Исходник Airflow (v1 & v1.5)

I already fixed it in 7 hours ago lol
 
I already fixed it in 7 hours ago lol
what do you mean fixed there is nothing wrong with the source just build in debug since thats basically dev build you dont need libs all you need is to include direct x sdk
none of you gonna fix it even given infinite amount of time lmao
to fix fps drops you need to link(include) optimized polyhook compiled with optimization opts, but that results in some unresolved external mess due to probably them using older version of it. shortly you wont run it dont even tryxD

maybe it is possible to rewrite the base to run on minhook for example and that defgonna give massive fps boost
 
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none of you gonna fix it even given infinite amount of time lmao
to fix fps drops you need to link(include) optimized polyhook compiled with optimization opts, but that results in some unresolved external mess due to probably them using older version of it. shortly you wont run it dont even tryxD

maybe it is possible to rewrite the base to run on minhook for example and that defgonna give massive fps boost
Your fps drop because u using debug mode, alpha mode don't have that issue
 
Your fps drop because u using debug mode, alpha mode don't have that issue
You don’t understand that the given polyhook lib is already pre compiled in debug mode and you can’t change that, im going to sleep gotta rewrite this shit tomorrow with minhook or detours
 
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*dies inside*
 
You don’t understand that the given polyhook lib is already pre compiled in debug mode and you can’t change that, im going to sleep gotta rewrite this shit tomorrow with minhook or detours
Dude, you only need to recompile it using release mode and select release floder.
If u use my dll it won't have fps drop issue
 
VirtualizerSDK.h не находит, че делать?
Это выдает только при сборке Альфы/Беты версии. В дебаге нормально компилит. Кто может помочь дс zxcdark01
 
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откопал сурсы для legacy (v1, примерно март)
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можете покринжевать еще сильнее
 
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сам напоролся, на то что и хейтил.
 
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