Исходя из сообщения NiceL, там CSPlayer 38, а не 40.CSPlayer Class id new index 40
Исходя из сообщения NiceL, там CSPlayer 38, а не 40.CSPlayer Class id new index 40
надо будет протестить 40 индекс, походу NiceL нас наибав (возможно)Исходя из сообщения NiceL, там CSPlayer 38, а не 40.
Ну а ты попробуй под 38 индексом чекнуть на плеераИсходя из сообщения NiceL, там CSPlayer 38, а не 40.
219 старый индекс, а не 218UpdateClientSideAnimation()
mb 218
CAI_BaseNPC = 0,
CAK47,
CBaseAnimating,
CBaseAnimatingOverlay,
CBaseAttributableItem,
CBaseButton,
CBaseCombatCharacter,
CBaseCombatWeapon,
CBaseCSGrenade,
CBaseCSGrenadeProjectile,
CBaseDoor,
CBaseEntity,
CBaseFlex,
CBaseGrenade,
CBaseParticleEntity,
CBasePlayer,
CBasePropDoor,
CBaseTeamObjectiveResource,
CBaseTempEntity,
CBaseToggle,
CBaseTrigger,
CBaseViewModel,
CBaseVPhysicsTrigger,
CBaseWeaponWorldModel,
CBeam,
CBeamSpotlight,
CBoneFollower,
CBRC4Target,
CBreachCharge,
CBreachChargeProjectile,
CBreakableProp,
CBreakableSurface,
CBumpMine,
CBumpMineProjectile,
CC4,
CCascadeLight,
CChicken,
CColorCorrection,
CColorCorrectionVolume,
CCSGameRulesProxy,
CCSPlayer,
CCSPlayerResource,
CCSRagdoll,
CCSTeam,
CDangerZone,
CDangerZoneController,
CDEagle,
CDecoyGrenade,
CDecoyProjectile,
CDrone,
CDronegun,
CDynamicLight,
CDynamicProp,
CEconEntity,
CEconWearable,
CEmbers,
CEntityDissolve,
CEntityFlame,
CEntityFreezing,
CEntityParticleTrail,
CEnvAmbientLight,
CEnvDetailController,
CEnvDOFController,
CEnvGasCanister,
CEnvParticleScript,
CEnvProjectedTexture,
CEnvQuadraticBeam,
CEnvScreenEffect,
CEnvScreenOverlay,
CEnvTonemapController,
CEnvWind,
CFEPlayerDecal,
CFireCrackerBlast,
CFireSmoke,
CFireTrail,
CFish,
CFists,
CFlashbang,
CFogController,
CFootstepControl,
CFunc_Dust,
CFunc_LOD,
CFuncAreaPortalWindow,
CFuncBrush,
CFuncConveyor,
CFuncLadder,
CFuncMonitor,
CFuncMoveLinear,
CFuncOccluder,
CFuncReflectiveGlass,
CFuncRotating,
CFuncSmokeVolume,
CFuncTrackTrain,
CGameRulesProxy,
CGrassBurn,
CHandleTest,
CHEGrenade,
CHostage,
CHostageCarriableProp,
CIncendiaryGrenade,
CInferno,
CInfoLadderDismount,
CInfoMapRegion,
CInfoOverlayAccessor,
CItem_Healthshot,
CItemCash,
CItemDogtags,
CKnife,
CKnifeGG,
CLightGlow,
CMaterialModifyControl,
CMelee,
CMolotovGrenade,
CMolotovProjectile,
CMovieDisplay,
CParadropChopper,
CParticleFire,
CParticlePerformanceMonitor,
CParticleSystem,
CPhysBox,
CPhysBoxMultiplayer,
CPhysicsProp,
CPhysicsPropMultiplayer,
CPhysMagnet,
CPhysPropAmmoBox,
CPhysPropLootCrate,
CPhysPropRadarJammer,
CPhysPropWeaponUpgrade,
CPlantedC4,
CPlasma,
CPlayerPing,
CPlayerResource,
CPointCamera,
CPointCommentaryNode,
CPointWorldText,
CPoseController,
CPostProcessController,
CPrecipitation,
CPrecipitationBlocker,
CPredictedViewModel,
CProp_Hallucination,
CPropCounter,
CPropDoorRotating,
CPropJeep,
CPropVehicleDriveable,
CRagdollManager,
CRagdollProp,
CRagdollPropAttached,
CRopeKeyframe,
CSCAR17,
CSceneEntity,
CSensorGrenade,
CSensorGrenadeProjectile,
CShadowControl,
CSlideshowDisplay,
CSmokeGrenade,
CSmokeGrenadeProjectile,
CSmokeStack,
CSnowball,
CSnowballPile,
CSnowballProjectile,
CSpatialEntity,
CSpotlightEnd,
CSprite,
CSpriteOriented,
CSpriteTrail,
CStatueProp,
CSteamJet,
CSun,
CSunlightShadowControl,
CSurvivalSpawnChopper,
CTablet,
CTeam,
CTeamplayRoundBasedRulesProxy,
CTEArmorRicochet,
CTEBaseBeam,
CTEBeamEntPoint,
CTEBeamEnts,
CTEBeamFollow,
CTEBeamLaser,
CTEBeamPoints,
CTEBeamRing,
CTEBeamRingPoint,
CTEBeamSpline,
CTEBloodSprite,
CTEBloodStream,
CTEBreakModel,
CTEBSPDecal,
CTEBubbles,
CTEBubbleTrail,
CTEClientProjectile,
CTEDecal,
CTEDust,
CTEDynamicLight,
CTEEffectDispatch,
CTEEnergySplash,
CTEExplosion,
CTEFireBullets,
CTEFizz,
CTEFootprintDecal,
CTEFoundryHelpers,
CTEGaussExplosion,
CTEGlowSprite,
CTEImpact,
CTEKillPlayerAttachments,
CTELargeFunnel,
CTEMetalSparks,
CTEMuzzleFlash,
CTEParticleSystem,
CTEPhysicsProp,
CTEPlantBomb,
CTEPlayerAnimEvent,
CTEPlayerDecal,
CTEProjectedDecal,
CTERadioIcon,
CTEShatterSurface,
CTEShowLine,
CTesla,
CTESmoke,
CTESparks,
CTESprite,
CTESpriteSpray,
CTest_ProxyToggle_Networkable,
CTestTraceline,
CTEWorldDecal,
CTriggerPlayerMovement,
CTriggerSoundOperator,
CVGuiScreen,
CVoteController,
CWaterBullet,
CWaterLODControl,
CWeaponAug,
CWeaponAWP,
CWeaponBaseItem,
CWeaponBizon,
CWeaponCSBase,
CWeaponCSBaseGun,
CWeaponCycler,
CWeaponElite,
CWeaponFamas,
CWeaponFiveSeven,
CWeaponG3SG1,
CWeaponGalil,
CWeaponGalilAR,
CWeaponGlock,
CWeaponHKP2000,
CWeaponM249,
CWeaponM3,
CWeaponM4A1,
CWeaponMAC10,
CWeaponMag7,
CWeaponMP5Navy,
CWeaponMP7,
CWeaponMP9,
CWeaponNegev,
CWeaponNOVA,
CWeaponP228,
CWeaponP250,
CWeaponP90,
CWeaponSawedoff,
CWeaponSCAR20,
CWeaponScout,
CWeaponSG550,
CWeaponSG552,
CWeaponSG556,
CWeaponShield,
CWeaponSSG08,
CWeaponTaser,
CWeaponTec9,
CWeaponTMP,
CWeaponUMP45,
CWeaponUSP,
CWeaponXM1014,
CWorld,
CWorldVguiText,
DustTrail,
MovieExplosion,
ParticleSmokeGrenade,
RocketTrail,
SmokeTrail,
SporeExplosion,
SporeTrail,
Я это поправил, случайно Было и Стало местами перепутал :D- IsPlayer: 155
- IsWeapon: 163
- GetWeapon / GetActiveWeapon: 265
- ShootPosition: 281
Правильный ClassID, т.к. который кидали - старый
Код:CAI_BaseNPC = 0, CAK47, CBaseAnimating, CBaseAnimatingOverlay, CBaseAttributableItem, CBaseButton, CBaseCombatCharacter, CBaseCombatWeapon, CBaseCSGrenade, CBaseCSGrenadeProjectile, CBaseDoor, CBaseEntity, CBaseFlex, CBaseGrenade, CBaseParticleEntity, CBasePlayer, CBasePropDoor, CBaseTeamObjectiveResource, CBaseTempEntity, CBaseToggle, CBaseTrigger, CBaseViewModel, CBaseVPhysicsTrigger, CBaseWeaponWorldModel, CBeam, CBeamSpotlight, CBoneFollower, CBRC4Target, CBreachCharge, CBreachChargeProjectile, CBreakableProp, CBreakableSurface, CBumpMine, CBumpMineProjectile, CC4, CCascadeLight, CChicken, CColorCorrection, CColorCorrectionVolume, CCSGameRulesProxy, CCSPlayer, CCSPlayerResource, CCSRagdoll, CCSTeam, CDangerZone, CDangerZoneController, CDEagle, CDecoyGrenade, CDecoyProjectile, CDrone, CDronegun, CDynamicLight, CDynamicProp, CEconEntity, CEconWearable, CEmbers, CEntityDissolve, CEntityFlame, CEntityFreezing, CEntityParticleTrail, CEnvAmbientLight, CEnvDetailController, CEnvDOFController, CEnvGasCanister, CEnvParticleScript, CEnvProjectedTexture, CEnvQuadraticBeam, CEnvScreenEffect, CEnvScreenOverlay, CEnvTonemapController, CEnvWind, CFEPlayerDecal, CFireCrackerBlast, CFireSmoke, CFireTrail, CFish, CFists, CFlashbang, CFogController, CFootstepControl, CFunc_Dust, CFunc_LOD, CFuncAreaPortalWindow, CFuncBrush, CFuncConveyor, CFuncLadder, CFuncMonitor, CFuncMoveLinear, CFuncOccluder, CFuncReflectiveGlass, CFuncRotating, CFuncSmokeVolume, CFuncTrackTrain, CGameRulesProxy, CGrassBurn, CHandleTest, CHEGrenade, CHostage, CHostageCarriableProp, CIncendiaryGrenade, CInferno, CInfoLadderDismount, CInfoMapRegion, CInfoOverlayAccessor, CItem_Healthshot, CItemCash, CItemDogtags, CKnife, CKnifeGG, CLightGlow, CMaterialModifyControl, CMelee, CMolotovGrenade, CMolotovProjectile, CMovieDisplay, CParadropChopper, CParticleFire, CParticlePerformanceMonitor, CParticleSystem, CPhysBox, CPhysBoxMultiplayer, CPhysicsProp, CPhysicsPropMultiplayer, CPhysMagnet, CPhysPropAmmoBox, CPhysPropLootCrate, CPhysPropRadarJammer, CPhysPropWeaponUpgrade, CPlantedC4, CPlasma, CPlayerPing, CPlayerResource, CPointCamera, CPointCommentaryNode, CPointWorldText, CPoseController, CPostProcessController, CPrecipitation, CPrecipitationBlocker, CPredictedViewModel, CProp_Hallucination, CPropCounter, CPropDoorRotating, CPropJeep, CPropVehicleDriveable, CRagdollManager, CRagdollProp, CRagdollPropAttached, CRopeKeyframe, CSCAR17, CSceneEntity, CSensorGrenade, CSensorGrenadeProjectile, CShadowControl, CSlideshowDisplay, CSmokeGrenade, CSmokeGrenadeProjectile, CSmokeStack, CSnowball, CSnowballPile, CSnowballProjectile, CSpatialEntity, CSpotlightEnd, CSprite, CSpriteOriented, CSpriteTrail, CStatueProp, CSteamJet, CSun, CSunlightShadowControl, CSurvivalSpawnChopper, CTablet, CTeam, CTeamplayRoundBasedRulesProxy, CTEArmorRicochet, CTEBaseBeam, CTEBeamEntPoint, CTEBeamEnts, CTEBeamFollow, CTEBeamLaser, CTEBeamPoints, CTEBeamRing, CTEBeamRingPoint, CTEBeamSpline, CTEBloodSprite, CTEBloodStream, CTEBreakModel, CTEBSPDecal, CTEBubbles, CTEBubbleTrail, CTEClientProjectile, CTEDecal, CTEDust, CTEDynamicLight, CTEEffectDispatch, CTEEnergySplash, CTEExplosion, CTEFireBullets, CTEFizz, CTEFootprintDecal, CTEFoundryHelpers, CTEGaussExplosion, CTEGlowSprite, CTEImpact, CTEKillPlayerAttachments, CTELargeFunnel, CTEMetalSparks, CTEMuzzleFlash, CTEParticleSystem, CTEPhysicsProp, CTEPlantBomb, CTEPlayerAnimEvent, CTEPlayerDecal, CTEProjectedDecal, CTERadioIcon, CTEShatterSurface, CTEShowLine, CTesla, CTESmoke, CTESparks, CTESprite, CTESpriteSpray, CTest_ProxyToggle_Networkable, CTestTraceline, CTEWorldDecal, CTriggerPlayerMovement, CTriggerSoundOperator, CVGuiScreen, CVoteController, CWaterBullet, CWaterLODControl, CWeaponAug, CWeaponAWP, CWeaponBaseItem, CWeaponBizon, CWeaponCSBase, CWeaponCSBaseGun, CWeaponCycler, CWeaponElite, CWeaponFamas, CWeaponFiveSeven, CWeaponG3SG1, CWeaponGalil, CWeaponGalilAR, CWeaponGlock, CWeaponHKP2000, CWeaponM249, CWeaponM3, CWeaponM4A1, CWeaponMAC10, CWeaponMag7, CWeaponMP5Navy, CWeaponMP7, CWeaponMP9, CWeaponNegev, CWeaponNOVA, CWeaponP228, CWeaponP250, CWeaponP90, CWeaponSawedoff, CWeaponSCAR20, CWeaponScout, CWeaponSG550, CWeaponSG552, CWeaponSG556, CWeaponShield, CWeaponSSG08, CWeaponTaser, CWeaponTec9, CWeaponTMP, CWeaponUMP45, CWeaponUSP, CWeaponXM1014, CWorld, CWorldVguiText, DustTrail, MovieExplosion, ParticleSmokeGrenade, RocketTrail, SmokeTrail, SporeExplosion, SporeTrail,
Вот это весь форум панику навёл, свой хак за 3 минуты пофиксил )Я это поправил, случайно Было и Стало местами перепутал :D
в моем источнике у меня нет " ShootPosition: 281 "- IsPlayer: 155
- IsWeapon: 163
- GetWeapon / GetActiveWeapon: 265
- ShootPosition: 281
Правильный ClassID, т.к. который кидали - старый
Код:CAI_BaseNPC = 0, CAK47, CBaseAnimating, CBaseAnimatingOverlay, CBaseAttributableItem, CBaseButton, CBaseCombatCharacter, CBaseCombatWeapon, CBaseCSGrenade, CBaseCSGrenadeProjectile, CBaseDoor, CBaseEntity, CBaseFlex, CBaseGrenade, CBaseParticleEntity, CBasePlayer, CBasePropDoor, CBaseTeamObjectiveResource, CBaseTempEntity, CBaseToggle, CBaseTrigger, CBaseViewModel, CBaseVPhysicsTrigger, CBaseWeaponWorldModel, CBeam, CBeamSpotlight, CBoneFollower, CBRC4Target, CBreachCharge, CBreachChargeProjectile, CBreakableProp, CBreakableSurface, CBumpMine, CBumpMineProjectile, CC4, CCascadeLight, CChicken, CColorCorrection, CColorCorrectionVolume, CCSGameRulesProxy, CCSPlayer, CCSPlayerResource, CCSRagdoll, CCSTeam, CDangerZone, CDangerZoneController, CDEagle, CDecoyGrenade, CDecoyProjectile, CDrone, CDronegun, CDynamicLight, CDynamicProp, CEconEntity, CEconWearable, CEmbers, CEntityDissolve, CEntityFlame, CEntityFreezing, CEntityParticleTrail, CEnvAmbientLight, CEnvDetailController, CEnvDOFController, CEnvGasCanister, CEnvParticleScript, CEnvProjectedTexture, CEnvQuadraticBeam, CEnvScreenEffect, CEnvScreenOverlay, CEnvTonemapController, CEnvWind, CFEPlayerDecal, CFireCrackerBlast, CFireSmoke, CFireTrail, CFish, CFists, CFlashbang, CFogController, CFootstepControl, CFunc_Dust, CFunc_LOD, CFuncAreaPortalWindow, CFuncBrush, CFuncConveyor, CFuncLadder, CFuncMonitor, CFuncMoveLinear, CFuncOccluder, CFuncReflectiveGlass, CFuncRotating, CFuncSmokeVolume, CFuncTrackTrain, CGameRulesProxy, CGrassBurn, CHandleTest, CHEGrenade, CHostage, CHostageCarriableProp, CIncendiaryGrenade, CInferno, CInfoLadderDismount, CInfoMapRegion, CInfoOverlayAccessor, CItem_Healthshot, CItemCash, CItemDogtags, CKnife, CKnifeGG, CLightGlow, CMaterialModifyControl, CMelee, CMolotovGrenade, CMolotovProjectile, CMovieDisplay, CParadropChopper, CParticleFire, CParticlePerformanceMonitor, CParticleSystem, CPhysBox, CPhysBoxMultiplayer, CPhysicsProp, CPhysicsPropMultiplayer, CPhysMagnet, CPhysPropAmmoBox, CPhysPropLootCrate, CPhysPropRadarJammer, CPhysPropWeaponUpgrade, CPlantedC4, CPlasma, CPlayerPing, CPlayerResource, CPointCamera, CPointCommentaryNode, CPointWorldText, CPoseController, CPostProcessController, CPrecipitation, CPrecipitationBlocker, CPredictedViewModel, CProp_Hallucination, CPropCounter, CPropDoorRotating, CPropJeep, CPropVehicleDriveable, CRagdollManager, CRagdollProp, CRagdollPropAttached, CRopeKeyframe, CSCAR17, CSceneEntity, CSensorGrenade, CSensorGrenadeProjectile, CShadowControl, CSlideshowDisplay, CSmokeGrenade, CSmokeGrenadeProjectile, CSmokeStack, CSnowball, CSnowballPile, CSnowballProjectile, CSpatialEntity, CSpotlightEnd, CSprite, CSpriteOriented, CSpriteTrail, CStatueProp, CSteamJet, CSun, CSunlightShadowControl, CSurvivalSpawnChopper, CTablet, CTeam, CTeamplayRoundBasedRulesProxy, CTEArmorRicochet, CTEBaseBeam, CTEBeamEntPoint, CTEBeamEnts, CTEBeamFollow, CTEBeamLaser, CTEBeamPoints, CTEBeamRing, CTEBeamRingPoint, CTEBeamSpline, CTEBloodSprite, CTEBloodStream, CTEBreakModel, CTEBSPDecal, CTEBubbles, CTEBubbleTrail, CTEClientProjectile, CTEDecal, CTEDust, CTEDynamicLight, CTEEffectDispatch, CTEEnergySplash, CTEExplosion, CTEFireBullets, CTEFizz, CTEFootprintDecal, CTEFoundryHelpers, CTEGaussExplosion, CTEGlowSprite, CTEImpact, CTEKillPlayerAttachments, CTELargeFunnel, CTEMetalSparks, CTEMuzzleFlash, CTEParticleSystem, CTEPhysicsProp, CTEPlantBomb, CTEPlayerAnimEvent, CTEPlayerDecal, CTEProjectedDecal, CTERadioIcon, CTEShatterSurface, CTEShowLine, CTesla, CTESmoke, CTESparks, CTESprite, CTESpriteSpray, CTest_ProxyToggle_Networkable, CTestTraceline, CTEWorldDecal, CTriggerPlayerMovement, CTriggerSoundOperator, CVGuiScreen, CVoteController, CWaterBullet, CWaterLODControl, CWeaponAug, CWeaponAWP, CWeaponBaseItem, CWeaponBizon, CWeaponCSBase, CWeaponCSBaseGun, CWeaponCycler, CWeaponElite, CWeaponFamas, CWeaponFiveSeven, CWeaponG3SG1, CWeaponGalil, CWeaponGalilAR, CWeaponGlock, CWeaponHKP2000, CWeaponM249, CWeaponM3, CWeaponM4A1, CWeaponMAC10, CWeaponMag7, CWeaponMP5Navy, CWeaponMP7, CWeaponMP9, CWeaponNegev, CWeaponNOVA, CWeaponP228, CWeaponP250, CWeaponP90, CWeaponSawedoff, CWeaponSCAR20, CWeaponScout, CWeaponSG550, CWeaponSG552, CWeaponSG556, CWeaponShield, CWeaponSSG08, CWeaponTaser, CWeaponTec9, CWeaponTMP, CWeaponUMP45, CWeaponUSP, CWeaponXM1014, CWorld, CWorldVguiText, DustTrail, MovieExplosion, ParticleSmokeGrenade, RocketTrail, SmokeTrail, SporeExplosion, SporeTrail,
Перестань быть пастером, мб поймёшь в чём проблемав моем источнике у меня нет " ShootPosition: 281 "
и когда я изменяю ClassID, он получает ошибки, среди прочего, с USP, p2000, zeus
WEAPON_NONE = 0,
WEAPON_DEAGLE,
WEAPON_ELITE,
WEAPON_FIVESEVEN,
WEAPON_GLOCK,
WEAPON_AK47 = 7,
WEAPON_AUG,
WEAPON_AWP,
WEAPON_FAMAS,
WEAPON_G3SG1,
WEAPON_GALILAR = 13,
WEAPON_M249,
WEAPON_M4A4 = 16,
WEAPON_MAC10,
WEAPON_P90 = 19,
WEAPON_MP5SD = 23,
WEAPON_UMP45,
WEAPON_XM1014,
WEAPON_BIZON,
WEAPON_MAG7,
WEAPON_NEGEV,
WEAPON_SAWEDOFF,
WEAPON_TEC9,
WEAPON_TASER,
WEAPON_HKP2000,
WEAPON_MP7,
WEAPON_MP9,
WEAPON_NOVA,
WEAPON_P250,
WEAPON_SHIELD,
WEAPON_SCAR20,
WEAPON_SG553,
WEAPON_SSG08,
WEAPON_KNIFEGG,
WEAPON_KNIFE,
WEAPON_FLASHBANG,
WEAPON_HEGRENADE,
WEAPON_SMOKEGRENADE,
WEAPON_MOLOTOV,
WEAPON_DECOY,
WEAPON_INCGRENADE,
WEAPON_C4,
WEAPON_HEALTHSHOT = 57,
WEAPON_KNIFE_T = 59,
WEAPON_M4A1_SILENCER,
WEAPON_USP_SILENCER,
WEAPON_CZ75A = 63,
WEAPON_REVOLVER,
WEAPON_TAGRENADE = 68,
WEAPON_FISTS,
WEAPON_BREACHCHARGE,
WEAPON_TABLET = 72,
WEAPON_MELEE = 74,
WEAPON_AXE,
WEAPON_HAMMER,
WEAPON_SPANNER = 78,
WEAPON_KNIFE_GHOST = 80,
WEAPON_FIREBOMB,
WEAPON_DIVERSION,
WEAPON_FRAG_GRENADE,
WEAPON_SNOWBALL,
WEAPON_BUMPMINE,
WEAPON_KNIFE_BAYONET = 500,
WEAPON_KNIFE_FLIP = 505,
WEAPON_KNIFE_GUT,
WEAPON_KNIFE_KARAMBIT,
WEAPON_KNIFE_M9_BAYONET,
WEAPON_KNIFE_TACTICAL,
WEAPON_KNIFE_FALCHION = 512,
WEAPON_KNIFE_SURVIVAL_BOWIE = 514,
WEAPON_KNIFE_BUTTERFLY,
WEAPON_KNIFE_PUSH,
WEAPON_KNIFE_URSUS = 519,
WEAPON_KNIFE_GYPSY_JACKKNIFE,
WEAPON_KNIFE_STILETTO = 522,
WEAPON_KNIFE_WIDOWMAKER,
GLOVE_STUDDED_BLOODHOUND = 5027,
GLOVE_T_SIDE = 5028,
GLOVE_CT_SIDE = 5029,
GLOVE_SPORTY = 5030,
GLOVE_SLICK = 5031,
GLOVE_LEATHER_WRAP = 5032,
GLOVE_MOTORCYCLE = 5033,
GLOVE_SPECIALIST = 5034,
GLOVE_HYDRA = 5035,
MAX_ITEMDEFINITIONINDEX
Респект таким ребятам. Но трабл с аа и шотом остались. Теперь он вообще не стреляет, а если в ручную пробовать, то из аа не выходит(стреляет вниз).- IsPlayer: 155
- IsWeapon: 163
- GetWeapon / GetActiveWeapon: 265
- ShootPosition: 281
Правильный ClassID, т.к. который кидали - старый
Код:CAI_BaseNPC = 0, CAK47, CBaseAnimating, CBaseAnimatingOverlay, CBaseAttributableItem, CBaseButton, CBaseCombatCharacter, CBaseCombatWeapon, CBaseCSGrenade, CBaseCSGrenadeProjectile, CBaseDoor, CBaseEntity, CBaseFlex, CBaseGrenade, CBaseParticleEntity, CBasePlayer, CBasePropDoor, CBaseTeamObjectiveResource, CBaseTempEntity, CBaseToggle, CBaseTrigger, CBaseViewModel, CBaseVPhysicsTrigger, CBaseWeaponWorldModel, CBeam, CBeamSpotlight, CBoneFollower, CBRC4Target, CBreachCharge, CBreachChargeProjectile, CBreakableProp, CBreakableSurface, CBumpMine, CBumpMineProjectile, CC4, CCascadeLight, CChicken, CColorCorrection, CColorCorrectionVolume, CCSGameRulesProxy, CCSPlayer, CCSPlayerResource, CCSRagdoll, CCSTeam, CDangerZone, CDangerZoneController, CDEagle, CDecoyGrenade, CDecoyProjectile, CDrone, CDronegun, CDynamicLight, CDynamicProp, CEconEntity, CEconWearable, CEmbers, CEntityDissolve, CEntityFlame, CEntityFreezing, CEntityParticleTrail, CEnvAmbientLight, CEnvDetailController, CEnvDOFController, CEnvGasCanister, CEnvParticleScript, CEnvProjectedTexture, CEnvQuadraticBeam, CEnvScreenEffect, CEnvScreenOverlay, CEnvTonemapController, CEnvWind, CFEPlayerDecal, CFireCrackerBlast, CFireSmoke, CFireTrail, CFish, CFists, CFlashbang, CFogController, CFootstepControl, CFunc_Dust, CFunc_LOD, CFuncAreaPortalWindow, CFuncBrush, CFuncConveyor, CFuncLadder, CFuncMonitor, CFuncMoveLinear, CFuncOccluder, CFuncReflectiveGlass, CFuncRotating, CFuncSmokeVolume, CFuncTrackTrain, CGameRulesProxy, CGrassBurn, CHandleTest, CHEGrenade, CHostage, CHostageCarriableProp, CIncendiaryGrenade, CInferno, CInfoLadderDismount, CInfoMapRegion, CInfoOverlayAccessor, CItem_Healthshot, CItemCash, CItemDogtags, CKnife, CKnifeGG, CLightGlow, CMaterialModifyControl, CMelee, CMolotovGrenade, CMolotovProjectile, CMovieDisplay, CParadropChopper, CParticleFire, CParticlePerformanceMonitor, CParticleSystem, CPhysBox, CPhysBoxMultiplayer, CPhysicsProp, CPhysicsPropMultiplayer, CPhysMagnet, CPhysPropAmmoBox, CPhysPropLootCrate, CPhysPropRadarJammer, CPhysPropWeaponUpgrade, CPlantedC4, CPlasma, CPlayerPing, CPlayerResource, CPointCamera, CPointCommentaryNode, CPointWorldText, CPoseController, CPostProcessController, CPrecipitation, CPrecipitationBlocker, CPredictedViewModel, CProp_Hallucination, CPropCounter, CPropDoorRotating, CPropJeep, CPropVehicleDriveable, CRagdollManager, CRagdollProp, CRagdollPropAttached, CRopeKeyframe, CSCAR17, CSceneEntity, CSensorGrenade, CSensorGrenadeProjectile, CShadowControl, CSlideshowDisplay, CSmokeGrenade, CSmokeGrenadeProjectile, CSmokeStack, CSnowball, CSnowballPile, CSnowballProjectile, CSpatialEntity, CSpotlightEnd, CSprite, CSpriteOriented, CSpriteTrail, CStatueProp, CSteamJet, CSun, CSunlightShadowControl, CSurvivalSpawnChopper, CTablet, CTeam, CTeamplayRoundBasedRulesProxy, CTEArmorRicochet, CTEBaseBeam, CTEBeamEntPoint, CTEBeamEnts, CTEBeamFollow, CTEBeamLaser, CTEBeamPoints, CTEBeamRing, CTEBeamRingPoint, CTEBeamSpline, CTEBloodSprite, CTEBloodStream, CTEBreakModel, CTEBSPDecal, CTEBubbles, CTEBubbleTrail, CTEClientProjectile, CTEDecal, CTEDust, CTEDynamicLight, CTEEffectDispatch, CTEEnergySplash, CTEExplosion, CTEFireBullets, CTEFizz, CTEFootprintDecal, CTEFoundryHelpers, CTEGaussExplosion, CTEGlowSprite, CTEImpact, CTEKillPlayerAttachments, CTELargeFunnel, CTEMetalSparks, CTEMuzzleFlash, CTEParticleSystem, CTEPhysicsProp, CTEPlantBomb, CTEPlayerAnimEvent, CTEPlayerDecal, CTEProjectedDecal, CTERadioIcon, CTEShatterSurface, CTEShowLine, CTesla, CTESmoke, CTESparks, CTESprite, CTESpriteSpray, CTest_ProxyToggle_Networkable, CTestTraceline, CTEWorldDecal, CTriggerPlayerMovement, CTriggerSoundOperator, CVGuiScreen, CVoteController, CWaterBullet, CWaterLODControl, CWeaponAug, CWeaponAWP, CWeaponBaseItem, CWeaponBizon, CWeaponCSBase, CWeaponCSBaseGun, CWeaponCycler, CWeaponElite, CWeaponFamas, CWeaponFiveSeven, CWeaponG3SG1, CWeaponGalil, CWeaponGalilAR, CWeaponGlock, CWeaponHKP2000, CWeaponM249, CWeaponM3, CWeaponM4A1, CWeaponMAC10, CWeaponMag7, CWeaponMP5Navy, CWeaponMP7, CWeaponMP9, CWeaponNegev, CWeaponNOVA, CWeaponP228, CWeaponP250, CWeaponP90, CWeaponSawedoff, CWeaponSCAR20, CWeaponScout, CWeaponSG550, CWeaponSG552, CWeaponSG556, CWeaponShield, CWeaponSSG08, CWeaponTaser, CWeaponTec9, CWeaponTMP, CWeaponUMP45, CWeaponUSP, CWeaponXM1014, CWorld, CWorldVguiText, DustTrail, MovieExplosion, ParticleSmokeGrenade, RocketTrail, SmokeTrail, SporeExplosion, SporeTrail,
Спасибо большое за точное объяснение, оно мне помогло!Перестань быть пастером, мб поймёшь в чём проблема
ItemDefinitionIndex исправлены названия
Код:WEAPON_NONE = 0, WEAPON_DEAGLE, WEAPON_ELITE, WEAPON_FIVESEVEN, WEAPON_GLOCK, WEAPON_AK47 = 7, WEAPON_AUG, WEAPON_AWP, WEAPON_FAMAS, WEAPON_G3SG1, WEAPON_GALILAR = 13, WEAPON_M249, WEAPON_M4A4 = 16, WEAPON_MAC10, WEAPON_P90 = 19, WEAPON_MP5SD = 23, WEAPON_UMP45, WEAPON_XM1014, WEAPON_BIZON, WEAPON_MAG7, WEAPON_NEGEV, WEAPON_SAWEDOFF, WEAPON_TEC9, WEAPON_TASER, WEAPON_HKP2000, WEAPON_MP7, WEAPON_MP9, WEAPON_NOVA, WEAPON_P250, WEAPON_SHIELD, WEAPON_SCAR20, WEAPON_SG553, WEAPON_SSG08, WEAPON_KNIFEGG, WEAPON_KNIFE, WEAPON_FLASHBANG, WEAPON_HEGRENADE, WEAPON_SMOKEGRENADE, WEAPON_MOLOTOV, WEAPON_DECOY, WEAPON_INCGRENADE, WEAPON_C4, WEAPON_HEALTHSHOT = 57, WEAPON_KNIFE_T = 59, WEAPON_M4A1_SILENCER, WEAPON_USP_SILENCER, WEAPON_CZ75A = 63, WEAPON_REVOLVER, WEAPON_TAGRENADE = 68, WEAPON_FISTS, WEAPON_BREACHCHARGE, WEAPON_TABLET = 72, WEAPON_MELEE = 74, WEAPON_AXE, WEAPON_HAMMER, WEAPON_SPANNER = 78, WEAPON_KNIFE_GHOST = 80, WEAPON_FIREBOMB, WEAPON_DIVERSION, WEAPON_FRAG_GRENADE, WEAPON_SNOWBALL, WEAPON_BUMPMINE, WEAPON_KNIFE_BAYONET = 500, WEAPON_KNIFE_FLIP = 505, WEAPON_KNIFE_GUT, WEAPON_KNIFE_KARAMBIT, WEAPON_KNIFE_M9_BAYONET, WEAPON_KNIFE_TACTICAL, WEAPON_KNIFE_FALCHION = 512, WEAPON_KNIFE_SURVIVAL_BOWIE = 514, WEAPON_KNIFE_BUTTERFLY, WEAPON_KNIFE_PUSH, WEAPON_KNIFE_URSUS = 519, WEAPON_KNIFE_GYPSY_JACKKNIFE, WEAPON_KNIFE_STILETTO = 522, WEAPON_KNIFE_WIDOWMAKER, GLOVE_STUDDED_BLOODHOUND = 5027, GLOVE_T_SIDE = 5028, GLOVE_CT_SIDE = 5029, GLOVE_SPORTY = 5030, GLOVE_SLICK = 5031, GLOVE_LEATHER_WRAP = 5032, GLOVE_MOTORCYCLE = 5033, GLOVE_SPECIALIST = 5034, GLOVE_HYDRA = 5035, MAX_ITEMDEFINITIONINDEX
У меня 221 крашит, с 222 проблем нетUpdateClientAnimation 221, 222 Нот воркед
Проект предоставляет различный материал, относящийся к сфере киберспорта, программирования, ПО для игр, а также позволяет его участникам общаться на многие другие темы. Почта для жалоб: admin@yougame.biz