function ragdollForce( )
{
UI.SetValue("Misc", "GENERAL", "Miscellaneous", "Ragdoll Gravity", "1")
framestage = Cheat.FrameStage();
if (framestage == 3)
{
entities = Entity.GetEntities();
for (i = 0; i < entities.length; i++)
{
classID = Entity.GetClassID(entities[i]);
if (classID == 42)
{
dir = Entity.GetProp(entities[i], "CCSRagdoll", "m_vecRagdollVelocity");
dir[0] = 0
dir[1] = 0
dir[2] = 999999
dir1 = Entity.GetProp(entities[i], "CBaseAnimating", "m_vecForce");
dir1[0] = 0
dir1[1] = 0
dir1[2] = 999999
Entity.SetProp(entities[i], "CCSRagdoll", "m_vecRagdollVelocity", dir);
Entity.SetProp(entities[i], "CBaseAnimating", "m_vecForce", dir1);
}
}
}
}
Cheat.RegisterCallback("FrameStageNotify", "ragdollForce");