multiplierOptions = [-2, -1, 1, 2];
UI.AddCheckbox(["Rage", "Anti Aim", "Directions"], "XuiZnaet");
UI.SetValue( [ "Rage", "Anti Aim", "Directions", "XuiZnaet" ], 1 )
function aaLoop() {
if (UI.GetValue(["Rage", "Anti Aim", "Directions", "XuiZnaet"]))
{
AntiAim.SetOverride(1);
AntiAim.SetFakeOffset(getRandomIntInclusive(20, 40));
AntiAim.SetRealOffset(getRandomIntInclusive(30, 50) * multiplierOptions[getRandomIntInclusive(0, multiplierOptions.length)]);
}
else
{
AntiAim.SetOverride(0);
}
}
function getRandomIntInclusive(min, max) {
min = Math.ceil(min);
max = Math.floor(max);
return Math.floor(Math.random() * (max - min + 1)) + min;
}
Cheat.RegisterCallback("CreateMove", "aaLoop");