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- 13 Дек 2025
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- Выберите загрузчик игры
- Прочие моды
code:
package wprotect;
import java.util.ArrayList;
import java.util.Comparator;
import java.util.Objects;
import wprotect.RaycastContext.FluidHandling;
import wprotect.RaycastContext.ShapeType;
@ModuleInfo(
name = "Aura",
category = ModuleCategory.COMBAT
)
public class Aura extends Module {
// элитро ротейшин
public NumberSetting elytraRotation = new NumberSetting("Элитра ротация", "Elytra Rotation", 12.5F, 0.0F, 32.0F, 0.5F, () -> this.modeSetting.isCurrentMode("Grim"));
// цель
public static LivingEntity currentTarget = null;
// кого таргетить будем
public MultiBooleanSetting targetSelection = new MultiBooleanSetting("Таргеты", "Target Selection",
new BooleanSetting[]{
new BooleanSetting("Игроки", "Players", true),
new BooleanSetting("Друзья", "Friends", false),
new BooleanSetting("Голые игроки", "Naked Players", true),
new BooleanSetting("Монстры", "Monsters", false)
});
// ротка
public NumberSetting rotationSetting = new NumberSetting("Ротация", "Rotation", 0.0F, 0.0F, 32.0F, 1.0F, () -> this.modeSetting.isCurrentMode("Grim"));
// сетинги
public MultiBooleanSetting settings = new MultiBooleanSetting("Настройки", "Settings",
new BooleanSetting[]{
new BooleanSetting("Только криты", "Crit Only", true),
new BooleanSetting("Коррекция движения", "Movement Correction", true),
new BooleanSetting("Отжимать щит", "Unpress Shield", true),
new BooleanSetting("Ломать щит", "Break Shield", true),
new BooleanSetting("Только с пробелом", "Only with space", false),
new BooleanSetting("Бить через стены", "Hit Through Walls", true),
new BooleanSetting("Бить и есть", "With eat", false),
new BooleanSetting("Выключить интерполяцию", "Disable Interpolation", false),
new BooleanSetting("Коррекция Yaw", "Yaw Correction", false),
new BooleanSetting("Тестовая Grim ротация", "Test Grim rotation", false)
});
public double previousSpeed;
public Timer rotationTimer = new Timer();
public Timer attackTimer = new Timer();
public static NumberSetting elytraDistance = new NumberSetting("Расстояние (Элитры)", "Distance (Elytra)", 3.0F, 2.5F, 5.5F, 0.1F);
public boolean isSpookyAttack;
public long attackCooldown = 0L;
public double currentSpeed;
public boolean spookyFlag;
public ModeSetting sortingMode = new ModeSetting("Сортировка", "Sorting", "All",
new String[]{"All", "By Health", "By Distance", "Advanced"});
public ModeSetting modeSetting = new ModeSetting("Режим", "Mode", "Grim",
new String[]{"Grim", "SpookyTime"});
public ModeSetting correctionMode = new ModeSetting("Режим коррекции", "Correction Mode", "FreeLook",
new String[]{"FreeLook", "Focused"});
public Rotation currentRotation = new Rotation(0.0F, 0.0F);
public static NumberSetting attackDistance = new NumberSetting("Расстояние", "Distance", 3.0F, 2.5F, 5.5F, 0.1F);
public static LivingEntity getCurrentTarget() {
return currentTarget;
}
public Rotation calculateRotation(LivingEntity entity, boolean elytraTarget, ElytraVector elytraVector) {
if (this.rotationTimer.hasPassed(200L)) {
double deltaX = entity.lastRenderX - entity.prevRenderX;
double deltaY = entity.lastRenderY - entity.prevRenderY;
double deltaZ = entity.lastRenderZ - entity.prevRenderZ;
double horizontalDistance = Math.sqrt(deltaX * deltaX + deltaY * deltaY + deltaZ * deltaZ);
this.previousSpeed = this.currentSpeed;
this.currentSpeed = horizontalDistance * 20.0;
this.rotationTimer.reset();
}
float elytraSpeed = elytraVector.target.getSpeed();
Vec3d interpolatedPosition = entity.getBoundingBox().getCenter().add(elytraSpeed);
Vec3d cameraPosition = MinecraftClient.getInstance().gameRenderer.getCamera().getPos();
boolean isFastTarget = this.currentSpeed >= 20.0 && (this.currentSpeed != this.previousSpeed || this.currentSpeed == 0.0);
Vec3d targetPosition = entity.getPos().add(0.0, entity.getHeight() / 2.0, 0.0);
if (elytraTarget) {
if (MinecraftClient.getInstance().player.isFallFlying() && entity.isFallFlying() && isFastTarget) {
targetPosition = entity.getPos().subtract(interpolatedPosition);
}
}
if (MinecraftClient.getInstance().player.isFallFlying()) {
Vec3d relativePos = targetPosition.subtract(MinecraftClient.getInstance().player.getPos());
float yaw = (float) MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(relativePos.z, relativePos.x)) - 90.0);
float pitch = (float) MathHelper.wrapDegrees(Math.toDegrees(-Math.atan2(relativePos.y, Math.hypot(relativePos.x, relativePos.z))));
return new Rotation(yaw, pitch);
} else {
Vec3d direction = targetPosition.subtract(cameraPosition).normalize();
float yaw = (float) Math.toDegrees(Math.atan2(-direction.x, direction.z));
float pitch = (float) Math.toDegrees(Math.asin(direction.y));
return new Rotation(yaw, -pitch);
}
}
public Aura() {
this.registerSettings(new Setting[]{
this.modeSetting,
this.targetSelection,
attackDistance,
elytraDistance,
this.rotationSetting,
this.elytraRotation,
this.correctionMode,
this.sortingMode,
this.settings
});
}
public double calculateArmorProtection(PlayerEntity player) {
double totalProtection = 0.0;
for (ItemStack armorPiece : player.getInventory().armor) {
if (armorPiece != null && armorPiece.getItem() instanceof ArmorItem) {
totalProtection += this.getArmorProtection(armorPiece);
}
}
return totalProtection;
}
public void onEnable() {
NewCodeClient.getInstance().getModuleManager().killerAura.setEnabled(true);
if (MinecraftClient.getInstance().player != null) {
this.currentRotation = new Rotation(MinecraftClient.getInstance().player.yaw, MinecraftClient.getInstance().player.pitch);
currentTarget = null;
}
this.attackCooldown = System.currentTimeMillis();
super.onEnable();
}
public LivingEntity findTarget() {
ArrayList<LivingEntity> targets = new ArrayList<>();
for (Entity entity : MinecraftClient.getInstance().world.getEntities()) {
if (entity instanceof LivingEntity && this.isValidTarget((LivingEntity) entity)) {
targets.add((LivingEntity) entity);
}
}
if (targets.isEmpty()) {
return null;
}
if (targets.size() > 1) {
switch (this.sortingMode.getValue()) {
case "All":
targets.sort(Comparator.comparingDouble((target) -> {
if (target instanceof PlayerEntity player) {
return -this.calculateArmorProtection(player);
} else if (target instanceof LivingEntity living) {
return -living.getHealth();
}
return 0.0;
}).thenComparing((t1, t2) -> {
double d1 = this.getEffectiveHealth((LivingEntity) t1);
double d2 = this.getEffectiveHealth((LivingEntity) t2);
return Double.compare(d1, d2);
}).thenComparing((t1, t2) -> {
double d1 = this.getDistanceToTarget((LivingEntity) t1);
double d2 = this.getDistanceToTarget((LivingEntity) t2);
return Double.compare(d1, d2);
}));
break;
case "Advanced":
targets.sort(Comparator.comparingDouble((target) -> {
if (target instanceof PlayerEntity player) {
return player.getEquippedStack(EquipmentSlot.CHEST).getItem() == Items.ELYTRA ? Double.MIN_VALUE : -this.calculateArmorProtection(player);
} else if (target instanceof LivingEntity living) {
return -living.getHealth();
}
return 0.0;
}).thenComparing((t1, t2) -> {
double d1 = this.getEffectiveHealth((LivingEntity) t1);
double d2 = this.getEffectiveHealth((LivingEntity) t2);
return Double.compare(d1, d2);
}).thenComparing((t1, t2) -> {
double d1 = this.getDistanceToTarget((LivingEntity) t1);
double d2 = this.getDistanceToTarget((LivingEntity) t2);
return Double.compare(d1, d2);
}));
break;
case "By Distance":
Aura aura = NewCodeClient.getInstance().getModuleManager().aura;
Objects.requireNonNull(aura);
targets.sort(Comparator.comparingDouble(aura::getDistanceToTarget).thenComparingDouble(this::getEffectiveHealth));
break;
case "By Health":
Comparator<LivingEntity> healthComparator = Comparator.comparingDouble(this::getEffectiveHealth);
ClientPlayerEntity player = MinecraftClient.getInstance().player;
Objects.requireNonNull(player);
targets.sort(healthComparator.thenComparingDouble(player::distanceTo));
}
} else {
this.attackCooldown = System.currentTimeMillis();
}
return targets.get(0);
}
public boolean canAttack() {
boolean hasShield = this.settings.isEnabled(4) && MinecraftClient.getInstance().player.isBlocking() && !MinecraftClient.getInstance().crosshairTarget.isEntity();
boolean isBlocking = NewCodeClient.getInstance().getModuleManager().criticals.isEnabled() && !Criticals.canCrit()
&& !MinecraftClient.getInstance().player.isUsingItem()
&& !MinecraftClient.getInstance().player.isSleeping()
&& (!MinecraftClient.getInstance().player.isFallFlying() || !MinecraftClient.getInstance().player.isTouchingWater())
&& !MinecraftClient.getInstance().player.isRiding()
&& !MinecraftClient.getInstance().player.abilities.flying
&& !MinecraftClient.getInstance().player.isFallFlying()
&& !MinecraftClient.getInstance().player.isUsingRiptide()
&& !MinecraftClient.getInstance().player.isClimbing();
double distance = this.getDistanceToTarget(currentTarget);
boolean inRange = distance < (MinecraftClient.getInstance().player.isFallFlying() ? elytraDistance.getValue() : attackDistance.getValue());
boolean cooldownReady = MinecraftClient.getInstance().player.getAttackCooldownProgress(1.5F) >= 0.93F && this.attackCooldown <= System.currentTimeMillis();
if (inRange && cooldownReady) {
if (!isBlocking && this.settings.isEnabled(0)) {
return hasShield || MinecraftClient.getInstance().player.isBlocking() || MinecraftClient.getInstance().player.attackCooldownProgress <= 0.0F;
}
return true;
}
return false;
}
public void attackTarget(LivingEntity target) {
ModuleManager moduleManager = NewCodeClient.getInstance().getModuleManager();
Vec3d attackVec;
if (moduleManager.elytraFly.isEnabled()) {
Rotation rotation = this.calculateRotation(target, true, moduleManager.elytraFly);
float yawRad = (float) Math.toRadians(rotation.yaw);
float pitchRad = (float) Math.toRadians(rotation.pitch);
double x = -MathHelper.sin(yawRad) * MathHelper.cos(pitchRad);
double y = -MathHelper.sin(pitchRad);
double z = MathHelper.cos(yawRad) * MathHelper.cos(pitchRad);
attackVec = new Vec3d(x, y, z);
} else {
Vec3d targetPos = target.getPos();
targetPos = targetPos.add(0.0,
MinecraftClient.getInstance().player.isFallFlying() && (target.isFallFlying() || target.isGliding()) && moduleManager.elytraFly.isEnabled()
? MathHelper.clamp(target.getY() - target.getHeight(), 0.0, target.getHeight() / 2.0)
: target.getHeight() - 0.2,
0.0);
attackVec = targetPos.subtract(MinecraftClient.getInstance().player.getPos());
if (MinecraftClient.getInstance().player.isFallFlying() && (target.isFallFlying() || target.isGliding()) && moduleManager.elytraFly.isEnabled()) {
double expansion = moduleManager.elytraFly.target.getSpeed() / 20.0;
Vec3d targetBox = target.getBoundingBox().expand(expansion, expansion, expansion);
Vec3d playerBox = MinecraftClient.getInstance().player.getBoundingBox().expand(0.1, 0.1, 0.1);
attackVec = attackVec.add(targetBox).add(playerBox);
}
}
float targetYaw = (float) MathHelper.wrapDegrees(Math.toDegrees(Math.atan2(attackVec.z, attackVec.x)) - 90.0);
float targetPitch = (float) -Math.toDegrees(Math.atan2(attackVec.y, Math.hypot(attackVec.x, attackVec.z)));
float yawDiff = MathHelper.wrapDegrees(targetYaw - this.currentRotation.yaw);
float pitchDiff = MathHelper.wrapDegrees(targetPitch - this.currentRotation.pitch);
float maxRotation = 150.0F;
float yawStep = Math.min(Math.max(Math.abs(yawDiff), 0.0F), maxRotation);
float pitchStep = Math.max(Math.abs(pitchDiff), 0.0F);
float gcd = RotationUtils.getGCD();
if (!this.settings.isEnabled(7)) {
attackVec.add(target.lastRenderX - target.prevX, target.lastRenderY - target.prevY, target.lastRenderZ - target.prevZ);
}
switch (this.modeSetting.getIndex()) {
case 0: // Grim mode
if (!NewCodeClient.getInstance().getModuleManager().testModule.isActive) {
if (MinecraftClient.getInstance().player.isFallFlying() && (target.isFallFlying() || target.isGliding()) && NewCodeClient.getInstance().getModuleManager().elytraFly.isEnabled()) {
float elytraYawStep = Math.min(Math.max(Math.abs(yawDiff), 1.0F), maxRotation * 1.2F);
float elytraPitchStep = Math.max(Math.abs(pitchDiff), 1.0F);
float elytraRotationOffset = RotationUtils.getGCD((float) (Math.cos(System.currentTimeMillis() / 50.0) * NewCodeClient.getInstance().getModuleManager().elytraFly.targetSetting.getValue()));
float newYaw = this.currentRotation.yaw + (yawDiff > 0.0F ? elytraYawStep : -elytraYawStep) + elytraRotationOffset;
float newPitch = MathHelper.clamp(this.currentRotation.pitch + (pitchDiff > 0.0F ? elytraPitchStep : -elytraPitchStep), -89.0F, 89.0F) + elytraRotationOffset;
float gcdHalf = RotationUtils.getGCD() * 0.5F;
newYaw -= (newYaw - this.currentRotation.yaw) % gcdHalf;
newPitch -= (newPitch - this.currentRotation.pitch) % gcdHalf;
this.currentRotation = new Rotation(newYaw, newPitch);
} else {
float randomYawOffset = (float) (Math.random() * 1.15);
float randomPitchOffset = (float) (Math.random() * 1.15);
float newYaw = this.currentRotation.yaw + (yawDiff > 0.0F ? yawStep : -yawStep);
float newPitch = MathHelper.clamp(this.currentRotation.pitch + (pitchDiff > 0.0F ? pitchStep : -pitchStep), -89.0F, 89.0F);
if (!MinecraftClient.getInstance().player.isFallFlying() && this.settings.isEnabled(9)) {
newYaw += randomYawOffset;
newPitch += randomPitchOffset;
}
newYaw -= (newYaw - this.currentRotation.yaw) % gcd;
newPitch -= (newPitch - this.currentRotation.pitch) % gcd;
this.currentRotation = new Rotation(newYaw, newPitch);
}
}
break;
case 1: // SpookyTime mode
float attackProgress = MinecraftClient.getInstance().player.lastAttackedTicks;
boolean lowProgress = attackProgress > 0.0F && attackProgress < 0.7F;
boolean highProgress = attackProgress >= 0.7F && attackProgress < 1.0F;
if ((lowProgress || highProgress) && !this.spookyFlag) {
this.spookyFlag = true;
} else if (!lowProgress && !highProgress && this.spookyFlag) {
this.isSpookyAttack = true;
this.attackTimer.reset();
this.spookyFlag = false;
}
if (this.isSpookyAttack && this.attackTimer.hasPassed(0)) {
this.isSpookyAttack = false;
}
float smoothing, maxYaw, maxPitch, randomFactor;
if (highProgress) {
smoothing = 0.4F;
maxYaw = 175.0F;
maxPitch = 8.0F;
randomFactor = 0.01F;
} else if (lowProgress) {
smoothing = 0.5F;
maxYaw = 70.0F;
maxPitch = 65.0F;
randomFactor = 0.09F;
} else {
smoothing = 0.8F;
maxYaw = 45.0F;
maxPitch = 40.0F;
randomFactor = 0.15F;
}
yawStep = MathHelper.clamp(Math.abs(yawDiff), 0.3F, maxYaw);
pitchStep = MathHelper.clamp(Math.abs(pitchDiff), 0.25F, maxPitch);
if (Math.abs(yawDiff) < 5.0F && !highProgress) {
yawStep *= 0.8F + 0.05F * (float) Math.sin(0.0);
}
if (highProgress || lowProgress) {
float progressMultiplier = 2.0F - (float) Math.pow(attackProgress, 2.0);
yawStep *= progressMultiplier;
pitchStep *= progressMultiplier;
}
float finalYaw, finalPitch;
if (highProgress) {
finalYaw = this.currentRotation.yaw;
finalPitch = MathHelper.clamp(this.currentRotation.pitch + (int) yawDiff, -60.0F, 60.0F);
} else {
finalYaw = this.currentRotation.yaw + (yawDiff > 0.0F ? yawStep : -yawStep) * (1.0F - randomFactor * (float) Math.abs(Math.sin(0.0)));
finalPitch = MathHelper.clamp(this.currentRotation.pitch + (pitchDiff > 0.0F ? pitchStep : -pitchStep) - 12.0F, -85.0F, 85.0F + pitchStep);
}
if (!highProgress && !lowProgress && !this.isSpookyAttack) {
finalYaw += (Math.random() - 0.5) * 0.2;
finalPitch += (Math.random() - 0.5) * 0.1;
}
gcd = RotationUtils.getGCD() * (highProgress || lowProgress ? 0.7F : 1.0F);
finalYaw -= (finalYaw - this.currentRotation.yaw) % gcd;
finalPitch -= (finalPitch - this.currentRotation.pitch) % gcd;
this.currentRotation = new Rotation(
finalYaw * smoothing + this.currentRotation.yaw * (1.0F - smoothing),
finalPitch * smoothing + this.currentRotation.pitch * (1.0F - smoothing)
);
break;
}
}
public double getEffectiveHealth(Entity entity) {
if (entity instanceof PlayerEntity player) {
double armorReduction = this.calculateArmorProtection(player) / 20.0;
return (player.getHealth() + player.getAbsorptionAmount()) * armorReduction;
} else if (entity instanceof LivingEntity living) {
return living.getHealth() + living.getAbsorptionAmount();
}
return 0.0;
}
public double getDistanceToTarget(LivingEntity target) {
return RotationUtils.getDistanceToEntity(target).getLength();
}
public double getArmorProtection(ItemStack armor) {
ArmorItem armorItem = (ArmorItem) armor.getItem();
double protection = armorItem.getProtection();
if (armor.hasEnchantments()) {
protection += EnchantmentHelper.getLevel(Enchantments.PROTECTION, armor) * 0.25;
}
return protection;
}
public boolean hasLineOfSight(LivingEntity target) {
Vec3d targetPos = target.getPos().add(0.0, (double) target.getStandingEyeHeight(), 0.0);
Vec3d playerPos = MinecraftClient.getInstance().player.getPos().add(0.0, (double) MinecraftClient.getInstance().player.getStandingEyeHeight(), 0.0);
BlockHitResult raycast = MinecraftClient.getInstance().world.raycast(new RaycastContext(
playerPos, targetPos,
RaycastContext.ShapeType.COLLIDER,
RaycastContext.FluidHandling.NONE,
MinecraftClient.getInstance().player
));
return raycast.getType() == RaycastResult.Type.MISS;
}
public void performAttack(LivingEntity target) {
if (this.settings.isEnabled(2)) {
if (MinecraftClient.getInstance().player.isUsingItem()) {
MinecraftClient.getInstance().interactionManager.stopUsingItem(MinecraftClient.getInstance().player);
}
}
this.attackCooldown = System.currentTimeMillis() + 555L;
Criticals.isCritting = true;
if (NewCodeClient.getInstance().getModuleManager().criticals.isEnabled() && Criticals.canCrit()) {
NewCodeClient.getInstance().getModuleManager().criticals.doCrit();
}
MinecraftClient.getInstance().interactionManager.attackEntity(MinecraftClient.getInstance().player, target);
MinecraftClient.getInstance().player.swingHand(Hand.MAIN_HAND);
Criticals.isCritting = false;
if (this.settings.isEnabled(3)) {
ShieldBreaker.breakShield();
}
}
public boolean isValidTarget(LivingEntity entity) {
if (entity == null || entity == MinecraftClient.getInstance().player || !entity.isAlive() || entity.isRemoved()) {
return false;
}
if (entity instanceof PlayerEntity player) {
String name = player.getGameProfile().getName();
boolean isFriend = FriendManager.isFriend(name);
boolean isTeammate = NewCodeClient.getInstance().getModuleManager().teams.getTarget() != null
&& name.equals(NewCodeClient.getInstance().getModuleManager().teams.getTarget().getGameProfile().getName());
boolean isNaked = player.getArmor() == 0;
if ((isFriend && !this.targetSelection.isEnabled(1))
|| isTeammate
|| (isNaked && (!this.targetSelection.isEnabled(0) || !this.targetSelection.isEnabled(2)))) {
return false;
}
}
if (AntiBot.isBot(entity)) {
return false;
}
if (entity instanceof PassiveEntity && !this.targetSelection.isEnabled(3)) {
return false;
}
if (entity instanceof PlayerEntity && !this.targetSelection.isEnabled(0)) {
return false;
}
if (!(entity instanceof HostileEntity) && (!(entity instanceof PlayerEntity) || !((PlayerEntity) entity).isCreative())) {
if (!this.settings.isEnabled(5) && !this.hasLineOfSight(entity)) {
return false;
}
float elytraOffset = MinecraftClient.getInstance().player.isFallFlying() ? this.elytraRotation.getValue() : 0.0F;
float rotationOffset = this.modeSetting.isCurrentMode("Grim") ? this.rotationSetting.getValue() + elytraOffset : 0.0F;
double maxDistance = MinecraftClient.getInstance().player.isFallFlying()
? elytraDistance.getValue()
: attackDistance.getValue() + rotationOffset;
return this.getDistanceToTarget(entity) <= maxDistance;
}
return false;
}
public boolean onPacket(Packet<?> packet) {
ModuleManager moduleManager = NewCodeClient.getInstance().getModuleManager();
if (packet instanceof PlayerMoveC2SPacket movePacket) {
if (movePacket.isOnGround() && currentTarget != MinecraftClient.getInstance().player && currentTarget != null) {
if (MinecraftClient.getInstance().player.isFallFlying()
&& moduleManager.elytraFly.isActive
&& moduleManager.elytraFly.isEnabled()) {
ElytraFly.sendElytraStart();
ElytraFly.sendElytraTick();
Vec3d velocity = currentTarget.getVelocity();
float speed = moduleManager.elytraFly.target.getSpeed();
Vec3d offset = velocity.multiply(speed);
if (currentTarget.isFallFlying()) {
Vec3d direction = MinecraftClient.getInstance().getNetworkHandler().getConnection().getChannel().remoteAddress();
// Отправка пакета движения с учетом элитры
}
ElytraFly.sendElytraEnd();
ElytraFly.sendElytraStop();
}
}
}
if (packet instanceof EntitySpawnPacket spawnPacket) {
if (spawnPacket.isAlive()) {
PacketEntityType entityType = spawnPacket.getEntityType();
if (entityType instanceof PlayerEntityPacket) {
PlayerEntityPacket playerPacket = (PlayerEntityPacket) entityType;
if (MinecraftClient.getInstance().world != null && MinecraftClient.getInstance().player != null) {
Entity entity = playerPacket.getEntity(MinecraftClient.getInstance().world);
if (entity instanceof PlayerEntity player) {
if (player != currentTarget) {
currentTarget = player;
}
}
}
}
}
}
if (packet instanceof KeepAlivePacket keepAlive) {
if (currentTarget != null) {
keepAlive.setResponse(true);
}
}
if (packet instanceof PlayerInputPacket inputPacket) {
if (this.settings.isEnabled(1) && this.correctionMode.isCurrentMode("FreeLook") && moduleManager.teams.getTarget() == null) {
float yaw;
if (moduleManager.testModule.isActive) {
yaw = MinecraftClient.getInstance().player.yaw;
} else {
yaw = this.currentRotation.yaw;
}
MovementUtils.setYaw(inputPacket, yaw);
}
}
if ((packet instanceof PlayerInteractEntityPacket && !this.modeSetting.isCurrentMode("FunTime")
|| packet instanceof ClientCommandPacket && this.modeSetting.isCurrentMode("FunTime"))
&& currentTarget != null) {
this.attackTarget(currentTarget);
}
if (packet instanceof ClientCommandPacket) {
if (currentTarget != null) {
if (!MinecraftClient.getInstance().player.isBlocking()) {
moduleManager.killerAura.setEnabled(true);
}
}
if (currentTarget == null || !this.isValidTarget(currentTarget)) {
currentTarget = this.findTarget();
}
if (currentTarget == null) {
this.attackCooldown = System.currentTimeMillis();
this.currentRotation = new Rotation(MinecraftClient.getInstance().player.yaw, MinecraftClient.getInstance().player.pitch);
return false;
}
if (currentTarget != null && this.canAttack()) {
if (!MinecraftClient.getInstance().player.isSneaking()) {
if (MinecraftClient.getInstance().player.isSprinting()) {
MinecraftClient.getInstance().player.networkHandler.sendPacket(
new ClientCommandPacket(MinecraftClient.getInstance().player, ClientCommandPacket.Mode.STOP_SPRINTING)
);
MinecraftClient.getInstance().player.setSprinting(false);
}
MinecraftClient.getInstance().player.input.movementForward = 0.0F;
MinecraftClient.getInstance().player.input.movementSideways = 0.0F;
MinecraftClient.getInstance().options.sprintKey.setPressed(false);
MinecraftClient.getInstance().player.setSneaking(false);
moduleManager.killerAura.setEnabled(false);
}
this.performAttack(currentTarget);
}
}
if (packet instanceof PlayerLookPositionPacket lookPacket) {
if (currentTarget != null && !moduleManager.testModule.isActive) {
lookPacket.setPitch(this.currentRotation.pitch);
lookPacket.setYaw(this.currentRotation.yaw);
MinecraftClient.getInstance().player.headYaw = this.currentRotation.yaw;
MinecraftClient.getInstance().player.prevYaw = !this.modeSetting.isCurrentMode("SpookyTime") && !this.settings.isEnabled(8)
? this.currentRotation.yaw
: MathUtils.lerpAngle(this.currentRotation.yaw, this.currentRotation.yaw);
MinecraftClient.getInstance().player.renderPitch = this.currentRotation.pitch;
}
}
if (packet instanceof PlayerPositionPacket positionPacket) {
positionPacket.setPitch(this.currentRotation.pitch);
positionPacket.setYaw(this.currentRotation.yaw);
}
return false;
}
}
ауру одобрили а лики нет че за фигня(
Последнее редактирование: