Начинающий
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Автор темы
- #1
САЛАМ АЛЕЙКУМ, сливаю вам WaterSpeed под фантайм так что #freedurov в чат
package im.expensive.functions.impl.movement;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.settings.impl.ModeSetting;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.PlayerEntity;
import com.google.common.eventbus.Subscribe;
import im.expensive.events.EventUpdate;
@FunctionRegister(name = "WaterSpeed", type = Category.Movement)
public class WaterSpeed extends Function {
ModeSetting type = new ModeSetting("Тип", "FunTime", "FunTime");
public WaterSpeed() {
addSettings(type);
}
@Subscribe
public void onUpdate(EventUpdate e) {
String selectedType = type.get();
if (selectedType.equals("Funtime")) {
WATER_FT();
}
}
private void WATER_FT() {
PlayerEntity player = Minecraft.getInstance().player;
if (player != null && player.isAlive() && player.isInWater()) {
double speedBoost = 1.0505;
player.setMotion(
player.getMotion().x * speedBoost,
player.getMotion().y,
player.getMotion().z * speedBoost
);
}
}
}
жду детишек в чате)
package im.expensive.functions.impl.movement;
import im.expensive.functions.api.Category;
import im.expensive.functions.api.Function;
import im.expensive.functions.api.FunctionRegister;
import im.expensive.functions.settings.impl.ModeSetting;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.PlayerEntity;
import com.google.common.eventbus.Subscribe;
import im.expensive.events.EventUpdate;
@FunctionRegister(name = "WaterSpeed", type = Category.Movement)
public class WaterSpeed extends Function {
ModeSetting type = new ModeSetting("Тип", "FunTime", "FunTime");
public WaterSpeed() {
addSettings(type);
}
@Subscribe
public void onUpdate(EventUpdate e) {
String selectedType = type.get();
if (selectedType.equals("Funtime")) {
WATER_FT();
}
}
private void WATER_FT() {
PlayerEntity player = Minecraft.getInstance().player;
if (player != null && player.isAlive() && player.isInWater()) {
double speedBoost = 1.0505;
player.setMotion(
player.getMotion().x * speedBoost,
player.getMotion().y,
player.getMotion().z * speedBoost
);
}
}
}
жду детишек в чате)