У меня неиграбельная проблема в чите:
При включении
slowwalk (забиндено на
ctrl), я
не могу прыгать, вместо прыжка я приседаю и иду как на
slowwalk'е.
Может ли это случится, если я использую
.cfg для прошлой версии?
Код кфг:
[Desert Eagle]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=3.280000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=true
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[Dual Berettas]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[Five-SeveN]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=1.470000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=true
smoke_check=true
flash_check=false
jump_check=false
autowall=false
silent=true
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[Glock-18]
aim_type=0
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=0
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=1.470000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=true
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=true
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[AK-47]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=362
rcs_x=100
rcs_y=90
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=1.130000
rcs_fov=8.140000
smooth=4.650000
rcs_smooth=4.640000
enabled=true
deathmatch=false
autopistol=false
smoke_check=true
flash_check=true
jump_check=false
autowall=false
silent=true
rcs=true
rcs_fov_enabled=true
rcs_smooth_enabled=true
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[AUG]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[AWP]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=814
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=7.290000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=false
smoke_check=true
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[FAMAS]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=311
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=7.290000
silent_fov=0.000000
rcs_fov=0.000000
smooth=5.510000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=false
smoke_check=true
flash_check=false
jump_check=true
autowall=false
silent=false
rcs=true
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[G3SG1]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[Galil AR]
aim_type=1
priority=0
fov_type=0
rcs_type=1
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=254
rcs_x=89
rcs_y=90
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=8.470000
silent_fov=0.000000
rcs_fov=0.000000
smooth=5.720000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=false
smoke_check=true
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=true
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[M249]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[M4A4]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=9.150000
silent_fov=0.000000
rcs_fov=0.000000
smooth=4.440000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=false
smoke_check=true
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=true
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[MAC-10]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[P90]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=8.310000
silent_fov=0.000000
rcs_fov=0.000000
smooth=6.800000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=true
jump_check=false
autowall=false
silent=false
rcs=true
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[MP5]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[UMP-45]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=299
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=8.140000
silent_fov=0.000000
rcs_fov=0.000000
smooth=6.260000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=true
rcs=true
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[XM1014]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[PP-Bizon]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[MAG-7]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[Negev]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[Sawed-Off]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[Tec-9]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=1.470000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=true
smoke_check=true
flash_check=false
jump_check=false
autowall=false
silent=true
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[P2000]
aim_type=0
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=0
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=1.240000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=true
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=true
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[MP7]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[MP9]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[Nova]
aim_type=0
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=0
shot_delay=0
kill_delay=328
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=8.470000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[P250]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=1.470000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=true
smoke_check=false
flash_check=false
jump_check=true
autowall=false
silent=true
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[SCAR-20]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[SG 553]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[SSG 08]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=0
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=3.910000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=true
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[M4A1-S]
aim_type=1
priority=0
fov_type=0
rcs_type=1
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=367
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=8.810000
silent_fov=0.000000
rcs_fov=0.000000
smooth=4.540000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=false
smoke_check=true
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=true
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[USP-S]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=3.730000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=true
deathmatch=false
autopistol=true
smoke_check=true
flash_check=false
jump_check=false
autowall=false
silent=true
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[CZ75 Auto]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[R8 Revolver]
aim_type=1
priority=0
fov_type=0
rcs_type=0
smooth_type=0
hitbox=1
shot_delay=0
kill_delay=0
rcs_x=100
rcs_y=100
rcs_start=1
min_damage=1
backtrack_time=0.000000
fov=0.000000
silent_fov=0.000000
rcs_fov=0.000000
smooth=1.000000
rcs_smooth=1.000000
enabled=false
deathmatch=false
autopistol=false
smoke_check=false
flash_check=false
jump_check=false
autowall=false
silent=false
rcs=false
rcs_fov_enabled=false
rcs_smooth_enabled=false
humanize=false
only_in_zoom=false
autofire_key=1
key=1
autofire=false
on_key=true
autostop=false
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
[esp]
player_boxes_type=0
sounds_time=0.778000
sounds_radius=53.200001
enabled=true
enemies_only=true
player_skeleton=false
player_boxes=true
player_names=true
player_health=true
player_armour=false
player_weapons=false
dropped_weapons=false
defuse_kit=false
planted_c4=false
items=false
grenade_prediction=false
backtrack=true
sounds=true
choke_indicator=false
angle_lines=true
hitmarker=true
[chams]
backtrack=0
player_enabled=true
player_enemies_only=true
player_wireframe=false
player_flat=true
player_ignorez=true
player_glass=false
disable_occulusion=false
backtrack_flat=false
desync=false
[misc]
desync_bind=6
override_fov=90
viewmodel_fov=68
thirdperson_dist=50.000000
misc_retrack_speed=8.000000
bhop=true
autostrafe=true
edgejump=false
spectatorlist=false
radar=false
radar_enemyonly=false
thirdperson=true
showranks=true
clantag=false
watermark=true
desync=2
fakeduck_bind=5
fakeduck_ticks=10
slowwalk_bind=17
slowwalk_speed=12.000000
block_ducked_attack=false
thirdperson_bind=4
[colors]
color_esp_ally_visible_r=0.100000
color_esp_ally_visible_g=0.100000
color_esp_ally_visible_b=0.100000
color_esp_ally_visible_a=1.000000
color_esp_enemy_visible_r=0.000000
color_esp_enemy_visible_g=0.958140
color_esp_enemy_visible_b=0.057202
color_esp_enemy_visible_a=1.000000
color_esp_ally_occluded_r=0.100000
color_esp_ally_occluded_g=0.100000
color_esp_ally_occluded_b=0.100000
color_esp_ally_occluded_a=1.000000
color_esp_enemy_occluded_r=0.100000
color_esp_enemy_occluded_g=0.100000
color_esp_enemy_occluded_b=0.100000
color_esp_enemy_occluded_a=1.000000
color_esp_weapons_r=0.100000
color_esp_weapons_g=0.100000
color_esp_weapons_b=0.100000
color_esp_weapons_a=1.000000
color_esp_defuse_r=0.100000
color_esp_defuse_g=0.100000
color_esp_defuse_b=0.100000
color_esp_defuse_a=1.000000
color_esp_c4_r=0.100000
color_esp_c4_g=0.100000
color_esp_c4_b=0.100000
color_esp_c4_a=1.000000
color_esp_item_r=0.100000
color_esp_item_g=0.100000
color_esp_item_b=0.100000
color_esp_item_a=1.000000
color_glow_ally_r=0.100000
color_glow_ally_g=0.100000
color_glow_ally_b=0.100000
color_glow_ally_a=1.000000
color_glow_enemy_r=0.379105
color_glow_enemy_g=1.000000
color_glow_enemy_b=0.032558
color_glow_enemy_a=1.000000
color_glow_chickens_r=0.100000
color_glow_chickens_g=0.100000
color_glow_chickens_b=0.100000
color_glow_chickens_a=1.000000
color_glow_c4_carrier_r=0.100000
color_glow_c4_carrier_g=0.100000
color_glow_c4_carrier_b=0.100000
color_glow_c4_carrier_a=1.000000
color_glow_planted_c4_r=0.100000
color_glow_planted_c4_g=0.100000
color_glow_planted_c4_b=0.100000
color_glow_planted_c4_a=1.000000
color_glow_defuse_r=0.100000
color_glow_defuse_g=0.100000
color_glow_defuse_b=0.100000
color_glow_defuse_a=1.000000
color_glow_weapons_r=0.100000
color_glow_weapons_g=0.100000
color_glow_weapons_b=0.100000
color_glow_weapons_a=1.000000
color_chams_player_ally_visible_r=0.100000
color_chams_player_ally_visible_g=0.100000
color_chams_player_ally_visible_b=0.100000
color_chams_player_ally_visible_a=1.000000
color_chams_player_ally_occluded_r=0.100000
color_chams_player_ally_occluded_g=0.100000
color_chams_player_ally_occluded_b=0.100000
color_chams_player_ally_occluded_a=1.000000
color_chams_player_enemy_visible_r=0.796279
color_chams_player_enemy_visible_g=0.000000
color_chams_player_enemy_visible_b=0.995349
color_chams_player_enemy_visible_a=1.000000
color_chams_player_enemy_occluded_r=0.100000
color_chams_player_enemy_occluded_g=0.100000
color_chams_player_enemy_occluded_b=0.100000
color_chams_player_enemy_occluded_a=1.000000
color_chams_backtrack_r=1.000000
color_chams_backtrack_g=1.000000
color_chams_backtrack_b=1.000000
color_chams_backtrack_a=1.000000
color_grenade_prediction_r=0.100000
color_grenade_prediction_g=0.100000
color_grenade_prediction_b=0.100000
color_grenade_prediction_a=1.000000
color_esp_sounds_r=0.822199
color_esp_sounds_g=0.009216
color_esp_sounds_b=0.990698
color_esp_sounds_a=1.000000
color_chams_desync_r=0.000000
color_chams_desync_g=0.000000
color_chams_desync_b=0.000000
color_chams_desync_a=0.000000
[glow]
enabled=false
enemies_only=false
players=false
chickens=false
c4_carrier=false
planted_c4=false
defuse_kits=false
weapons=false
[other]
drawfov=true
no_hands=false
no_smoke=false
no_flash=true
nightmode_size=0.000000
mat_ambient_light_r=0.000000
mat_ambient_light_g=0.000000
mat_ambient_light_b=0.000000
nightmode=false
mat_ambient_light_rainbow=false
[fakelag]
mode=4
factor=7
enabled=true
standing=true
moving=true
unducking=true
[Knife]
definition_vector_index=0
definition_index=42
paint_kit_vector_index=2
paint_kit_index=576
definition_override_vector_index=1
definition_override_index=500
seed=0
stat_trak=3
wear=0.000000
enabled=true
[Glove]
definition_vector_index=0
definition_index=0
paint_kit_vector_index=0
paint_kit_index=0
definition_override_vector_index=0
definition_override_index=0
seed=0
stat_trak=0
wear=0.000000
enabled=false