-
Автор темы
- #1
Т.к в этой теме собранные не все перчатки, а только не сколько, вот вам полный список перчаток
1. заходим в skin.h и ищем "extern GlovesSkins_s GlovesSkin_Array[25];" и меняем на extern
extern GlovesSkins_s GlovesSkin_Array[69];
2. идем в client.cpp и ищем const char* gloves_listbox_items[25] = и меняем на const char* gloves_listbox_items[69] =
вставляем это
3. идем в skin.cpp и ищем GlovesSkins_s GlovesSkin_Array[25], где 25 меняем на 69
4. в skin.cpp вместо дефолт списка, вставляем этот
5. идем чуть выше и добавляем это
Код:
const char* hydra = "models / weapons / v_models / arms / glove_bloodhound / v_glove_bloodhound_hydra.mdl";
Всем удачи и пока.
1. заходим в skin.h и ищем "extern GlovesSkins_s GlovesSkin_Array[25];" и меняем на extern
extern GlovesSkins_s GlovesSkin_Array[69];
2. идем в client.cpp и ищем const char* gloves_listbox_items[25] = и меняем на const char* gloves_listbox_items[69] =
вставляем это
Пожалуйста, авторизуйтесь для просмотра ссылки.
Код:
const char* gloves_listbox_items[69] =
{
"default",
"Sport Gloves | Superconductor",
"Sport Gloves | Pandora's Box",
"Sport Gloves | Hedge Maze",
"Sport Gloves | Arid",
"Sport Gloves | Vice",
"Sport Gloves | Omega",
"Sport Gloves | Bronze Morph",
"Sport Gloves | Amphibious",
"Moto Gloves | Eclipse",
"Moto Gloves | Spearmint",
"Moto Gloves | Boom!",
"Moto Gloves | Cool Mint",
"Moto Gloves | Polygon",
"Moto Gloves | Transport",
"Moto Gloves | Turtle",
"Moto Gloves | Pow",
"Specialist Gloves | Crimson Kimono",
"Specialist Gloves | Emerald Web",
"Specialist Gloves | Foundation",
"Specialist Gloves | Forest DDPAT",
"Specialist Gloves | Mogul",
"Specialist Gloves | Fade",
"Specialist Gloves | Buckshot",
"Specialist Gloves | Crimson Web",
"Driver Gloves | Lunar Weave",
"Driver Gloves | Convoy",
"Driver Gloves | Crimson Weave",
"Driver Gloves | Diamondback",
"Driver Gloves | Racing Green",
"Driver Gloves | Overtake",
"Driver Gloves | Imperial Plad",
"Driver Gloves | King Snake",
"Hand Wraps | Leather",
"Hand Wraps | Spruce DDPAT",
"Hand Wraps | Badlands",
"Hand Wraps | Slaughter",
"Hand Wraps | Aboreal",
"Hand Wraps | Duct Tape",
"Hand Wraps | Overprint",
"Hand Wraps | Cobalt Skulls",
"Bloodhound Gloves | Charred",
"Bloodhound Gloves | Snakebite",
"Bloodhound Gloves | Bronzed",
"Bloodhound Gloves | Guerrilla",
"Hydra Gloves | King Snake", //69
"Hydra Gloves | Imperial Plaid",
"Hydra Gloves | Overtake",
"Hydra Gloves | Racing Green",
"Hydra Gloves | Amphibious",
"Hydra Gloves | Bronze Morph",
"Hydra Gloves | Omega",
"Hydra Gloves | Vice",
"Hydra Gloves | POW!",
"Hydra Gloves | Turtle",//60
"Hydra Gloves | Transport",
"Hydra Gloves | Polygon",
"Hydra Gloves | Cobalt Skulls",
"Hydra Gloves | Overprint",// Duct Tape
"Hydra Gloves | Duct Tape",
"Hydra Gloves | Arboreal",
"Hydra Gloves | Emerald",
"Hydra Gloves | Mangrove",
"Hydra Gloves | Rattler",
"Hydra Gloves | Case Hardened",
"Hydra Gloves | Crimson Web",
"Hydra Gloves | Buckshot",
"Hydra Gloves | Fade",
"Hydra Gloves | Mogulskins",
};
3. идем в skin.cpp и ищем GlovesSkins_s GlovesSkin_Array[25], где 25 меняем на 69
4. в skin.cpp вместо дефолт списка, вставляем этот
Пожалуйста, авторизуйтесь для просмотра ссылки.
Код:
GlovesSkins_s GlovesSkin_Array[69] =
{
{ 5030,10018,sporty },
{ 5030,10037,sporty },
{ 5030,10038,sporty },
{ 5030,10019,sporty },
{ 5030,10048,sporty },
{ 5030,10047,sporty },
{ 5030,10046,sporty },
{ 5030,10045,sporty },
{ 5033,10024,motorcycle },
{ 5033,10026,motorcycle },
{ 5033,10027,motorcycle },
{ 5033,10028,motorcycle },
{ 5033,10052,motorcycle },
{ 5033,10051,motorcycle },
{ 5033,10050,motorcycle },
{ 5033,10049,motorcycle },
{ 5034,10033,specialist },
{ 5034,10034,specialist },
{ 5034,10035,specialist },
{ 5034,10030,specialist },
{ 5034,10064,specialist },
{ 5034,10063,specialist },
{ 5034,10062,specialist },
{ 5034,10061,specialist },
{ 5031,10013,slick },
{ 5031,10015,slick },
{ 5031,10016,slick },
{ 5031,10040,slick },
{ 5031,10044,slick },
{ 5031,10043,slick },
{ 5031,10042,slick },
{ 5031,10041,slick },
{ 5032,10009,handwrap },
{ 5032,10010,handwrap },
{ 5032,10036,handwrap },
{ 5032,10021,handwrap },
{ 5032,10056,handwrap },
{ 5032,10055,handwrap },
{ 5032,10054,handwrap },
{ 5032,10053,handwrap },
{ 5027,10006,bloodhound },
{ 5027,10007,bloodhound },
{ 5027,10008,bloodhound },
{ 5027,10039,bloodhound },
{ 5035,10041,hydra },
{ 5035,10042,hydra },
{ 5035,10043,hydra },
{ 5035,10044,hydra },
{ 5035,10045,hydra },
{ 5035,10046,hydra },
{ 5035,10047,hydra },
{ 5035,10048,hydra },
{ 5035,10049,hydra },
{ 5035,10050,hydra },
{ 5035,10051,hydra },
{ 5035,10052,hydra },
{ 5035,10053,hydra },
{ 5035,10054,hydra },
{ 5035,10055,hydra },
{ 5035,10056,hydra },
{ 5035,10057,hydra },
{ 5035,10058,hydra },
{ 5035,10059,hydra },
{ 5035,10060,hydra },
{ 5035,10061,hydra },
{ 5035,10062,hydra },
{ 5035,10063,hydra },
{ 5035,10064,hydra },//26
};
5. идем чуть выше и добавляем это
Код:
const char* hydra = "models / weapons / v_models / arms / glove_bloodhound / v_glove_bloodhound_hydra.mdl";
Всем удачи и пока.