https://t.me/SwiftBlink
ну тогда это +- не нужная херняС временами фейков ты чуть перегнул друг, это 2019 год.
Брутфорс парт точно
ну тогда это +- не нужная херняС временами фейков ты чуть перегнул друг, это 2019 год.
Брутфорс парт точно
i see they checking for balance adjust no wounder aimware gets tapped its the only cheat atm that triggers it apart from mutinyphilip015 added this to his cheat and it made aimbot SO MUCH better
C++:void __cdecl ResolverBurteforce(struct_lag_record *m_pLagRecord, int m_iShotsMissed, float m_flGoalFeetYaw) { float desync_delta; // xmm0_4 float v4; // xmm1_4 float v5; // xmm1_4 float v6; // xmm1_4 float v7; // xmm1_4 float v8; // xmm1_4 float v9; // xmm1_4 desync_delta = m_pLagRecord->m_flYawModifier * 58.0; switch ( m_iShotsMissed ) { case 1: v4 = m_flGoalFeetYaw + (desync_delta + desync_delta); if ( v4 > 180.0 || v4 < -180.0 ) sub_39C6FCB6(COERCE_UNSIGNED_INT(v4 / 360.0) & FL_ONGROUND); break; case 2: v5 = m_flGoalFeetYaw + (desync_delta * 0.5); if ( v5 > 180.0 || v5 < -180.0 ) sub_39C6FCB6(COERCE_UNSIGNED_INT(v5 / 360.0) & FL_ONGROUND); break; case 4: v6 = m_flGoalFeetYaw + (desync_delta * -0.5); if ( v6 > 180.0 || v6 < -180.0 ) sub_39C6FCB6(COERCE_UNSIGNED_INT(v6 / 360.0) & FL_ONGROUND); break; case 5: v8 = m_flGoalFeetYaw - (desync_delta + desync_delta); if ( v8 > 180.0 || v8 < -180.0 ) sub_39C6FCB6(COERCE_UNSIGNED_INT(v8 / 360.0) & FL_ONGROUND); break; case 7: v9 = m_flGoalFeetYaw + 120.0; if ( (m_flGoalFeetYaw + 120.0) > 180.0 || v9 < -180.0 ) sub_39C6FCB6(COERCE_UNSIGNED_INT(v9 / 360.0) & FL_ONGROUND); break; case 8: v7 = m_flGoalFeetYaw + -120.0; if ( (m_flGoalFeetYaw + -120.0) > 180.0 || v7 < -180.0 ) sub_39C6FCB6(COERCE_UNSIGNED_INT(v7 / 360.0) & FL_ONGROUND); break; default: return; } }
C++:// write access to const memory has been detected, the output may be wrong! FuncInfo *__usercall Resolver@<eax>(double st7_0@<st0>, double a2@<st1>, double a3@<st2>, double a4@<st4>, double a5@<st3>, struct_m_pAnimationSystem *m_pAnimRecordSystem, int *m_pPlayer) { int v7; // eax char *v8; // ecx FuncInfo *result; // eax _DWORD *v10; // eax int v11; // eax int v12; // ebx int *v13; // eax int *v14; // eax int *v15; // eax int *v16; // eax int *v17; // eax int *v18; // eax int v19; // ecx int v20; // edx int v21; // eax int *v22; // edi char *v23; // esi int v24; // eax char v25; // al int v26; // edx struct_m_pAnimstate *v27; // ecx struct_m_pAnimationSystem *AnimLayer; // esi struct_m_pAnimstate *v29; // eax float m_fDuckAmount; // xmm0_4 double flYawModifier; // xmm1_8 float v32; // xmm0_4 unsigned int v33; // ebx int v34; // ecx char *v35; // esi char *v36; // ST4C_4 int v37; // ebx int v38; // ecx int v39; // edx int v40; // ST28_4 _DWORD *v41; // esi float v42; // xmm0_4 int v43; // esi float v44; // ecx _DWORD *v45; // eax int v46; // ecx int v47; // edx int v48; // ebx float *v49; // eax _DWORD *v50; // eax int v51; // ebx int v52; // eax int v53; // ebx float DuckAmount; // xmm1_4 double YawModifier; // xmm0_8 float v56; // xmm0_4 _BYTE *v57; // eax float v58; // ST4C_4 int v59; // eax float *v60; // ecx signed int v61; // eax int v62; // esi float v63; // ST30_4 float v64; // ST28_4 float v65; // ST30_4 const void *v66; // eax int v67; // ebx int v68; // ST30_4 int v69; // edx _DWORD *v70; // esi int *v71; // eax int v72; // ecx int v73; // edx int v74; // eax int v75; // eax _DWORD *v76; // eax _DWORD *v77; // eax int v78; // esi int v79; // esi int v80; // esi int v81; // esi _DWORD *v82; // eax signed int v83; // esi signed int v84; // eax int v85; // ecx int v86; // eax float v87; // edx int v88; // edi int v89; // eax char *v90; // edi signed int v91; // eax struct_m_pAnimationSystem *m_pAnimationSystem; // esi float v93; // xmm0_4 float v94; // xmm2_4 __m128 v95; // xmm0 __m128 v96; // xmm3 __m128 v97; // xmm3 float v98; // ST30_4 __m128 v99; // xmm0 double index; // ST18_8 double v101; // st7 int m_flEyeYaw; // xmm1_4 bool v103; // bl float m_flPitch; // xmm0_4 unsigned int v105; // eax float v106; // xmm2_4 __m128 v107; // xmm3 __m128 v108; // xmm2 __m128 v109; // xmm2 int v110; // ecx signed int v111; // eax float v112; // xmm0_4 int v113; // ecx struct_m_pAnimstate *m_pAnimstate; // [esp+20h] [ebp-57Ch] char *m_pAnimState; // [esp+24h] [ebp-578h] float m_pAnimstate_8; // [esp+28h] [ebp-574h] struct_m_pAnnimState *m_pAnnimState; // [esp+2Ch] [ebp-570h] char v118; // [esp+30h] [ebp-56Ch] unsigned int v119; // [esp+30h] [ebp-56Ch] float v120; // [esp+30h] [ebp-56Ch] char v121; // [esp+40h] [ebp-55Ch] int v122; // [esp+44h] [ebp-558h] signed int v123; // [esp+48h] [ebp-554h] int v124; // [esp+50h] [ebp-54Ch] float v125; // [esp+54h] [ebp-548h] int v126; // [esp+58h] [ebp-544h] int v127; // [esp+5Ch] [ebp-540h] unsigned int v128; // [esp+60h] [ebp-53Ch] int v129; // [esp+64h] [ebp-538h] float *v130; // [esp+68h] [ebp-534h] int v131; // [esp+6Ch] [ebp-530h] int v132; // [esp+70h] [ebp-52Ch] _BYTE *v133; // [esp+74h] [ebp-528h] unsigned int v134; // [esp+78h] [ebp-524h] float v135; // [esp+7Ch] [ebp-520h] float v136; // [esp+80h] [ebp-51Ch] unsigned int v137; // [esp+84h] [ebp-518h] float v138; // [esp+88h] [ebp-514h] float v139; // [esp+8Ch] [ebp-510h] float v140; // [esp+90h] [ebp-50Ch] float v141; // [esp+94h] [ebp-508h] float v142; // [esp+98h] [ebp-504h] int v143; // [esp+9Ch] [ebp-500h] int v144; // [esp+A0h] [ebp-4FCh] char v145; // [esp+1D4h] [ebp-3C8h] float v146; // [esp+1F0h] [ebp-3ACh] int v147; // [esp+1F4h] [ebp-3A8h] int v148; // [esp+1F8h] [ebp-3A4h] float v149; // [esp+1FCh] [ebp-3A0h] int v150; // [esp+200h] [ebp-39Ch] int v151; // [esp+204h] [ebp-398h] int v152; // [esp+208h] [ebp-394h] int v153; // [esp+20Ch] [ebp-390h] int v154; // [esp+210h] [ebp-38Ch] int v155; // [esp+214h] [ebp-388h] int v156; // [esp+218h] [ebp-384h] int v157; // [esp+21Ch] [ebp-380h] int v158; // [esp+220h] [ebp-37Ch] int v159; // [esp+224h] [ebp-378h] int v160; // [esp+228h] [ebp-374h] int v161; // [esp+22Ch] [ebp-370h] int v162; // [esp+230h] [ebp-36Ch] int v163; // [esp+234h] [ebp-368h] int v164; // [esp+238h] [ebp-364h] char v165; // [esp+23Ch] [ebp-360h] int v166; // [esp+514h] [ebp-88h] int v167; // [esp+518h] [ebp-84h] int v168; // [esp+51Ch] [ebp-80h] float v169; // [esp+520h] [ebp-7Ch] int v170; // [esp+524h] [ebp-78h] int v171; // [esp+528h] [ebp-74h] char v172; // [esp+52Ch] [ebp-70h] if ( *(*__readfsdword(0x2Cu) + 4) < -2147483606 ) sub_39C4D8E1(&dword_39D83A00); v7 = (*(m_pPlayer[2] + 40))(m_pPlayer + 2, st7_0, a2, a3, a5, a4); v8 = ResolverData(Index, v7); result = m_pPlayer[3648]; if ( !result ) return result; m_pAnnimState = m_pPlayer[3648]; m_pAnimRecordSystem->pad_0038_ = 0; v146 = 0.0; v142 = (m_pAnimRecordSystem->m_pOwner * m_pAnimRecordSystem->m_pOwner) + ((m_pAnimRecordSystem->m_flCycle * m_pAnimRecordSystem->m_flCycle) + (m_pAnimRecordSystem->m_flPlaybackRate * m_pAnimRecordSystem->m_flPlaybackRate)); v146 = fsqrt(v142); if ( v146 > 200.0 && m_pAnimRecordSystem->m_flLeanAmount & 1 ) *(v8 + 739) = 0; m_pAnimState = v8; v10 = sub_39B16360(m_pPlayer); v11 = sub_39B7F660(v10); v12 = v11; if ( v11 && *sub_39B277F0(v11) > *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x34] && *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x38] >= *sub_39B277F0(v12) ) { m_pAnimRecordSystem->pad_0038_ = 1; } memset(&v146, 0, 0x39C); v167 = MEMORY[0x59449AE0]; v168 = MEMORY[0x59449AE4]; v13 = sub_39B27930(m_pPlayer); v146 = *v13; v147 = v13[1]; v148 = v13[2]; v14 = sub_39B279E0(m_pPlayer); v149 = *v14; v150 = v14[1]; v151 = v14[2]; v15 = sub_39B1EE00(m_pPlayer); v152 = *v15; v153 = v15[1]; v154 = v15[2]; v16 = sub_39B27A50(m_pPlayer); v155 = *v16; v156 = v16[1]; v157 = v16[2]; v161 = *sub_39B1CE30(m_pPlayer); v162 = *sub_39B27AB0(m_pPlayer); v163 = *sub_39B24860(m_pPlayer); v164 = *sub_39B27B10(m_pPlayer); sub_39C6F9F2(&v165, m_pPlayer[2660], 0x2D8); v17 = sub_39B27BF0(m_pPlayer); v158 = *v17; v159 = v17[1]; v160 = v17[2]; v18 = (*(*m_pPlayer + 44))(m_pPlayer); v19 = *v18; v20 = v18[1]; v21 = v18[2]; v169 = *&v19; v170 = v20; v171 = v21; qmemcpy(&v172, m_flPoseParameter(m_pPlayer), 0x60u); v22 = m_pPlayer; LOBYTE(v166) = MEMORY[0x2521A0C8]; sub_39C474A0(&v142); v118 = v145; if ( v145 ) { v23 = m_pAnimState; LABEL_17: v26 = 0; goto LABEL_18; } v23 = m_pAnimState; if ( !sub_39C47250(m_pPlayer) ) goto LABEL_17; Player(); st7_0 = sub_39C470E0(v24); if ( !v25 || m_pAnimRecordSystem->pad1 < 2 ) goto LABEL_17; v26 = sub_39B14710(MEMORY[0x35B3C7AC]); LOBYTE(v26) = v26 ^ 1; LABEL_18: if ( *&m_pAnimRecordSystem->m_flWeight[4] == 0.0 && *&m_pAnimRecordSystem->m_flWeight[0xC] < 0.000001 ) { m_pAnimRecordSystem->m_flPlaybackRate = 0.0; m_pAnimRecordSystem->m_flCycle = 0.0; m_pAnimRecordSystem->m_pOwner = 0.0; } v122 = v12; if ( *(v23 + 0xE1) < 2u || (v27 = *(*(v23 + 0xDE) + 4 * ((*(v23 + 0xE0) + 1) & (*(v23 + 0xDF) - 1))), v27->gap24[0]) || !v27 || (v123 = m_pAnimRecordSystem->pad1, m_pAnimRecordSystem->pad1 > 0x12) ) { AnimLayer = m_pAnimRecordSystem; v121 = 0; v123 = 1; v29 = 0; LABEL_24: AnimLayer->m_flFeetCycle[1] = 1; goto LABEL_25; } AnimLayer = m_pAnimRecordSystem; v29 = v27; if ( !m_pAnimRecordSystem->pad_0038_ && !v118 ) { v29 = v27; if ( v27->pad_0038__ ) { v26 = 0; m_pAnimRecordSystem->m_flFeetCycle[1] = 1; } } v121 = 1; if ( v118 || v26 ) goto LABEL_26; if ( *v29->gap94 >= 2 ) goto LABEL_24; LABEL_25: v26 = 0; LABEL_26: m_fDuckAmount = m_pAnnimState->m_fDuckAmount; flYawModifier = fmaxf(0.0, fminf(m_pAnnimState->m_flFeetSpeedForwardsOrSideWays, 1.0)) * (m_pAnnimState->m_flStopToFullRunningFraction * -0.30000001 + -0.19999999) + 1.0; if ( m_fDuckAmount > 0.0 ) flYawModifier = flYawModifier + (0.5 - flYawModifier) * (m_fDuckAmount * fmaxf(0.0, fminf(1.0, m_pAnnimState->m_flFeetSpeedUnknownForwardOrSideways))); v32 = flYawModifier; v131 = v26; m_pAnimstate = v29; *&AnimLayer->m_flPitch[8] = v32; if ( v26 ) { ResolverSelection(st7_0, a2, a3, a5, a4, m_pPlayer, AnimLayer); v29 = m_pAnimstate; } v33 = 0; v133 = &v29->gap9A[0xA]; v124 = v123 - 1; do { v34 = v33; v128 = v33; if ( v33 > 5 ) v34 = v33 + 1; v134 = v33 + 1; v119 = v34; v129 = *&AnimLayer->pad6[8]; if ( !v121 ) { m_pAnnimState->m_flFeetCycle = *&AnimLayer->m_flWeight[0x10];// m_flFeetCycle // m_pAnnimState->m_flFeetYawRate = *&AnimLayer->m_flWeight[4];// m_flFeetYawRate // v42 = *&AnimLayer->m_nInvalidatePhysicsBits[0x38]; if ( v123 <= 0 ) goto LABEL_60; LABEL_37: v43 = 0; v130 = (v129 + 0x1E88 * v128 + 0x1BAC); while ( 1 ) { MEMORY[0x59449AE0] = LODWORD(v42); m_pAnimstate_8 = v42; MEMORY[0x59449AE4] = MEMORY[0x59449AF0]; v45 = sub_39B27930(v22); *v45 = *m_pAnimRecordSystem->m_nInvalidatePhysicsBits; v45[1] = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[4]; v45[2] = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[8]; v46 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[4]; v47 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[8]; v142 = *m_pAnimRecordSystem->m_nInvalidatePhysicsBits; v143 = v46; v144 = v47; MEMORY[0x246FF010](m_pPlayer, &v142); v48 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x40]; *sub_39B27B10(m_pPlayer) = v48; v49 = sub_39B27A50(m_pPlayer); *v49 = m_pAnimRecordSystem->m_flPlaybackRate; v49[1] = m_pAnimRecordSystem->m_flCycle; v49[2] = m_pAnimRecordSystem->m_pOwner; v50 = sub_39B27BF0(m_pPlayer); *v50 = m_pAnimRecordSystem->m_flEyeYaw; v50[1] = *m_pAnimRecordSystem->m_flPitch; v50[2] = *&m_pAnimRecordSystem->m_flPitch[4]; v51 = *&m_pAnimRecordSystem->m_flLeanAmount; v22 = m_pPlayer; *sub_39B1CE30(m_pPlayer) = v51; if ( !v121 ) goto LABEL_49; v52 = m_pAnimstate->m_flLeanAmount; if ( v52 & 1 ) goto LABEL_49; if ( !v43 ) break; if ( v43 < v124 ) goto LABEL_48; LABEL_49: DuckAmount = m_pAnnimState->m_fDuckAmount; YawModifier = fmaxf(0.0, fminf(m_pAnnimState->m_flFeetSpeedForwardsOrSideWays, 1.0)) * (m_pAnnimState->m_flStopToFullRunningFraction * -0.30000001 + -0.19999999) + 1.0; if ( DuckAmount > 0.0 ) YawModifier = YawModifier + (0.5 - YawModifier) * (DuckAmount * fmaxf(0.0, fminf(1.0, m_pAnnimState->m_flFeetSpeedUnknownForwardOrSideways))); v56 = YawModifier; *&m_pAnimRecordSystem->m_flPitch[8] = v56; v57 = sub_39B27AB0(m_pPlayer); v57[1] &= 0xEFu; if ( (v131 & (v119 != 0 && v43 < v124)) == 1 && (!v122 || m_pAnimstate_8 > *sub_39B277F0(v122) || !m_pAnimRecordSystem->pad_0038_) ) { ResolverBurteforce(m_pAnimRecordSystem, v119, *m_pAnimRecordSystem->m_flPitch); v138 = st7_0; v58 = v138; v59 = sub_39B27BF0(m_pPlayer); v60 = v130; *(v59 + 4) = v58; *v60 = v58; } m_pAnnimState->m_iLastClientSideAnimationUpdateFramecount = MEMORY[0x59449AD4] - 1; m_pAnimState[0x351] = 1; dword_39DC05F0 = m_pAnimRecordSystem; (*(*m_pPlayer + 0x37C))(m_pPlayer); dword_39DC05F0 = 0; if ( !((v43 >= v124) | (v131 ^ 1)) ) { if ( v119 > 8 || (v61 = 419, !_bittest(&v61, v119)) ) { if ( !v122 || m_pAnimstate_8 > *sub_39B277F0(v122) || !m_pAnimRecordSystem->pad_0038_ ) m_pAnnimState->m_flGoalFeetYaw = *v130; } } ++v43; v42 = m_pAnimstate_8 + MEMORY[0x59449AF0]; if ( v123 == v43 ) goto LABEL_60; } v125 = m_pAnimstate->pad_0038; v126 = m_pAnimstate->flMinPitch; v127 = m_pAnimstate->flMaxPitch; v139 = m_pAnimstate->m_flPlaybackRate; v140 = m_pAnimstate->m_flCycle; v44 = m_pAnimstate->m_pOwner; v132 = v52; v141 = v44; if ( v124 <= 0 ) goto LABEL_49; LABEL_48: sub_39B50B20(st7_0, m_pPlayer, &v125, &v139, &v132, m_pAnimRecordSystem->m_flLeanAmount & 1); v53 = v132; *sub_39B1CE30(m_pPlayer) = v53; goto LABEL_49; } v35 = m_pAnimstate->funcinfo0.pUnwindMap; v36 = m_pAnimstate->funcinfo0.pUnwindMap; sub_39C6F9F2(v22[2660], v133, 728); v37 = 7816 * v33; v38 = *&v35[v37 + 6980]; v39 = *&v35[v37 + 6984]; v142 = *&v35[v37 + 6976]; v143 = v38; v144 = v39; v40 = &v35[v37]; MEMORY[0x246FF1D0](v22, &v142); sub_39C479A0(v22, &v35[v37 + 6988]); v41 = v22[3648]; sub_39C6F9F2(v22[3648], v40, 176); v41[44] = *&v36[v37 + 0xB0]; v41[45] = *&v36[v37 + 0xB4]; v41[46] = *&v36[v37 + 184]; v41[47] = *&v36[v37 + 0xBC]; v41[48] = *&v36[v37 + 0xC0]; v41[49] = *&v36[v37 + 0xC4]; v41[50] = *&v36[v37 + 200]; v41[51] = *&v36[v37 + 204]; v41[52] = *&v36[v37 + 208]; v41[53] = *&v36[v37 + 212]; v41[54] = *&v36[v37 + 216]; v41[55] = *&v36[v37 + 220]; v41[56] = *&v36[v37 + 224]; v41[57] = *&v36[v37 + 0xE4]; v41[58] = *&v36[v37 + 0xE8]; sub_39C6F9F2((v41 + 59), &v36[v37 + 236], 596); m_pAnnimState->m_flFeetCycle = m_pAnimstate->dword220; m_pAnnimState->m_flFeetYawRate = m_pAnimstate->m_flWeightDeltaRate; v42 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[52] + MEMORY[0x59449AF0]; if ( v123 > 0 ) goto LABEL_37; LABEL_60: v62 = *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[60]; v63 = *(v22[3648] + 284); *(m_flPoseParameter(v22) + 0x20) = v62; v64 = (1.0 - *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C]) * (1.0 - v63); *(m_flPoseParameter(v22) + 0x24) = v64; v65 = (1.0 - *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C]) * v63; *(m_flPoseParameter(v22) + 0x28) = v65; v66 = m_flPoseParameter(v22); v67 = v129; v68 = 7816 * v128; v69 = v129 + 7816 * v128; qmemcpy((v69 + 6988), v66, 0x60u); v22 = m_pPlayer; v70 = m_pPlayer[3648]; sub_39C6F9F2(v69, m_pPlayer[3648], 176); *(v67 + v68 + 176) = v70[44]; *(v67 + v68 + 0xB4) = v70[45]; *(v67 + v68 + 0xB8) = v70[46]; *(v67 + v68 + 188) = v70[47]; *(v67 + v68 + 192) = v70[48]; *(v67 + v68 + 196) = v70[49]; *(v67 + v68 + 200) = v70[50]; *(v67 + v68 + 204) = v70[51]; *(v67 + v68 + 208) = v70[52]; *(v67 + v68 + 212) = v70[53]; *(v67 + v68 + 216) = v70[54]; *(v67 + v68 + 220) = v70[55]; *(v67 + v68 + 224) = v70[56]; *(v67 + v68 + 228) = v70[57]; *(v67 + v68 + 232) = v70[58]; sub_39C6F9F2(v67 + v68 + 236, (v70 + 59), 596); v71 = (*(*v22 + 44))(v22); v72 = *v71; v73 = v71[1]; v74 = v71[2]; *(v67 + v68 + 6976) = v72; *(v67 + v68 + 6980) = v73; *(v67 + v68 + 6984) = v74; sub_39C6F9F2(v67 + v68 + 7088, m_pPlayer[2660], 728); MEMORY[0x59449AE0] = v167; MEMORY[0x59449AE4] = v168; v75 = sub_39B27930(m_pPlayer); *v75 = v146; *(v75 + 4) = v147; *(v75 + 8) = v148; v76 = sub_39B1EE00(m_pPlayer); *v76 = v152; v76[1] = v153; v76[2] = v154; v77 = sub_39B27A50(m_pPlayer); *v77 = v155; v77[1] = v156; v77[2] = v157; v78 = v161; *sub_39B1CE30(m_pPlayer) = v78; v79 = v162; *sub_39B27AB0(m_pPlayer) = v79; v80 = v163; *sub_39B24860(m_pPlayer) = v80; v81 = v164; *sub_39B27B10(m_pPlayer) = v81; AnimLayer = m_pAnimRecordSystem; v142 = v149; v143 = v150; v144 = v151; MEMORY[0x246FF010](m_pPlayer, &v142); sub_39C47970(&v165); v82 = sub_39B27BF0(m_pPlayer); *v82 = v158; v82[1] = v159; v82[2] = v160; v142 = v169; v143 = v170; v144 = v171; MEMORY[0x246FF1D0](m_pPlayer, &v142); sub_39C479A0(m_pPlayer, &v172); v33 = v134; } while ( v134 != 8 ); v83 = 2; v84 = 2; if ( !m_pAnimRecordSystem->pad_0038_ ) v84 = *(m_pAnimState + 0x2FA); v85 = 7816 * *&m_pAnimState[0x1C * v84 + 0xB9C]; v86 = *&m_pAnimRecordSystem->pad6[8]; v87 = *(v86 + v85 + 0x1B40); v88 = *(v86 + v85 + 0x1B44); v89 = *(v86 + v85 + 0x1B48); v142 = v87; v143 = v88; v90 = m_pAnimState; v144 = v89; MEMORY[0x246FF1D0](m_pPlayer, &v142); v91 = 2; if ( !m_pAnimRecordSystem->pad_0038_ ) v91 = *(m_pAnimState + 0x2FA); sub_39C479A0(m_pPlayer, (*&m_pAnimRecordSystem->pad6[8] + 0x1E88 * *&m_pAnimState[0x1C * v91 + 0xB9C] + 0x1B4C)); MEMORY[0x2521A0C8] = v166; if ( !m_pAnimRecordSystem->pad_0038_ ) v83 = *(m_pAnimState + 0x2FA); m_pAnimRecordSystem->m_flFeetYawRate = v83; m_pAnimationSystem = m_pAnimRecordSystem; result = sub_39C474A0(&v142); if ( !v145 ) { v93 = m_pAnimRecordSystem->m_flPlaybackRate; v94 = 0.0; if ( m_pAnimRecordSystem->m_pOwner != 0.0 || v93 != 0.0 ) { sub_39C6FBFC( COERCE_UNSIGNED_INT64(m_pAnimRecordSystem->m_flCycle), COERCE_UNSIGNED_INT64(m_pAnimRecordSystem->m_flCycle) >> 32, *&v93, *&v93 >> 0x20); *&v137 = st7_0; v95 = v137; v95.m128_f32[0] = (*&v137 * 180.0) / 3.1415927; v96.m128_f32[0] = (*&v137 * 180.0) / 3.1415927; v97 = _mm_cmplt_ss(v96, 0i64); LODWORD(v98) = *&_mm_andnot_ps(v97, v95) | COERCE_UNSIGNED_INT(v95.m128_f32[0] + 360.0) & v97.m128_i32[0]; v99 = _mm_mul_ps(*&m_pAnimRecordSystem->m_flPlaybackRate, *&m_pAnimRecordSystem->m_flPlaybackRate); index = fsqrt(COERCE_FLOAT(_mm_shuffle_ps(v99, v99, 0xE5)) + v99.m128_f32[0]); sub_39C6FBFC( COERCE_UNSIGNED_INT64(COERCE_FLOAT(LODWORD(m_pAnimRecordSystem->m_pOwner) ^ xmmword_39C701F0)), COERCE_UNSIGNED_INT64(COERCE_FLOAT(LODWORD(m_pAnimRecordSystem->m_pOwner) ^ xmmword_39C701F0)) >> 32, SLODWORD(index), SHIDWORD(index)); v94 = v98; } v120 = v94; v101 = sub_39C6FC32(COERCE_UNSIGNED_INT64((v94 / 360.0) + 0.5), COERCE_UNSIGNED_INT64((v94 / 360.0) + 0.5) >> 32); v136 = v101; m_flEyeYaw = 0; if ( v121 ) { if ( m_pAnimRecordSystem->pad6[4] ) { if ( !m_pAnimRecordSystem->m_flFeetCycle[1] ) { if ( LOBYTE(m_pAnimstate->funcinfo0.maxState) ) { if ( !m_pAnimstate->pad4 && !m_pAnimRecordSystem->pad_0038_ ) { v142 = 0.0; v125 = (m_pAnimRecordSystem->m_pOwner * m_pAnimRecordSystem->m_pOwner) + ((m_pAnimRecordSystem->m_flCycle * m_pAnimRecordSystem->m_flCycle) + (m_pAnimRecordSystem->m_flPlaybackRate * m_pAnimRecordSystem->m_flPlaybackRate)); v142 = fsqrt(v125); if ( v142 > 0.1 ) { v142 = 0.0; v125 = (m_pAnimstate->m_pOwner * m_pAnimstate->m_pOwner) + ((m_pAnimstate->m_flCycle * m_pAnimstate->m_flCycle) + (m_pAnimstate->m_flPlaybackRate * m_pAnimstate->m_flPlaybackRate)); v142 = fsqrt(v125); if ( v142 > 0.1 && m_pAnimRecordSystem->m_flLeanAmount & 1 && m_pAnimstate->m_flLeanAmount & 1 && (*&m_pAnimRecordSystem->m_flWeight[4] >= m_pAnimstate->m_flWeightDeltaRate && *&m_pAnimRecordSystem->m_flWeight[0xC] >= m_pAnimstate->m_flCycle_ || !*&m_pAnimState[0x1C * m_pAnimRecordSystem->m_flFeetYawRate + 0xB9C]) ) { v106 = (v94 - (v136 * 360.0)) - *m_pAnimRecordSystem->m_flPitch; if ( v106 > 180.0 || v106 < -180.0 ) { sub_39C6FCB6(COERCE_UNSIGNED_INT(v106 / 360.0) & FL_ONGROUND); v107 = 0x43B40000u; v135 = v101; v108.m128_f32[0] = v120; v107.m128_f32[0] = 360.0 * v135; v109 = _mm_cmplt_ss(v108, 0i64); v106 = v120 + COERCE_FLOAT(*&_mm_andnot_ps(v109, _mm_xor_ps(xmmword_39C701F0, v107)) | COERCE_UNSIGNED_INT(360.0 * v135) & v109.m128_i32[0]); } m_pAnimationSystem = m_pAnimRecordSystem; v90 = m_pAnimState; if ( (180.0 - ((*&m_pAnimRecordSystem->m_flPitch[8] * 58.0) + 4.0)) >= COERCE_FLOAT(LODWORD(v106) & FL_ONGROUND) && *&m_pAnimRecordSystem->m_nInvalidatePhysicsBits[0x3C] < 0.1 && m_pAnimstate->m_iLastClientSideAnimationUpdateFramecount < 0.1 ) { v110 = *&m_pAnimRecordSystem->pad6[8]; v111 = 0; if ( m_pAnimRecordSystem->m_nSequence == *(v110 + 54344) ) { v112 = 3.4028235e38; if ( COERCE_FLOAT(COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v110 + 0xD45C)) & FL_ONGROUND) < 3.4028235e38 ) { v111 = 1; LODWORD(v112) = COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v110 + 0xD45C)) & FL_ONGROUND; } } else { v112 = 3.4028235e38; } v113 = *&m_pAnimRecordSystem->pad6[8]; if ( m_pAnimRecordSystem->m_nSequence == *(v113 + 62160) && v112 > COERCE_FLOAT(COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v113 + 62180)) & FL_ONGROUND) ) { v111 = 5; LODWORD(v112) = COERCE_UNSIGNED_INT(*&m_pAnimRecordSystem->m_flWeight[0x10] - *(v113 + 62180)) & FL_ONGROUND; } v90 = m_pAnimState; m_pAnimationSystem = m_pAnimRecordSystem; if ( v112 < 3.4028235e38 ) *&m_pAnimState[28 * m_pAnimRecordSystem->m_flFeetYawRate + 2976] = v111; } } } } } } } m_flEyeYaw = m_pAnimstate->m_flEyeYaw; } v103 = 0; LODWORD(m_flPitch) = m_pAnimationSystem->m_flEyeYaw & FL_ONGROUND; if ( m_flPitch >= 60.0 || COERCE_FLOAT(m_flEyeYaw & FL_ONGROUND) >= 60.0 || (v105 = m_pAnimationSystem->pad1 - 4, v103 = v105 > 0xE, v105 < 0xF) || v121 != 1 ) { LABEL_81: if ( m_flPitch < 60.0 ) goto LABEL_83; } else { if ( m_pAnimstate->pad_0038__ ) { v103 = m_pAnimationSystem->pad_0038_ == 0; goto LABEL_81; } v103 = 1; if ( m_flPitch < 60.0 ) { LABEL_83: result = GetSequenceActivity(m_pPlayer, m_pAnimationSystem->m_nSequence); if ( result == 979 ) { result = &m_pAnimstate->funcinfo0; if ( m_pAnimationSystem->m_nSequence_ != m_pAnimstate->m_nSequence_ ) { v142 = 0.0; v125 = (m_pAnimationSystem->m_pOwner * m_pAnimationSystem->m_pOwner) + ((m_pAnimationSystem->m_flCycle * m_pAnimationSystem->m_flCycle) + (m_pAnimationSystem->m_flPlaybackRate * m_pAnimationSystem->m_flPlaybackRate)); v142 = fsqrt(v125); if ( v142 <= 0.1 ) { if ( m_pAnimationSystem->m_flLeanAmount & 1 ) { if ( m_pAnimationSystem->m_flPrevCycle == 0.0 && m_pAnimationSystem->m_nSequence_ == 0.0 ) { result = m_pAnimationSystem->m_flFeetYawRate; if ( !*&v90[28 * result + 2980] ) { m_pAnimationSystem->dwordA0 = 1; if ( result == 2 ) *(v90 + 0x2F5) = 5; } } } } } } if ( v90[3072] ) { if ( *(v90 + 744) != -1 ) { v142 = 0.0; v125 = (m_pAnimationSystem->m_pOwner * m_pAnimationSystem->m_pOwner) + ((m_pAnimationSystem->m_flCycle * m_pAnimationSystem->m_flCycle) + (m_pAnimationSystem->m_flPlaybackRate * m_pAnimationSystem->m_flPlaybackRate)); v142 = fsqrt(v125); if ( v142 > 0.1 && !m_pAnimationSystem->pad_0038_ ) { result = *(v90 + 744); *&v90[0x1C * m_pAnimationSystem->m_flFeetYawRate + 2972] = result; } } } if ( v90[0xC01] ) { result = *&v90[0x1C * m_pAnimationSystem->m_flFeetYawRate + 2972]; if ( result ) { result = (4 * (result < 4) + 1); *(v90 + 757) = result; } } if ( v90[3072] ) { if ( v103 ) { result = m_pAnimationSystem->m_flFeetYawRate; *&v90[28 * result + 2972] = 0; } } return result; } } *(v90 + 219) = MEMORY[0x59449AE0]; goto LABEL_83; } return result; }
credits: philip015 llama Ducari
Проект предоставляет различный материал, относящийся к сфере киберспорта, программирования, ПО для игр, а также позволяет его участникам общаться на многие другие темы. Почта для жалоб: admin@yougame.biz