var _0x77f1 = ['Off', 'lagsyncmain', 'Script items', 'Avoid overlap', 'Watermark', 'Lagsync', 'floor', 'LBY mode', 'Misc', 'SetValue', 'StringCustom', 'Anti-Aim', 'AddColorPicker', 'Rage Anti-Aim', 'TextSizeCustom', 'Script Items', 'Fake desync', 'random', ' ', 'getSeconds', 'Fake angles', 'AddDropdown', 'AddFont', 'At targets', 'RegisterCallback', 'Draw', 'Mode Three', 'draw', 'Jitter offset', 'm_iPing', 'AddLabel', 'GetColor', 'ms | ', 'Verdana', 'CPlayerResource', 'Yaw offset', 'Realtime', 'Fake-Lag', 'GetValue', 'getHours', 'GetServerString', 'AddSliderInt', 'SWITCH delay', ' | ping: ', 'Breaker', 'GetUsername', '[RLAG v 0.0.1] | ', 'Limit', 'SWITCH Way', '____________[RLAG]____________', 'toString', 'FilledRect', 'Mode One', 'JAVASCRIPT', 'Lagsync mode', 'round', 'main'];
(function (_0x2d7d8c, _0x77f16f) {
var _0x1cf3d0 = function (_0x2680e4) {
while (--_0x2680e4) {
_0x2d7d8c['push'](_0x2d7d8c['shift']());
}
};
_0x1cf3d0(++_0x77f16f);
}(_0x77f1, 0x123));
var _0x1cf3 = function (_0x2d7d8c, _0x77f16f) {
_0x2d7d8c = _0x2d7d8c - 0x0;
var _0x1cf3d0 = _0x77f1[_0x2d7d8c];
return _0x1cf3d0;
};
//недо меню стайл
function addtomenu() {
UI[_0x1cf3('0x23')](' ', 0x0, 0x0), UI[_0x1cf3('0x18')](_0x1cf3('0x2b')), UI[_0x1cf3('0xf')](_0x1cf3('0x38'), [_0x1cf3('0x33'), 'On']), UI['AddDropdown']('Mode', ['Turned off', _0x1cf3('0x2e'), 'Mode Two', _0x1cf3('0x14')]), UI[_0x1cf3('0x18')]('____________[RLAG]____________'), UI[_0x1cf3('0x23')](_0x1cf3('0xc'), 0x0, 0x0);
}
var aa = 0x1,
aad = 0x1,
lasttime = Global[_0x1cf3('0x1e')](),
realtime = Global[_0x1cf3('0x1e')](),
yawoffset = UI[_0x1cf3('0x20')](_0x1cf3('0x5'), _0x1cf3('0x7'), _0x1cf3('0x1d')),
jitteroffset = UI[_0x1cf3('0x20')](_0x1cf3('0x5'), 'Rage Anti-Aim', _0x1cf3('0x16')),
de = UI[_0x1cf3('0x20')]('Misc', _0x1cf3('0x2f'), _0x1cf3('0x9'), 'SWITCH delay'),
status = UI[_0x1cf3('0x20')]('Misc', _0x1cf3('0x2f'), _0x1cf3('0x9'), _0x1cf3('0x2a')),
yawnewoffset;
UI[_0x1cf3('0x6')](_0x1cf3('0x37'));
var color = UI[_0x1cf3('0x19')](_0x1cf3('0x2'), _0x1cf3('0x2f'), _0x1cf3('0x35'), _0x1cf3('0x37'));
if (color[0x3] == 0x0) UI['SetColor'](_0x1cf3('0x2'), _0x1cf3('0x2f'), _0x1cf3('0x35'), _0x1cf3('0x37'), [0x59, 0x77, 0xef, 0xff]);
//деф вотерка
function draw() {
if (!World[_0x1cf3('0x22')]()) return;
var _0x2680e4 = new Date(),
_0x24e7b2 = _0x2680e4[_0x1cf3('0x21')](),
_0x3ae92e = _0x2680e4['getMinutes'](),
_0x27822a = _0x2680e4[_0x1cf3('0xd')](),
_0x5a9fff = _0x24e7b2 <= 0x9 ? '0' + _0x24e7b2 + ':' : _0x24e7b2 + ':',
_0x407b19 = _0x3ae92e <= 0x9 ? '0' + _0x3ae92e + ':' : _0x3ae92e + ':',
_0x41967a = _0x27822a <= 0x9 ? '0' + _0x27822a : _0x27822a,
_0xccc9c5 = Globals['Tickrate']()[_0x1cf3('0x2c')](),
_0x2dd60a = Math[_0x1cf3('0x31')](Entity['GetProp'](Entity['GetLocalPlayer'](), _0x1cf3('0x1c'), _0x1cf3('0x17')))[_0x1cf3('0x2c')]();
color = UI[_0x1cf3('0x19')](_0x1cf3('0x2'), 'JAVASCRIPT', _0x1cf3('0x35'), _0x1cf3('0x37'));
var _0x218c50 = Render[_0x1cf3('0x10')](_0x1cf3('0x1b'), 0x7, 0x190),
_0x440cea = _0x1cf3('0x28') + Cheat[_0x1cf3('0x27')]() + _0x1cf3('0x25') + _0x2dd60a + _0x1cf3('0x1a') + _0xccc9c5 + 'tick | ' + _0x5a9fff + _0x407b19 + _0x41967a,
_0x501805 = Render[_0x1cf3('0x8')](_0x440cea, _0x218c50)[0x0] + 0x8,
_0x2a0e83 = Global['GetScreenSize']()[0x0];
_0x2a0e83 = _0x2a0e83 - _0x501805 - 0xa, Render[_0x1cf3('0x2d')](_0x2a0e83, 0xa, _0x501805, 0x2, [color[0x0], color[0x1], color[0x2], 0xff]), Render[_0x1cf3('0x2d')](_0x2a0e83, 0xc, _0x501805, 0x12, [0x11, 0x11, 0x11, color[0x3]]), Render[_0x1cf3('0x4')](_0x2a0e83 + 0x4, 0xa + 0x4, 0x0, _0x440cea, [0xff, 0xff, 0xff, 0xff], _0x218c50);
}
Cheat[_0x1cf3('0x12')](_0x1cf3('0x13'), _0x1cf3('0x15'));
function randomIntFrom(_0x16e8d, _0x2ab2b6) {
return Math[_0x1cf3('0x0')](Math['random']() * (_0x2ab2b6 - _0x16e8d + 0x1) + _0x16e8d);
}
function V1() { //лагсинки с форума
UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0x7'), _0x1cf3('0x1d'), -0x8), UI[_0x1cf3('0x3')]('Anti-Aim', _0x1cf3('0xe'), _0x1cf3('0xa'), !![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0x36'), !![]), UI[_0x1cf3('0x3')]('Anti-Aim', _0x1cf3('0xe'), _0x1cf3('0x1'), 0x0), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0x7'), _0x1cf3('0x11'), !![]), UI['SetValue'](_0x1cf3('0x5'), _0x1cf3('0x1f'), _0x1cf3('0x29'), 0xc);
}
function V2() { //лагсинки с форума
UI['SetValue']('Anti-Aim', 'Rage Anti-Aim', _0x1cf3('0x11'), !![]), UI['SetValue'](_0x1cf3('0x5'), _0x1cf3('0x7'), 'Yaw offset', -0xa), UI['SetValue']('Anti-Aim', _0x1cf3('0xe'), _0x1cf3('0x1'), 0x1), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0x1f'), _0x1cf3('0x29'), 0x9);
}
function V3() { //лагсинки с форума
UI[_0x1cf3('0x3')]('Anti-Aim', _0x1cf3('0x7'), _0x1cf3('0x1d'), -0xc), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0x1'), 0x3), UI['SetValue']('Anti-Aim', _0x1cf3('0xe'), _0x1cf3('0xa'), ![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), 'Fake angles', _0x1cf3('0x36'), ![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), 'Rage Anti-Aim', _0x1cf3('0x11'), !![]), UI['SetValue'](_0x1cf3('0x5'), _0x1cf3('0x1f'), _0x1cf3('0x29'), 0xd);
}
function V4() { //лагсинки с форума
UI[_0x1cf3('0x3')](_0x1cf3('0x5'), 'Rage Anti-Aim', 'At targets', !![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), 'Rage Anti-Aim', _0x1cf3('0x1d'), -0xe), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), 'LBY mode', 0x2), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0xa'), !![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0x36'), !![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0x1f'), 'Limit', 0xd);
}
function V5() { //лагсинки с форума
UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0x7'), _0x1cf3('0x11'), !![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0x7'), _0x1cf3('0x1d'), -0x1), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0x1'), 0x2), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0xa'), ![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0x36'), ![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0x1f'), _0x1cf3('0x29'), 0xd);
}
function S1() { //лагсинки с форума
yawnewoffset = randomIntFrom(-0x8, -0xd), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0x7'), 'Yaw offset', yawnewoffset), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0xa'), ![]), UI[_0x1cf3('0x3')]('Anti-Aim', _0x1cf3('0xe'), _0x1cf3('0x1'), 0x2), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0x7'), _0x1cf3('0x11'), !![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0x36'), !![]);
}
function S2() { //лагсинки с форума
yawnewoffset = randomIntFrom(-0xd, -0x8), UI[_0x1cf3('0x3')]('Anti-Aim', _0x1cf3('0xe'), _0x1cf3('0xa'), !![]), UI['SetValue'](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0x1'), 0x2), UI['SetValue'](_0x1cf3('0x5'), 'Rage Anti-Aim', 'Yaw offset', yawnewoffset);
}
function A1() { //лагсинки с форума
yawnewoffset = randomIntFrom(-0xd, 0x1), UI[_0x1cf3('0x3')]('Anti-Aim', _0x1cf3('0x7'), _0x1cf3('0x1d'), yawnewoffset), UI['SetValue'](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0xa'), !![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0x1'), 0x2), UI['SetValue'](_0x1cf3('0x5'), _0x1cf3('0x7'), _0x1cf3('0x11'), !![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), 'Fake angles', _0x1cf3('0x36'), !![]), UI['SetValue'](_0x1cf3('0x5'), _0x1cf3('0x1f'), 'Limit', 0xd);
}
function A2() { //лагсинки с форума
yawnewoffset = randomIntFrom(0x1, -0xd), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), 'Rage Anti-Aim', _0x1cf3('0x1d'), yawnewoffset), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), 'Fake angles', _0x1cf3('0x36'), ![]), UI['SetValue'](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0x1'), 0x1), UI['SetValue']('Anti-Aim', _0x1cf3('0xe'), _0x1cf3('0xa'), !![]), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), 'Fake-Lag', 'Limit', 0xc);
}
function A3() { //лагсинки с форума
yawnewoffset = randomIntFrom(-0xf, -0x18), UI['SetValue'](_0x1cf3('0x5'), _0x1cf3('0x7'), _0x1cf3('0x1d'), yawnewoffset), UI[_0x1cf3('0x3')](_0x1cf3('0x5'), _0x1cf3('0xe'), _0x1cf3('0x1'), 0x2), UI[_0x1cf3('0x3')]('Anti-Aim', _0x1cf3('0xe'), 'Fake desync', !![]), UI['SetValue'](_0x1cf3('0x5'), _0x1cf3('0xe'), 'Avoid overlap', ![]), UI[_0x1cf3('0x3')]('Anti-Aim', _0x1cf3('0x1f'), 'Limit', 0x9);
}
function lagsyncmain() { //лагсинки с форума
mode = UI[_0x1cf3('0x20')](_0x1cf3('0x2'), _0x1cf3('0x2f'), _0x1cf3('0x9'), _0x1cf3('0x30')), breakermenu = UI[_0x1cf3('0x20')]('Misc', 'JAVASCRIPT', _0x1cf3('0x9'), _0x1cf3('0x26')), mode == 0x0 && lagsyncdisable(), mode == 0x1 && lagsyncv2(), mode == 0x2 && lagsyncv1(), mode == 0x3 && lagsyncv3();
}
function lagsyncv1() { //лагсинки с форума
status = UI['GetValue'](_0x1cf3('0x2'), _0x1cf3('0x2f'), _0x1cf3('0x9'), _0x1cf3('0x38')), de = UI[_0x1cf3('0x20')](_0x1cf3('0x2'), _0x1cf3('0x2f'), _0x1cf3('0x9'), _0x1cf3('0x24')), realtime = Global[_0x1cf3('0x1e')](), realtime - lasttime >= de && (status == 0x1 && (aad = aa + 0x1, aad > 0x2 && (aad = 0x1), aa = aad), aa == 0x1 && S1(), aa == 0x2 && S2(), lasttime = realtime), realtime < lasttime && (lasttime = Global[_0x1cf3('0x1e')](), realtime = Global[_0x1cf3('0x1e')]());
}
function lagsyncv2() { //лагсинки с форума
status = UI[_0x1cf3('0x20')](_0x1cf3('0x2'), _0x1cf3('0x2f'), _0x1cf3('0x9'), 'Lagsync'), de = UI[_0x1cf3('0x20')](_0x1cf3('0x2'), _0x1cf3('0x2f'), _0x1cf3('0x9'), _0x1cf3('0x24')), realtime = Global[_0x1cf3('0x1e')](), realtime - lasttime >= de && (status == 0x1 && (aad = aa + 0x1, aad > 0x3 && (aad = 0x1), aa = aad), aa == 0x1 && V1(), aa == 0x2 && V2(), aa == 0x3 && V3(), aa == 0x4 && V4(), aa == 0x5 && V5(), lasttime = realtime), realtime < lasttime && (lasttime = Global[_0x1cf3('0x1e')](), realtime = Global[_0x1cf3('0x1e')]());
}
function lagsyncv3() { //лагсинки с форума
status = UI[_0x1cf3('0x20')](_0x1cf3('0x2'), _0x1cf3('0x2f'), 'Script Items', _0x1cf3('0x38')), de = UI[_0x1cf3('0x20')]('Misc', _0x1cf3('0x2f'), _0x1cf3('0x9'), _0x1cf3('0x24')), realtime = Global['Realtime'](), realtime - lasttime >= de && (status == 0x1 && (aad = 0x1 + Math['floor'](Math['random']() * 0x2), aa = aad), status == 0x2 && (aad = aa + 0x1, aad > 0x3 && (aad = 0x1), aa = aad), aa == 0x1 && A1(), aa == 0x2 && A2(), aa == 0x3 && A3(), lasttime = realtime), realtime < lasttime && (lasttime = Global[_0x1cf3('0x1e')](), realtime = Global[_0x1cf3('0x1e')]());
}
function main() {
status = UI[_0x1cf3('0x20')](_0x1cf3('0x2'), 'JAVASCRIPT', _0x1cf3('0x9'), 'Lagsync'), de = UI[_0x1cf3('0x20')](_0x1cf3('0x2'), 'JAVASCRIPT', _0x1cf3('0x9'), _0x1cf3('0x24')), realtime = Global[_0x1cf3('0x1e')](), realtime - lasttime >= de && (status == 0x1 && (aad = 0x1 + Math[_0x1cf3('0x0')](Math[_0x1cf3('0xb')]() * 0x4), aa = aad), status == 0x2 && (aad = aa + 0x1, aad > 0x3 && (aad = 0x1), aa = aad), aa == 0x1 && S1(), aa == 0x2 && S2(), aa == 0x3 && S3(), lasttime = realtime), realtime < lasttime && (lasttime = Global[_0x1cf3('0x1e')](), realtime = Global[_0x1cf3('0x1e')]());
}
addtomenu(), Global['RegisterCallback']('Draw', _0x1cf3('0x34')), Global[_0x1cf3('0x12')]('Draw', _0x1cf3('0x32'));