C++ Createmove and ProccessAttackHistory reversed latest update

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3 Янв 2020
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Hey guys here is Createmove and ProccessAttackHistory aka createmove2, reversed cant say its fully accurate there is still some incomplete stuff and made up code i hope you all enjoy ps may of missed something there alot of code

had upload in a zip the site dont allow more then 4k messages haha,welp there is nearly 5k line of code, its just a .h file no virus total needed
 

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6950e192e2168a81f976a86da7b569ad

wow, haters will say its vibecoded well we do not ride horses in 2k26 we ride electrical cars so thanks for posting this!

may i ask if it is possible can u do prediction reversal same way u did this one? i am interested in predicting other enemies not only local player via calling CPrediction::Update.
 
6950e192e2168a81f976a86da7b569ad

wow, haters will say its vibecoded well we do not ride horses in 2k26 we ride electrical cars so thanks for posting this!

may i ask if it is possible can u do prediction reversal same way u did this one? i am interested in predicting other enemies not only local player via calling CPrediction::Update.
i can if i know were start and find it, createmove was easy enough had public info and just needed go down the functions and reverse in order, i kinda did to much as i was not sure how much i needed as i was mainly trying find out there anticheat stuff and what i need do for my create move,
 
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Hey guys here is Createmove and ProccessAttackHistory aka createmove2, reversed cant say its fully accurate there is still some incomplete stuff and made up code i hope you all enjoy ps may of missed something there alot of code

had upload in a zip the site dont allow more then 4k messages haha,welp there is nearly 5k line of code, its just a .h file no virus total needed
может ты перестанешь использовать иишку для своих "реверсов" потому что это не то что смешно выглядит.. это просто смешно
1760280820742.png

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так у тебя еще и процентов так 90 структуры оутдейтед чувак
твой пост это просто какой то.. пиздец

еще из такого забавного..
C++:
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// Get game context base pointer
    uint64_t pGameContext = *off_1BCC720; // Game context singleton
какой нахуй pGameContext если это указатель на g_user_cmd
1760281252642.png

позор :pepka::pepka::pepka:
 
6950e192e2168a81f976a86da7b569ad

wow, haters will say its vibecoded well we do not ride horses in 2k26 we ride electrical cars so thanks for posting this!

may i ask if it is possible can u do prediction reversal same way u did this one? i am interested in predicting other enemies not only local player via calling CPrediction::Update.
question wont happen have sigs for the engine prediction stuff, also working on a big release getting the whole CCSGOInput reversed, be more correct and accurate compared to this and all reversed code myself instead just some public stuff to, as cross referencing stuff between each function inside csgoinput got alot done today in the afternoon, gonna do cleaner file to prob do github since i update with more reversed stuff later on if im in mood or have time
 
Hey guys here is Createmove and ProccessAttackHistory aka createmove2, reversed cant say its fully accurate there is still some incomplete stuff and made up code i hope you all enjoy ps may of missed something there alot of code

had upload in a zip the site dont allow more then 4k messages haha,welp there is nearly 5k line of code, its just a .h file no virus total needed
в чем смысл собирать все с аутдатед паст и выкладывать это сюда под видом актуальной залупы? ragebait?
я после этой строчки вышел с файла блять std::int32_t nAttack3StartHistoryIndex; // [default = -1]
дальше смотреть просто нет смысла
 
в чем смысл собирать все с аутдатед паст и выкладывать это сюда под видом актуальной залупы? ragebait?
я после этой строчки вышел с файла блять std::int32_t nAttack3StartHistoryIndex; // [default = -1]
дальше смотреть просто нет смысла
it is not fully accurate some stuff s from my older ida before update when they changed few things, and yes some reversed classes are public code i used them as a reference as i am still learning reverse, csgo input easy find and good learning point / practice, dont look at the IMemAlloc haha, anything not correct its easy fix most the work done for you, just do the fixes you know are correct,

there no benefit for me realese anything, it most likely just sit on my pc and get deleted
 
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