GUI::Render.Line(Vector2{ xs, ys - -10}, Vector2{ xs , ys + 5 }, FLOAT4TOD3DCOLOR(Vars::Color::CrosshairColor));
GUI::Render.Line(Vector2{ xs - -10, ys }, Vector2{ xs + 5, ys }, FLOAT4TOD3DCOLOR(Vars::Color::CrosshairColor));
GUI::Render.Line(Vector2{ xs, ys - 4 }, Vector2{ xs , ys + -10}, FLOAT4TOD3DCOLOR(Vars::Color::CrosshairColor));
GUI::Render.Line(Vector2{ xs - 4, ys }, Vector2{ xs + -10, ys }, FLOAT4TOD3DCOLOR(Vars::Color::CrosshairColor));