Обход античита Rotation FunTimeSnap eva

Деобфнул чит под название Hayami (noad) и решил слить вам ротацию под фт:astonished:

SS - зачем тут сс?

Код:
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   case "FunTimeSnap": {
                float clampedYawSpeed = Math.min(Math.max(Math.abs(yawDelta), 0.8F), 65.0F);
                float clampedPitchSpeed = Math.min(Math.max(Math.abs(pitchDelta), 0.8F), 75.0F);
                float yawRandomness = ThreadLocalRandom.current().nextFloat(-1.5F, 1.5F);
                float pitchRandomness = ThreadLocalRandom.current().nextFloat(-1.5F, 1.5F);
                 yaw = this.rotateVector.x + (yawDelta > 0.0F ? clampedYawSpeed : -clampedYawSpeed) + yawRandomness;
                 pitch = MathHelper.clamp(this.rotateVector.y + (pitchDelta > 0.0F ? clampedPitchSpeed : -clampedPitchSpeed), -70.0F, 70.0F) + pitchRandomness;
                if (!this.shouldPlayerFalling()) {
                    float smoothYaw = (mc.player.rotationYaw - this.rotateVector.x) * 0.5F;
                    float smoothPitch = (mc.player.rotationPitch - this.rotateVector.y) * 0.5F;

                    yaw = this.rotateVector.x + smoothYaw + yawRandomness;
                    pitch = MathHelper.clamp(this.rotateVector.y + smoothPitch, -70.0F, 70.0F) + pitchRandomness;
                }

                 gcd = SensUtils.getGCDValue();
                yaw -= (yaw - this.rotateVector.x) % gcd;
                pitch -= (pitch - this.rotateVector.y) % gcd;

                this.rotateVector = new Vector2f(yaw, pitch);

                if ((Boolean)this.options.getValueByName("Коррекция движения").get()) {
                    mc.player.rotationYawOffset = yaw;
                }
                break;
            }
какие методы
 
/del где сс?
 
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