var7_7 = KillAura.target.getPositionVec().add(0.0, MathHelper.clamp(KillAura.mc.player.getPosYEye() - KillAura.target.getPosY(), 0.0, (double)KillAura.target.getHeight() * (KillAura.mc.player.getDistanceEyePos(KillAura.target) / (double)((Float)this.attackRange.get()).floatValue()) + 0.699999988079071), 0.0).subtract(KillAura.mc.player.getEyePosition(1.0f));
var8_8 = KillAura.target.getPositionVec().add(0.0, MathHelper.clamp(KillAura.mc.player.getPosYEye() - KillAura.target.getPosY(), 0.0, (double)KillAura.target.getHeight() * (KillAura.mc.player.getDistanceEyePos(KillAura.target) / (double)((Float)this.attackRange.get()).floatValue())), 0.0).subtract(KillAura.mc.player.getEyePosition(1.0f));
var9_9 = KillAura.target.getPositionVec().add(0.0, MathHelper.clamp(KillAura.mc.player.getPosYEye() - KillAura.target.getPosY(), 0.0, (double)KillAura.target.getHeight() * (KillAura.mc.player.getDistanceEyePos(KillAura.target) / (double)((Float)this.attackRange.get()).floatValue()) + 0.30000001192092896), 0.0).subtract(KillAura.mc.player.getEyePosition(1.0f));
var10_10 = KillAura.getVector(KillAura.target);