JS-скрипт MAGMA.JS - Все что тебе надо и даже больше.

Kodit izke
Забаненный
Забаненный
Статус
Оффлайн
Регистрация
9 Авг 2020
Сообщения
741
Реакции
243
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Всем привет, недавно закончил свою паблик версию джски. Говорю сразу, спама и всего прочего нету и не будет, я не такой даун.
Все функции в changelog:
-= Misc =-
1. Aspect ratio
2. KillEffect
3. Min Damage
4. DT Buster
> Fastest
> Faster
> Fast
> Relable
-= AntiAim =-
1. lagsync
> New AA
> Inverter
> AntiBackTrack inverter
2. Low Delta
> Low delta type
> Default
> Low Delta Modes
> On SlowWalking
> On LowHp
> On stopping
> Key
> key bind
4. AntiBruteForce
> On hit
> On Shot
-= Indicators =-
1. Dt indicator
2. AA indicator
3. Skeet crosshair
4. Skeet Scope
5. No scope
6. KeyBinds
7. Function indicators
8. Velocity info
Не входит в меню:
WaterMark
Full recode
КУЧА НОВЫХ ФУНКЦИЙ, СКАЧАТЬ УЖЕ МОЖНО ВНИЗУ
-= Indicators =-
1. Key Binds
2. Dt indicator
3. AA safe indicator
4. AA Indicator
5. Information
-= Helper =-
1. Grenade helper
-= AntiAims =-
1. NewSync
2. Low Delta
3. AnimFucker
4. AntiBruteForce
-= Misc =-
1. DT Buster (Переработана логика)
2. Aspect Ratio
3. Min dmg
По всем вопросам ко мне в дс: magma#8327
Что добавить еще пишите мне в ЛС В ДИСКОРДЕ.
Всем спасибо а я пошел спать дальше.
 

Вложения

Последнее редактирование:
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Спс за скрипт , ща попробуем)
Кстати аддни force baim&head conditions , и цены ему не будет :)
 
в прошлый раз в твоем скрипте нашли unbind w и quit, так что закругляйся
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
1604397236819.png

Кстати о скрипте.......
Это на ориг или на кряк? :roflanEbalo:
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Посмотреть вложение 110127
Кстати о скрипте.......
Это на ориг или на кряк? :roflanEbalo:
Дс исправил, кряк
в прошлый раз в твоем скрипте нашли unbind w и quit, так что закругляйся
Я раньше не выкладывал скрипты xD
Спс за скрипт , ща попробуем)
Кстати аддни force baim&head conditions , и цены ему не будет :)
Добавлю
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
deobfuscated, dont obfuscate onetap js, its will just lower ur fps
JavaScript:
Expand Collapse Copy
var _0x4136 = ['                  ', 'GetCursorPosition', 'indicator', 'SetFakeOffset', 'cz75 auto', 'Inverter', 'ssg 08', '16:9', 'flashbang', 'SCOUT', 'decoy grenade', 'zeus x27', 'tec 9', 'length', 'knife', 'FilledRect', 'Hidden cvars', 'Heavy Pistol Mindmg', 'SetString', 'player_death', 'On shot anti-aim', 'Tickcount', 'AWP Mindmg', 'lagsyncmain', 'm_bIsScoped', 'GetInt', 'Override min dmg', 'hitgroup', 'nomad knife', 'pp bizon', 'galil ar', 'IsMenuOpen', 'Doubletap', 'water1', 'Doubletap fast recovery', 'Auto peek', 'Antiaim_x', 'Doubletap mode', 'IsAlive', 'IsDormant', '% | side: ', 'CPlayerResource', 'Relable', 'Function indicator', 'GetCharge', 'GetServerString', 'talon knife', 'm_vecVelocity[0]', 'Enabled', 'GetColor', 'Crosshair Color', 'GENERAL', 'Line', '    INFO: Off scope in VISUAL >', 'CSmokeGrenade', 'IsHotkeyActive', 'off', 'm_flNextPrimaryAttack', 'Lagsync mode', 'Extra', 'PUBLIC | TICK: ', 'Fast', 'AddColorPicker', 'Movement', 'onCM', 'AddFont', 'CBaseCombatWeapon', 'push', 'GetFakeYaw', 'Curtime', 'render_effect', 'Skeet scope', 'cl_drawhud', 'Body aim', 'Speed', 'CDecoyGrenade', 'keybinds', 'mac 10', 'm_iHealth', 'Script Items', 'incendiary grenade', 'Yaw offset', 'AntiAim indicator', 'GetValue', 'Safe head: on', 'GradientRect', 'Velocity Info', 'floor', 'Miscellaneous', 'On Hit', 'KeyBinds', 'Double tap buster', 'Trigger limit', 'GetLocalPlayer', 'Fake angles', 'userid', 'toFixed', '[toggled]', 'bowie knife', 'SetValue', 'Verdana', 'RESOLVER', 'Dt indicator', '         ---===+++===---', 'g3sg1', 'Exploits', 'Rage', 'Low delta type', 'GetEntityFromUserID', 'JAVASCRIPT', 'bullet_impact', 'IsValid', 'karambit', 'Fake duck', 'm4a1 s', 'main_aa', 'scar 20', 'Misc', 'Hide shots', '   ||               ||      JS  JS  JS  JS', 'CFlashbang', 'BODY AIM', 'Draw', 'Antiaim_y', 'Minimum damage', 'Legit', 'shadow daggers', 'Anti Bruteforce', 'indf', 'MIN DMG', 'GetFloat', 'nova', 'Fastest', 'FAKE (', 'DT_CSPlayer', 'p250', 'On Stopping', 'AddSliderInt', 'String', 'Low delta modes', 'HEAVY PISTOL', 'SWITCH delay', 'TextSize', 'hotkey list', 'Auto Mindmg', 'Key', 'm_vecOrigin', 'mp7', 'molotov', 'Anti-Aim', 'xm1014', 'Slow Walk', 'AUTOSNIPER', 'Triggerbot', 'sin', 'JACASCRIPT', 'Jitter offset', 'No scope', 'AUTOPEEK', 'high explosive grenade', 'GetScreenSize', 'attacker', 'GetProp', 'CWeaponTaser', 'CHEGrenade', '    #>       <#       JS  JS  JS  JS', 'DOUBLETAP', 'sg 553', '1.33 - 4:3   1.69 - 16:9   0.00 - off', 'awp', 'Off', 'ragebot_fire', 'OnHurt', 'desert eagle', 'AddCheckbox', 'Double tap', 'bayonet', 'famas', '   ##  ###  ##      JS  JS  JS  JS', 'Faster', 'Auto Peek', 'Circle', 'Tickrate', 'do_velocity_info', '   #              #      JS  JS  JS  JS', 'SWITCH Way', 'round', '4:3', 'classic knife', 'Fake-Lag', '          -= Indicators =-', 'mag 7', 'abs', 'Length', 'Aspect Ratio', 'modecheck', 'SAFEPOINT', 'SetEnabled', 'r_aspectratio 0', 'sqrt', 'Skeet crosshair', 'Limit', 'Tickbase_y', 'JITTER Offset #1', 'Scout Mindmg', 'navaja knife', 'AddSliderFloat', 'Script items', 'Slow walk', 'DT [MAGMA.JS] | tickbase(v): 7', 'Rage Anti-Aim', 'AntiBackTrack Inverter', 'random', 'apply', 'Fake desync', 'New AA', 'LBY mode', 'toString', 'p2000', 'RegisterCallback', 'Low delta', 'AWP', 'On HP Low', 'getSeconds', 'General', 'Effect duration', 'getMinutes', 'Lagsync', 'main_dt', 'r8 revolver', 'Targeting', 'IsKeyPressed', 'StringCustom', 'player_hurt', '    FAKE (', 'AddMultiDropdown', 'dual berettas', 'Low_delta', 'ump 45', 'Force safe point', 'GetName', 'CIncendiaryGrenade', 'exploit', 'Force body aim', 'usp s', 'MINIMUM DAMAGE:', 'aspectratio', 'min', 'AddLabel', 'draw', 'Velocity Info Offset', 'Rainbow Crosshair', 'AddHotkey', 'Realtime', 'GetWeapon', 'GetClassName', 'TickInterval', 'bullet', '    ##>    <##      JS  JS  JS  JS', 'YAW Offset #1', '              -= AntiAim =-', 'Tickbase_x', 'cos', 'negev', 'HIDESHOTS', 'AddDropdown', 'SLOWALK', 'CMolotovGrenade', 'huntsman knife', 'm9 bayonet', 'CWeaponSSG08', 'CBasePlayer', 'Resolver override', 'u/s', 'Frametime', 'getHours', 'ToggleHotkey', 'CreateMove', 'Low delta on key', 'keybinds_y', 'keybinds_x', 'SetOverride', 'Fake Duck', 'FilledCircle'];
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};
var _0x1abb76 = _0x5a4a;

function water1() {
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        _0x2ff258 = Entity['GetName'](Entity[_0x146bc3('0x102')]()),
        _0x5a539c = new Date(),
        _0x52412a = _0x5a539c[_0x146bc3('0x9c')](),
        _0x404834 = _0x5a539c[_0x146bc3('0x6b')](),
        _0x1c0661 = _0x5a539c['getSeconds'](),
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        _0x2aaf02 = Entity[_0x146bc3('0x2b')](_0x1aa663, _0x146bc3('0x98'), _0x146bc3('0xd4')),
        _0x5d0cb1 = Math[_0x146bc3('0x50')](_0x2aaf02[0x0] * _0x2aaf02[0x0] + _0x2aaf02[0x1] * _0x2aaf02[0x1]),
        _0x2e3002 = Math[_0x146bc3('0x80')](0x270f, _0x5d0cb1) + 0.2,
        _0x2dde18 = _0x52412a <= 0x9 ? '0' + _0x5a539c[_0x146bc3('0x9c')]() + ':' : _0x5a539c['getHours']() + ':',
        _0x4b82e0 = _0x404834 <= 0x9 ? '0' + _0x5a539c[_0x146bc3('0x6b')]() + ':' : _0x5a539c[_0x146bc3('0x6b')]() + ':',
        _0x345a83 = _0x1c0661 <= 0x9 ? '0' + _0x5a539c[_0x146bc3('0x68')]() : _0x5a539c[_0x146bc3('0x68')]();
    const _0x314f63 = Globals[_0x146bc3('0x3f')](),
        _0x1b15ce = Math['round'](Entity[_0x146bc3('0x2b')](Entity['GetLocalPlayer'](), _0x146bc3('0xce'), 'm_iPing'))[_0x146bc3('0x62')](),
        _0x5d4cdd = Math[_0x146bc3('0xfc')](0x1 / Global[_0x146bc3('0x9b')]()),
        _0x3276c6 = Render[_0x146bc3('0xe6')](_0x146bc3('0x109'), 0x7, 0x64),
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        _0x2e4ebb = [0xd, 0x63, 0xe3, 0xff],
        _0x3cbaba = [0x67, 0x92, 0xe8, 0xff];
    var _0xb57226 = Global[_0x146bc3('0x29')]();
    x = Render['GetScreenSize']()[0x0];
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        switch (_0x1301eb % 0x6) {
        case 0x0:
            _0x2a0991 = _0x5a104f, _0x1c319b = _0x1d2e0f, _0x32280d = _0x52fb15;
            break;
        case 0x1:
            _0x2a0991 = _0x528e7e, _0x1c319b = _0x5a104f, _0x32280d = _0x52fb15;
            break;
        case 0x2:
            _0x2a0991 = _0x52fb15, _0x1c319b = _0x5a104f, _0x32280d = _0x1d2e0f;
            break;
        case 0x3:
            _0x2a0991 = _0x52fb15, _0x1c319b = _0x528e7e, _0x32280d = _0x5a104f;
            break;
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            _0x2a0991 = _0x1d2e0f, _0x1c319b = _0x52fb15, _0x32280d = _0x5a104f;
            break;
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            _0x2a0991 = _0x5a104f, _0x1c319b = _0x52fb15, _0x32280d = _0x528e7e;
            break;
        }
        return {
            'r': Math[_0x272620('0x43')](_0x2a0991 * 0xff),
            'g': Math[_0x272620('0x43')](_0x1c319b * 0xff),
            'b': Math[_0x272620('0x43')](_0x32280d * 0xff)
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    Render['FilledCircle'](x - 0x15e, 0x32, 0xe, [0x78, 0x32, 0xc8, 0xff]), Render[_0x146bc3('0xb4')](x - 0x15e, 0x25, 0x98, 0x1b, [0x78, 0x32, 0xc8, 0xff]), Render['FilledRect'](x - 0xc8, 0x25, 0x98, 0x1b, [0x78, 0x32, 0xc8, 0xff]), Render[_0x146bc3('0xa4')](x - 0x32, 0x32, 0xe, [0x78, 0x32, 0xc8, 0xff]), Render[_0x146bc3('0xa4')](x - 0xc8, 0x32, 0x16, [0x78, 0x32, 0xc8, 0xff]), Render[_0x146bc3('0xa4')](x - 0xc8, 0x32, 0x14, [0x3e, 0x3e, 0x3e, 0xff]), Render['FilledCircle'](x - 0x32, 0x32, 0xc, [0x3e, 0x3e, 0x3e, 0xff]), Render[_0x146bc3('0xb4')](x - 0xc8, 0x27, 0x94, 0x17, [0x3e, 0x3e, 0x3e, 0xff]), Render['StringCustom'](x - 0xd2, 0x22, 0x0, 'M', [0x78, 0x32, 0xc8, 0xff], 0xd), Render['StringCustom'](x - 0xae, 0x2c, 0x0, _0x146bc3('0xe1') + _0x314f63 + ' | FPS:' + _0x5d4cdd + ' | V1.8', [0xff, 0xff, 0xff, 0xff], 0x4), Render['FilledCircle'](x - 0x15e, 0x32, 0xc, [0x3e, 0x3e, 0x3e, 0xff]), Render['FilledRect'](x - 0x15e, 0x27, 0x87, 0x17, [0x3e, 0x3e, 0x3e, 0xff]);
}
Global[_0x1abb76('0x64')](_0x1abb76('0x3'), _0x1abb76('0xc6')), UI['AddLabel'](_0x1abb76('0x2e')), UI[_0x1abb76('0x81')](_0x1abb76('0x8b')), UI[_0x1abb76('0x81')](_0x1abb76('0x3b')), UI['AddLabel'](_0x1abb76('0x41')), UI[_0x1abb76('0x81')](_0x1abb76('0x0')), UI[_0x1abb76('0x12')](_0x1abb76('0xa5'), 0x0, 0x0), UI['AddLabel'](_0x1abb76('0x10c')), UI[_0x1abb76('0x81')]('        INFO MAGMA_SCRIPT'), UI[_0x1abb76('0x81')]('       Last update: 2.11.2020'), UI['AddLabel']('        Thx for use magma.js'), UI[_0x1abb76('0x81')]('     Contact: magma#8327 [RU]'), UI['AddLabel'](_0x1abb76('0x10c')), UI[_0x1abb76('0x81')](' '), UI[_0x1abb76('0x81')]('         -= Miscellaneous =-'), UI[_0x1abb76('0x81')](' '), UI['AddSliderFloat']('Aspect Ratio', 0x0, 0x5), UI['AddLabel'](_0x1abb76('0x31')), UI[_0x1abb76('0x37')](_0x1abb76('0x44')), UI['AddCheckbox']('16:9'), UI['AddCheckbox'](_0x1abb76('0xdd'));
var aspect_cache = 0x0;

function aspectratio() {
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        _0x26b092 = UI[_0x5efe63('0xf8')](_0x5efe63('0xdd'));
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}
Cheat[_0x1abb76('0x64')](_0x1abb76('0x9e'), _0x1abb76('0x7f')), UI[_0x1abb76('0x81')](' ');
var alpha = 0x0,
    size = 0x0;
const time = UI[_0x1abb76('0x57')](_0x1abb76('0x6a'), 0x0, 0x5);

function clamp(_0x284aed, _0x46a2be, _0x4f3f4a) {
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}

function get(_0x737b55) {
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    return UI[_0x2d1bfb('0xf8')](_0x2d1bfb('0x11a'), _0x2d1bfb('0x112'), 'Script items', _0x737b55);
}

function render_effect() {
    var _0x200550 = _0x1abb76;
    if (alpha === 0x0) return;
    const _0x28fe5a = 0x1 / get(_0x200550('0x6a')) * Global[_0x200550('0x9b')]() * 0xff,
        _0x2e0941 = 0x1 / get('Effect duration') * Global['Frametime']() * 0x168;
    alpha = clamp(alpha - _0x28fe5a, 0x0, 0xff), size = clamp(size - _0x2e0941, 0x0, 0x168);
    const _0x52ee70 = Global[_0x200550('0x29')]()[0x0],
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}

function on_death() {
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        _0x1db481 = Entity[_0x33c248('0x102')]();
    _0x359258 === _0x1db481 && _0x48141f != _0x1db481 && (alpha = 0xff, size = 0x168);
}
Global[_0x1abb76('0x64')](_0x1abb76('0xb8'), 'on_death'), Global[_0x1abb76('0x64')](_0x1abb76('0x3'), _0x1abb76('0xeb')), UI[_0x1abb76('0x81')](' '), UI[_0x1abb76('0x85')](_0x1abb76('0xbf')), UI[_0x1abb76('0x12')](_0x1abb76('0xb6'), 0x0, 0x82), UI['AddSliderInt']('Scout Mindmg', 0x0, 0x82), UI['AddSliderInt'](_0x1abb76('0xbb'), 0x0, 0x82), UI['AddSliderInt'](_0x1abb76('0x19'), 0x0, 0x82);
var heavy_cache = UI[_0x1abb76('0xf8')](_0x1abb76('0x10f'), 'HEAVY PISTOL', _0x1abb76('0x6f'), _0x1abb76('0x5')),
    scout_cache = UI[_0x1abb76('0xf8')](_0x1abb76('0x10f'), 'SCOUT', _0x1abb76('0x6f'), _0x1abb76('0x5')),
    awp_cache = UI[_0x1abb76('0xf8')]('Rage', _0x1abb76('0x66'), _0x1abb76('0x6f'), _0x1abb76('0x5')),
    auto_cache = UI[_0x1abb76('0xf8')](_0x1abb76('0x10f'), _0x1abb76('0x21'), _0x1abb76('0x6f'), _0x1abb76('0x5'));

function isActive(_0x65128) {
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    return UI[_0x1ff3b7('0xdc')]('Script items', _0x65128);
}

function setValue(_0x263c6b, _0x3e7453) {
    var _0x2589b9 = _0x1abb76;
    UI[_0x2589b9('0x108')](_0x2589b9('0x10f'), _0x263c6b['toUpperCase'](), _0x2589b9('0x6f'), _0x2589b9('0x5'), _0x3e7453);
}
var first = !![];

function isHeavyPistol(_0x3cd9e3) {
    var _0x5bedbf = _0x1abb76;
    if (_0x3cd9e3 == _0x5bedbf('0x6e') || _0x3cd9e3 == _0x5bedbf('0x36')) return !![];
}

function isAutoSniper(_0x149691) {
    var _0x28a9f5 = _0x1abb76;
    if (_0x149691 == _0x28a9f5('0x119') || _0x149691 == _0x28a9f5('0x10d')) return !![];
}

function onCM() {
    var _0x4dc49d = _0x1abb76;
    heavy_value = UI[_0x4dc49d('0xf8')](_0x4dc49d('0x58'), _0x4dc49d('0xb6')), scout_value = UI[_0x4dc49d('0xf8')](_0x4dc49d('0x58'), _0x4dc49d('0x55')), awp_value = UI['GetValue']('Script items', _0x4dc49d('0xbb')), auto_value = UI['GetValue'](_0x4dc49d('0x58'), _0x4dc49d('0x19'));
    if (UI[_0x4dc49d('0xc4')]() == !![]) {
        first && (setValue('SCOUT', scout_cache), setValue(_0x4dc49d('0x15'), heavy_cache), setValue('AWP', awp_cache), setValue(_0x4dc49d('0x21'), auto_cache), first = ![]);
        heavy_cache = UI[_0x4dc49d('0xf8')](_0x4dc49d('0x10f'), _0x4dc49d('0x15'), _0x4dc49d('0x6f'), _0x4dc49d('0x5')), scout_cache = UI[_0x4dc49d('0xf8')](_0x4dc49d('0x10f'), _0x4dc49d('0xae'), _0x4dc49d('0x6f'), _0x4dc49d('0x5')), awp_cache = UI[_0x4dc49d('0xf8')]('Rage', _0x4dc49d('0x66'), _0x4dc49d('0x6f'), _0x4dc49d('0x5')), auto_cache = UI['GetValue']('Rage', 'AUTOSNIPER', _0x4dc49d('0x6f'), _0x4dc49d('0x5'));
        return;
    } else first = !![];
    if (isActive(_0x4dc49d('0xbf'))) {
        setValue(_0x4dc49d('0xae'), scout_value), setValue('AWP', awp_value), setValue(_0x4dc49d('0x15'), heavy_value), setValue(_0x4dc49d('0x21'), auto_value);
        return;
    } else setValue(_0x4dc49d('0xae'), scout_cache), setValue(_0x4dc49d('0x15'), heavy_cache), setValue(_0x4dc49d('0x66'), awp_cache), setValue(_0x4dc49d('0x21'), auto_cache);
}

function indicator() {
    var _0x352a1a = _0x1abb76;
    screen = Render[_0x352a1a('0x29')](), wep = Entity[_0x352a1a('0x79')](Entity[_0x352a1a('0x87')](Entity['GetLocalPlayer']())), x = screen[0x0] / 0x37, x = Render[_0x352a1a('0x29')]()[0x0], heavy = ' ' + UI['GetValue'](_0x352a1a('0x10f'), _0x352a1a('0x15'), _0x352a1a('0x6f'), _0x352a1a('0x5')), scout = ' ' + UI['GetValue'](_0x352a1a('0x10f'), _0x352a1a('0xae'), _0x352a1a('0x6f'), _0x352a1a('0x5')), awp = ' ' + UI[_0x352a1a('0xf8')](_0x352a1a('0x10f'), _0x352a1a('0x66'), _0x352a1a('0x6f'), _0x352a1a('0x5')), auto = ' ' + UI[_0x352a1a('0xf8')](_0x352a1a('0x10f'), _0x352a1a('0x21'), _0x352a1a('0x6f'), _0x352a1a('0x5'));
    var _0x4aa860 = 'TAKE GUN'; {
        if (isHeavyPistol(wep)) _0x4aa860 = heavy;
        else {
            if (wep == _0x352a1a('0xab')) _0x4aa860 = scout;
            else {
                if (wep == 'awp') _0x4aa860 = awp;
                else isAutoSniper(wep) && (_0x4aa860 = auto);
            }
        }
    }
    Render[_0x352a1a('0x71')](x - 0x160, 0x2c, 0x0, _0x352a1a('0x7e'), [0xff, 0xff, 0xff, 0xff], 0x4), Render[_0x352a1a('0x13')](x - 0x10e, 0x2e, 0x0, _0x4aa860 + '', [0xff, 0xff, 0xff, 0xff], 0x3);
}
Cheat[_0x1abb76('0x64')]('Draw', _0x1abb76('0xa7')), Cheat['RegisterCallback']('CreateMove', _0x1abb76('0xe5')), UI[_0x1abb76('0x81')](' '), UI[_0x1abb76('0x37')]('Double tap buster'), UI[_0x1abb76('0x92')](_0x1abb76('0xca'), [_0x1abb76('0xd'), _0x1abb76('0x3c'), _0x1abb76('0xe2'), _0x1abb76('0xcf')]);

function dt1() {
    var _0x3f75cf = _0x1abb76;
    ragebot_target_exploit = Event[_0x3f75cf('0xbe')](_0x3f75cf('0x7b')), UI['GetValue'](_0x3f75cf('0x11a'), 'JAVASCRIPT', _0x3f75cf('0x58'), _0x3f75cf('0x100')) && (ragebot_target_exploit == 0x2 ? UI[_0x3f75cf('0x108')](_0x3f75cf('0x10f'), _0x3f75cf('0xd8'), _0x3f75cf('0x10e'), _0x3f75cf('0xc7'), !![]) : UI[_0x3f75cf('0x108')](_0x3f75cf('0x10f'), _0x3f75cf('0xd8'), _0x3f75cf('0x10e'), 'Doubletap fast recovery', ![]));
}

function dt2() {
    var _0x34b509 = _0x1abb76;
    iExploitID = Event[_0x34b509('0xbe')]('exploit');
    if (!UI[_0x34b509('0xf8')](_0x34b509('0x11a'), _0x34b509('0x112'), 'Script Items', 'Double tap buster')) return;
    iExploitID == 0x2 && (iLastShotTime = Global[_0x34b509('0xba')](), bDoubleTapped = !![], bShouldRecharge = !![]);
    ForceCharge = bShouldRecharge ? !![] : ![];
    if (ForceCharge && Global[_0x34b509('0xba')]() >= Global['TickInterval']() * 0xa + iLastShotTime) UI['SetValue'](_0x34b509('0x10f'), _0x34b509('0xd8'), _0x34b509('0x10e'), _0x34b509('0xc5'), 0x1);
}

function dt3() {
    var _0x49dca5 = _0x1abb76;
    iExploitID = Event['GetInt'](_0x49dca5('0x7b'));
    if (!UI[_0x49dca5('0xf8')](_0x49dca5('0x11a'), 'JAVASCRIPT', _0x49dca5('0xf4'), 'Double tap buster')) return;
    iExploitID == 0x2 && (iLastShotTime = Global['Tickcount'](), bDoubleTapped = !![], bShouldRecharge = !![]);
    ForceCharge = bShouldRecharge ? !![] : ![];
    if (ForceCharge && Global[_0x49dca5('0xba')]() >= Global[_0x49dca5('0x89')]() * 0xa + iLastShotTime) UI[_0x49dca5('0x108')](_0x49dca5('0x10f'), _0x49dca5('0xd8'), 'Exploits', _0x49dca5('0xc5'), 0x1);
}

function dt4() {
    var _0x352aea = _0x1abb76;
    iExploitID = Event[_0x352aea('0xbe')](_0x352aea('0x7b'));
    if (!UI[_0x352aea('0xf8')](_0x352aea('0x11a'), _0x352aea('0x112'), _0x352aea('0xf4'), 'Double tap buster')) return;
    iExploitID == 0x2 && (iLastShotTime = Global[_0x352aea('0xba')](), bDoubleTapped = !![], bShouldRecharge = !![]);
    ForceCharge = bShouldRecharge ? !![] : ![];
    if (ForceCharge && Global[_0x352aea('0xba')]() >= Global[_0x352aea('0x89')]() * 0xa + iLastShotTime) UI[_0x352aea('0x108')](_0x352aea('0x10f'), _0x352aea('0xd8'), _0x352aea('0x10e'), _0x352aea('0xc5'), 0x1);
}

function modecheck() {
    var _0x3e6dec = _0x1abb76;
    UI[_0x3e6dec('0xf8')](_0x3e6dec('0x11a'), _0x3e6dec('0x112'), _0x3e6dec('0x58'), 'Doubletap mode') == 0x0 && dt1(), UI[_0x3e6dec('0xf8')]('Misc', 'JAVASCRIPT', 'Script items', _0x3e6dec('0xca')) == 0x1 && dt2(), UI[_0x3e6dec('0xf8')]('Misc', _0x3e6dec('0x112'), 'Script items', _0x3e6dec('0xca')) == 0x1 && dt3(), UI['GetValue'](_0x3e6dec('0x11a'), 'JAVASCRIPT', 'Script items', _0x3e6dec('0xca')) == 0x1 && dt4();
}
Global[_0x1abb76('0x64')](_0x1abb76('0x34'), _0x1abb76('0x4c'));

function GetVelocity(_0x55ba63) {
    var _0xd2d7f = _0x1abb76,
        _0x1377e6 = Entity[_0xd2d7f('0x2b')](_0x55ba63, 'CBasePlayer', 'm_vecVelocity[0]');
    return Math[_0xd2d7f('0x50')](_0x1377e6[0x0] * _0x1377e6[0x0] + _0x1377e6[0x1] * _0x1377e6[0x1]);
}

function addtomenu() {
    var _0x78d17a = _0x1abb76;
    UI[_0x78d17a('0x81')](' '), UI[_0x78d17a('0x81')](_0x78d17a('0x8d')), UI[_0x78d17a('0x92')](_0x78d17a('0x6c'), [_0x78d17a('0x33'), 'On']), UI[_0x78d17a('0x92')](_0x78d17a('0xdf'), [_0x78d17a('0x33'), _0x78d17a('0x60'), _0x78d17a('0xaa'), _0x78d17a('0x5c')]);
}
var aa = 0x1,
    aad = 0x1,
    lasttime = Global[_0x1abb76('0x86')](),
    realtime = Global[_0x1abb76('0x86')](),
    yawoffset = UI[_0x1abb76('0xf8')]('Anti-Aim', _0x1abb76('0x5b'), _0x1abb76('0xf6')),
    jitteroffset = UI[_0x1abb76('0xf8')](_0x1abb76('0x1e'), 'Rage Anti-Aim', _0x1abb76('0x25')),
    spin = UI['GetValue'](_0x1abb76('0x1e'), _0x1abb76('0x5b'), 'Jitter offset'),
    de = UI[_0x1abb76('0xf8')](_0x1abb76('0x11a'), _0x1abb76('0x112'), 'Script Items', _0x1abb76('0x16')),
    status = UI[_0x1abb76('0xf8')](_0x1abb76('0x11a'), _0x1abb76('0x112'), _0x1abb76('0xf4'), _0x1abb76('0x42')),
    yawnewoffset;

function randomIntFrom(_0x53539a, _0x36c846) {
    var _0x4c949c = _0x1abb76;
    return Math['floor'](Math[_0x4c949c('0x5d')]() * (_0x36c846 - _0x53539a + 0x1) + _0x53539a);
}

function V1() {
    var _0x2222ef = _0x1abb76;
    UI[_0x2222ef('0x108')]('Anti-Aim', 'Rage Anti-Aim', _0x2222ef('0xf6'), -0xa), UI['SetValue']('Anti-Aim', 'Fake angles', _0x2222ef('0x5f'), !![]), UI[_0x2222ef('0x108')](_0x2222ef('0x1e'), _0x2222ef('0x103'), 'Enabled', !![]), UI[_0x2222ef('0x108')]('Anti-Aim', _0x2222ef('0x46'), _0x2222ef('0x101'), 0xf);
}

function V2() {
    var _0x209e2c = _0x1abb76;
    UI['SetValue'](_0x209e2c('0x1e'), 'Rage Anti-Aim', 'Yaw offset', 0xa), UI['SetValue']('Anti-Aim', 'Fake-Lag', 'Trigger limit', 0x5);
}

function V3() {
    var _0xd0483b = _0x1abb76;
    UI[_0xd0483b('0x108')](_0xd0483b('0x1e'), 'Fake angles', _0xd0483b('0x61'), 0x1), UI[_0xd0483b('0x108')](_0xd0483b('0x1e'), _0xd0483b('0x103'), _0xd0483b('0x5f'), ![]), UI[_0xd0483b('0x108')]('Anti-Aim', _0xd0483b('0x103'), 'Avoid overlap', !![]), UI['SetValue'](_0xd0483b('0x1e'), _0xd0483b('0x103'), _0xd0483b('0xd5'), ![]), UI[_0xd0483b('0x108')]('Anti-Aim', _0xd0483b('0x46'), _0xd0483b('0x101'), 0x9);
}

function S1() {
    var _0x3d41d9 = _0x1abb76;
    UI[_0x3d41d9('0x9d')](_0x3d41d9('0x1e'), 'Fake angles', _0x3d41d9('0xaa')), UI[_0x3d41d9('0x108')]('Anti-Aim', _0x3d41d9('0x5b'), _0x3d41d9('0xf6'), 0x7), UI[_0x3d41d9('0x108')](_0x3d41d9('0x1e'), _0x3d41d9('0x103'), _0x3d41d9('0x61'), 0x1), UI['SetValue'](_0x3d41d9('0x1e'), _0x3d41d9('0x46'), _0x3d41d9('0x52'), 0x0), UI[_0x3d41d9('0x108')](_0x3d41d9('0x1e'), _0x3d41d9('0x46'), _0x3d41d9('0x52'), 0x0), UI['SetValue'](_0x3d41d9('0x1e'), _0x3d41d9('0x46'), _0x3d41d9('0x101'), 0x0);
}

function S2() {
    var _0x3070af = _0x1abb76;
    UI[_0x3070af('0x9d')](_0x3070af('0x1e'), _0x3070af('0x103'), 'Inverter'), UI[_0x3070af('0x108')](_0x3070af('0x1e'), _0x3070af('0x5b'), _0x3070af('0xf6'), -0x7);
}

function A1() {
    var _0x36e8be = _0x1abb76;
    lagsnewoffset = randomIntFrom(0x0, 0x10), lagsnewoffset2 = randomIntFrom(0x0, 0x10), UI['ToggleHotkey'](_0x36e8be('0x1e'), _0x36e8be('0x103'), _0x36e8be('0xaa')), UI[_0x36e8be('0x108')](_0x36e8be('0x1e'), _0x36e8be('0x5b'), _0x36e8be('0xf6'), 0xf), UI[_0x36e8be('0x108')]('Anti-Aim', 'Fake angles', _0x36e8be('0x61'), 0x1), UI['SetValue'](_0x36e8be('0x1e'), _0x36e8be('0x46'), _0x36e8be('0x52'), lagsnewoffset), UI['SetValue'](_0x36e8be('0x1e'), _0x36e8be('0x46'), _0x36e8be('0x101'), lagsnewoffset2);
}

function A2() {
    var _0x50b685 = _0x1abb76;
    UI['ToggleHotkey'](_0x50b685('0x1e'), _0x50b685('0x103'), _0x50b685('0xaa')), UI[_0x50b685('0x108')](_0x50b685('0x1e'), _0x50b685('0x5b'), _0x50b685('0xf6'), 0x0), UI[_0x50b685('0x108')]('Anti-Aim', 'Fake-Lag', 'Limit', lagsnewoffset), UI[_0x50b685('0x108')]('Anti-Aim', _0x50b685('0x46'), _0x50b685('0x101'), lagsnewoffset2);
}

function A3() {
    var _0x406481 = _0x1abb76;
    UI[_0x406481('0x9d')](_0x406481('0x1e'), _0x406481('0x103'), _0x406481('0xaa')), UI[_0x406481('0x108')](_0x406481('0x1e'), _0x406481('0x5b'), _0x406481('0xf6'), -0xf), UI['SetValue'](_0x406481('0x1e'), 'Fake-Lag', 'Limit', lagsnewoffset), UI['SetValue'](_0x406481('0x1e'), _0x406481('0x46'), _0x406481('0x101'), lagsnewoffset2);
}

function lagsyncmain() {
    var _0x57fa6d = _0x1abb76;
    mode = UI[_0x57fa6d('0xf8')](_0x57fa6d('0x11a'), 'JAVASCRIPT', _0x57fa6d('0xf4'), _0x57fa6d('0xdf')), mode == 0x0 && lagsyncdisable(), mode == 0x1 && lagsyncv2(), mode == 0x2 && lagsyncv1(), mode == 0x3 && lagsyncv3();
}

function lagsyncdisable() {}

function lagsyncv1() {
    var _0x35d298 = _0x1abb76;
    status = UI[_0x35d298('0xf8')](_0x35d298('0x11a'), _0x35d298('0x112'), _0x35d298('0xf4'), _0x35d298('0x6c')), de = UI[_0x35d298('0xf8')](_0x35d298('0x11a'), _0x35d298('0x112'), _0x35d298('0xf4'), 'SWITCH delay'), realtime = Global[_0x35d298('0x86')](), realtime - lasttime >= de && (status == 0x1 && (aad = aa + 0x1, aad > 0x2 && (aad = 0x1), aa = aad), aa == 0x1 && S1(), aa == 0x2 && S2(), lasttime = realtime), realtime < lasttime && (lasttime = Global['Realtime'](), realtime = Global[_0x35d298('0x86')]());
}

function lagsyncv2() {
    var _0x10e41e = _0x1abb76;
    status = UI[_0x10e41e('0xf8')](_0x10e41e('0x11a'), _0x10e41e('0x112'), 'Script Items', _0x10e41e('0x6c')), de = UI['GetValue'](_0x10e41e('0x11a'), 'JAVASCRIPT', _0x10e41e('0xf4'), _0x10e41e('0x16')), realtime = Global[_0x10e41e('0x86')](), realtime - lasttime >= de && (status == 0x1 && (aad = aa + 0x1, aad > 0x3 && (aad = 0x1), aa = aad), aa == 0x1 && V1(), aa == 0x2 && V2(), aa == 0x3 && V3(), lasttime = realtime), realtime < lasttime && (lasttime = Global[_0x10e41e('0x86')](), realtime = Global[_0x10e41e('0x86')]());
}

function lagsyncv3() {
    var _0x31c236 = _0x1abb76;
    status = UI[_0x31c236('0xf8')]('Misc', _0x31c236('0x112'), _0x31c236('0xf4'), _0x31c236('0x6c')), de = UI[_0x31c236('0xf8')](_0x31c236('0x11a'), 'JAVASCRIPT', _0x31c236('0xf4'), _0x31c236('0x16')), realtime = Global[_0x31c236('0x86')](), realtime - lasttime >= de && (status == 0x1 && (aad = 0x1 + Math[_0x31c236('0xfc')](Math['random']() * 0x3), aa = aad), status == 0x2 && (aad = aa + 0x1, aad > 0x3 && (aad = 0x1), aa = aad), aa == 0x1 && A1(), aa == 0x2 && A2(), aa == 0x3 && A3(), lasttime = realtime), realtime < lasttime && (lasttime = Global[_0x31c236('0x86')](), realtime = Global[_0x31c236('0x86')]());
}

function main() {
    var _0x4d9a4f = _0x1abb76;
    status = UI[_0x4d9a4f('0xf8')]('Misc', _0x4d9a4f('0x112'), _0x4d9a4f('0xf4'), _0x4d9a4f('0x6c')), de = UI[_0x4d9a4f('0xf8')](_0x4d9a4f('0x11a'), _0x4d9a4f('0x112'), _0x4d9a4f('0xf4'), _0x4d9a4f('0x16')), realtime = Global[_0x4d9a4f('0x86')](), realtime - lasttime >= de && (status == 0x1 && (aad = 0x1 + Math[_0x4d9a4f('0xfc')](Math[_0x4d9a4f('0x5d')]() * 0x3), aa = aad), status == 0x2 && (aad = aa + 0x1, aad > 0x3 && (aad = 0x1), aa = aad), aa == 0x1 && S1(), aa == 0x2 && S2(), aa == 0x3 && S3(), lasttime = realtime), realtime < lasttime && (lasttime = Global[_0x4d9a4f('0x86')](), realtime = Global['Realtime']());
}
addtomenu(), UI[_0x1abb76('0x108')](_0x1abb76('0x11a'), _0x1abb76('0x112'), _0x1abb76('0xf4'), _0x1abb76('0x8c'), yawoffset), UI[_0x1abb76('0x108')](_0x1abb76('0x11a'), _0x1abb76('0x112'), _0x1abb76('0xf4'), _0x1abb76('0x54'), jitteroffset), Global[_0x1abb76('0x64')]('Draw', _0x1abb76('0xbc')), UI[_0x1abb76('0x81')](' '), UI[_0x1abb76('0x37')](_0x1abb76('0x65')), UI[_0x1abb76('0x92')]('Low delta type', ['Default', _0x1abb76('0x1a')]);
const lowdelta_modes = UI[_0x1abb76('0x74')]('Low delta modes', ['On SlowWalking', _0x1abb76('0x67'), _0x1abb76('0x11')]);
UI[_0x1abb76('0x85')](_0x1abb76('0x9f'));

function EnableSetting() {
    var _0x164509 = _0x1abb76;
    UI['GetValue'](_0x164509('0x11a'), _0x164509('0x112'), _0x164509('0x58'), _0x164509('0x65')) ? UI[_0x164509('0x4e')](_0x164509('0x11a'), _0x164509('0x112'), 'Script items', _0x164509('0x110'), 0x1) : UI[_0x164509('0x4e')](_0x164509('0x11a'), _0x164509('0x112'), _0x164509('0x58'), _0x164509('0x110'), 0x0);
    if (UI[_0x164509('0xf8')](_0x164509('0x11a'), 'JAVASCRIPT', _0x164509('0x58'), _0x164509('0x110')) == 0x0 && UI[_0x164509('0xf8')](_0x164509('0x11a'), _0x164509('0x112'), 'Script items', _0x164509('0x65'))) UI['SetEnabled']('Misc', _0x164509('0x112'), _0x164509('0x58'), _0x164509('0x14'), 0x1), UI[_0x164509('0x4e')](_0x164509('0x11a'), _0x164509('0x112'), _0x164509('0x58'), _0x164509('0x9f'), 0x0);
    else UI[_0x164509('0xf8')](_0x164509('0x11a'), _0x164509('0x112'), 'Script items', _0x164509('0x110')) == 0x1 && UI['GetValue'](_0x164509('0x11a'), 'JAVASCRIPT', _0x164509('0x58'), _0x164509('0x65')) ? (UI[_0x164509('0x4e')](_0x164509('0x11a'), _0x164509('0x112'), 'Script items', _0x164509('0x14'), 0x0), UI[_0x164509('0x4e')](_0x164509('0x11a'), 'JAVASCRIPT', _0x164509('0x58'), _0x164509('0x9f'), 0x1)) : (UI[_0x164509('0x4e')]('Misc', _0x164509('0x112'), 'Script items', _0x164509('0x14'), 0x0), UI[_0x164509('0x4e')](_0x164509('0x11a'), _0x164509('0x112'), 'Script items', 'Low delta on key', 0x0));
}

function get_velocity(_0x2e15c4) {
    var _0x208fe1 = _0x1abb76,
        _0x30ab9e = Entity['GetProp'](_0x2e15c4, _0x208fe1('0x98'), 'm_vecVelocity[0]');
    return Math['sqrt'](_0x30ab9e[0x0] * _0x30ab9e[0x0] + _0x30ab9e[0x1] * _0x30ab9e[0x1]);
}

function get_health(_0x12ac24) {
    var _0x3763bf = _0x1abb76;
    return health_override = Entity[_0x3763bf('0x2b')](_0x12ac24, 'CBasePlayer', _0x3763bf('0xf3')), health_override;
}

function Low_delta() {
    var _0x878487 = _0x1abb76;
    localplayer_index = Entity[_0x878487('0x102')]();
    const _0x5b8100 = UI['GetValue'][_0x878487('0x5e')](null, lowdelta_modes);
    var _0x18338e = get_velocity(localplayer_index),
        _0x5a5718 = get_health(localplayer_index),
        _0x4b7597 = ![],
        _0x58fdc3 = ![],
        _0x291939 = ![],
        _0xb18b95 = ![];
    if (UI[_0x878487('0xf8')](_0x878487('0x11a'), _0x878487('0x112'), _0x878487('0x58'), _0x878487('0x65')) && UI[_0x878487('0xf8')](_0x878487('0x11a'), 'JAVASCRIPT', _0x878487('0x58'), _0x878487('0x110')) == 0x0) {
        if (_0x5b8100 & 0x1 << 0x0 && UI[_0x878487('0xdc')](_0x878487('0x1e'), _0x878487('0xe0'), 'Slow walk')) _0x58fdc3 = !![];
        else _0x58fdc3 = ![];
        if (_0x5b8100 & 0x1 << 0x1 && _0x5a5718 < 0x32) _0x4b7597 = !![];
        else _0x4b7597 = ![];
        if (_0x5b8100 & 0x1 << 0x2 && _0x18338e < 0x3) _0x291939 = !![];
        else _0x291939 = ![];
    } else {
        if (UI['GetValue'](_0x878487('0x11a'), 'JAVASCRIPT', _0x878487('0x58'), 'Low delta') && UI[_0x878487('0xf8')]('Misc', _0x878487('0x112'), _0x878487('0x58'), _0x878487('0x110')) == 0x1) {
            if (UI[_0x878487('0xdc')]('Misc', _0x878487('0x112'), _0x878487('0x58'), _0x878487('0x9f'))) _0xb18b95 = !![];
            else _0xb18b95 = ![];
        }
    }
    _0x291939 == !![] || _0x4b7597 == !![] || _0x58fdc3 == !![] || _0xb18b95 == !![] && UI[_0x878487('0xf8')]('Misc', _0x878487('0x112'), _0x878487('0x58'), _0x878487('0x65')) ? (UI[_0x878487('0x108')](_0x878487('0x1e'), 'Rage Anti-Aim', _0x878487('0xf6'), 0xa), UI['SetValue'](_0x878487('0x1e'), _0x878487('0x5b'), _0x878487('0x25'), 0x0), AntiAim['SetOverride'](0x1), AntiAim[_0x878487('0xa8')](0x0), AntiAim['SetRealOffset'](-0xc)) : (UI[_0x878487('0x108')]('Anti-Aim', 'Rage Anti-Aim', _0x878487('0xf6'), 0x0), AntiAim[_0x878487('0xa2')](0x0));
}

function drawString() {
    var _0x244708 = _0x1abb76;
    const _0x4801c6 = Render[_0x244708('0xe6')]('Verdana', 0x8, 0x64),
        _0x4a2753 = UI[_0x244708('0xf8')][_0x244708('0x5e')](null, lowdelta_modes);
    var _0x21eb0e = ![],
        _0x115cc8 = Global[_0x244708('0x29')]();
    localplayer_index = Entity['GetLocalPlayer'](), localplayer_alive = Entity[_0x244708('0xcb')](localplayer_index);
    var _0x425088 = get_velocity(localplayer_index),
        _0x1a047a = get_health(localplayer_index);
    SlowWalk = ![], LowHP = ![], Standing = ![], Onkey = ![];
    if (UI['GetValue'](_0x244708('0x11a'), _0x244708('0x112'), _0x244708('0x58'), _0x244708('0x65')) && UI[_0x244708('0xf8')](_0x244708('0x11a'), _0x244708('0x112'), _0x244708('0x58'), _0x244708('0x110')) == 0x0) {
        if (_0x4a2753 & 0x1 << 0x0 && UI['IsHotkeyActive']('Anti-Aim', _0x244708('0xe0'), _0x244708('0x59'))) SlowWalk = !![];
        else SlowWalk = ![];
        if (_0x4a2753 & 0x1 << 0x1 && _0x1a047a < 0x32) LowHP = !![];
        else LowHP = ![];
        if (_0x4a2753 & 0x1 << 0x2 && _0x425088 < 0x3) Standing = !![];
        else Standing = ![];
    } else {
        if (UI[_0x244708('0xf8')](_0x244708('0x11a'), 'JAVASCRIPT', _0x244708('0x58'), 'Low delta') && UI[_0x244708('0xf8')](_0x244708('0x11a'), 'JAVASCRIPT', 'Script items', _0x244708('0x110')) == 0x1) {
            if (UI['IsHotkeyActive'](_0x244708('0x11a'), 'JAVASCRIPT', _0x244708('0x58'), _0x244708('0x9f'))) Onkey = !![];
            else Onkey = ![];
        }
    }
    Standing == !![] || LowHP == !![] || SlowWalk == !![] || Onkey == !![] ? drawIND = !![] : drawIND = ![], drawIND == !![] && localplayer_alive == !![] && UI['GetValue'](_0x244708('0x11a'), _0x244708('0x112'), _0x244708('0x58'), 'Low delta') == !![] && Render[_0x244708('0x71')](_0x115cc8[0x0] / 0x2 + 0x32, _0x115cc8[0x1] / 0x2 - 0x6, 0x1, _0x244708('0xf9'), [0xff, 0x0, 0x0, 0xff], _0x4801c6);
}
Global[_0x1abb76('0x64')](_0x1abb76('0x3'), 'drawString'), Global[_0x1abb76('0x64')](_0x1abb76('0x3'), 'EnableSetting'), Cheat[_0x1abb76('0x64')](_0x1abb76('0x9e'), _0x1abb76('0x76')), UI[_0x1abb76('0x81')](' '), UI[_0x1abb76('0x92')](_0x1abb76('0x8'), [_0x1abb76('0x33'), _0x1abb76('0xfe'), 'On Shot']);

function GetScriptOption(_0x3feeb7) {
    var _0x49c65c = _0x1abb76,
        _0x49ef7f = UI[_0x49c65c('0xf8')](_0x49c65c('0x11a'), _0x49c65c('0x112'), _0x49c65c('0xf4'), _0x3feeb7);
    return _0x49ef7f;
}

function radian(_0x445afb) {
    return _0x445afb * Math['PI'] / 0xb4;
}

function ExtendVector(_0x5c1bad, _0x4c2263, _0x1f981b) {
    var _0x3e8bcd = _0x1abb76,
        _0x3e1fd3 = radian(_0x4c2263);
    return [_0x1f981b * Math[_0x3e8bcd('0x8f')](_0x3e1fd3) + _0x5c1bad[0x0], _0x1f981b * Math['sin'](_0x3e1fd3) + _0x5c1bad[0x1], _0x5c1bad[0x2]];
}

function VectorAdd(_0x53e01d, _0xe75d5b) {
    return [_0x53e01d[0x0] + _0xe75d5b[0x0], _0x53e01d[0x1] + _0xe75d5b[0x1], _0x53e01d[0x2] + _0xe75d5b[0x2]];
}

function VectorSubtract(_0x40394c, _0x42edc4) {
    return [_0x40394c[0x0] - _0x42edc4[0x0], _0x40394c[0x1] - _0x42edc4[0x1], _0x40394c[0x2] - _0x42edc4[0x2]];
}

function VectorMultiply(_0xfb340a, _0x5681be) {
    return [_0xfb340a[0x0] * _0x5681be[0x0], _0xfb340a[0x1] * _0x5681be[0x1], _0xfb340a[0x2] * _0x5681be[0x2]];
}

function VectorLength(_0x190899, _0x3c7da5, _0x44e9b6) {
    var _0xbbfa2f = _0x1abb76;
    return Math[_0xbbfa2f('0x50')](_0x190899 * _0x190899 + _0x3c7da5 * _0x3c7da5 + _0x44e9b6 * _0x44e9b6);
}

function VectorNormalize(_0x283896) {
    var _0xb3fa85 = VectorLength(_0x283896[0x0], _0x283896[0x1], _0x283896[0x2]);
    return [_0x283896[0x0] / _0xb3fa85, _0x283896[0x1] / _0xb3fa85, _0x283896[0x2] / _0xb3fa85];
}

function VectorDot(_0x2325b7, _0x434df7) {
    return _0x2325b7[0x0] * _0x434df7[0x0] + _0x2325b7[0x1] * _0x434df7[0x1] + _0x2325b7[0x2] * _0x434df7[0x2];
}

function VectorDistance(_0x293baf, _0x10a755) {
    return VectorLength(_0x293baf[0x0] - _0x10a755[0x0], _0x293baf[0x1] - _0x10a755[0x1], _0x293baf[0x2] - _0x10a755[0x2]);
}

function ClosestPointOnRay(_0x1aa4aa, _0x5c4053, _0x492a8b) {
    var _0x18038a = VectorSubtract(_0x1aa4aa, _0x5c4053),
        _0x537647 = VectorSubtract(_0x492a8b, _0x5c4053),
        _0x45052c = VectorLength(_0x537647[0x0], _0x537647[0x1], _0x537647[0x2]);
    _0x537647 = VectorNormalize(_0x537647);
    var _0xc2608b = VectorDot(_0x537647, _0x18038a);
    if (_0xc2608b < 0x0) return _0x5c4053;
    if (_0xc2608b > _0x45052c) return _0x492a8b;
    return VectorAdd(_0x5c4053, VectorMultiply(_0x537647, [_0xc2608b, _0xc2608b, _0xc2608b]));
}

function Flip() {
    var _0x568310 = _0x1abb76;
    UI[_0x568310('0x9d')](_0x568310('0x1e'), _0x568310('0x103'), _0x568310('0xaa'));
}
var lastHitTime = 0x0,
    lastImpactTimes = [0x0],
    lastImpacts = [
        [0x0, 0x0, 0x0]
    ];

function OnHurt() {
    var _0x4f154d = _0x1abb76;
    if (GetScriptOption(_0x4f154d('0x8')) == 0x0) return;
    if (Entity[_0x4f154d('0x111')](Event[_0x4f154d('0xbe')](_0x4f154d('0x104'))) !== Entity['GetLocalPlayer']()) return;
    var _0x3314a9 = Event[_0x4f154d('0xbe')](_0x4f154d('0xc0'));
    if (_0x3314a9 == 0x1 || _0x3314a9 == 0x6 || _0x3314a9 == 0x7) {
        var _0x55e442 = Global['Curtime']();
        Math[_0x4f154d('0x49')](lastHitTime - _0x55e442) > 0.5 && (lastHitTime = _0x55e442, Flip());
    }
}

function OnBulletImpact() {
    var _0x54b4a6 = _0x1abb76;
    if (GetScriptOption(_0x54b4a6('0x8')) !== 0x2) return;
    var _0x1f81f5 = Global['Curtime']();
    if (Math[_0x54b4a6('0x49')](lastHitTime - _0x1f81f5) < 0.5) return;
    var _0x353070 = Entity['GetEntityFromUserID'](Event[_0x54b4a6('0xbe')]('userid')),
        _0x594afa = [Event[_0x54b4a6('0xb')]('x'), Event[_0x54b4a6('0xb')]('y'), Event['GetFloat']('z'), _0x1f81f5],
        _0x396323;
    if (Entity[_0x54b4a6('0x114')](_0x353070) && Entity['IsEnemy'](_0x353070)) {
        if (!Entity[_0x54b4a6('0xcc')](_0x353070)) _0x396323 = Entity['GetEyePosition'](_0x353070);
        else {
            if (Math[_0x54b4a6('0x49')](lastImpactTimes[_0x353070] - _0x1f81f5) < 0.1) _0x396323 = lastImpacts[_0x353070];
            else {
                lastImpacts[_0x353070] = _0x594afa, lastImpactTimes[_0x353070] = _0x1f81f5;
                return;
            }
        }
        var _0x2507c6 = Entity['GetLocalPlayer'](),
            _0x481c2b = Entity['GetEyePosition'](_0x2507c6),
            _0x48edca = Entity[_0x54b4a6('0x2b')](_0x2507c6, 'CBaseEntity', _0x54b4a6('0x1b')),
            _0x59ff0e = VectorMultiply(VectorAdd(_0x481c2b, _0x48edca), [0.5, 0.5, 0.5]),
            _0x33bd2b = ClosestPointOnRay(_0x59ff0e, _0x396323, _0x594afa),
            _0xfd47f6 = VectorDistance(_0x59ff0e, _0x33bd2b);
        if (_0xfd47f6 < 0x80) {
            var _0x4d05aa = Local['GetRealYaw'](),
                _0x3ae277 = Local['GetFakeYaw'](),
                _0x5d9d81 = ClosestPointOnRay(_0x481c2b, _0x396323, _0x594afa),
                _0x2a64ba = VectorDistance(_0x481c2b, _0x5d9d81),
                _0x5aaf8c = ClosestPointOnRay(_0x48edca, _0x396323, _0x594afa),
                _0x2aa4f6 = VectorDistance(_0x48edca, _0x5aaf8c),
                _0x4b0fde, _0x11acd5, _0x7ca39;
            if (_0xfd47f6 < _0x2a64ba && _0xfd47f6 < _0x2aa4f6) _0x4b0fde = _0x33bd2b, _0x11acd5 = ExtendVector(_0x33bd2b, _0x4d05aa + 0xb4, 0xa), _0x7ca39 = ExtendVector(_0x33bd2b, _0x3ae277 + 0xb4, 0xa);
            else {
                if (_0x2aa4f6 < _0x2a64ba) {
                    _0x4b0fde = _0x5aaf8c;
                    var _0x4a38cd = ExtendVector(_0x33bd2b, _0x4d05aa - 0x1e + 0x5a, 0xa),
                        _0x4b262b = ExtendVector(_0x33bd2b, _0x4d05aa - 0x1e - 0x5a, 0xa),
                        _0x41fdb7 = ExtendVector(_0x33bd2b, _0x3ae277 - 0x1e + 0x5a, 0xa),
                        _0x386600 = ExtendVector(_0x33bd2b, _0x3ae277 - 0x1e - 0x5a, 0xa);
                    VectorDistance(_0x5aaf8c, _0x4a38cd) < VectorDistance(_0x5aaf8c, _0x4b262b) ? _0x11acd5 = _0x4a38cd : _0x11acd5 = _0x4b262b, VectorDistance(_0x5aaf8c, _0x41fdb7) < VectorDistance(_0x5aaf8c, _0x386600) ? _0x7ca39 = _0x41fdb7 : _0x7ca39 = _0x386600;
                } else _0x4b0fde = _0x5d9d81, _0x11acd5 = ExtendVector(_0x33bd2b, _0x4d05aa, 0xa), _0x7ca39 = ExtendVector(_0x33bd2b, _0x3ae277, 0xa);
            }
            VectorDistance(_0x4b0fde, _0x7ca39) < VectorDistance(_0x4b0fde, _0x11acd5) && (lastHitTime = _0x1f81f5, Flip());
        }
        lastImpacts[_0x353070] = _0x594afa, lastImpactTimes[_0x353070] = _0x1f81f5;
    }
}
Cheat[_0x1abb76('0x64')](_0x1abb76('0x72'), _0x1abb76('0x35')), Cheat['RegisterCallback'](_0x1abb76('0x113'), 'OnBulletImpact'), UI[_0x1abb76('0x81')](' '), UI[_0x1abb76('0x81')](_0x1abb76('0x47')), UI['AddLabel'](' '), UI[_0x1abb76('0x81')](_0x1abb76('0x10b'));

function get_icon(_0x2c81c7) {
    var _0x53a2c5 = _0x1abb76,
        _0x1a7c18 = '';
    switch (_0x2c81c7) {
    case _0x53a2c5('0x36'):
        _0x1a7c18 = 'a';
        break;
    case _0x53a2c5('0x75'):
        _0x1a7c18 = 'b';
        break;
    case 'five seven':
        _0x1a7c18 = 'c';
        break;
    case 'glock 18':
        _0x1a7c18 = 'd';
        break;
    case 'ak 47':
        _0x1a7c18 = 'e';
        break;
    case 'aug':
        _0x1a7c18 = 'f';
        break;
    case _0x53a2c5('0x32'):
        _0x1a7c18 = 'g';
        break;
    case _0x53a2c5('0x3a'):
        _0x1a7c18 = 'h';
        break;
    case 'm249':
        _0x1a7c18 = 'i';
        break;
    case _0x53a2c5('0x10d'):
        _0x1a7c18 = 'j';
        break;
    case _0x53a2c5('0xc3'):
        _0x1a7c18 = 'k';
        break;
    case 'm4a4':
        _0x1a7c18 = 'l';
        break;
    case _0x53a2c5('0x117'):
        _0x1a7c18 = 'm';
        break;
    case _0x53a2c5('0xf2'):
        _0x1a7c18 = 'n';
        break;
    case _0x53a2c5('0x63'):
        _0x1a7c18 = 'o';
        break;
    case 'mp5 sd':
        _0x1a7c18 = 'p';
        break;
    case _0x53a2c5('0x77'):
        _0x1a7c18 = 'q';
        break;
    case _0x53a2c5('0x1f'):
        _0x1a7c18 = 'r';
        break;
    case _0x53a2c5('0xc2'):
        _0x1a7c18 = 's';
        break;
    case _0x53a2c5('0x48'):
        _0x1a7c18 = 't';
        break;
    case _0x53a2c5('0x90'):
        _0x1a7c18 = 'u';
        break;
    case 'sawed off':
        _0x1a7c18 = 'v';
        break;
    case _0x53a2c5('0xb1'):
        _0x1a7c18 = 'w';
        break;
    case _0x53a2c5('0xb0'):
        _0x1a7c18 = 'x';
        break;
    case _0x53a2c5('0x10'):
        _0x1a7c18 = 'y';
        break;
    case _0x53a2c5('0x1c'):
        _0x1a7c18 = 'z';
        break;
    case 'mp9':
        _0x1a7c18 = 'A';
        break;
    case _0x53a2c5('0xc'):
        _0x1a7c18 = 'B';
        break;
    case 'p90':
        _0x1a7c18 = 'C';
        break;
    case _0x53a2c5('0x119'):
        _0x1a7c18 = 'D';
        break;
    case _0x53a2c5('0x30'):
        _0x1a7c18 = 'E';
        break;
    case _0x53a2c5('0xab'):
        _0x1a7c18 = 'F';
        break;
    case _0x53a2c5('0xb3'):
        _0x1a7c18 = 'G';
        break;
    case _0x53a2c5('0xad'):
        _0x1a7c18 = 'H';
        break;
    case _0x53a2c5('0x28'):
        _0x1a7c18 = 'I';
        break;
    case 'smoke grenade':
        _0x1a7c18 = 'J';
        break;
    case _0x53a2c5('0x1d'):
        _0x1a7c18 = 'K';
        break;
    case _0x53a2c5('0xaf'):
        _0x1a7c18 = 'L';
        break;
    case _0x53a2c5('0xf5'):
        _0x1a7c18 = 'M';
        break;
    case 'c4 explosive':
        _0x1a7c18 = 'N';
        break;
    case _0x53a2c5('0x7d'):
        _0x1a7c18 = 'P';
        break;
    case _0x53a2c5('0xa9'):
        _0x1a7c18 = 'Q';
        break;
    case _0x53a2c5('0x6e'):
        _0x1a7c18 = 'R';
        break;
    case _0x53a2c5('0x39'):
        _0x1a7c18 = 'V';
        break;
    case 'flip knife':
        _0x1a7c18 = 'W';
        break;
    case 'gut knife':
        _0x1a7c18 = 'X';
        break;
    case _0x53a2c5('0x115'):
        _0x1a7c18 = 'Y';
        break;
    case _0x53a2c5('0x96'):
        _0x1a7c18 = 'Z';
        break;
    case 'falchion knife':
        _0x1a7c18 = '1';
        break;
    case _0x53a2c5('0x107'):
        _0x1a7c18 = '2';
        break;
    case 'butterfly knife':
        _0x1a7c18 = '3';
        break;
    case _0x53a2c5('0x7'):
        _0x1a7c18 = '4';
        break;
    case 'ursus knife':
        _0x1a7c18 = '5';
        break;
    case _0x53a2c5('0x56'):
        _0x1a7c18 = '6';
        break;
    case 'stiletto knife':
        _0x1a7c18 = '7';
        break;
    case 'skeleton knife':
        _0x1a7c18 = '8';
        break;
    case _0x53a2c5('0x95'):
        _0x1a7c18 = '0';
        break;
    case _0x53a2c5('0xd3'):
        _0x1a7c18 = '8';
        break;
    case _0x53a2c5('0x45'):
        _0x1a7c18 = '25';
        break;
    case 'paracord knife':
        _0x1a7c18 = 'Z';
        break;
    case 'survival knife':
        _0x1a7c18 = 'Z';
        break;
    case _0x53a2c5('0xc1'):
        _0x1a7c18 = 'Z';
        break;
    default:
        _0x1a7c18 = '';
        break;
    }
    return _0x1a7c18;
} {
    UI[_0x1abb76('0x12')](_0x1abb76('0x8e'), 0x0, Global['GetScreenSize']()[0x0]), UI[_0x1abb76('0x12')](_0x1abb76('0x53'), 0x0, Global[_0x1abb76('0x29')]()[0x1]);
}

function in_bounds(_0x34e1a3, _0xda0c8e, _0x135f54, _0x485c1b, _0x2c1f7d) {
    return _0x34e1a3[0x0] > _0xda0c8e && _0x34e1a3[0x1] > _0x135f54 && _0x34e1a3[0x0] < _0x485c1b && _0x34e1a3[0x1] < _0x2c1f7d;
}
var fa = 0x0,
    sa = 0x0;

function main_dt() {
    var _0x4fff02 = _0x1abb76;
    if (!World[_0x4fff02('0xd2')]()) return;
    const _0x15c511 = UI[_0x4fff02('0xf8')](_0x4fff02('0x11a'), 'JAVASCRIPT', 'Script items', _0x4fff02('0x8e')),
        _0x13bbfc = UI[_0x4fff02('0xf8')](_0x4fff02('0x11a'), _0x4fff02('0x112'), _0x4fff02('0x58'), _0x4fff02('0x53'));
    localplayer_index = Entity[_0x4fff02('0x102')](), localplayer_weapon = Entity['GetWeapon'](localplayer_index), weapon_name = Entity[_0x4fff02('0x79')](localplayer_weapon), g_Local_classname = Entity[_0x4fff02('0x88')](localplayer_weapon);
    var _0x2f2e0d = Entity[_0x4fff02('0x2b')](localplayer_weapon, _0x4fff02('0xe7'), _0x4fff02('0xde')),
        _0x41cbd4 = ![];
    _0x2f2e0d <= Globals[_0x4fff02('0xea')]() && (_0x41cbd4 = !![]);
    var _0x5af481 = 0x8 * Globals['Frametime'](),
        _0x4a2158 = Render[_0x4fff02('0xe6')](_0x4fff02('0x109'), 0x7, 0x64),
        _0x79e086 = Render[_0x4fff02('0xe6')](_0x4fff02('0x8a'), 0x12, 0x64);
    if (_0x41cbd4 && Exploit[_0x4fff02('0xd1')]() == 0x1 && UI['IsHotkeyActive'](_0x4fff02('0x10f'), _0x4fff02('0x10e'), 'Doubletap')) var _0x1d6507 = 'DT [MAGMA.JS] | tickbase(v): 16',
        _0x266aee = [0x78, 0x32, 0xc8, 0xff];
    else {
        if (_0x41cbd4 && Exploit['GetCharge']() == 0x1 && UI[_0x4fff02('0xdc')](_0x4fff02('0x10f'), 'Exploits', _0x4fff02('0x11b'))) var _0x1d6507 = _0x4fff02('0x5a'),
            _0x266aee = [0x78, 0x32, 0xc8, 0xff];
        else var _0x1d6507 = 'DT [MAGMA.JS] | tickbase(v): 0',
            _0x266aee = [0x78, 0x32, 0xc8, 0xff];
    }
    var _0x12e433 = Render['TextSizeCustom'](_0x1d6507, _0x4a2158)[0x0] + 0x8;
    Render[_0x4fff02('0xb4')](_0x15c511, _0x13bbfc, _0x12e433, 0x2, _0x266aee), Render[_0x4fff02('0xb4')](_0x15c511, _0x13bbfc + 0x2, _0x12e433, 0x12, [0x11, 0x11, 0x11, 0xaf]), Render[_0x4fff02('0x71')](_0x15c511 + 0x5, _0x13bbfc + 0x5, 0x0, _0x1d6507, [0x0, 0x0, 0x0, 0xaf], _0x4a2158), Render[_0x4fff02('0x71')](_0x15c511 + 0x4, _0x13bbfc + 0x4, 0x0, _0x1d6507, [0xff, 0xff, 0xff, 0xff], _0x4a2158), Render['String'](_0x15c511 + 0x4, _0x13bbfc + 0x16, 0x0, get_icon(weapon_name), [0xff, 0xff, 0xff, 0xff], 0x5);
    if (g_Local_classname == 'CKnife' || g_Local_classname == _0x4fff02('0x97') || g_Local_classname == 'CWeaponAWP' || weapon_name == _0x4fff02('0x6e') || g_Local_classname == _0x4fff02('0x2d') || g_Local_classname == _0x4fff02('0x94') || g_Local_classname == _0x4fff02('0x7a') || g_Local_classname == _0x4fff02('0x1') || g_Local_classname == _0x4fff02('0xdb') || g_Local_classname == _0x4fff02('0xf0') || g_Local_classname == _0x4fff02('0x2c') || g_Local_classname == 'CC4') {} else _0x41cbd4 ? (fa = Math[_0x4fff02('0x80')](fa + _0x5af481, 0x1), Render[_0x4fff02('0x71')](_0x15c511 + 0xa + Render[_0x4fff02('0x17')](get_icon(weapon_name), 0x5)[0x0], _0x13bbfc + 0x12, 0x0, 'A', [0xff, 0xff, 0xff, fa * 0xff], _0x79e086)) : fa = 0x0, _0x41cbd4 && Exploit[_0x4fff02('0xd1')]() == 0x1 && UI[_0x4fff02('0xdc')]('Rage', _0x4fff02('0x10e'), _0x4fff02('0xc5')) ? (sa = Math[_0x4fff02('0x80')](sa + _0x5af481, 0x1), Render[_0x4fff02('0x71')](_0x15c511 + 0x1e + Render['TextSize'](get_icon(weapon_name), 0x5)[0x0], _0x13bbfc + 0x12, 0x0, 'A', [0xff, 0xff, 0xff, sa * 0xff], _0x79e086)) : sa = 0x0;
    if (Global[_0x4fff02('0x70')](0x1) && UI[_0x4fff02('0xc4')]()) {
        const _0x25de3a = Global[_0x4fff02('0xa6')]();
        in_bounds(_0x25de3a, _0x15c511, _0x13bbfc, _0x15c511 + _0x12e433, _0x13bbfc + 0x1e) && (UI[_0x4fff02('0x108')](_0x4fff02('0x11a'), _0x4fff02('0x112'), _0x4fff02('0x58'), _0x4fff02('0x8e'), _0x25de3a[0x0] - _0x12e433 / 0x2), UI[_0x4fff02('0x108')](_0x4fff02('0x11a'), _0x4fff02('0x112'), _0x4fff02('0x58'), 'Tickbase_y', _0x25de3a[0x1] - 0x14));
    }
} {
    Global[_0x1abb76('0x64')]('Draw', _0x1abb76('0x6d'));
} {
    UI['AddLabel'](_0x1abb76('0xf7')), UI[_0x1abb76('0x12')](_0x1abb76('0xc9'), 0x0, Global[_0x1abb76('0x29')]()[0x0]), UI[_0x1abb76('0x12')](_0x1abb76('0x4'), 0x0, Global[_0x1abb76('0x29')]()[0x1]);
}

function in_bounds(_0x366ef6, _0x2695b6, _0x4f50ad, _0x2d25dc, _0x513f89) {
    return _0x366ef6[0x0] > _0x2695b6 && _0x366ef6[0x1] > _0x4f50ad && _0x366ef6[0x0] < _0x2d25dc && _0x366ef6[0x1] < _0x513f89;
}

function draw_arc(_0x2d265e, _0xe1c5e2, _0x4af851, _0x5d5791, _0x3d279b, _0x3381cc, _0x5589df) {
    var _0x3ad437 = _0x1abb76,
        _0x56a61e = 0x2 * Math['PI'] / 0x1e,
        _0x1c9b24 = Math['PI'] / 0xb4,
        _0x3ac45c = _0x4af851 - _0x3381cc,
        _0x2b4489 = (_0x5d5791 + _0x3d279b) * _0x1c9b24,
        _0x5d5791 = _0x5d5791 * Math['PI'] / 0xb4;
    for (; _0x4af851 > _0x3ac45c; --_0x4af851) {
        for (var _0x51fc60 = _0x5d5791; _0x51fc60 < _0x2b4489; _0x51fc60 += _0x56a61e) {
            var _0x1c86ba = Math['round'](_0x2d265e + _0x4af851 * Math[_0x3ad437('0x8f')](_0x51fc60)),
                _0x436818 = Math['round'](_0xe1c5e2 + _0x4af851 * Math[_0x3ad437('0x23')](_0x51fc60)),
                _0x3b56a9 = Math['round'](_0x2d265e + _0x4af851 * Math[_0x3ad437('0x8f')](_0x51fc60 + _0x56a61e)),
                _0x56722c = Math[_0x3ad437('0x43')](_0xe1c5e2 + _0x4af851 * Math[_0x3ad437('0x23')](_0x51fc60 + _0x56a61e));
            Render['Line'](_0x1c86ba, _0x436818, _0x3b56a9, _0x56722c, _0x5589df);
        }
    }
}

function main_aa() {
    var _0x4cb705 = _0x1abb76;
    if (!World[_0x4cb705('0xd2')]()) return;
    const _0x406bc8 = UI[_0x4cb705('0xf8')](_0x4cb705('0x11a'), _0x4cb705('0x112'), _0x4cb705('0x58'), 'Antiaim_x'),
        _0x5b22d7 = UI[_0x4cb705('0xf8')]('Misc', 'JAVASCRIPT', _0x4cb705('0x58'), 'Antiaim_y');
    var _0x18c829 = Render['AddFont'](_0x4cb705('0x109'), 0x7, 0x64),
        _0x2601e8 = Local['GetRealYaw'](),
        _0x179812 = Local[_0x4cb705('0xe9')](),
        _0xd0f265 = Math[_0x4cb705('0x80')](Math['abs'](_0x2601e8 - _0x179812) / 0x2, 0x3c)[_0x4cb705('0x105')](0x1),
        _0x2fd389 = Math['min'](Math[_0x4cb705('0x43')](1.7 * Math[_0x4cb705('0x49')](_0xd0f265)), 0x64);
    if (UI[_0x4cb705('0xdc')](_0x4cb705('0x1e'), 'Fake angles', _0x4cb705('0xaa'))) var _0x1dc9d4 = '<';
    else var _0x1dc9d4 = '>';
    var _0x2b7f0a = _0x4cb705('0x73') + _0xd0f265[_0x4cb705('0x62')]() + '  ) | safety: ' + _0x2fd389[_0x4cb705('0x62')]() + _0x4cb705('0xcd') + _0x1dc9d4,
        _0x3137be = Render['TextSizeCustom'](_0x2b7f0a, _0x18c829)[0x0] + 0x8;
    Render[_0x4cb705('0xb4')](_0x406bc8 - _0x3137be, _0x5b22d7, _0x3137be, 0x2, [0x78, 0x32, 0xc8, 0xff]), Render[_0x4cb705('0xb4')](_0x406bc8 - _0x3137be, _0x5b22d7 + 0x2, _0x3137be, 0x12, [0x11, 0x11, 0x11, 0xaf]), Render[_0x4cb705('0x71')](_0x406bc8 + 0x5 - _0x3137be, _0x5b22d7 + 0x5, 0x0, _0x2b7f0a, [0x0, 0x0, 0x0, 0xb4], _0x18c829), Render['StringCustom'](_0x406bc8 + 0x4 - _0x3137be, _0x5b22d7 + 0x4, 0x0, _0x2b7f0a, [0xff, 0xff, 0xff, 0xff], _0x18c829), Render[_0x4cb705('0x3e')](_0x406bc8 + 0x12 - _0x3137be + Render['TextSizeCustom'](_0x4cb705('0xe') + _0xd0f265[_0x4cb705('0x62')](), _0x18c829)[0x0], _0x5b22d7 + 0x8, 0x1, [0xff, 0xff, 0xff, 0xff]), draw_arc(_0x406bc8 + 0x7 - _0x3137be, _0x5b22d7 + 0xa, 0x5, 0x0, _0xd0f265 * 0x6, 0x2, [0x78, 0x32, 0xc8, 0xff]);
    if (Global[_0x4cb705('0x70')](0x1) && UI[_0x4cb705('0xc4')]()) {
        const _0x51e161 = Global[_0x4cb705('0xa6')]();
        in_bounds(_0x51e161, _0x406bc8 - _0x3137be, _0x5b22d7, _0x406bc8 + _0x3137be, _0x5b22d7 + 0x1e) && (UI[_0x4cb705('0x108')](_0x4cb705('0x11a'), _0x4cb705('0x112'), 'Script items', _0x4cb705('0xc9'), _0x51e161[0x0] + _0x3137be / 0x2), UI[_0x4cb705('0x108')](_0x4cb705('0x11a'), _0x4cb705('0x112'), _0x4cb705('0x58'), 'Antiaim_y', _0x51e161[0x1] - 0x14));
    }
} {
    Global[_0x1abb76('0x64')](_0x1abb76('0x3'), _0x1abb76('0x118'));
}
UI['AddLabel'](' ');
var cnt = 0x0;
UI[_0x1abb76('0x37')](_0x1abb76('0x51')), UI[_0x1abb76('0x57')](_0x1abb76('0x4a'), 0x0, 0x7), UI['AddSliderFloat'](_0x1abb76('0xef'), 0x0, 0x2), UI[_0x1abb76('0xe3')](_0x1abb76('0xd7')), UI[_0x1abb76('0x37')](_0x1abb76('0x84'));

function rotateAroundPoint(_0x46a4c5, _0x1990c0, _0x51e173) {
    var _0x3651a8 = _0x1abb76;
    _0x51e173 = _0x51e173 / 0xb4 * Math['PI'];
    var _0x3f3508 = Math[_0x3651a8('0x8f')](_0x51e173) * (_0x1990c0[0x0] - _0x46a4c5[0x0]) - Math[_0x3651a8('0x23')](_0x51e173) * (_0x1990c0[0x1] - _0x46a4c5[0x1]) + _0x46a4c5[0x0],
        _0x5a2c86 = Math[_0x3651a8('0x23')](_0x51e173) * (_0x1990c0[0x0] - _0x46a4c5[0x0]) + Math['cos'](_0x51e173) * (_0x1990c0[0x1] - _0x46a4c5[0x1]) + _0x46a4c5[0x1];
    return [_0x3f3508, _0x5a2c86];
}

function hsv2rgb(_0x5bb5fa, _0x3d1aeb, _0x154be1) {
    var _0xafabc5 = _0x1abb76,
        _0x25f3b7, _0x40cb2d, _0x915e63, _0x121cb9, _0x62f914, _0x145666, _0x4e0d96, _0x50c00e;
    arguments[_0xafabc5('0xb2')] === 0x1 && (_0x3d1aeb = _0x5bb5fa['s'], _0x154be1 = _0x5bb5fa['v'], _0x5bb5fa = _0x5bb5fa['h']);
    _0x121cb9 = Math[_0xafabc5('0xfc')](_0x5bb5fa * 0x6), _0x62f914 = _0x5bb5fa * 0x6 - _0x121cb9, _0x145666 = _0x154be1 * (0x1 - _0x3d1aeb), _0x4e0d96 = _0x154be1 * (0x1 - _0x62f914 * _0x3d1aeb), _0x50c00e = _0x154be1 * (0x1 - (0x1 - _0x62f914) * _0x3d1aeb);
    switch (_0x121cb9 % 0x6) {
    case 0x0:
        _0x25f3b7 = _0x154be1, _0x40cb2d = _0x50c00e, _0x915e63 = _0x145666;
        break;
    case 0x1:
        _0x25f3b7 = _0x4e0d96, _0x40cb2d = _0x154be1, _0x915e63 = _0x145666;
        break;
    case 0x2:
        _0x25f3b7 = _0x145666, _0x40cb2d = _0x154be1, _0x915e63 = _0x50c00e;
        break;
    case 0x3:
        _0x25f3b7 = _0x145666, _0x40cb2d = _0x4e0d96, _0x915e63 = _0x154be1;
        break;
    case 0x4:
        _0x25f3b7 = _0x50c00e, _0x40cb2d = _0x145666, _0x915e63 = _0x154be1;
        break;
    case 0x5:
        _0x25f3b7 = _0x154be1, _0x40cb2d = _0x145666, _0x915e63 = _0x4e0d96;
        break;
    }
    return {
        'r': Math['round'](_0x25f3b7 * 0xff),
        'g': Math[_0xafabc5('0x43')](_0x40cb2d * 0xff),
        'b': Math[_0xafabc5('0x43')](_0x915e63 * 0xff)
    };
}

function draw() {
    var _0x5db878 = _0x1abb76;
    if (UI['GetValue'](_0x5db878('0x11a'), _0x5db878('0x112'), 'Script items', 'Skeet crosshair')) var _0x3c181d = Render['GetScreenSize']();
    _0x3c181d[0x0] /= 0x2, _0x3c181d[0x1] /= 0x2;
    var _0x127521 = UI[_0x5db878('0xd6')](_0x5db878('0xf4'), 'Crosshair Color');
    if (UI[_0x5db878('0xf8')](_0x5db878('0xf4'), _0x5db878('0x84'))) {
        var _0x37908f = hsv2rgb(cnt * 0.002, 0x1, 0x1);
        _0x127521 = [_0x37908f['r'], _0x37908f['g'], _0x37908f['b'], _0x127521[0x3]];
    }
    var _0x16020a = UI[_0x5db878('0xf8')]('Script Items', _0x5db878('0x4a')),
        _0x2d3195 = _0x3c181d[0x0],
        _0x21a396 = _0x3c181d[0x1] + _0x16020a,
        _0x673964 = _0x3c181d[0x0] - _0x16020a,
        _0x51bf14 = _0x3c181d[0x1] + _0x16020a,
        _0x4f454c = rotateAroundPoint(_0x3c181d, [_0x2d3195, _0x21a396], cnt),
        _0x11d857 = rotateAroundPoint(_0x3c181d, [_0x673964, _0x51bf14], cnt);
    Render[_0x5db878('0xd9')](_0x3c181d[0x0], _0x3c181d[0x1], _0x4f454c[0x0], _0x4f454c[0x1], _0x127521), Render[_0x5db878('0xd9')](_0x4f454c[0x0], _0x4f454c[0x1], _0x11d857[0x0], _0x11d857[0x1], _0x127521);
    var _0x3e0099 = _0x3c181d[0x0],
        _0x40a0e7 = _0x3c181d[0x1] - _0x16020a,
        _0x501221 = _0x3c181d[0x0] + _0x16020a,
        _0x1a7e67 = _0x3c181d[0x1] - _0x16020a,
        _0x30af30 = rotateAroundPoint(_0x3c181d, [_0x3e0099, _0x40a0e7], cnt),
        _0x48b2f0 = rotateAroundPoint(_0x3c181d, [_0x501221, _0x1a7e67], cnt);
    Render[_0x5db878('0xd9')](_0x3c181d[0x0], _0x3c181d[0x1], _0x30af30[0x0], _0x30af30[0x1], _0x127521), Render[_0x5db878('0xd9')](_0x30af30[0x0], _0x30af30[0x1], _0x48b2f0[0x0], _0x48b2f0[0x1], _0x127521);
    var _0x2f13d8 = _0x3c181d[0x0] + _0x16020a,
        _0x5e7e0a = _0x3c181d[0x1],
        _0x1b2113 = _0x3c181d[0x0] + _0x16020a,
        _0xe613bf = _0x3c181d[0x1] + _0x16020a,
        _0x42087e = rotateAroundPoint(_0x3c181d, [_0x2f13d8, _0x5e7e0a], cnt),
        _0x295ad5 = rotateAroundPoint(_0x3c181d, [_0x1b2113, _0xe613bf], cnt);
    Render[_0x5db878('0xd9')](_0x3c181d[0x0], _0x3c181d[0x1], _0x42087e[0x0], _0x42087e[0x1], _0x127521), Render[_0x5db878('0xd9')](_0x42087e[0x0], _0x42087e[0x1], _0x295ad5[0x0], _0x295ad5[0x1], _0x127521);
    var _0xd9fd5e = _0x3c181d[0x0] - _0x16020a,
        _0x3f791c = _0x3c181d[0x1],
        _0x30f0c4 = _0x3c181d[0x0] - _0x16020a,
        _0x4b1bbf = _0x3c181d[0x1] - _0x16020a,
        _0x4f13e8 = rotateAroundPoint(_0x3c181d, [_0xd9fd5e, _0x3f791c], cnt),
        _0x5045b9 = rotateAroundPoint(_0x3c181d, [_0x30f0c4, _0x4b1bbf], cnt);
    Render[_0x5db878('0xd9')](_0x3c181d[0x0], _0x3c181d[0x1], _0x4f13e8[0x0], _0x4f13e8[0x1], _0x127521), Render[_0x5db878('0xd9')](_0x4f13e8[0x0], _0x4f13e8[0x1], _0x5045b9[0x0], _0x5045b9[0x1], _0x127521), cnt += Globals[_0x5db878('0x9b')]() * (UI['GetValue'](_0x5db878('0xf4'), _0x5db878('0xef')) * 0x64);
}
Cheat['RegisterCallback'](_0x1abb76('0x3'), _0x1abb76('0x82')), UI[_0x1abb76('0x81')](' '), UI[_0x1abb76('0x81')](_0x1abb76('0xda')), UI['AddLabel']('        WORLD > REMOVALS      '), UI[_0x1abb76('0x37')](_0x1abb76('0xec'));

function render() {
    var _0x473d05 = _0x1abb76;
    if (UI[_0x473d05('0xf8')]('Misc', _0x473d05('0x112'), _0x473d05('0x58'), _0x473d05('0xec'))) var _0x1c03c8 = Entity[_0x473d05('0x102')]();
    var _0x40fbdb = Entity[_0x473d05('0x2b')](_0x1c03c8, _0x473d05('0xf'), _0x473d05('0xbd'));
    if (_0x40fbdb) {
        var _0x3fb775 = Render[_0x473d05('0x29')]();
        x = _0x3fb775[0x0], y = _0x3fb775[0x1], Convar[_0x473d05('0xb7')](_0x473d05('0xed'), '0'), Render[_0x473d05('0xfa')](x / 0x2, y / 0x2 - 0xa5, 0x1, 0x96, 0x0, [0x42, 0x86, 0xf4, 0xff], [0x37, 0x3b, 0x44, 0x96]), Render[_0x473d05('0xfa')](x / 0x2 - 0xaa, y / 0x2, 0x96, 0x1, 0x1, [0x42, 0x86, 0xf4, 0xff], [0x37, 0x3b, 0x44, 0x64]), Render['GradientRect'](x / 0x2 + 0x13, y / 0x2, 0x96, 0x1, 0x1, [0x37, 0x3b, 0x44, 0x64], [0x42, 0x86, 0xf4, 0xff]), Render[_0x473d05('0xfa')](x / 0x2, y / 0x2 + 0xf, 0x1, 0x96, 0x0, [0x37, 0x3b, 0x44, 0x64], [0x42, 0x86, 0xf4, 0xff]), UI[_0x473d05('0x108')](_0x473d05('0x11a'), _0x473d05('0x24'), _0x473d05('0x26'), ![]);
    } else Convar[_0x473d05('0xb7')](_0x473d05('0xed'), '1'), UI['SetValue'](_0x473d05('0x11a'), _0x473d05('0x24'), _0x473d05('0x26'), ![]);
}
Cheat['RegisterCallback']('Draw', 'render'), UI[_0x1abb76('0x37')](_0x1abb76('0x26'));

function render2() {
    var _0x14f76f = _0x1abb76;
    if (UI[_0x14f76f('0xf8')](_0x14f76f('0x11a'), _0x14f76f('0x112'), 'Script items', _0x14f76f('0x26'))) var _0x14c639 = Entity['GetLocalPlayer']();
    var _0x265886 = Entity[_0x14f76f('0x2b')](_0x14c639, _0x14f76f('0xf'), _0x14f76f('0xbd'));
    if (_0x265886) {
        var _0x5bd5b4 = Render[_0x14f76f('0x29')]();
        x = _0x5bd5b4[0x0], y = _0x5bd5b4[0x1], Convar[_0x14f76f('0xb7')](_0x14f76f('0xed'), '0'), UI['SetValue']('Misc', _0x14f76f('0x24'), _0x14f76f('0xec'), ![]);
    } else Convar['SetString'](_0x14f76f('0xed'), '1'), UI[_0x14f76f('0x108')](_0x14f76f('0x11a'), _0x14f76f('0x24'), _0x14f76f('0xec'), ![]);
}
Cheat[_0x1abb76('0x64')](_0x1abb76('0x3'), 'render2'), UI[_0x1abb76('0x81')](' '), UI[_0x1abb76('0x37')]('KeyBinds');
const keybinds_x = UI['AddSliderInt']('keybinds_x', 0x0, Global['GetScreenSize']()[0x0]),
    keybinds_y = UI[_0x1abb76('0x12')](_0x1abb76('0xa0'), 0x0, Global[_0x1abb76('0x29')]()[0x1]);

function in_bounds(_0x4372dc, _0x38191c, _0x1d0bd6, _0x5516fc, _0x80b42) {
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}

function xy() {
    var _0x5ed2ba = _0x1abb76;
    UI['SetEnabled']('Misc', _0x5ed2ba('0x112'), 'Script items', _0x5ed2ba('0xa1'), ![]), UI['SetEnabled']('Misc', _0x5ed2ba('0x112'), _0x5ed2ba('0x58'), _0x5ed2ba('0xa0'), ![]);
}
xy();

function keybinds() {
    var _0x271cea = _0x1abb76;
    if (UI[_0x271cea('0xf8')](_0x271cea('0x11a'), _0x271cea('0x112'), 'Script items', _0x271cea('0xff'))) var _0x92ed31 = [];
    const _0x2b048c = Render[_0x271cea('0xe6')](_0x271cea('0x109'), 0x7, 0x64);
    UI[_0x271cea('0xdc')](_0x271cea('0x1e'), _0x271cea('0xe0'), _0x271cea('0x59')) && _0x92ed31[_0x271cea('0xe8')](_0x271cea('0x20'));
    UI[_0x271cea('0xdc')]('Anti-Aim', _0x271cea('0xe0'), _0x271cea('0x116')) && _0x92ed31[_0x271cea('0xe8')](_0x271cea('0xa3'));
    UI[_0x271cea('0xdc')](_0x271cea('0x11a'), _0x271cea('0x69'), _0x271cea('0xe4'), _0x271cea('0xc8')) && _0x92ed31[_0x271cea('0xe8')](_0x271cea('0x3d'));
    UI[_0x271cea('0xdc')]('Anti-Aim', _0x271cea('0x103'), _0x271cea('0xaa')) && _0x92ed31['push']('Anti-Aim invert');
    UI['IsHotkeyActive'](_0x271cea('0x10f'), _0x271cea('0x69'), 'General', _0x271cea('0x78')) && _0x92ed31[_0x271cea('0xe8')]('Safe point');
    UI[_0x271cea('0xdc')]('Rage', _0x271cea('0x69'), _0x271cea('0x69'), _0x271cea('0x7c')) && _0x92ed31['push'](_0x271cea('0xee'));
    UI[_0x271cea('0xdc')](_0x271cea('0x10f'), _0x271cea('0x10e'), _0x271cea('0x38')) && _0x92ed31[_0x271cea('0xe8')](_0x271cea('0x38'));
    UI[_0x271cea('0xdc')]('Anti-Aim', _0x271cea('0x103'), 'Desync on shot') && _0x92ed31['push'](_0x271cea('0xb9'));
    UI[_0x271cea('0xdc')](_0x271cea('0x10f'), 'Exploits', _0x271cea('0x11b')) && _0x92ed31['push']('Hide shots');
    UI[_0x271cea('0xdc')](_0x271cea('0x6'), _0x271cea('0xd8'), _0x271cea('0x22'), _0x271cea('0xd5')) && _0x92ed31[_0x271cea('0xe8')](_0x271cea('0x22'));
    const _0xe1126d = UI[_0x271cea('0xf8')](_0x271cea('0x11a'), _0x271cea('0x112'), _0x271cea('0x58'), _0x271cea('0xa1')),
        _0xaf9dd4 = UI[_0x271cea('0xf8')](_0x271cea('0x11a'), _0x271cea('0x112'), _0x271cea('0x58'), _0x271cea('0xa0')),
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    for (i = 0x0; i < _0x92ed31['length']; i++) {
        Render[_0x271cea('0x71')](_0xe1126d + 0x5, _0xaf9dd4 + 0x17 + 0xf * i, 0x0, _0x92ed31[i], [0xff, 0xff, 0xff, 0xff], _0x2b048c), Render[_0x271cea('0x71')](_0xe1126d + 0x7b, _0xaf9dd4 + 0x17 + 0xf * i, 0x0, _0x271cea('0x106'), [0xff, 0xff, 0xff, 0xff], _0x2b048c);
    }
    if (Global[_0x271cea('0x70')](0x1)) {
        const _0x571fac = Global[_0x271cea('0xa6')]();
        if (in_bounds(_0x571fac, _0xe1126d, _0xaf9dd4, _0xe1126d + 0xc8, _0xaf9dd4 + 0x1e)) {
            if (UI[_0x271cea('0xc4')]() == ![]) return;
            UI[_0x271cea('0x108')](_0x271cea('0x11a'), _0x271cea('0x112'), _0x271cea('0x58'), _0x271cea('0xa1'), _0x571fac[0x0] - 0x64), UI[_0x271cea('0x108')](_0x271cea('0x11a'), _0x271cea('0x112'), _0x271cea('0x58'), _0x271cea('0xa0'), _0x571fac[0x1] - 0x14);
        }
    }
}
Global[_0x1abb76('0x64')](_0x1abb76('0x3'), _0x1abb76('0xf1')), UI[_0x1abb76('0x81')](' '), UI[_0x1abb76('0x37')](_0x1abb76('0xd0'));

function indf() {
    var _0x3a941f = _0x1abb76;
    if (UI[_0x3a941f('0xf8')]('Misc', _0x3a941f('0x112'), 'Script items', _0x3a941f('0xd0'))) var _0x49190e = Global['GetScreenSize']();
    var _0x5aff0c = _0x49190e[0x0],
        _0x4ca121 = _0x49190e[0x1],
        _0x2dafcf = [];
    UI[_0x3a941f('0xdc')](_0x3a941f('0x1e'), _0x3a941f('0xe0'), _0x3a941f('0x59')) && _0x2dafcf['push']('1');
    UI[_0x3a941f('0xdc')](_0x3a941f('0x1e'), _0x3a941f('0xe0'), _0x3a941f('0x116')) && _0x2dafcf[_0x3a941f('0xe8')]('2');
    UI[_0x3a941f('0xdc')]('Rage', _0x3a941f('0x69'), _0x3a941f('0x69'), _0x3a941f('0x78')) && _0x2dafcf[_0x3a941f('0xe8')]('3');
    UI[_0x3a941f('0xdc')](_0x3a941f('0x10f'), _0x3a941f('0x69'), _0x3a941f('0x69'), _0x3a941f('0x7c')) && _0x2dafcf[_0x3a941f('0xe8')]('4');
    UI[_0x3a941f('0xdc')]('Misc', _0x3a941f('0x69'), _0x3a941f('0xe4'), 'Auto peek') && _0x2dafcf['push']('5');
    UI['IsHotkeyActive'](_0x3a941f('0x10f'), _0x3a941f('0x10e'), 'Doubletap') && _0x2dafcf[_0x3a941f('0xe8')]('6');
    UI[_0x3a941f('0xdc')](_0x3a941f('0x10f'), _0x3a941f('0x10e'), _0x3a941f('0x11b')) && _0x2dafcf[_0x3a941f('0xe8')]('7');
    UI[_0x3a941f('0xdc')](_0x3a941f('0x10f'), 'General', _0x3a941f('0x69'), _0x3a941f('0x99')) && _0x2dafcf[_0x3a941f('0xe8')]('8');
    UI[_0x3a941f('0xdc')](_0x3a941f('0x11a'), _0x3a941f('0x112'), _0x3a941f('0x58'), _0x3a941f('0xbf')) && _0x2dafcf[_0x3a941f('0xe8')]('9');
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        _0x2dafcf[index] == 0x1 && Render[_0x3a941f('0x13')](0xf, _0x4ca121 - 0x140 - index * _0x35ff13, 0x0, _0x3a941f('0x93'), _0x3fc870, 0x4), _0x2dafcf[index] == 0x2 && Render[_0x3a941f('0x13')](0xf, _0x4ca121 - 0x140 - index * _0x35ff13, 0x0, 'FAKEDUCK', _0x3fc870, 0x4), _0x2dafcf[index] == 0x3 && Render[_0x3a941f('0x13')](0xf, _0x4ca121 - 0x140 - index * _0x35ff13, 0x0, _0x3a941f('0x4d'), _0x3fc870, 0x4), _0x2dafcf[index] == 0x4 && Render[_0x3a941f('0x13')](0xf, _0x4ca121 - 0x140 - index * _0x35ff13, 0x0, _0x3a941f('0x2'), _0x3fc870, 0x4), _0x2dafcf[index] == 0x5 && Render['String'](0xf, _0x4ca121 - 0x140 - index * _0x35ff13, 0x0, _0x3a941f('0x27'), _0x3fc870, 0x4), _0x2dafcf[index] == 0x6 && Render[_0x3a941f('0x13')](0xf, _0x4ca121 - 0x140 - index * _0x35ff13, 0x0, _0x3a941f('0x2f'), _0x3fc870, 0x4), _0x2dafcf[index] == 0x7 && Render[_0x3a941f('0x13')](0xf, _0x4ca121 - 0x140 - index * _0x35ff13, 0x0, _0x3a941f('0x91'), _0x3fc870, 0x4), _0x2dafcf[index] == 0x8 && Render['String'](0xf, _0x4ca121 - 0x140 - index * _0x35ff13, 0x0, _0x3a941f('0x10a'), _0x3fc870, 0x4), _0x2dafcf[index] == 0x9 && Render[_0x3a941f('0x13')](0xf, _0x4ca121 - 0x140 - index * _0x35ff13, 0x0, _0x3a941f('0xa'), _0x3fc870, 0x4);
    }
}
Global[_0x1abb76('0x64')](_0x1abb76('0x3'), _0x1abb76('0x9')), UI[_0x1abb76('0x81')](' '), UI['AddCheckbox'](_0x1abb76('0xfb')), UI[_0x1abb76('0x12')](_0x1abb76('0x83'), 0x0, 0x12c);

function do_velocity_info() {
    var _0x25f9da = _0x1abb76;
    const _0x1cb54d = Entity['GetLocalPlayer']();
    if (!_0x1cb54d || !Entity[_0x25f9da('0xcb')](_0x1cb54d)) return;
    if (!UI[_0x25f9da('0xf8')](_0x25f9da('0x11a'), _0x25f9da('0x112'), 'Script items', 'Velocity Info')) return;
    const _0x54239b = Render[_0x25f9da('0x29')]()[0x0],
        _0x58c51e = Render[_0x25f9da('0x29')]()[0x1] + UI[_0x25f9da('0xf8')](_0x25f9da('0x11a'), _0x25f9da('0x112'), 'Script items', _0x25f9da('0x83')),
        _0x13c8ca = Entity[_0x25f9da('0x2b')](_0x1cb54d, 'CBasePlayer', _0x25f9da('0xd4')),
        _0x38dd25 = Math[_0x25f9da('0x50')](_0x13c8ca[0x0] * _0x13c8ca[0x0] + _0x13c8ca[0x1] * _0x13c8ca[0x1]);
    Render[_0x25f9da('0xa4')](_0x54239b / 0x2, _0x58c51e / 0x2 + 0xaa, 0x1e, [0x78, 0x32, 0xc8, 0xff]), Render[_0x25f9da('0xa4')](_0x54239b / 0x2, _0x58c51e / 0x2 + 0xaa, 0x1c, [0x3e, 0x3e, 0x3e, 0xff]), Render['String'](_0x54239b / 0x2, _0x58c51e / 0x2 + 0x96, 0x1, Math[_0x25f9da('0x43')](_0x38dd25)[_0x25f9da('0x62')](), [0xff, 0xff, 0xff, 0xff], 0x4), Render[_0x25f9da('0x13')](_0x54239b / 0x2 + 0x1, _0x58c51e / 0x2 + 0xb4, 0x1, _0x25f9da('0x9a'), [0xe1, 0xe1, 0xe1, 0xe1], 0x2);
}
Cheat[_0x1abb76('0x64')](_0x1abb76('0x3'), _0x1abb76('0x40'));
 
Пишите в лс кину JS без спама и клантега!
Дискорд Nerchik#7964
 
Последнее редактирование:
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Расскажи как это работает
Антиаимы постоянно меняют сайд, то есть поворачивают сторону + фейулаги колебрятся от 1 до 16, в таком случае по тебе будут очень сильно мисать по бектреку
 
Всем привет, недавно закончил свою паблик версию джски. Говорю сразу, спама и всего прочего нету и не будет, я не такой даун.
Все функции в changelog:
-= Misc =-
1. Aspect ratio
2. KillEffect
3. Min Damage
4. DT Buster
> Fastest
> Faster
> Fast
> Relable
-= AntiAim =-
1. lagsync
> New AA
> Inverter
> AntiBackTrack inverter
2. Low Delta
> Low delta type
> Default
> Low Delta Modes
> On SlowWalking
> On LowHp
> On stopping
> Key
> key bind
4. AntiBruteForce
> On hit
> On Shot
-= Indicators =-
1. Dt indicator
2. AA indicator
3. Skeet crosshair
4. Skeet Scope
5. No scope
6. KeyBinds
7. Function indicators
8. Velocity info
Не входит в меню:
WaterMark

По всем вопросам ко мне в дс: magma#8327
Что добавить еще пишите мне в ЛС В ДИСКОРДЕ.
Всем спасибо а я пошел спать дальше.
Ты случайно не итальянец?
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
чем он может отличаться от любого другого скрипта, если тут абсолютно все попащено из разных источников? :roflanEbalo:
 
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
Обратите внимание, пользователь заблокирован на форуме. Не рекомендуется проводить сделки.
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