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Автор темы
- #1
C++:
interface ICVars
{
eVictoryCondition g_victoryCondition() { return *(eVictoryCondition*)((uint64)this + 0x708); }
void SpamPunish(int value) {
*(int*)((uintptr_t)this + 0xF6C) = value; //cl_prone_spam_punish_timeout
*(int*)((uintptr_t)this + 0xF68) = value; //cl_crouch_spam_punish_timeout
}
void AFKTime(float value) {
*(int*)((uintptr_t)this + 0x98C) = value; //g_gameroom_afk_timeout
*(int*)((uintptr_t)this + 0x990) = value; //g_ingame_afk_timeout
}
void online_use_protect(int value) {
*(int*)((uintptr_t)this + 0xB7C) = value; //online_use_protect
}
static ICVars* GetInstance() { return *(ICVars**)ICvarsAddr; }
};