local function water()
local text = "gamepaste | Hello World!"
local text_size = Render.CalcTextSize(text , 13)
local x = EngineClient.GetScreenSize().x - 10
local y = 10
Render.BoxFilled(Vector2.new(x - text_size.x - 22, y), Vector2.new(x, y + 32), Color.RGBA(4, 4, 4, 255))
Render.BoxFilled(Vector2.new(x - text_size.x - 21, y + 1), Vector2.new(x - 1, y + 31), Color.RGBA(54, 54, 54, 255))
Render.BoxFilled(Vector2.new(x - text_size.x - 20, y + 2), Vector2.new(x - 2, y + 30), Color.RGBA(34, 34, 34, 255))
Render.BoxFilled(Vector2.new(x - text_size.x - 17, y + 5), Vector2.new(x - 5, y + 27), Color.RGBA(54, 54, 54, 255))
Render.BoxFilled(Vector2.new(x - text_size.x - 16, y + 6), Vector2.new(x - 6, y + 26), Color.RGBA(4, 4, 4, 255))
local blue = Color.RGBA(100, 150, 200, 255)
local pink = Color.RGBA(180, 100, 160, 255)
local lime = Color.RGBA(180, 230, 100, 255)
local bluet = Color.RGBA(100, 150, 200, 150)
local pinkt = Color.RGBA(180, 100, 160, 150)
local limet = Color.RGBA(180, 230, 100, 150)
Render.GradientBoxFilled(Vector2.new(x - 14 - text_size.x, y + 8), Vector2.new(x - 14 - text_size.x / 2, y + 9), blue, pink, pink, blue);
Render.GradientBoxFilled(Vector2.new(x - 14 - text_size.x / 2, y + 8), Vector2.new(x - 8, y + 9), pink, lime, lime, pink);
Render.GradientBoxFilled(Vector2.new(x - 14 - text_size.x, y + 9), Vector2.new(x - 14 - text_size.x / 2, y + 10), bluet, pinkt, pinkt, bluet);
Render.GradientBoxFilled(Vector2.new(x - 14 - text_size.x / 2, y + 9), Vector2.new(x - 8, y + 10), pinkt, limet, limet, pinkt);
Render.Text(text, Vector2.new(x - text_size.x - 11, y + 10), Color.RGBA(255, 255, 255, 255), 13)
text = " | fucking"
Render.Text(text, Vector2.new(x - text_size.x - 11, y + 10), Color.RGBA(255, 255, 255, 255), 13)
text = "paste"
Render.Text(text, Vector2.new(x - text_size.x - 11, y + 10), Color.RGBA(255, 255, 255, 255), 13)
end