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Undetected Скачать бесплатно читы на Роблокс Мак Ос: Roblox cheat для Mac OS в 2025 году

Update! Core changes:
  • Fixed most, possibly, all of the detections,
  • Made Hydrogen a bit more stable,
  • Fixed drawing library not working (sorry I disabled it for testing and forgot to reenable it),
  • Fixed firetouchinterest crashing,
 
Update!

Core changes:
Updated to v675,
Fixed a bug that would cause decompile, getscriptclosure, and getscriptbytecode to not work for scripts with run context set to client,

Use coupon 675 at Adless checkout for 10% off! 10 max usages so you’ll have to be quick!

Free one week key!
776568b1c82c976072868324d36761e4
 
Update! Core changes:
  • Update to latest version,
Sorry for the downtime, I wasn’t expecting an update today. All Adless keys have been extended by 13 hours to compensate for the downtime (down for 6 and a half hours).
 
Update!

Core changes:
Fixed a crash that would happen if a script had a syntax error in it (I have no idea how I didn’t catch this sooner, been in for 2 updates, sorry),
Improved the performance of many scripts, including voidware to increase FPS and reduce micro stutters, in general Hydrogen performance has increased by over 10x
 
ссылка для скачивание с мега где?
 
Update! Core changes:
  • Updated to v676,
  • Fixed firetouchinterest not working,
  • Fixed Comet not loading the editor for people on MacOS 12.x,
  • Reverted setthreadidentity change I made which will fix require acting funny,
Update! Core changes:
  • Fix all issues with Luraph obfuscated scripts. Hydrogen should now support pretty much every script you want to use (other than scripts that use actors). This fixes all errors relating to getfenv / capabilities.,
  • Fix firetouchinterest crashing,
  • Reverted again to old UI, unfortunately Comet is having issues loading for MacOS 11.x now :(
 
Update! Core changes:
  • Fixed detections in some games (IM NOT SURE ABOUT FALLEN), but everything using Adonis anticheat is undetected again. Will work on fallen asap.
 
Update!

Core changes:
Fixed crashes when launching Roblox or joining a game. This was because of two things. 1. Your key wasn’t being invalidated on the disk when it expires. 2. Invalid memory was being accessed sometimes due to the last update,
 
Update! Core changes:
  • Fixed crashes happening on startup,
  • Made autoexecute more reliable,
  • Fixed a bug affecting hookfunction that would happen when trying to hook an lclosure with a newcclosure because of the newlclosure path,
  • Fixed a bug where clonefunction wouldn’t clone the environment of a cloned lclosure, fixes for example requiring a modulescript, cloning a function it exports, and calling it would error because it couldn’t access the scripts environment
 
Update!

Core changes:
Updated to 677,
Fixed crashes that were introduced last update that would happen on network requests,
Fixed a crash that would happen with hookfunction,
 
Core changes:
Fixed “port errors” which were caused by Roblox updating the client because you were on a different channel (Hydrogen will now also work a few days after Roblox's weekly Wednesday updates),
decompile works again,
Fixed filtergc,
Fixed crashes when server hopping,
Fixed crashes when teleporting,
Added the script global,
Fixed some script compatibility issues
 
Update! Core changes:
  • Actually fixed crashes when serverhopping or teleporting,
  • Fixed a crash introduced last update that would happen when you leave a game,
  • Fixed a crash that would happen when you close the Roblox application,
  • Fixed detections in games such as Fallen, South Bronx, and tons of other games!,
  • Added more script support,
  • Switched back to comet, sorry I forgot last update,
 
Спасибо старина! Запэнил все робукс режимы!
 
  • Сердечко
Реакции: exi
Update!

Core changes:
Updated to 679
Disabled http yielding as it was causing crashes
 
Update!

Core changes:
Fixed crashes when joining games,
Re-enable http yielding (I don’t think this was actually causing crashes, let me know if it does),
Above change fixed lag issues in certain games and scripts such as vapev4 and voidware,
Overall improved stability when teleporting and joining games
 
Update!

Core changes:
Added keypress, keyrelease, keypress_mac, keyrelease_mac. keypress and keyrelease use the MSDN virtual input codes, while keypress_mac and keyrelease_mac use the Mac virtual input codes,
Fix crashes when scripts run for long times, like autofarms,
Fixed a crash relating to GC cycles and newcclosure,
Fixed an issue that was caused by newcclosure and a cloned closure being gc’d causing a crash,
Fixed a hookfunction crash,
Made newcclosure pass the sUNC test,
Stability should be way better especially when farming,
Reduced bundle size by 20% (faster installs! 21.83MB -> 17.41MB),
Updated Comet to 1.0.8,

Notice! For all input functions, such as mouse1down, keypress, etc, you MUST ensure that Roblox has access to accessibility functions. Add Roblox to System Settings → Privacy & Security → Accessibility
 
Update! Core changes:
  • Updated to v681,
  • Fixed Roblox telling you to update
 
Update!

Core changes:
Fixed a detection in certain games that would query OmniReccomendationsService
Forked medal and integrated it directly into the dylib, making it fast as fuck ™, modified upvalue collection to not crash for massive scripts, let me know if you want any other patches to the decompiler
Unfortunately removed Luana because of uptime issues / breaking changes / latency issues / script decompilation issues reported by users
Fixed websocket library
Transitioned parts of the codebase to Rust!
Updated to Comet 1.0.9 https://github.com/FrozenProductions/Comet/releases/tag/v1.0.9
We are now at 97% sUNC

 
Update!

Core changes:
Fixed a crash that would happen when a C connection from getconnections was manually gc’d,
Actually linked decompiler changes so it doesn’t freeze on functions with hundreds of upvalues,
FINALLY fix HTTP yielding for both game:HttpGet and request. This fixes lagspikes almost entirely, especially noticeable when using Vape V4 and voidware. Generally improves the performance of all scripts.,
Made scripts queued with queue_on_teleport be cleared when leaving the game, and only be executed when a teleport occurs.,
Maybe fix a bug with debug.getinfo
 

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