-
Автор темы
- #1
V5.0, V5.3
Пожалуйста, авторизуйтесь для просмотра ссылки.
Трейлер / Trailer:
Технические детали / Technical Details:
Number of Blueprints: 69
List of Features:
- Powerful and flexible Behavior State system
- Includes 11 built-in Behavior states (Idle, Follow, Flee, Patrol, Seek, AttackMelee, AttackRanged, Defend, Hit, Investigate)
- Create any type of NPCs ranging from Civilians, Animals, Companions, Enemies and even Badass Bosses, and more!
- Easy to integrate with it's plug-and-play nature. Just add a component!
- Includes 7 built-in Triggers (OnSight, LoseSight, Message, Delay, WithinDistance, BeyondDistance, Health)
- Behavior Chaining lets you create cohesive and complex AI behaviors
- Add animations and audio with ease!
- Easily extend or create your own AI Behaviors and Triggers
- Create believable and living worlds using Workspaces Actor
- Parkour system for AI
- Patrol waypoint system for AI
- Path Corner actors for triggering AI tasks and events in the scene
- AI Spawner to dynamically spawn AI characters
- Blueprints and Behavior Tree based
- Includes health and damage system
- Example RPG, Shooter, Stealth, and Flying AI
- AI Parkour system and Ladder system
- Rootmotion animation blueprints
- Multiplayer support
- Now supports Unreal Engine 5.
- Replaced old mannequin with new Manny from UE5 samples.
- Updated all animation blueprints based on new UE5 standard.
- NEW: Directional hit reactions.
- NEW: Turn in-place logic.
- NEW: AI changes targets when attacked by different actor.
- Improved Attack Melee logic.
- Improved Defend state's strafing logic.
- Optimized random location query.
- Added a "Command Forget All" to NPC_Base.
- Refactored damage and health system.
- Refactored projectile and grenade logic.
- Fixed an issue with workspace transitions in multiplayer.
- Fixed a bug where grenade throwing was being interrupted by reload.
- Fixed a bug where aim offset was incorrect in multiplayer.
- Fixed an issue where parkour anims were not being replicated to client.
- Other smaller fixes and adjustments specifically for UE5 compatibility.
Intended Platform: Desktop, Console, Mobile
Platforms Tested: Windows
Documentation Included:
Пожалуйста, авторизуйтесь для просмотра ссылки.
Пожалуйста, авторизуйтесь для просмотра ссылки.
UE V5.0
Пожалуйста, зарегистрируйтесь или авторизуйтесь, чтобы увидеть содержимое.
Пожалуйста, зарегистрируйтесь или авторизуйтесь, чтобы увидеть содержимое.
Пожалуйста, зарегистрируйтесь или авторизуйтесь, чтобы увидеть содержимое.
UE V5.3
Пожалуйста, зарегистрируйтесь или авторизуйтесь, чтобы увидеть содержимое.
Последнее редактирование модератором: