Чел который заливает говно на GitHub
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Многофункциональный мультиплатформенный чит
Поддерживаемые ОС: Windows, Linux
Мой
Исходники:
Поддерживаемые ОС: Windows, Linux
- Aimbot - aim assistance
- Triggerbot - automatically fires when crosshair is on enemy
- Backtrack - abuse lag compensation to move players back in time
- Glow - render glow effect on entities
- Chams - color player models to improve visibility
- Stream Proof ESP - show information about players, dropped weapons and projectiles
- Visuals - miscellaneous visual options
- Inventory Changer - add weapon skins, stickers, knives, gloves, medals and more to your in-game inventory
- Sound - modify volume of certain sound effects
- Style - select menu window layout and colors
- Misc - miscellaneous features
- Config - JSON-based configuration system
- Enabled - on / off master switch
- On key [ key ] - aimbot works only when chosen key is being held
- Aimlock - brings your aim to the target (affected by Smooth).
- Silent - aimbot is not visible on your screen (client-sided only)
- Friendly fire - treat allies as enemies
- Visible only - aim only on visible players
- Scoped only - aimbot works only when using scope (applies only to sniper rifles)
- Ignore flash - ignore flashbang i.e. aim when local player is flashed
- Ignore smoke - ignore smoke i.e. aim when target is in smoke
- Auto shot - shoot automatically when target found
- Auto scope - automatically scopes sniper rifle before shooting
- Bone - bone which aimbot aims at
- Fov - field-of-view which aimbot operates [0-255]
- Smooth - smooth aimbot movement in order to seem more human-like
- Max aim inaccuracy - maximum weapon inaccuracy allowing aimbot to run, lowering this value will e.g. disable aimbot while jumping or running
- Enabled - on / off master switch
- Pitch - set player pitch
- Yaw - set player yaw
- Enabled - on / off master switch
- On key [ key ] - triggerbot works only when chosen key is being held
- Friendly fire - treat allies as enemies
- Scoped only - triggerbot works only when using scope (applies only to sniper rifles)
- Ignore flash - ignore flashbang i.e. shoot when local player is flashed
- Ignore smoke - ignore smoke i.e. shoot when target is in smoke
- Hitgroup - body parts on which triggerbot works
- Shot delay - delay time in ms (milliseconds)
- Min damage - minimal damage to fire.
- Enabled - on / off master switch
- Ignore smoke - ignore smoke i.e. backtrack when target is in smoke
- Time limit - limit the backtracking window [1-200ms]
Allies, Enemies, Planting (player planting bomb), Defusing (player defusing bomb), Local player, Weapons (dropped weapons), C4, Planted C4, Chickens, Defuse kits, Projectiles, Hostages, Ragdolls / All, Visible, Occluded
- Enabled - on / off master switch
- Health based - color is based on player's hp
- Color - glow color in rgba format
- Style - glow style {
Default
,Rim3d
,Edge
,Edge Pulse
}
Allies, Enemies, Planting (player planting bomb), Defusing (player defusing bomb), Local player, Weapons (dropped weapons), Hands (view model hands), Backtrack (requires backtrack to be enabled), Sleeves (view model) / All, Visible, Occluded
- Enabled - on / off master switch
- Health based - color is based on player's hp
- Blinking - change transparency frequently
- Material - material applied to model {
Normal
,Flat
,Animated
,Platinum
,Glass
,Chrome
,Crystal
,Silver
,Gold
,Plastic
,Glow
} - Wireframe - render triangle mesh instead of solid material
- Cover - draw chams material on top of the original material instead of overriding it
- Ignore-Z - draw material through walls
- Allies, Enemies
• All, Visible, Occluded - Weapons
- Projectiles
• Flashbang, HE Grenade, Breach Charge, Bump Mine, Decoy Grenade, Molotov, TA Grenade, Smoke Grenade, Snowball - Danger Zone
• Sentries, Drones, Cash, Cash Dufflebag, Pistol Case, Light Case, Heavy Case, Explosive Case, Tools Case, Full Armor, Armor, Helmet, Parachute, Briefcase, Tablet Upgrade, ExoJump, Ammobox, Radar Jammer
- Enabled - on / off master switch
- Font - esp text font
- Snaplines - draw snapline to player
- Eye traces - draw player eye traces (shows where player looks)
- Box - draw 2D box over player model
- Name - draw player name
- Health - draw player health
- Health bar - draw rectangle indicating player health
- Armor - draw player armor
- Armor bar - draw rectangle indicating player armor
- Money - draw player money
- Head dot - draw dot on player's head
- Active Weapon - draw player equipped weapon
- Disable post-processing - disable post-processing effects in order to increase FPS
- Inverse ragdoll gravity - inverse gravitational acceleration on falling player ragdoll corpse (during death sequence)
- No fog - remove fog from map for better visibility
- No 3d sky - remove 3d skybox from map - increases FPS
- No visual recoil - remove visual recoil punch effect
- No hands - remove arms / hands model from first-person view
- No sleeves - remove sleeves model from first-person view
- No weapons - remove weapons model from first-person view
- No smoke - remove smoke grenade effect
- No blur - remove blur
- No scope overlay - remove black overlay while scoping
- No grass - remove grass from map in Danger Zone mode (dz_blacksite and dz_sirocco maps)
- No shadows - disable dynamic shadows
- Wireframe smoke - render smoke skeleton instead of particle effect
- Zoom [ key ] - enable zoom on unzoomable weapons
- Thirdperson - thirdperson view
- Thirdperson distance - camera distance in thirdperson view
- View model FOV - change view model FOV [-60-0-60] (0 - actual view model, negative values - decreased view model, positive values - increased view model)
- FOV - change view FOV [-60-0-60] (0 - actual view fov, negative values - decreased, positive values - increased)
- Far Z - far clipping range, useful after disabling fog on large maps (e.g dz_sirocco) to render distant buildings
- Flash reduction - reduces flashbang grenade effect [0-100%] (0 - full flash, 100 - no flash)
- Brightness - control game brightness [0.0-1.0]
- Skybox - change sky(box)
- World color - set world material ambient light color
- Deagle spinner - play "spinning" inspect animation when holding Deagle
- Screen effect - screenspace effect - Drone cam, Drone cam with noise, Underwater, Healthboost, Dangerzone
- Hit effect - show screen effect on enemy hit
- Hit marker - show a cross detail on enemy hit
- Inventory Changer - add weapon skins, stickers, knives, gloves, medals and more to your in-game inventory
- Chicken volume - volume of chicken sounds
- Master volume - overall volume of sounds emitted by player
- Headshot volume - volume of headshot sound (when player gets headshoted)
- Weapon volume - volume of player weapon shots
- Footstep volume - volume of player footsteps
- Menu style - menu style - Classic, One Window
- Menu colors - menu predefined color themes - Dark, Light, Classic, Custom (All color can be changed
- Menu key [ key ] - menu toggle key
- Menu style - menu style toggle (Classic / One window)
- Menu colors - menu color theme (Dark / Light / Classic)
- Anti AFK kick - avoid auto-kick by server for inactivity
- Auto strafe - automatically strafe in air following mouse movement
- Bunny hop - automatically simulate space bar press / release while jump button is being held; increases movement speed
- Clan tag - set custom clan tag
- Animated clan tag - animate clan tag
- Fast duck - remove crouch delay
- Sniper crosshair - draw crosshair while holding sniper rifle
- Recoil crosshair - crosshair follows recoil pattern
- Auto pistol - fire pistols like automatic rifles
- Auto reload - automatically reload if weapon has empty clip
- Auto accept - automatically accept competitive match
- Radar hack - show enemies positions on radar
- Reveal ranks - show player ranks in scoreboard in competitive modes
- Reveal money - show enemies' money in scoreboard
- Spectator list - show nicknames of players spectating you
- Watermark - show cheat name in the upper-left screen corner and fps & ping in the upper-right corner
- Offscreen Enemies - draw circles on the screen indicating that there are enemies behind us
- Fix animation LOD - fix aimbot inaccuracy for players behind local player
- Fix bone matrix - correct client bone matrix to be closer to server one
- Disable model occlusion - draw player models even if they are behind thick walls
- Kill message - print message to chat after killing an enemy
- Name stealer - mimic other players names
- Custom clantag - set a custom clantag
- Fast plant - plants bomb on bombsite border, when holding LMB or E key
- Fast Stop - stops the player faster than normal
- Quick reload - perform quick weapon switch during reload for faster reload
- Prepare revolver [ key ] - keep revolver cocked, optionally on key
- Fix tablet signal - allow use tablet on underground (dangerzone)
- Hit Sound - sound emitted when hurting enemy
- Chocked packets - length of sequence of chocked ticks
- Max angle delta - maximum viewangles change per tick
- Aspect Ratio - allows you to change the aspect ratio
- Purchase List - show the purchased equipment by enemies.
- Reportbot - automatically report players on server for cheating or other abusive actions
• Enabled - on / off master switch
• Target - report target Enemies/Allies/All
• Delay - delay between reports, in seconds
• Aimbot - report for aim assistance
• Wallhack - report for visual assistance
• Other - report for other assistance
• Griefing - report for griefing
• Abusive Communications - report for abusive communications - Unhook - unload cheat
- Create config - create new configuration file
- Reset config - restore default configuration settings (does not touch saved configuration)
- Load selected - load selected configuration file
- Save selected - save selected configuration file
- Delete selected - delete selected configuration file
- Reload configs - reload configs list
В: Как открыть меню
О: Нажать
В: Где сохраняются мои конфиги?
О: Здесь Документы\Osiris (кфг можно менять с помощью блокнота, ибо это простой
В: Можно ли использовать нестандартные шрифты в ESP
О: Да, после установки шрифта надо перезапустить чит
В: Видно ли ESP на записи
О: Нет, но вам нужно использовать режим записи "Захват игры" вместо "Захват окна" или "Захват экрана". Так же не забудьте отключить "Захват внешних оверлеев" в вашем ПО для записи
В: Какие методы хука использует Osiris
О: На данный момент в Osiris присутствуют такие методы
О: Нажать
Пожалуйста, авторизуйтесь для просмотра ссылки.
когда окно CS:GO активноВ: Где сохраняются мои конфиги?
О: Здесь Документы\Osiris (кфг можно менять с помощью блокнота, ибо это простой
Пожалуйста, авторизуйтесь для просмотра ссылки.
файл)В: Можно ли использовать нестандартные шрифты в ESP
О: Да, после установки шрифта надо перезапустить чит
В: Видно ли ESP на записи
О: Нет, но вам нужно использовать режим записи "Захват игры" вместо "Захват окна" или "Захват экрана". Так же не забудьте отключить "Захват внешних оверлеев" в вашем ПО для записи
В: Какие методы хука использует Osiris
О: На данный момент в Osiris присутствуют такие методы
- Пожалуйста, авторизуйтесь для просмотра ссылки.- trampoline hook
- Пожалуйста, авторизуйтесь для просмотра ссылки.- hook a function directly in a vtable
- VmtSwap - create a copy of a vtable and swap the pointer on the class instance
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Краткий ответ: Если выбрать правильный длл/со файл, будет работать быстрее
Как понять какой правильный?
Просто но глупо: Инжектить от AVX2 до SSE2 пока не перестанет крашить кс
Умно: Проверить через CPU-Z и узнать что ваш проц поддерживает (приоритет такой: AVX2, если нет то AVX, если нет то SSE2)
Как понять какой правильный?
Просто но глупо: Инжектить от AVX2 до SSE2 пока не перестанет крашить кс
Умно: Проверить через CPU-Z и узнать что ваш проц поддерживает (приоритет такой: AVX2, если нет то AVX, если нет то SSE2)
Мой
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(там так же есть GOESP и GOESP BETA, когда-то будет и Osiris BETA)Исходники:
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,
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