INT64(COERCE_FLOAT(LODWORD(m_pAnimRecordSystem->m_pOwner) ^ xmmword_39C701F0)) >> 32,
        SLODWORD(index),
        SHIDWORD(index));
      v94 = v98;
    }
    v120 = v94;
    v101 = sub_39C6FC32(COERCE_UNSIGNED_INT64((v94 / 360.0) + 0.5), COERCE_UNSIGNED_INT64((v94 / 360.0) + 0.5) >> 32);
    v136 = v101;
    m_flEyeYaw = 0;
    if ( v121 )
    {
      if ( m_pAnimRecordSystem->pad6[4] )
      {
        if ( !m_pAnimRecordSystem->m_flFeetCycle[1] )
        {
          if ( LOBYTE(m_pAnimstate->funcinfo0.maxState) )
          {
            if ( !m_pAnimstate->pad4 && !m_pAnimRecordSystem->pad_0038_ )
            {
              v142 = 0.0;
              v125 = (m_pAnimRecordSystem->m_pOwner * m_pAnimRecordSystem->m_pOwner)
                   + ((m_pAnimRecordSystem->m_flCycle * m_pAnimRecordSystem->m_flCycle)
                    + (m_pAnimRecordSystem->m_flPlaybackRate * m_pAnimRecordSystem->m_flPlaybackRate));
              v142 = fsqrt(v125);
              if ( v142 > 0.1 )
              {
                v142 = 0.0;
                v125 = (m_pAnimstate->m_pOwner * m_pAnimstate->m_pOwner)
                     + ((m_pAnimstate->m_flCycle * m_pAnimstate->m_flCycle)
                      + (m_pAnimstate->m_flPlaybackRate * m_pAnimstate->m_flPlaybackRate));
                v142 = fsqrt(v125);
                if ( v142 > 0.1
                  && m_pAnimRecordSystem->m_flLeanAmount & 1
                  && m_pAnimstate->m_flLeanAmount & 1
                  && (*&m_pAnimRecordSystem->m_flWeight[4] >= m_pAnimstate->m_flWeightDeltaRate
                   && *&m_pAnimRecordSystem->m_flWeight[0xC] >= m_pAnimstate->m_flCycle_
                   || !*&m_pAnimState[0x1C * m_pAnimRecordSystem->m_flFeetYawRate + 0xB9C]) )
                {
                  v106 = (v94 - (v136 * 360.0)) - *m_pAnimRecordSystem->m_flPitch;
                  if ( v106 > 180.0 || v106 < -180.0 )
                  {
                    sub_39C6FCB6(COERCE_UNSIGNED_INT(v106 / 360.0) & FL_ONGROUND);
                    v107 = 0x43B40000u;
                    v135 = v101;
                    v108.m128_f32[0] = v120;
                    v107.m128_f32[0] = 360.0 * v135;
                    v109 = _mm_cmplt_ss(v108, 0i64);
                    v106 = v120
                         + COERCE_FLOAT(*&_mm_andnot_ps(v109, _mm_xor_ps(xmmword_39C701F0, v107)) | COERCE_UNSIGNED_INT(360.0 * v135) & v109.m128_i32[0]);
                  }
                  m_pAnimationSystem = m_pAnimRecordSystem;
                  v90 = m_pAnimState;
                  if ( (180.0 - ((*&m_pAnimRecordSystem->m_flPitch[8] * 58.0) + 4.0)) >= COERCE_FLOAT(LODWORD(v106) & FL_ONGROUND)
                    && *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C] < 0.1
                    && m_pAnimstate->m_iLastClientSideAnimationUpdateFramecount < 0.1 )
                  {
                    v110 = *&m_pAnimRecordSystem->pad6[8];
                    v111 = 0;
                    if ( m_pAnimRecordSystem->m_nSequence == *(v110 + 54344) )
                    {
                      v112 = 3.4028235e38;
                      if ( COERCE_FLOAT(COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v110 + 0xD45C)) & FL_ONGROUND) < 3.4028235e38 )
                      {
                        v111 = 1;
                        LODWORD(v112) = COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v110 + 0xD45C)) & FL_ONGROUND;
                      }
                    }
                    else
                    {
                      v112 = 3.4028235e38;
                    }
                    v113 = *&m_pAnimRecordSystem->pad6[8];
                    if ( m_pAnimRecordSystem->m_nSequence == *(v113 + 62160)
                      && v112 > COERCE_FLOAT(COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v113 + 62180)) & FL_ONGROUND) )
                    {
                      v111 = 5;
                      LODWORD(v112) = COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v113 + 62180)) & FL_ONGROUND;
                    }
                    v90 = m_pAnimState;
                    m_pAnimationSystem = m_pAnimRecordSystem;
                    if ( v112 < 3.4028235e38 )
                      *&m_pAnimState[28 * m_pAnimRecordSystem->m_flFeetYawRate + 2976] = v111;
                  }
                }
              }
            }
          }
        }
      }
      m_flEyeYaw = m_pAnimstate->m_flEyeYaw;
    }
    v103 = 0;
    LODWORD(m_flPitch) = m_pAnimationSystem->m_flEyeYaw & FL_ONGROUND;
    if ( m_flPitch >= 60.0
      || COERCE_FLOAT(m_flEyeYaw & FL_ONGROUND) >= 60.0
      || (v105 = m_pAnimationSystem->pad1 - 4, v103 = v105 > 0xE, v105 < 0xF)
      || v121 != 1 )
    {
LABEL_81:
      if ( m_flPitch < 60.0 )
        goto LABEL_83;
    }
    else
    {
      if ( m_pAnimstate->pad_0038__ )
      {
        v103 = m_pAnimationSystem->pad_0038_ == 0;
        goto LABEL_81;
      }
      v103 = 1;
      if ( m_flPitch < 60.0 )
      {
LABEL_83:
        result = GetSequenceActivity(m_pPlayer, m_pAnimationSystem->m_nSequence);
        if ( result == 979 )
        {
          result = &m_pAnimstate->funcinfo0;
          if ( m_pAnimationSystem->m_nSequence_ != m_pAnimstate->m_nSequence_ )
          {
            v142 = 0.0;
            v125 = (m_pAnimationSystem->m_pOwner * m_pAnimationSystem->m_pOwner)
                 + ((m_pAnimationSystem->m_flCycle * m_pAnimationSystem->m_flCycle)
                  + (m_pAnimationSystem->m_flPlaybackRate * m_pAnimationSystem->m_flPlaybackRate));
            v142 = fsqrt(v125);
            if ( v142 <= 0.1 )
            {
              if ( m_pAnimationSystem->m_flLeanAmount & 1 )
              {
                if ( m_pAnimationSystem->m_flPrevCycle == 0.0 && m_pAnimationSystem->m_nSequence_ == 0.0 )
                {
                  result = m_pAnimationSystem->m_flFeetYawRate;
                  if ( !*&v90[28 * result + 2980] )
                  {
                    m_pAnimationSystem->dwordA0 = 1;
                    if ( result == 2 )
                      *(v90 + 0x2F5) = 5;
                  }
                }
              }
            }
          }
        }
        if ( v90[3072] )
        {
          if ( *(v90 + 744) != -1 )
          {
            v142 = 0.0;
            v125 = (m_pAnimationSystem->m_pOwner * m_pAnimationSystem->m_pOwner)
                 + ((m_pAnimationSystem->m_flCycle * m_pAnimationSystem->m_flCycle)
                  + (m_pAnimationSystem->m_flPlaybackRate * m_pAnimationSystem->m_flPlaybackRate));
            v142 = fsqrt(v125);
            if ( v142 > 0.1 && !m_pAnimationSystem->pad_0038_ )
            {
              result = *(v90 + 744);
              *&v90[0x1C * m_pAnimationSystem->m_flFeetYawRate + 2972] = result;
            }
          }
        }
        if ( v90[0xC01] )
        {
          result = *&v90[0x1C * m_pAnimationSystem->m_flFeetYawRate + 2972];
          if ( result )
          {
            result = (4 * (result < 4) + 1);
            *(v90 + 757) = result;
          }
        }
        if ( v90[3072] )
        {
          if ( v103 )
          {
            result = m_pAnimationSystem->m_flFeetYawRate;
            *&v90[28 * result + 2972] = 0;
          }
        }
        return result;
      }
    }
    *(v90 + 219) = MEMORY[0x59449AE0];
    goto LABEL_83;
  }
  return result;
}


credits: philip015 llama Ducari
now time to wait for this to get on legendware :)
 
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это ресик кряка фт 19 года + очень много вронг рерса и говнокода
 
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