Спасибо добрый человек. Все отлично работает. Актуально на 26.08.2023Вот пофиксил скрипт (20 июня 2023):
Если опять перестанет работать, открываете консоль, ищете типа
Работает на 20 июня 2023:Код:[UserScript] Injection: patch_0 injected successful https://static.sketchfab.com/static/builds/web/dist/d58800a7c522b5e8dc91b86440fdb157-v2.js если patch 0-4 нету строки, regex какой то сломался скорее всего, открываете ссылку на .js которая в консоле и пытаетесь пофиксить regex, например вот как я тут пофиксил: //var func_renderInto1 = /x\.renderInto\(n,S,y/g; var func_renderInto1 = /A\.renderInto\(n,E,R/g; //20 jun 2023 fix
JavaScript:// ==UserScript== // @name sketchfab // @version 0.9.1 // @description download sketchfab models // @author shitposting goddess + 20 jun 2023 page not loading fix // @include /^https?://(www\.)?sketchfab\.com/.* // @require https://cdnjs.cloudflare.com/ajax/libs/jszip/3.1.5/jszip.min.js // @require https://cdnjs.cloudflare.com/ajax/libs/jszip-utils/0.0.2/jszip-utils.min.js // @require https://cdnjs.cloudflare.com/ajax/libs/FileSaver.js/1.3.8/FileSaver.js // @run-at document-start // @grant unsafeWindow // @grant GM_download // ==/UserScript== var zip = new JSZip(); let folder = zip.folder('collection'); var button_dw = false; var func_drawGeometry = /(this\._stateCache\.drawGeometry\(this\._graphicContext,t\))/g; var fund_drawArrays = /t\.drawArrays\(t\.TRIANGLES,0,6\)/g; //var func_renderInto1 = /x\.renderInto\(n,S,y/g; var func_renderInto1 = /A\.renderInto\(n,E,R/g; //20 jun 2023 fix var func_renderInto2 = /g\.renderInto=function\(e,i,r/g; var func_getResourceImage = /getResourceImage:function\(e,t\){/g; var func_test = /apply:function\(e\){var t=e instanceof r\.Geometry;/g var addbtnfunc; (function() { 'use strict'; var window = unsafeWindow; console.log("[UserScript]init", window); window.allmodel = []; var saveimagecache2 = {}; var objects = {}; var saveimage_to_list = function(url,file_name) { if (!saveimagecache2[url]) { var mdl = { name: file_name } saveimagecache2[url] = mdl; } } addbtnfunc = function() { var p = document.evaluate("//div[@class='titlebar']", document, null, 9, null).singleNodeValue; if(p && !button_dw) { console.log("[UserScript]add btn dwnld"); var btn = document.createElement("a"); btn.setAttribute("class", "control"); btn.innerHTML = "<pre style='color:red;'>DOWNLOAD</pre>"; btn.addEventListener("click", dodownload , false); p.appendChild(btn); button_dw = true; } else { console.log("[UserScript]try add btn later"); setTimeout(addbtnfunc, 3000); } } var dodownload = function() { console.log("[UserScript]download"); var idx = 0; window.allmodel.forEach(function(obj) { var mdl = { name: "model_"+idx, obj:parseobj(obj) } console.log(mdl); dosavefile(mdl); idx++; }) PackAll(); } var PackAll = function () { for (var obj in objects) { console.log("[UserScript]save file", obj); folder.file(obj, objects[obj], {binary:true}); } var file_name = document.getElementsByClassName('model-name__label')[0].textContent; folder.generateAsync({ type: "blob" }).then(content => saveAs(content, file_name + ".zip")); } var parseobj = function(obj) { console.log("[UserScript]: obj", obj); var list = []; obj._primitives.forEach(function(p) { if(p && p.indices) { list.push({ 'mode' : p.mode, 'indices' : p.indices._elements }); } }) var attr = obj._attributes; return { vertex: attr.Vertex._elements, normal: attr.Normal ? attr.Normal._elements : [], uv: attr.TexCoord0 ? attr.TexCoord0._elements : attr.TexCoord1 ? attr.TexCoord1._elements : attr.TexCoord2 ? attr.TexCoord2._elements : attr.TexCoord2 ? attr.TexCoord2._elements : attr.TexCoord3 ? attr.TexCoord3._elements : attr.TexCoord4 ? attr.TexCoord4._elements : attr.TexCoord5 ? attr.TexCoord5._elements : attr.TexCoord6 ? attr.TexCoord6._elements : attr.TexCoord7 ? attr.TexCoord7._elements : attr.TexCoord8 ? attr.TexCoord8._elements : [], primitives: list, }; } var dosavefile = function(mdl) { var obj = mdl.obj; //console.log("TEST"); //console.log(obj); var str = ''; str += 'mtllib ' + mdl.name + '.mtl\n'; str += 'o ' + mdl.name + '\n'; for (var i = 0; i < obj.vertex.length; i += 3) { str += 'v '; for (var j = 0; j < 3; ++j) { str += obj.vertex[i + j] + ' '; } str += '\n'; } for (i = 0; i < obj.normal.length; i += 3) { str += 'vn '; for (j = 0; j < 3; ++j) { str += obj.normal[i + j] + ' '; } str += '\n'; } for (i = 0; i < obj.uv.length; i += 2) { str += 'vt '; for (j = 0; j < 2; ++j) { str += obj.uv[i + j] + ' '; } str += '\n'; } //str += 'usemtl ' + mdl.name + '\n'; str += 's on \n'; var vn = obj.normal.length != 0; var vt = obj.uv.length != 0; for (i = 0; i < obj.primitives.length; ++i) { var primitive = obj.primitives[i]; if (primitive.mode == 4 || primitive.mode == 5) { var strip = (primitive.mode == 5); for (j = 0; j + 2 < primitive.indices.length; !strip ? j += 3 : j++) { str += 'f '; var order = [ 0, 1, 2]; if (strip && (j % 2 == 1)) { order = [ 0, 2, 1]; } for (var k = 0; k < 3; ++k) { var faceNum = primitive.indices[j + order[k]] + 1; str += faceNum; if (vn || vt) { str += '/'; if (vt) { str += faceNum; } if (vn) { str += '/' + faceNum; } } str += ' '; } str += '\n'; } } else { console.log("[UserScript]dosavefile: unknown primitive mode", primitive); } } str += '\n'; var objblob = new Blob([str], {type:'text/plain'}); objects[mdl.name+".obj"] = objblob; } window.attachbody = function(obj) { if(obj._faked != true && ((obj.stateset && obj.stateset._name) || obj._name || (obj._parents && obj._parents[0]._name)) ) { obj._faked = true; if(obj._name == "composer layer" || obj._name == "Ground - Geometry") return; window.allmodel.push(obj) console.log(obj); } //console.log(obj); } window.hook_test = function(e, idx) { console.log("hooked index: "+idx); console.log(e); } window.drawhookcanvas = function(e, imagemodel) { if((e.width == 128 && e.height == 128) || (e.width == 32 && e.height == 32) || (e.width == 64 && e.height == 64)) { return e; } if(imagemodel) { var alpha = e.options.format; var filename_image = imagemodel.attributes.name; var uid = imagemodel.attributes.uid; var url_image = e.url; var max_size = 0; var obr = e; imagemodel.attributes.images.forEach(function(img) { var alpha_is_check = alpha == "A" ? img.options.format == alpha : true; var d = img.width; while ( d % 2 == 0 ) { d = d / 2; } if(img.size > max_size && alpha_is_check && d == 1) { max_size = img.size; url_image = img.url; uid = img.uid; obr = img; } }); if(!saveimagecache2[url_image]) { console.log(e); saveimage_to_list(url_image, filename_image); } else { //console.log(e); } return obr; } return e; } window.drawhookimg = function(gl,t) { console.log(JSON.stringify(t)); var url = t[5].currentSrc; var width = t[5].width; var height = t[5].height; if(!saveimagecache2[url]) { //console.log("rejected:"+url); return; } else { //console.log("saved texture:"+url); } var data = new Uint8Array(width * height * 4); gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, data); var halfHeight = height / 2 | 0; // the | 0 keeps the result an int var bytesPerRow = width * 4; // make a temp buffer to hold one row var temp = new Uint8Array(width * 4); for (var y = 0; y < halfHeight; ++y) { var topOffset = y * bytesPerRow; var bottomOffset = (height - y - 1) * bytesPerRow; // make copy of a row on the top half temp.set(data.subarray(topOffset, topOffset + bytesPerRow)); // copy a row from the bottom half to the top data.copyWithin(topOffset, bottomOffset, bottomOffset + bytesPerRow); // copy the copy of the top half row to the bottom half data.set(temp, bottomOffset); } // Create a 2D canvas to store the result var canvas = document.createElement('canvas'); canvas.width = width; canvas.height = height; var context = canvas.getContext('2d'); // Copy the pixels to a 2D canvas var imageData = context.createImageData(width, height); imageData.data.set(data); context.putImageData(imageData, 0, 0); var re = /(?:\.([^.]+))?$/; var ext = re.exec(saveimagecache2[url].name)[1]; var name = saveimagecache2[url].name+".png"; if(ext == "png" || ext == "jpg" || ext == "jpeg") { var ret = saveimagecache2[url].name.replace('.'+ext,''); name = ret+".png"; } console.log("saved texture to blob "+name); canvas.toBlob(function(blob){objects[name] = blob;},"image/png"); } })(); (() => { "use strict"; const Event = class { constructor(script, target) { this.script = script; this.target = target; this._cancel = false; this._replace = null; this._stop = false; } preventDefault() { this._cancel = true; } stopPropagation() { this._stop = true; } replacePayload(payload) { this._replace = payload; } }; let callbacks = []; window.addBeforeScriptExecuteListener = (f) => { if (typeof f !== "function") { throw new Error("Event handler must be a function."); } callbacks.push(f); }; window.removeBeforeScriptExecuteListener = (f) => { let i = callbacks.length; while (i--) { if (callbacks[i] === f) { callbacks.splice(i, 1); } } }; const dispatch = (script, target) => { if (script.tagName !== "SCRIPT") { return; } const e = new Event(script, target); if (typeof window.onbeforescriptexecute === "function") { try { window.onbeforescriptexecute(e); } catch (err) { console.error(err); } } for (const func of callbacks) { if (e._stop) { break; } try { func(e); } catch (err) { console.error(err); } } if (e._cancel) { script.textContent = ""; script.remove(); } else if (typeof e._replace === "string") { script.textContent = e._replace; } }; const observer = new MutationObserver((mutations) => { for (const m of mutations) { for (const n of m.addedNodes) { dispatch(n, m.target); } } }); observer.observe(document, { childList: true, subtree: true, }); })(); (() => { "use strict"; window.onbeforescriptexecute = (e) => { var links_as_arr = Array.from(e.target.childNodes); links_as_arr.forEach(function(srimgc) { if(srimgc instanceof HTMLScriptElement) { if (srimgc.src.indexOf("web/dist/") >= 0 || srimgc.src.indexOf("standaloneViewer") >= 0) { e.preventDefault(); e.stopPropagation(); var req = new XMLHttpRequest(); req.open('GET', srimgc.src, false); req.send(''); var jstext = req.responseText; var ret = func_renderInto1.exec(jstext); if (ret) { var index = ret.index + ret[0].length; var head = jstext.slice(0, index); var tail = jstext.slice(index); jstext = head + ",i" + tail; console.log("[UserScript] Injection: patch_0 injected successful " + srimgc.src); } ret = func_renderInto2.exec(jstext); if (ret) { var index = ret.index + ret[0].length; var head = jstext.slice(0, index); var tail = jstext.slice(index); jstext = head + ",image_data" + tail; console.log("[UserScript] Injection: patch_1 injected successful " + srimgc.src); if (!func_renderInto1.exec(jstext)) console.log("[UserScript] But patch_0 failed " + srimgc.src); } ret = fund_drawArrays.exec(jstext); if (ret) { var index = ret.index + ret[0].length; var head = jstext.slice(0, index); var tail = jstext.slice(index); jstext = head + ",window.drawhookimg(t,image_data)" + tail; console.log("[UserScript] Injection: patch_2 injected successful " + srimgc.src); } ret = func_getResourceImage.exec(jstext); if (ret) { var index = ret.index + ret[0].length; var head = jstext.slice(0, index); var tail = jstext.slice(index); jstext = head + "e = window.drawhookcanvas(e,this._imageModel);" + tail; console.log("[UserScript] Injection: patch_3 injected successful " + srimgc.src); } ret = func_drawGeometry.exec(jstext); if (ret) { var index1 = ret.index + ret[1].length; var head1 = jstext.slice(0, index1); var tail1 = jstext.slice(index1); jstext = head1 + ";window.attachbody(t);" + tail1; console.log("[UserScript] Injection: patch_4 injected successful " + srimgc.src); setTimeout(addbtnfunc, 3000); } //ret = func_test.exec(jstext) var idx = 0; // while (ret = func_test.exec(jstext)) // { // var index = ret.index + ret[0].length; // var head = jstext.slice(0, index); // var tail = jstext.slice(index); // jstext = head +"window.attachbody(e);"+ tail; // //jstext = head + "window.drawhook(e);" + tail; // func_test.lastIndex = index + 1000; // console.log("[UserScript] Injection: patch_4 injected successful" + srimgc.src); // setTimeout(addbtnfunc, 3000); // } var obj = document.createElement('script'); obj.type = "text/javascript"; obj.text = jstext; document.getElementsByTagName('head')[0].appendChild(obj); } } }); }; })();
До этого использовал через скрипт только модели, а текстуры тянул через SFTextures, но там проблема - не все модели поддепрживает, теперь тянет текстуры, кайф.
Upd: кто обновляет и нет кнопки скачивания - необходимо проверить включен ли скрипт после снова обновиться - профит.