Визуальная часть Trails Expensive 3.1

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Прочие моды

Перед прочтением основного контента ниже, пожалуйста, обратите внимание на обновление внутри секции Майна на нашем форуме. У нас появились:

  • бесплатные читы для Майнкрафт — любое использование на свой страх и риск;
  • маркетплейс Майнкрафт — абсолютно любая коммерция, связанная с игрой, за исключением продажи читов (аккаунты, предоставления услуг, поиск кодеров читов и так далее);
  • приватные читы для Minecraft — в этом разделе только платные хаки для игры, покупайте группу "Продавец" и выставляйте на продажу свой софт;
  • обсуждения и гайды — всё тот же раздел с вопросами, но теперь модернизированный: поиск нужных хаков, пати с игроками-читерами и другая полезная информация.

Спасибо!

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Trails:
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package nig.neverclose.functions.impl.render;

import com.google.common.eventbus.Subscribe;
import com.mojang.blaze3d.systems.RenderSystem;
import java.util.List;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.settings.PointOfView;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.vector.Vector3d;
import org.lwjgl.opengl.GL11;
import nig.neverclose.events.WorldEvent;
import nig.neverclose.functions.api.Category;
import nig.neverclose.functions.api.Function;
import nig.neverclose.functions.api.FunctionRegister;
import nig.neverclose.functions.settings.Setting;
import nig.neverclose.functions.settings.impl.BooleanSetting;
import nig.neverclose.functions.settings.impl.ModeSetting;
import nig.neverclose.functions.settings.impl.SliderSetting;
import nig.neverclose.utils.math.MathUtil;
import nig.neverclose.utils.math.StopWatch;
import nig.neverclose.utils.render.ColorUtils;

@FunctionRegister(
        name = "Trails",
        type = Category.Render
)
public class Trails extends Function {
    private final BooleanSetting hider = new BooleanSetting("Скрывать в 1 лице", true);
    public ModeSetting mod = new ModeSetting("Мод", "Обычный", new String[]{"Обычный", "Линия", "Хвост"});
    public SliderSetting pointsTime = new SliderSetting("Длина", 500.0F, 165.0F, 2200.0F, 0.5F);
    public SliderSetting tolshina = new SliderSetting("Размер поинтов", 30.0F, 10.0F, 55.0F, 0.5F);
    private Vector3d lastPoint = null;

    public Trails() {
        this.addSettings(new Setting[]{this.hider, this.pointsTime, this.mod, this.tolshina});
    }

    [USER=1474073]@Subscribe[/USER]
    public void onRender(WorldEvent event) {
        float pointsi = (Float)this.pointsTime.get();

        for(PlayerEntity entity : mc.world.getPlayers()) {
            entity.points.removeIf((p) -> p.time.isReached((long)pointsi));
            if (entity instanceof ClientPlayerEntity && (!(Boolean)this.hider.get() || entity != mc.player || mc.gameSettings.getPointOfView() != PointOfView.FIRST_PERSON)) {
                Vector3d player = new Vector3d(MathUtil.interpolate(entity.getPosX(), entity.lastTickPosX, (double)event.getPartialTicks()), MathUtil.interpolate(entity.getPosY(), entity.lastTickPosY, (double)event.getPartialTicks()), MathUtil.interpolate(entity.getPosZ(), entity.lastTickPosZ, (double)event.getPartialTicks()));
                if (this.lastPoint == null || this.lastPoint.distanceTo(player) > 1.0E-8) {
                    entity.points.add(new Point(player));
                    this.lastPoint = player;
                }
            }
        }

        RenderSystem.pushMatrix();
        Vector3d projection = mc.getRenderManager().info.getProjectedView();
        RenderSystem.translated(-projection.x, -projection.y, -projection.z);
        RenderSystem.enableBlend();
        RenderSystem.disableCull();
        RenderSystem.disableTexture();
        RenderSystem.blendFunc(770, 771);
        RenderSystem.shadeModel(7425);
        RenderSystem.disableAlphaTest();
        RenderSystem.depthMask(false);
        RenderSystem.lineWidth(3.0F);
        GL11.glEnable(2848);
        GL11.glHint(3154, 4354);

        for(Entity entity1 : mc.world.getAllEntities()) {
            if (this.mod.is("Обычный")) {
                GL11.glBegin(8);
            } else if (this.mod.is("Линия")) {
                GL11.glBegin(3);
            } else if (this.mod.is("Хвост")) {
                GL11.glEnable(2832);
                GL11.glHint(3153, 4354);
                float tolshinaa = (Float)this.tolshina.get();
                GL11.glPointSize(tolshinaa);
                GL11.glBegin(0);
            }

            List<Point> points = entity1.points;

            for(Point point : points) {
                float index = (float)points.indexOf(point);
                float alpha = index / (float)points.size();
                ColorUtils.setAlphaColor(HUD.getColor(points.indexOf(point), 2.0F), alpha * 0.5F);
                if (this.mod.is("Хвост")) {
                    double offsetY = (double)0.8F;
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y + offsetY, point.getPosition().z);
                } else {
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y, point.getPosition().z);
                }

                if (this.mod.is("Обычный")) {
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y + (double)entity1.getHeight(), point.getPosition().z);
                }
            }

            GL11.glEnd();
        }

        GL11.glHint(3154, 4352);
        GL11.glDisable(2848);
        RenderSystem.enableTexture();
        RenderSystem.disableBlend();
        RenderSystem.enableAlphaTest();
        RenderSystem.enableCull();
        RenderSystem.shadeModel(7424);
        RenderSystem.depthMask(true);
        RenderSystem.popMatrix();
    }

    public class Point {
        private final Vector3d position;
        private final StopWatch time = new StopWatch();

        public Point(Vector3d position) {
            this.position = position;
        }

        public Vector3d getPosition() {
            return this.position;
        }

        public StopWatch getTime() {
            return this.time;
        }
    }
}
 
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Trails:
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package nig.neverclose.functions.impl.render;

import com.google.common.eventbus.Subscribe;
import com.mojang.blaze3d.systems.RenderSystem;
import java.util.List;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.settings.PointOfView;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.vector.Vector3d;
import org.lwjgl.opengl.GL11;
import nig.neverclose.events.WorldEvent;
import nig.neverclose.functions.api.Category;
import nig.neverclose.functions.api.Function;
import nig.neverclose.functions.api.FunctionRegister;
import nig.neverclose.functions.settings.Setting;
import nig.neverclose.functions.settings.impl.BooleanSetting;
import nig.neverclose.functions.settings.impl.ModeSetting;
import nig.neverclose.functions.settings.impl.SliderSetting;
import nig.neverclose.utils.math.MathUtil;
import nig.neverclose.utils.math.StopWatch;
import nig.neverclose.utils.render.ColorUtils;

@FunctionRegister(
        name = "Trails",
        type = Category.Render
)
public class Trails extends Function {
    private final BooleanSetting hider = new BooleanSetting("Скрывать в 1 лице", true);
    public ModeSetting mod = new ModeSetting("Мод", "Обычный", new String[]{"Обычный", "Линия", "Хвост"});
    public SliderSetting pointsTime = new SliderSetting("Длина", 500.0F, 165.0F, 2200.0F, 0.5F);
    public SliderSetting tolshina = new SliderSetting("Размер поинтов", 30.0F, 10.0F, 55.0F, 0.5F);
    private Vector3d lastPoint = null;

    public Trails() {
        this.addSettings(new Setting[]{this.hider, this.pointsTime, this.mod, this.tolshina});
    }

    [USER=1474073]@Subscribe[/USER]
    public void onRender(WorldEvent event) {
        float pointsi = (Float)this.pointsTime.get();

        for(PlayerEntity entity : mc.world.getPlayers()) {
            entity.points.removeIf((p) -> p.time.isReached((long)pointsi));
            if (entity instanceof ClientPlayerEntity && (!(Boolean)this.hider.get() || entity != mc.player || mc.gameSettings.getPointOfView() != PointOfView.FIRST_PERSON)) {
                Vector3d player = new Vector3d(MathUtil.interpolate(entity.getPosX(), entity.lastTickPosX, (double)event.getPartialTicks()), MathUtil.interpolate(entity.getPosY(), entity.lastTickPosY, (double)event.getPartialTicks()), MathUtil.interpolate(entity.getPosZ(), entity.lastTickPosZ, (double)event.getPartialTicks()));
                if (this.lastPoint == null || this.lastPoint.distanceTo(player) > 1.0E-8) {
                    entity.points.add(new Point(player));
                    this.lastPoint = player;
                }
            }
        }

        RenderSystem.pushMatrix();
        Vector3d projection = mc.getRenderManager().info.getProjectedView();
        RenderSystem.translated(-projection.x, -projection.y, -projection.z);
        RenderSystem.enableBlend();
        RenderSystem.disableCull();
        RenderSystem.disableTexture();
        RenderSystem.blendFunc(770, 771);
        RenderSystem.shadeModel(7425);
        RenderSystem.disableAlphaTest();
        RenderSystem.depthMask(false);
        RenderSystem.lineWidth(3.0F);
        GL11.glEnable(2848);
        GL11.glHint(3154, 4354);

        for(Entity entity1 : mc.world.getAllEntities()) {
            if (this.mod.is("Обычный")) {
                GL11.glBegin(8);
            } else if (this.mod.is("Линия")) {
                GL11.glBegin(3);
            } else if (this.mod.is("Хвост")) {
                GL11.glEnable(2832);
                GL11.glHint(3153, 4354);
                float tolshinaa = (Float)this.tolshina.get();
                GL11.glPointSize(tolshinaa);
                GL11.glBegin(0);
            }

            List<Point> points = entity1.points;

            for(Point point : points) {
                float index = (float)points.indexOf(point);
                float alpha = index / (float)points.size();
                ColorUtils.setAlphaColor(HUD.getColor(points.indexOf(point), 2.0F), alpha * 0.5F);
                if (this.mod.is("Хвост")) {
                    double offsetY = (double)0.8F;
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y + offsetY, point.getPosition().z);
                } else {
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y, point.getPosition().z);
                }

                if (this.mod.is("Обычный")) {
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y + (double)entity1.getHeight(), point.getPosition().z);
                }
            }

            GL11.glEnd();
        }

        GL11.glHint(3154, 4352);
        GL11.glDisable(2848);
        RenderSystem.enableTexture();
        RenderSystem.disableBlend();
        RenderSystem.enableAlphaTest();
        RenderSystem.enableCull();
        RenderSystem.shadeModel(7424);
        RenderSystem.depthMask(true);
        RenderSystem.popMatrix();
    }

    public class Point {
        private final Vector3d position;
        private final StopWatch time = new StopWatch();

        public Point(Vector3d position) {
            this.position = position;
        }

        public Vector3d getPosition() {
            return this.position;
        }

        public StopWatch getTime() {
            return this.time;
        }
    }
}
/del
 
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Trails:
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package nig.neverclose.functions.impl.render;

import com.google.common.eventbus.Subscribe;
import com.mojang.blaze3d.systems.RenderSystem;
import java.util.List;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.settings.PointOfView;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.vector.Vector3d;
import org.lwjgl.opengl.GL11;
import nig.neverclose.events.WorldEvent;
import nig.neverclose.functions.api.Category;
import nig.neverclose.functions.api.Function;
import nig.neverclose.functions.api.FunctionRegister;
import nig.neverclose.functions.settings.Setting;
import nig.neverclose.functions.settings.impl.BooleanSetting;
import nig.neverclose.functions.settings.impl.ModeSetting;
import nig.neverclose.functions.settings.impl.SliderSetting;
import nig.neverclose.utils.math.MathUtil;
import nig.neverclose.utils.math.StopWatch;
import nig.neverclose.utils.render.ColorUtils;

@FunctionRegister(
        name = "Trails",
        type = Category.Render
)
public class Trails extends Function {
    private final BooleanSetting hider = new BooleanSetting("Скрывать в 1 лице", true);
    public ModeSetting mod = new ModeSetting("Мод", "Обычный", new String[]{"Обычный", "Линия", "Хвост"});
    public SliderSetting pointsTime = new SliderSetting("Длина", 500.0F, 165.0F, 2200.0F, 0.5F);
    public SliderSetting tolshina = new SliderSetting("Размер поинтов", 30.0F, 10.0F, 55.0F, 0.5F);
    private Vector3d lastPoint = null;

    public Trails() {
        this.addSettings(new Setting[]{this.hider, this.pointsTime, this.mod, this.tolshina});
    }

    [USER=1474073]@Subscribe[/USER]
    public void onRender(WorldEvent event) {
        float pointsi = (Float)this.pointsTime.get();

        for(PlayerEntity entity : mc.world.getPlayers()) {
            entity.points.removeIf((p) -> p.time.isReached((long)pointsi));
            if (entity instanceof ClientPlayerEntity && (!(Boolean)this.hider.get() || entity != mc.player || mc.gameSettings.getPointOfView() != PointOfView.FIRST_PERSON)) {
                Vector3d player = new Vector3d(MathUtil.interpolate(entity.getPosX(), entity.lastTickPosX, (double)event.getPartialTicks()), MathUtil.interpolate(entity.getPosY(), entity.lastTickPosY, (double)event.getPartialTicks()), MathUtil.interpolate(entity.getPosZ(), entity.lastTickPosZ, (double)event.getPartialTicks()));
                if (this.lastPoint == null || this.lastPoint.distanceTo(player) > 1.0E-8) {
                    entity.points.add(new Point(player));
                    this.lastPoint = player;
                }
            }
        }

        RenderSystem.pushMatrix();
        Vector3d projection = mc.getRenderManager().info.getProjectedView();
        RenderSystem.translated(-projection.x, -projection.y, -projection.z);
        RenderSystem.enableBlend();
        RenderSystem.disableCull();
        RenderSystem.disableTexture();
        RenderSystem.blendFunc(770, 771);
        RenderSystem.shadeModel(7425);
        RenderSystem.disableAlphaTest();
        RenderSystem.depthMask(false);
        RenderSystem.lineWidth(3.0F);
        GL11.glEnable(2848);
        GL11.glHint(3154, 4354);

        for(Entity entity1 : mc.world.getAllEntities()) {
            if (this.mod.is("Обычный")) {
                GL11.glBegin(8);
            } else if (this.mod.is("Линия")) {
                GL11.glBegin(3);
            } else if (this.mod.is("Хвост")) {
                GL11.glEnable(2832);
                GL11.glHint(3153, 4354);
                float tolshinaa = (Float)this.tolshina.get();
                GL11.glPointSize(tolshinaa);
                GL11.glBegin(0);
            }

            List<Point> points = entity1.points;

            for(Point point : points) {
                float index = (float)points.indexOf(point);
                float alpha = index / (float)points.size();
                ColorUtils.setAlphaColor(HUD.getColor(points.indexOf(point), 2.0F), alpha * 0.5F);
                if (this.mod.is("Хвост")) {
                    double offsetY = (double)0.8F;
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y + offsetY, point.getPosition().z);
                } else {
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y, point.getPosition().z);
                }

                if (this.mod.is("Обычный")) {
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y + (double)entity1.getHeight(), point.getPosition().z);
                }
            }

            GL11.glEnd();
        }

        GL11.glHint(3154, 4352);
        GL11.glDisable(2848);
        RenderSystem.enableTexture();
        RenderSystem.disableBlend();
        RenderSystem.enableAlphaTest();
        RenderSystem.enableCull();
        RenderSystem.shadeModel(7424);
        RenderSystem.depthMask(true);
        RenderSystem.popMatrix();
    }

    public class Point {
        private final Vector3d position;
        private final StopWatch time = new StopWatch();

        public Point(Vector3d position) {
            this.position = position;
        }

        public Vector3d getPosition() {
            return this.position;
        }

        public StopWatch getTime() {
            return this.time;
        }
    }
}
Фу блять ебать говно
 
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Trails:
//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by FernFlower decompiler)
//

package nig.neverclose.functions.impl.render;

import com.google.common.eventbus.Subscribe;
import com.mojang.blaze3d.systems.RenderSystem;
import java.util.List;
import net.minecraft.client.entity.player.ClientPlayerEntity;
import net.minecraft.client.settings.PointOfView;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.math.vector.Vector3d;
import org.lwjgl.opengl.GL11;
import nig.neverclose.events.WorldEvent;
import nig.neverclose.functions.api.Category;
import nig.neverclose.functions.api.Function;
import nig.neverclose.functions.api.FunctionRegister;
import nig.neverclose.functions.settings.Setting;
import nig.neverclose.functions.settings.impl.BooleanSetting;
import nig.neverclose.functions.settings.impl.ModeSetting;
import nig.neverclose.functions.settings.impl.SliderSetting;
import nig.neverclose.utils.math.MathUtil;
import nig.neverclose.utils.math.StopWatch;
import nig.neverclose.utils.render.ColorUtils;

@FunctionRegister(
        name = "Trails",
        type = Category.Render
)
public class Trails extends Function {
    private final BooleanSetting hider = new BooleanSetting("Скрывать в 1 лице", true);
    public ModeSetting mod = new ModeSetting("Мод", "Обычный", new String[]{"Обычный", "Линия", "Хвост"});
    public SliderSetting pointsTime = new SliderSetting("Длина", 500.0F, 165.0F, 2200.0F, 0.5F);
    public SliderSetting tolshina = new SliderSetting("Размер поинтов", 30.0F, 10.0F, 55.0F, 0.5F);
    private Vector3d lastPoint = null;

    public Trails() {
        this.addSettings(new Setting[]{this.hider, this.pointsTime, this.mod, this.tolshina});
    }

    [USER=1474073]@Subscribe[/USER]
    public void onRender(WorldEvent event) {
        float pointsi = (Float)this.pointsTime.get();

        for(PlayerEntity entity : mc.world.getPlayers()) {
            entity.points.removeIf((p) -> p.time.isReached((long)pointsi));
            if (entity instanceof ClientPlayerEntity && (!(Boolean)this.hider.get() || entity != mc.player || mc.gameSettings.getPointOfView() != PointOfView.FIRST_PERSON)) {
                Vector3d player = new Vector3d(MathUtil.interpolate(entity.getPosX(), entity.lastTickPosX, (double)event.getPartialTicks()), MathUtil.interpolate(entity.getPosY(), entity.lastTickPosY, (double)event.getPartialTicks()), MathUtil.interpolate(entity.getPosZ(), entity.lastTickPosZ, (double)event.getPartialTicks()));
                if (this.lastPoint == null || this.lastPoint.distanceTo(player) > 1.0E-8) {
                    entity.points.add(new Point(player));
                    this.lastPoint = player;
                }
            }
        }

        RenderSystem.pushMatrix();
        Vector3d projection = mc.getRenderManager().info.getProjectedView();
        RenderSystem.translated(-projection.x, -projection.y, -projection.z);
        RenderSystem.enableBlend();
        RenderSystem.disableCull();
        RenderSystem.disableTexture();
        RenderSystem.blendFunc(770, 771);
        RenderSystem.shadeModel(7425);
        RenderSystem.disableAlphaTest();
        RenderSystem.depthMask(false);
        RenderSystem.lineWidth(3.0F);
        GL11.glEnable(2848);
        GL11.glHint(3154, 4354);

        for(Entity entity1 : mc.world.getAllEntities()) {
            if (this.mod.is("Обычный")) {
                GL11.glBegin(8);
            } else if (this.mod.is("Линия")) {
                GL11.glBegin(3);
            } else if (this.mod.is("Хвост")) {
                GL11.glEnable(2832);
                GL11.glHint(3153, 4354);
                float tolshinaa = (Float)this.tolshina.get();
                GL11.glPointSize(tolshinaa);
                GL11.glBegin(0);
            }

            List<Point> points = entity1.points;

            for(Point point : points) {
                float index = (float)points.indexOf(point);
                float alpha = index / (float)points.size();
                ColorUtils.setAlphaColor(HUD.getColor(points.indexOf(point), 2.0F), alpha * 0.5F);
                if (this.mod.is("Хвост")) {
                    double offsetY = (double)0.8F;
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y + offsetY, point.getPosition().z);
                } else {
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y, point.getPosition().z);
                }

                if (this.mod.is("Обычный")) {
                    GL11.glVertex3d(point.getPosition().x, point.getPosition().y + (double)entity1.getHeight(), point.getPosition().z);
                }
            }

            GL11.glEnd();
        }

        GL11.glHint(3154, 4352);
        GL11.glDisable(2848);
        RenderSystem.enableTexture();
        RenderSystem.disableBlend();
        RenderSystem.enableAlphaTest();
        RenderSystem.enableCull();
        RenderSystem.shadeModel(7424);
        RenderSystem.depthMask(true);
        RenderSystem.popMatrix();
    }

    public class Point {
        private final Vector3d position;
        private final StopWatch time = new StopWatch();

        public Point(Vector3d position) {
            this.position = position;
        }

        public Vector3d getPosition() {
            return this.position;
        }

        public StopWatch getTime() {
            return this.time;
        }
    }
}
прикол, в моем среланте такие уже как 5-6 месяцев
прикол, в моем среланте такие уже как 5-6 месяцев
TheKorishChak паплачь
 
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